SimulatorSystem.cs 40 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.IOCore;
  3. using Aitex.Core.RT.Log;
  4. using Aitex.Core.Util;
  5. using MECF.Framework.Common.Equipment;
  6. using MECF.Framework.Simulator.Core.Driver;
  7. using System;
  8. using System.Collections.Generic;
  9. using Venus_Simulator.Devices;
  10. using System.Threading;
  11. namespace Venus_Simulator.Instances
  12. {
  13. public class SimulatorSystem : Singleton<SimulatorSystem>
  14. {
  15. private PeriodicJob _thread;
  16. private Random _rd = new Random();
  17. private RD_TRIG _trigATM = new RD_TRIG();
  18. private RD_TRIG _trigVAC = new RD_TRIG();
  19. private R_TRIG _trigLLExtend = new R_TRIG();
  20. private R_TRIG _trigLLRetract = new R_TRIG();
  21. private static int count = 0;
  22. private readonly float ATM_THRESHOLD = 750000;
  23. private readonly float ATM_PRESSURE = 760000;
  24. private readonly float ATM_LoadLock_PRESSURE = 760000;
  25. private readonly uint VAC_SW_PRESSURE = 9500;
  26. private readonly uint PROCESS_GAUGE = 10000;
  27. private Dictionary<ModuleName, DeviceSimulator> _MockDevices = new Dictionary<ModuleName, DeviceSimulator>();
  28. public SimulatorSystem()
  29. {
  30. //_MockDevices.Add(ModuleName.PMB, new SkyPumpMock());
  31. //_MockDevices.Add(ModuleName.PMB, new AdTecGeneratorMock());
  32. //_MockDevices.Add(ModuleName.PMB, new AdTecMatchMock());
  33. // TODO
  34. }
  35. ~SimulatorSystem()
  36. {
  37. _thread?.Stop();
  38. }
  39. public void Initialize()
  40. {
  41. SetDefaultValue(ModuleName.PMA);
  42. SetDefaultValue(ModuleName.PMB);
  43. SetTMDefaultValue();
  44. Singleton<DataManager>.Instance.Initialize(false);
  45. _thread = new PeriodicJob(500, OnMonitor, nameof(SimulatorSystem), true);
  46. }
  47. private void SetDefaultValue(ModuleName mod)
  48. {
  49. // chamber
  50. IO.DI[$"{mod}.DI_PM_Lid_Closed"].Value = true;
  51. IO.DI[$"{mod}.DI_PM_ATM_SW"].Value = false;
  52. IO.DI[$"{mod}.DI_PM_VAC_SW"].Value = true;
  53. IO.DI[$"{mod}.DI_PCW_Flow_SW"].Value = true;
  54. IO.DI[$"{mod}.DI_Water_Leak_Sensor"].Value = true;
  55. IO.DI[$"{mod}.DI_Lift_Pin_Up_POS"].Value = false;
  56. IO.DI[$"{mod}.DI_Lift_Pin_Down_POS"].Value = true;
  57. IO.DI[$"{mod}.DI_RF_Generator_Interlock"].Value = true;
  58. IO.DI[$"{mod}.DI_Source_RF_Fan"].Value = true;
  59. IO.DI[$"{mod}.DI_Turbo_Pump_Interlock"].Value = true;
  60. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = false;
  61. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = true;
  62. IO.DI[$"{mod}.DI_CDA_Pressure"].Value = true;
  63. IO.DI[$"{mod}.DI_Coolant_Inlet_TC_Broken_Alarm"].Value = false;
  64. IO.DI[$"{mod}.DI_Coolant_Outlet_TC_Broken_Alarm"].Value = true;
  65. IO.DI[$"{mod}.DI_Process_VAC_Gauge_High_Alarm"].Value = false;
  66. IO.DI[$"{mod}.DI_Process_VAC_Gauge_Low_Alarm"].Value = false;
  67. IO.DI[$"{mod}.DI_Chamber_VAC_Gauge_Alarm"].Value = false;
  68. IO.DI[$"{mod}.DI_Foreline_Vacuum_Gauge_Alarm"].Value = false;
  69. IO.DI[$"{mod}.DI_Loadlock_Vacuum_Gauge_Alarm"].Value = false;
  70. IO.DI[$"{mod}.DI_ESC_He_VAC_Gauge_Alarm"].Value = false;
  71. IO.DI[$"{mod}.DI_Valve_TC_Deviation_out_of_range"].Value = false;
  72. IO.DI[$"{mod}.DI_Valve_Control_TC_Broken_Alarm"].Value = false;
  73. IO.DI[$"{mod}.DI_Valve_Monitor_TC_Broken_Alarm"].Value = false;
  74. IO.DI[$"{mod}.DI_Valve_Heater_On_FB"].Value = false;
  75. IO.DI[$"{mod}.DI_Foreline_TC_Deviation_out_of_range"].Value = false;
  76. IO.DI[$"{mod}.DI_Foreline_Control_TC_Broken_Alarm"].Value = false;
  77. IO.DI[$"{mod}.DI_Foreline_Monitor_TC_Broken_Alarm"].Value = false;
  78. IO.DI[$"{mod}.DI_Foreline_Heater_On_FB"].Value = false;
  79. IO.DI[$"{mod}.DI_CHB_Wall_TC_Deviation_out_of_range"].Value = false;
  80. IO.DI[$"{mod}.DI_CHB_Wall_Control_TC_Broken_Alarm"].Value = false;
  81. IO.DI[$"{mod}.DI_CHB_Wall_Monitor_TC_Broken_Alarm"].Value = false;
  82. IO.DI[$"{mod}.DI_CHB_Wall_Heater_On_FB"].Value = false;
  83. IO.DI[$"{mod}.DI_CHB_Wall_OT_SW_Alarm"].Value = false;
  84. IO.DI[$"{mod}.DI_PN2_Pressure_SW"].Value = true;
  85. IO.DI[$"{mod}.DI_MFC1_Pressure_SW"].Value = true;
  86. IO.DI[$"{mod}.DI_MFC2_Pressure_SW"].Value = true;
  87. IO.DI[$"{mod}.DI_MFC3_Pressure_SW"].Value = true;
