FoupItemPro.g.cs 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153
  1. #pragma checksum "..\..\..\Controls\FoupItemPro.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "1323F80005F27638724428F5088CD38DAC121840B13E9D9F12FD6D46477AC3F1"
  2. //------------------------------------------------------------------------------
  3. // <auto-generated>
  4. // 此代码由工具生成。
  5. // 运行时版本:4.0.30319.42000
  6. //
  7. // 对此文件的更改可能会导致不正确的行为,并且如果
  8. // 重新生成代码,这些更改将会丢失。
  9. // </auto-generated>
  10. //------------------------------------------------------------------------------
  11. using Aitex.Sorter.UI.Controls;
  12. using EfemUI.Controls;
  13. using System;
  14. using System.Diagnostics;
  15. using System.Windows;
  16. using System.Windows.Automation;
  17. using System.Windows.Controls;
  18. using System.Windows.Controls.Primitives;
  19. using System.Windows.Data;
  20. using System.Windows.Documents;
  21. using System.Windows.Forms.Integration;
  22. using System.Windows.Ink;
  23. using System.Windows.Input;
  24. using System.Windows.Markup;
  25. using System.Windows.Media;
  26. using System.Windows.Media.Animation;
  27. using System.Windows.Media.Effects;
  28. using System.Windows.Media.Imaging;
  29. using System.Windows.Media.Media3D;
  30. using System.Windows.Media.TextFormatting;
  31. using System.Windows.Navigation;
  32. using System.Windows.Shapes;
  33. using System.Windows.Shell;
  34. namespace EfemUI.Controls {
  35. /// <summary>
  36. /// FoupItemPro
  37. /// </summary>
  38. public partial class FoupItemPro : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector {
  39. #line 15 "..\..\..\Controls\FoupItemPro.xaml"
  40. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
  41. internal System.Windows.Controls.Border root;
  42. #line default
  43. #line hidden
  44. #line 23 "..\..\..\Controls\FoupItemPro.xaml"
  45. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
  46. internal System.Windows.Controls.ItemsControl Slot;
  47. #line default
  48. #line hidden
  49. private bool _contentLoaded;
  50. /// <summary>
  51. /// InitializeComponent
  52. /// </summary>
  53. [System.Diagnostics.DebuggerNonUserCodeAttribute()]
  54. [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
  55. public void InitializeComponent() {
  56. if (_contentLoaded) {
  57. return;
  58. }
  59. _contentLoaded = true;
  60. System.Uri resourceLocater = new System.Uri("/EfemUI;component/controls/foupitempro.xaml", System.UriKind.Relative);
  61. #line 1 "..\..\..\Controls\FoupItemPro.xaml"
  62. System.Windows.Application.LoadComponent(this, resourceLocater);
  63. #line default
  64. #line hidden
  65. }
  66. [System.Diagnostics.DebuggerNonUserCodeAttribute()]
  67. [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
  68. [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
  69. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
  70. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
  71. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
  72. void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
  73. switch (connectionId)
  74. {
  75. case 1:
  76. #line 9 "..\..\..\Controls\FoupItemPro.xaml"
  77. ((EfemUI.Controls.FoupItemPro)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.UserControl_PreviewKeyDown);
  78. #line default
  79. #line hidden
  80. return;
  81. case 2:
  82. this.root = ((System.Windows.Controls.Border)(target));
  83. return;
  84. case 3:
  85. this.Slot = ((System.Windows.Controls.ItemsControl)(target));
  86. return;
  87. }
  88. this._contentLoaded = true;
  89. }
  90. [System.Diagnostics.DebuggerNonUserCodeAttribute()]
  91. [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
  92. [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
  93. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
  94. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
  95. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
  96. void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) {
  97. System.Windows.EventSetter eventSetter;
  98. switch (connectionId)
  99. {
  100. case 4:
  101. eventSetter = new System.Windows.EventSetter();
  102. eventSetter.Event = System.Windows.UIElement.PreviewMouseLeftButtonDownEvent;
  103. #line 26 "..\..\..\Controls\FoupItemPro.xaml"
  104. eventSetter.Handler = new System.Windows.Input.MouseButtonEventHandler(this.lbItem_PreviewMouseLeftButtonDown);
  105. #line default
  106. #line hidden
  107. ((System.Windows.Style)(target)).Setters.Add(eventSetter);
  108. eventSetter = new System.Windows.EventSetter();
  109. eventSetter.Event = System.Windows.UIElement.PreviewMouseMoveEvent;
  110. #line 27 "..\..\..\Controls\FoupItemPro.xaml"
  111. eventSetter.Handler = new System.Windows.Input.MouseEventHandler(this.lbItem_PreviewMouseMove);
  112. #line default
  113. #line hidden
  114. ((System.Windows.Style)(target)).Setters.Add(eventSetter);
  115. eventSetter = new System.Windows.EventSetter();
  116. eventSetter.Event = System.Windows.UIElement.DropEvent;
  117. #line 28 "..\..\..\Controls\FoupItemPro.xaml"
  118. eventSetter.Handler = new System.Windows.DragEventHandler(this.Slot_Drop);
  119. #line default
  120. #line hidden
  121. ((System.Windows.Style)(target)).Setters.Add(eventSetter);
  122. break;
  123. }
  124. }
  125. }
  126. }