#pragma checksum "..\..\..\Controls\FoupItemPro.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "1323F80005F27638724428F5088CD38DAC121840B13E9D9F12FD6D46477AC3F1" //------------------------------------------------------------------------------ // // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // //------------------------------------------------------------------------------ using Aitex.Sorter.UI.Controls; using EfemUI.Controls; using System; using System.Diagnostics; using System.Windows; using System.Windows.Automation; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Forms.Integration; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Markup; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Effects; using System.Windows.Media.Imaging; using System.Windows.Media.Media3D; using System.Windows.Media.TextFormatting; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Shell; namespace EfemUI.Controls { /// /// FoupItemPro /// public partial class FoupItemPro : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector, System.Windows.Markup.IStyleConnector { #line 15 "..\..\..\Controls\FoupItemPro.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.Border root; #line default #line hidden #line 23 "..\..\..\Controls\FoupItemPro.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.ItemsControl Slot; #line default #line hidden private bool _contentLoaded; /// /// InitializeComponent /// [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")] public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Uri resourceLocater = new System.Uri("/EfemUI;component/controls/foupitempro.xaml", System.UriKind.Relative); #line 1 "..\..\..\Controls\FoupItemPro.xaml" System.Windows.Application.LoadComponent(this, resourceLocater); #line default #line hidden } [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")] [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")] void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 9 "..\..\..\Controls\FoupItemPro.xaml" ((EfemUI.Controls.FoupItemPro)(target)).PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.UserControl_PreviewKeyDown); #line default #line hidden return; case 2: this.root = ((System.Windows.Controls.Border)(target)); return; case 3: this.Slot = ((System.Windows.Controls.ItemsControl)(target)); return; } this._contentLoaded = true; } [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")] [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] void System.Windows.Markup.IStyleConnector.Connect(int connectionId, object target) { System.Windows.EventSetter eventSetter; switch (connectionId) { case 4: eventSetter = new System.Windows.EventSetter(); eventSetter.Event = System.Windows.UIElement.PreviewMouseLeftButtonDownEvent; #line 26 "..\..\..\Controls\FoupItemPro.xaml" eventSetter.Handler = new System.Windows.Input.MouseButtonEventHandler(this.lbItem_PreviewMouseLeftButtonDown); #line default #line hidden ((System.Windows.Style)(target)).Setters.Add(eventSetter); eventSetter = new System.Windows.EventSetter(); eventSetter.Event = System.Windows.UIElement.PreviewMouseMoveEvent; #line 27 "..\..\..\Controls\FoupItemPro.xaml" eventSetter.Handler = new System.Windows.Input.MouseEventHandler(this.lbItem_PreviewMouseMove); #line default #line hidden ((System.Windows.Style)(target)).Setters.Add(eventSetter); eventSetter = new System.Windows.EventSetter(); eventSetter.Event = System.Windows.UIElement.DropEvent; #line 28 "..\..\..\Controls\FoupItemPro.xaml" eventSetter.Handler = new System.Windows.DragEventHandler(this.Slot_Drop); #line default #line hidden ((System.Windows.Style)(target)).Setters.Add(eventSetter); break; } } } }