  88. IO.DI[$"{mod}.DI_MFC4_Pressure_SW"].Value = true;
  89. IO.DI[$"{mod}.DI_MFC5_Pressure_SW"].Value = true;
  90. IO.DI[$"{mod}.DI_MFC6_Pressure_SW"].Value = true;
  91. IO.DI[$"{mod}.DI_MFC7_Pressure_SW"].Value = true;
  92. IO.DI[$"{mod}.DI_MFC8_Pressure_SW"].Value = true;
  93. IO.DI[$"{mod}.DI_He_Pressure_SW"].Value = true;
  94. IO.DI[$"{mod}.DI_ESC_He_VAC_Gauge_Alarm"].Value = false;
  95. IO.DI[$"{mod}.DI_Loadlock_Lid_Closed"].Value = true;
  96. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = false;
  97. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = true;
  98. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  99. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  100. IO.DI[$"{mod}.DI_Loadlock_ATM_SW"].Value = false;
  101. IO.DI[$"{mod}.DI_Gas_Box_Door_SW"].Value = true;
  102. IO.DI[$"{mod}.DI_Gas_Box_Pressure_SW"].Value = true;
  103. //// pressure
  104. SetAiValue($"{mod}.AI_Foreline_Pressure", 5000);
  105. //SetAiValue($"{mod}.AI_Process_Pressure_High", 5000);
  106. SetAiValue($"{mod}.AI_Process_Pressure_Low", 1000);
  107. //SetAiValue($"{mod}.AI_Chamber_Pressure", ATM_PRESSURE);
  108. SetAiValue($"{mod}.AI_Process_Pressure", PROCESS_GAUGE);
  109. SetAiValue($"{mod}.AI_Chamber_Pressure", 5000);
  110. SetAiValue($"{mod}.AI_Loadlock_Pressure", ATM_LoadLock_PRESSURE);
  111. //// Temperature
  112. SetAiValue($"{mod}.AI_Valve_Control_TC_Temp", 28);
  113. SetAiValue($"{mod}.AI_Valve_Monitor_TC_Temp", 27);
  114. SetAiValue($"{mod}.AI_Fline_Control_TC_Temp", 28);
  115. SetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp", 27);
  116. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", 28);
  117. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", 27);
  118. SetAiValue($"{mod}.AI_Coolant_Inlet_Temp", 28);
  119. if (mod == ModuleName.PMA)
  120. {
  121. SetAiValue($"{mod}.AI_Coolant_Outlet_Temp", 29);
  122. }
  123. else if (mod == ModuleName.PMB)
  124. {
  125. SetAiValue($"{mod}.AI_Coolant_Outlet_Temp", 30);
  126. }
  127. // Datetime
  128. SetAiValue($"{mod}.AI_Year", DateTime.Today.Year);
  129. SetAiValue($"{mod}.AI_Month", DateTime.Today.Month);
  130. SetAiValue($"{mod}.AI_Day", DateTime.Today.Day);
  131. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  132. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  133. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  134. }
  135. private void SetTMDefaultValue()
  136. {
  137. ModuleName mod = ModuleName.TM;
  138. IO.DI[$"{mod}.DI_TM_Power_On"].Value = true;
  139. IO.DI[$"{mod}.DI_TM_In_Safety"].Value = true;
  140. IO.DI[$"{mod}.DI_Water_Leak_Sensor"].Value = true;
  141. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMA"].Value = true;
  142. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMB"].Value = true;
  143. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMC"].Value = true;
  144. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_PMD"].Value = true;
  145. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_LLA"].Value = true;
  146. IO.DI[$"{mod}.DI_TM_RB_Not_Extend_LLB"].Value = true;
  147. IO.DI[$"{mod}.DI_EFEM_RB_Not_Extend_LLA"].Value = true;
  148. IO.DI[$"{mod}.DI_EFEM_RB_Not_Extend_LLB"].Value = true;
  149. IO.DI[$"{mod}.DI_EFEM_Side_Door_Closed"].Value = true;
  150. IO.DI[$"{mod}.DI_TM_CHB_PCW_Flow_Switch"].Value = true;
  151. IO.DI[$"{mod}.DI_LLA_PCW_Flow_Switch"].Value = true;
  152. IO.DI[$"{mod}.DI_LLB_PCW_Flow_Switch"].Value = true;
  153. IO.DI[$"{mod}.DI_TM_CHB_Door_Closed"].Value = true;
  154. IO.DI[$"{mod}.DI_LLA_Lid_Door_Closed"].Value = true;
  155. IO.DI[$"{mod}.DI_LLB_Lid_Door_Closed"].Value = true;
  156. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_open_Position"].Value = false;
  157. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_close_Position"].Value = true;
  158. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_open_Position"].Value = false;
  159. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_close_Position"].Value = true;
  160. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_open_Position"].Value = false;
  161. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_close_Position"].Value = true;
  162. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_open_Position"].Value = false;
  163. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_close_Position"].Value = true;
  164. IO.DI[$"{mod}.DI_CDA_Pressure_Switch"].Value = true;
  165. IO.DI[$"{mod}.DI_Vaccum_Pressure_Switch"].Value = true;
  166. IO.DI[$"{mod}.DI_N2_Pressure_Switch"].Value = true;
  167. IO.DI[$"{mod}.DI_TM_Chamber_VAC_Gauge_Alarm"].Value = true;
  168. IO.DI[$"{mod}.DI_TM_Foreline_VAC_Gauge_Alarm"].Value = true;
  169. IO.DI[$"{mod}.DI_LLA_Chamber_VAC_Gauge_Alarm"].Value = true;
  170. IO.DI[$"{mod}.DI_LLA_Foreline_VAC_Gauge_Alarm"].Value = true;
  171. IO.DI[$"{mod}.DI_LLB_Chamber_VAC_Gauge_Alarm"].Value = true;
  172. IO.DI[$"{mod}.DI_LLB_Foreline_VAC_Gauge_Alarm"].Value = true;
  173. IO.DI[$"{mod}.DI_TM_ATM_Switch"].Value = true;
  174. IO.DI[$"{mod}.DI_LLA_ATM_Switch"].Value = true;
  175. IO.DI[$"{mod}.DI_LLB_ATM_Switch"].Value = true;
  176. // Datetime
  177. SetAiValue($"{mod}.AI_Year", DateTime.Today.Year);
  178. SetAiValue($"{mod}.AI_Month", DateTime.Today.Month);
  179. SetAiValue($"{mod}.AI_Day", DateTime.Today.Day);
  180. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  181. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  182. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  183. }
  184. private bool OnMonitor()
  185. {
  186. try
  187. {
  188. // PMA
  189. MonitorSlitDoor(ModuleName.PMA);
  190. MonitorPin(ModuleName.PMA);
  191. MonitorPressure(ModuleName.PMA);
  192. MonitorExtendAndRetract(ModuleName.PMA);
  193. //MonitorTemperature(ModuleName.PMA);
  194. MonitorGas(ModuleName.PMA);
  195. //MonitorRF(ModuleName.PMA);
  196. ChangeTime(ModuleName.PMA);
  197. //MonitorIOPumpCtrl(ModuleName.PMA);
  198. //// PMB
  199. //MonitorSlitDoor(ModuleName.PMB);
  200. //MonitorPin(ModuleName.PMB);
  201. //MonitorPressure(ModuleName.PMB);
  202. //MonitorTemperature(ModuleName.PMB);
  203. //MonitorGas(ModuleName.PMB);
  204. //MonitorRF(ModuleName.PMB);
  205. //ChangeTime(ModuleName.PMB);
  206. //MonitorIOPumpCtrl(ModuleName.PMB);
  207. MonitorMFSlitDoor();
  208. ChangeTime(ModuleName.TM);
  209. }
  210. catch (Exception e)
  211. {
  212. LOG.WriteExeption(e);
  213. }
  214. return true;
  215. }
  216. private void ChangeTime(ModuleName mod)
  217. {
  218. // Heartbeat with PLC
  219. SetAiValue($"{mod}.AI_Heartbeat_FB", GetAoValue($"{mod}.AO_Heartbeat"));
  220. SetAiValue($"{mod}.AI_Year", DateTime.Now.Year);
  221. SetAiValue($"{mod}.AI_Month", DateTime.Now.Month);
  222. SetAiValue($"{mod}.AI_Day", DateTime.Now.Day);
  223. SetAiValue($"{mod}.AI_Time", DateTime.Now.Hour);
  224. SetAiValue($"{mod}.AI_Minute", DateTime.Now.Minute);
  225. SetAiValue($"{mod}.AI_Second", DateTime.Now.Second);
  226. }
  227. void MonitorSlitDoor(ModuleName mod)
  228. {
  229. // slit door open
  230. if (IO.DO[$"{mod}.DO_Slit_Door_Open"].Value)
  231. {
  232. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = true;
  233. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = false;
  234. }
  235. // slit door close
  236. if (IO.DO[$"{mod}.DO_Slit_Door_Close"].Value)
  237. {
  238. IO.DI[$"{mod}.DI_Slit_Door_Open_POS"].Value = false;
  239. IO.DI[$"{mod}.DI_Slit_Door_Close_POS"].Value = true;
  240. }
  241. }
  242. void MonitorMFSlitDoor()
  243. {
  244. ModuleName mod = ModuleName.TM;
  245. // LLA T door open
  246. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_T_Open"].Value)
  247. {
  248. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_open_Position"].Value = true;
  249. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_close_Position"].Value = false;
  250. }
  251. // LLB T door open
  252. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_T_Open"].Value)
  253. {
  254. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_open_Position"].Value = true;
  255. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_close_Position"].Value = false;
  256. }
  257. // LLA E door open
  258. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_E_Open"].Value)
  259. {
  260. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_open_Position"].Value = true;
  261. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_close_Position"].Value = false;
  262. }
  263. // LLB E door open
  264. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_E_Open"].Value)
  265. {
  266. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_open_Position"].Value = true;
  267. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_close_Position"].Value = false;
  268. }
  269. // LLA T door close
  270. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_T_Close"].Value)
  271. {
  272. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_open_Position"].Value = false;
  273. IO.DI[$"{mod}.DI_LLA_T_Slit_Door_close_Position"].Value = true;
  274. }
  275. // LLB T door close
  276. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_T_Close"].Value)
  277. {
  278. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_open_Position"].Value = false;
  279. IO.DI[$"{mod}.DI_LLB_T_Slit_Door_close_Position"].Value = true;
  280. }
  281. // LLA E door close
  282. if (IO.DO[$"{mod}.DO_LLA_Slit_Door_E_Close"].Value)
  283. {
  284. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_open_Position"].Value = false;
  285. IO.DI[$"{mod}.DI_LLA_E_Slit_Door_close_Position"].Value = true;
  286. }
  287. // LLB E door close
  288. if (IO.DO[$"{mod}.DO_LLB_Slit_Door_E_Close"].Value)
  289. {
  290. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_open_Position"].Value = false;
  291. IO.DI[$"{mod}.DI_LLB_E_Slit_Door_close_Position"].Value = true;
  292. }
  293. }
  294. void MonitorPin(ModuleName mod)
  295. {
  296. // lift pin up
  297. if (IO.DO[$"{mod}.DO_Lift_Pin_Up"].Value != IO.DO[$"{mod}.DO_Lift_Pin_Down"].Value)
  298. {
  299. IO.DI[$"{mod}.DI_Lift_Pin_Up_POS"].Value = IO.DO[$"{mod}.DO_Lift_Pin_Up"].Value;
  300. IO.DI[$"{mod}.DI_Lift_Pin_Down_POS"].Value = IO.DO[$"{mod}.DO_Lift_Pin_Down"].Value;
  301. }
  302. }
  303. void MonitorExtendAndRetract(ModuleName mod)
  304. {
  305. // Extend
  306. _trigLLExtend.CLK = IO.DO[$"{mod}.DO_Loadlock_Arm_Extend"].Value;
  307. if (_trigLLExtend.Q)
  308. {
  309. _trigLLRetract.RST = true;
  310. Thread.Sleep(500);
  311. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = true;
  312. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = false;
  313. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  314. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  315. }
  316. // Retract
  317. _trigLLRetract.CLK = IO.DO[$"{mod}.DO_Loadlock_Arm_Retract"].Value;
  318. if (_trigLLRetract.Q)
  319. {
  320. count++;
  321. _trigLLExtend.RST = true;
  322. Thread.Sleep(500);
  323. IO.DI[$"{mod}.DI_Loadlock_Arm_Extend_POS"].Value = false;
  324. IO.DI[$"{mod}.DI_Loadlock_Arm_Retract_POS"].Value = true;
  325. if (count == 1)
  326. {
  327. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = false;
  328. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  329. }
  330. else if (count == 2)
  331. {
  332. count = 0;
  333. IO.DI[$"{mod}.DI_Small_Wafer_In_POS"].Value = true;
  334. IO.DI[$"{mod}.DI_Big_Wafer_In_POS"].Value = false;
  335. }
  336. }
  337. }
  338. void MonitorPressure(ModuleName mod)
  339. {
  340. // pressure
  341. string sAI_Foreline = "AI_Foreline_Pressure";
  342. // Loadlock pressure
  343. string sAI_LoadLockPressure = "AI_Loadlock_Pressure";
  344. // Foreline
  345. if (SkyPumpMockPMA._simPumpStatus == SkyPumpMockPMA.SimPumpStatus.Open || EdwardsPumpMockPMA._simPumpStatus == EdwardsPumpMockPMA.SimEdwardsPumpStatus.Open)
  346. {
  347. SetAiValue($"{mod}.{sAI_Foreline}", GetAiValue($"{mod}.{sAI_Foreline}") - _rd.Next(500, 600));
  348. }
  349. else
  350. {
  351. SetAiValue($"{mod}.{sAI_Foreline}", GetAiValue($"{mod}.{sAI_Foreline}") + _rd.Next(500, 600));
  352. }
  353. // PLC 模拟量范围[0,4000], 电压[0, 10V], 压力[0, 760Torr]
  354. string sAI_ChamberPressure = "AI_Chamber_Pressure";
  355. string sAI_ProcessPressure = "AI_Process_Pressure";
  356. //float chamber_pressure = GetMockChamberPressure(mod);
  357. //float process_pressure = GetAiValue($"{mod}.AI_Process_Pressure");
  358. // soft pump & fast pump
  359. DOAccessor fast_pump_vlv = IO.DO[$"{mod}.DO_Fast_Pumping_Valve"];
  360. DOAccessor soft_pump_vlv = IO.DO[$"{mod}.DO_Soft_Pumping_Valve"];
  361. DOAccessor turbo_pump_vlv = IO.DO[$"{mod}.DO_Turbo_Pump_Pumping_Valve"];
  362. if (fast_pump_vlv.Value || soft_pump_vlv.Value || turbo_pump_vlv.Value)
  363. {
  364. if (fast_pump_vlv.Value && soft_pump_vlv.Value)
  365. {
  366. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  367. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  368. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  369. {
  370. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 30000);
  371. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  372. }
  373. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  374. {
  375. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  376. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1500);
  377. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1500);
  378. }
  379. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(15000, 16000));
  380. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(150, 160));
  381. }
  382. else if (fast_pump_vlv.Value)
  383. {
  384. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  385. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  386. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  387. {
  388. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 25000);
  389. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  390. }
  391. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  392. {
  393. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  394. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1300);
  395. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1300);
  396. }
  397. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(12000, 13000));
  398. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(120, 130));
  399. }
  400. else if (soft_pump_vlv.Value)
  401. {
  402. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  403. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  404. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  405. {
  406. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - 22000);
  407. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  408. }
  409. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  410. {
  411. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  412. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1100);
  413. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 1100);
  414. }
  415. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") - _rd.Next(13000, 14000));
  416. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - _rd.Next(100, 110));
  417. }
  418. else if (turbo_pump_vlv.Value)
  419. {
  420. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  421. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  422. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  423. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 500);
  424. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 500);
  425. }
  426. }
  427. // fast vent & purge
  428. DOAccessor vent_vlv = IO.DO[$"{mod}.DO_N2_Valve"];
  429. //DOAccessor purge_vlv = IO.DO[$"{mod}.DO_Chamber_purge_valve"];
  430. //if (vent_vlv.Value || purge_vlv.Value)
  431. //{
  432. // if (vent_vlv.Value && purge_vlv.Value)
  433. // {
  434. // float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  435. // float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  436. // if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  437. // {
  438. // SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 30000);
  439. // //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  440. // }
  441. // else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  442. // {
  443. // getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  444. // SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1500);
  445. // SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1500);
  446. // }
  447. // //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + _rd.Next(45000, 50000));
  448. // //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + _rd.Next(150, 160));
  449. // }
  450. // else
  451. //
  452. if (vent_vlv.Value)
  453. {
  454. float getAiValue_ChamberPressure = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  455. float getAiValue_ProcessPressure = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  456. if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure > 10000)
  457. {
  458. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 25000);
  459. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") - 150);
  460. }
  461. else if (getAiValue_ProcessPressure <= 10000 && getAiValue_ChamberPressure <= 10000)
  462. {
  463. getAiValue_ProcessPressure = getAiValue_ChamberPressure;
  464. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1300);
  465. SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + 1300);
  466. }
  467. else
  468. {
  469. SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + 25000);
  470. }
  471. //SetAiValue($"{mod}.{sAI_ChamberPressure}", GetAiValue($"{mod}.{sAI_ChamberPressure}") + _rd.Next(25000, 30000));
  472. //SetAiValue($"{mod}.{sAI_ProcessPressure}", GetAiValue($"{mod}.{sAI_ProcessPressure}") + _rd.Next(130, 150));
  473. }
  474. // Loadlock Pumping Valve
  475. DOAccessor Loadlock_pump_vlv = IO.DO[$"{mod}.DO_Loadlock_Pumping_Valve"];
  476. if (Loadlock_pump_vlv.Value)
  477. {
  478. SetAiValue($"{mod}.{sAI_LoadLockPressure}", GetAiValue($"{mod}.{sAI_LoadLockPressure}") - 30000);
  479. }
  480. // Loadlock vent
  481. DOAccessor Loadlock_vent_vlv = IO.DO[$"{mod}.DO_Loadlock_Vent_Valve"];
  482. if (Loadlock_vent_vlv.Value)
  483. {
  484. SetAiValue($"{mod}.{sAI_LoadLockPressure}", GetAiValue($"{mod}.{sAI_LoadLockPressure}") + 30000);
  485. }
  486. // 压力值越界,复位
  487. float chamber_pressure1 = GetAiValue($"{mod}.{sAI_ChamberPressure}");
  488. if (chamber_pressure1 > ATM_PRESSURE)
  489. {
  490. SetAiValue($"{mod}.AI_Chamber_Pressure", ATM_PRESSURE);
  491. }
  492. else if (chamber_pressure1 < 20)
  493. {
  494. SetAiValue($"{mod}.AI_Chamber_Pressure", 20);
  495. }
  496. float process_pressure1 = GetAiValue($"{mod}.{sAI_ProcessPressure}");
  497. if (process_pressure1 > PROCESS_GAUGE)
  498. {
  499. SetAiValue($"{mod}.AI_Process_Pressure", PROCESS_GAUGE);
  500. }
  501. else if (process_pressure1 < 20)
  502. {
  503. SetAiValue($"{mod}.AI_Process_Pressure", 20);
  504. }
  505. float foreline_pressure = GetAiValue($"{mod}.{sAI_Foreline}");
  506. if (foreline_pressure > 10000)
  507. {
  508. SetAiValue($"{mod}.AI_Foreline_Pressure", 10000);
  509. }
  510. else if (foreline_pressure < 150)
  511. {
  512. SetAiValue($"{mod}.AI_Foreline_Pressure", 150);
  513. }
  514. // LoadLock压力值越界,复位
  515. float LoadLock_pressure1 = GetAiValue($"{mod}.{sAI_LoadLockPressure}");
  516. if (LoadLock_pressure1 > ATM_LoadLock_PRESSURE)
  517. {
  518. SetAiValue($"{mod}.AI_Loadlock_Pressure", ATM_LoadLock_PRESSURE);
  519. }
  520. else if (LoadLock_pressure1 < 20)
  521. {
  522. SetAiValue($"{mod}.AI_Loadlock_Pressure", 20);
  523. }
  524. // 模拟压力计漂移
  525. //int p1 = (int)GetMockChamberPressure(mod);
  526. //int new_p1 = _rd.Next(p1 - 2, p1 + 2);
  527. //SetAiValue($"{mod}.AI_Chamber_Pressure", new_p1);
  528. //int p2 = (int)GetAiValue($"{mod}.AI_Foreline_Pressure");
  529. //int new_p2 = _rd.Next(p2 - 1, p2 + 1);
  530. //SetAiValue($"{mod}.AI_Foreline_Pressure", new_p2);
  531. //int p3 = (int)GetAiValue($"{mod}.AI_Process_Pressure");
  532. //int new_p3 = _rd.Next(p3 - 1, p3 + 1);
  533. //SetAiValue($"{mod}.AI_Process_Pressure", new_p3);
  534. // 根据当前压力值设定信号
  535. //float chamber_pressure2 = GetMockChamberPressure(mod);
  536. // ATM switch
  537. IO.DI[$"{mod}.DI_PM_ATM_SW"].Value = GetAiValue($"{mod}.{sAI_ChamberPressure}") > ATM_THRESHOLD;
  538. // VAC switch
  539. IO.DI[$"{mod}.DI_PM_VAC_SW"].Value = GetAiValue($"{mod}.{sAI_ChamberPressure}") < VAC_SW_PRESSURE;
  540. // Throttle valve
  541. //var pos_sp = IO.AO[$"{mod}.AO_Throttle_Valve_Pressure_Setpoint"].Value;
  542. //var mock_pos_fb = _rd.Next(pos_sp - 2, pos_sp + 2);
  543. ////IO.AI[$"{mod}.AI_Throttle_Valve_Real_Pressure"].Value = (short)mock_pos_fb;
  544. //SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", mock_pos_fb);
  545. // 压力值
  546. //if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") < GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  547. //{
  548. // short increase = (short)_rd.Next(20, 30);
  549. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") + increase);
  550. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") > GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  551. // {
  552. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"));
  553. // }
  554. //}
  555. //else
  556. //{
  557. // short increase = (short)_rd.Next(20, 30);
  558. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") - increase);
  559. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure") < GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"))
  560. // {
  561. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Pressure", GetAoValue($"{mod}.AO_Throttle_Valve_Pressure_Setpoint"));
  562. // }
  563. //}
  564. //// 位置值
  565. //if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") < GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  566. //{
  567. // short increase = (short)_rd.Next(20, 30);
  568. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") + increase);
  569. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") > GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  570. // {
  571. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"));
  572. // }
  573. //}
  574. //else
  575. //{
  576. // short increase = (short)_rd.Next(20, 30);
  577. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") - increase);
  578. // if (GetAiValue($"{mod}.AI_Throttle_Valve_Real_Position") < GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"))
  579. // {
  580. // SetAiValue($"{mod}.AI_Throttle_Valve_Real_Position", GetAoValue($"{mod}.AO_Throttle_Valve_Position_Setpoint"));
  581. // }
  582. //}
  583. }
  584. //float GetMockChamberPressure(ModuleName mod)
  585. //{
  586. // return GetAiValue($"{mod}.AI_Chamber_Pressure");
  587. //}
  588. //void SetMockChamberPressure(ModuleName mod, float val)
  589. //{
  590. // SetAiValue($"{mod}.AI_Chamber_Pressure", val);
  591. //}
  592. void SetAiValue(string name, float value)
  593. {
  594. byte[] flow = BitConverter.GetBytes(value);
  595. short high1 = BitConverter.ToInt16(flow, 0);
  596. short low1 = BitConverter.ToInt16(flow, 2);
  597. IO.AI[name].Buffer[IO.AI[name].Index] = BitConverter.ToInt16(flow, 0);
  598. IO.AI[name].Buffer[IO.AI[name].Index + 1] = BitConverter.ToInt16(flow, 2);
  599. byte[] high = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index]);
  600. byte[] low = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index + 1]);
  601. float readback = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  602. }
  603. float GetAiValue(string name)
  604. {
  605. byte[] high = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index]);
  606. byte[] low = BitConverter.GetBytes(IO.AI[name].Buffer[IO.AI[name].Index + 1]);
  607. float flow = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  608. return flow;
  609. }
  610. float GetAoValue(string name)
  611. {
  612. byte[] high = BitConverter.GetBytes(IO.AO[name].Buffer[IO.AO[name].Index]);
  613. byte[] low = BitConverter.GetBytes(IO.AO[name].Buffer[IO.AO[name].Index + 1]);
  614. float flow = BitConverter.ToSingle(new[] { high[0], high[1], low[0], low[1] }, 0);
  615. return flow;
  616. }
  617. void MonitorTemperature(ModuleName mod)
  618. {
  619. //IO.DI[$"{mod}.DI_Substrate_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value;
  620. IO.DI[$"{mod}.DI_Foreline_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_Forline_Heater_On"].Value;
  621. IO.DI[$"{mod}.DI_CHB_Wall_Heater_On_FB"].Value = IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value;
  622. IO.DI[$"{mod}.DI_Foreline_TC_Deviation_out_of_range"].Value = false;
  623. IO.DI[$"{mod}.DI_Substrate_TC_Deviation_out_of_range"].Value = false;
  624. // 底座
  625. //if (IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value &&
  626. // GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") < GetAoValue($"{mod}.AO_Substrate_Temperature_Setpoint"))
  627. //{
  628. // SetAiValue($"{mod}.AI_Substrate_Control_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") + _rd.Next(1, 2));
  629. // SetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp") + _rd.Next(1, 2));
  630. //}
  631. //else if (IO.DO[$"{mod}.DO_Substrate_Heater_On"].Value &&
  632. // GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") > GetAoValue($"{mod}.AO_Substrate_Temperature_Setpoint"))
  633. //{
  634. // SetAiValue($"{mod}.AI_Substrate_Control_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") - _rd.Next(1, 2));
  635. // SetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Substrate_Monitor_TC_Temp") - _rd.Next(1, 2));
  636. //}
  637. // Foreline
  638. if (IO.DO[$"{mod}.DO_Forline_Heater_On"].Value &&
  639. GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") < GetAoValue($"{mod}.AO_Foreline_Temperature_Setpoint"))
  640. {
  641. SetAiValue($"{mod}.AI_Fline_Control_TC_Temp", GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") + _rd.Next(1, 2));
  642. SetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp") + _rd.Next(1, 2));
  643. }
  644. else if (IO.DO[$"{mod}.DO_Forline_Heater_On"].Value &&
  645. GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") > GetAoValue($"{mod}.AO_Foreline_Temperature_Setpoint"))
  646. {
  647. SetAiValue($"{mod}.AI_Fline_Control_TC_Temp", GetAiValue($"{mod}.AI_Fline_Control_TC_Temp") - _rd.Next(1, 2));
  648. SetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp", GetAiValue($"{mod}.AI_Fline_Monitor_TC_Temp") - _rd.Next(1, 2));
  649. }
  650. // Wall
  651. if (IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value &&
  652. GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") < GetAoValue($"{mod}.AO_CHB_Wall_Temperature_Setpoint"))
  653. {
  654. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") + _rd.Next(1, 2));
  655. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp") + _rd.Next(1, 2));
  656. }
  657. else if (IO.DO[$"{mod}.DO_CHB_Wall_Heater_On"].Value &&
  658. GetAiValue($"{mod}.AI_Substrate_Control_TC_Temp") > GetAoValue($"{mod}.AO_CHB_Wall_Temperature_Setpoint"))
  659. {
  660. SetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Control_TC_Temp") - _rd.Next(1, 2));
  661. SetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp", GetAiValue($"{mod}.AI_CHB_Wall_Monitor_TC_Temp") - _rd.Next(1, 2));
  662. }
  663. }
  664. void MonitorGas(ModuleName mod)
  665. {
  666. // gas
  667. this.SimulateMFC(ModuleName.PMA, 1);
  668. this.SimulateMFC(ModuleName.PMA, 2);
  669. this.SimulateMFC(ModuleName.PMA, 3);
  670. this.SimulateMFC(ModuleName.PMA, 4);
  671. this.SimulateMFC(ModuleName.PMA, 5);
  672. this.SimulateMFC(ModuleName.PMA, 6);
  673. this.SimulateMFC(ModuleName.PMA, 7);
  674. this.SimulateMFC(ModuleName.PMA, 8);
  675. this.SimulateN2(ModuleName.PMA);
  676. this.SimulateHe(ModuleName.PMA);
  677. }
  678. private void SimulateMFC(ModuleName mod, byte gasNum)
  679. {
  680. var sp = GetAoValue($"{mod}.AO_MFC{gasNum}_Flow_Setpoint");
  681. if (gasNum == 3)
  682. {
  683. sp = Math.Max(0, sp - 150);
  684. }
  685. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  686. SetAiValue($"{mod}.AI_MFC{gasNum}_Flow", (float)mock_fb);
  687. }
  688. private void SimulateN2(ModuleName mod)
  689. {
  690. var sp = GetAoValue($"{mod}.AO_Turbo_Pump_N2_Flow_Setpoint");
  691. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  692. SetAiValue($"{mod}.AI_Turbo_Pump_N2_Flow", (float)mock_fb);
  693. }
  694. private void SimulateHe(ModuleName mod)
  695. {
  696. var sp = GetAoValue($"{mod}.AO_He_Flow_Setpoint");
  697. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  698. SetAiValue($"{mod}.AI_He_Flow", (float)mock_fb);
  699. }
  700. void MonitorRF(ModuleName mod)
  701. {
  702. // RF generator
  703. var sp = GetAoValue($"{mod}.AO_Generator_Power_Setpoint");
  704. var mock_fb = _rd.Next((int)sp - 3, (int)sp + 3) + _rd.NextDouble();
  705. //var mock_sp = _rd.Next(sp - 3, sp + 3);
  706. SetAiValue($"{mod}.AI_Generator_Forward_Power", (float)mock_fb);
  707. //IO.DI[$"{mod}.DI_Generator_Power_Status"].Value = IO.DO[$"{mod}.DO_Generator_Power_ON"].Value;
  708. }
  709. void MonitorIOPumpCtrl(ModuleName mod)
  710. {
  711. if (IO.DO[$"{mod}.DO_Pump_Run"].Value) IO.DI[$"{mod}.DI_Dry_Pump_Running"].Value = true;
  712. if (IO.DO[$"{mod}.DO_Pump_Stop"].Value) IO.DI[$"{mod}.DI_Dry_Pump_Running"].Value = false;
  713. }
  714. public void Terminate()
  715. {
  716. _thread.Stop();
  717. }
  718. ////////////////////////////////////////////////////////////////////////
  719. ////////////////////////////////////////////////////////////////////////
  720. public void SetCoolantOutletTemp(string module, int Temp)
  721. {
  722. SetAiValue($"{module}.AI_Coolant_Outlet_Temp", Temp);
  723. }
  724. }
  725. }