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																@@ -118,6 +118,9 @@ namespace Venus_RT.Modules 
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																         } 
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																         } 
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																         private TMCycle _TMCycle; 
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																         private TMCycle _TMCycle; 
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																+        private AutoCycle _AutoCycle; 
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																+        private bool _isWaitUnload; 
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																         public RouteManager() 
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																         public RouteManager() 
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																         { 
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																         { 
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																@@ -341,11 +344,9 @@ namespace Venus_RT.Modules 
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																             EFEM?.Initialize(); 
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																             EFEM?.Initialize(); 
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																             _TMCycle = new TMCycle(); 
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																             _TMCycle = new TMCycle(); 
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																+            _AutoCycle = new AutoCycle(); 
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																             BuildTransitionTable(); 
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																             BuildTransitionTable(); 
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																-            
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																             return true; 
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																             return true; 
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																         } 
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																         } 
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																@@ -353,24 +354,55 @@ namespace Venus_RT.Modules 
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																         { 
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																         { 
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																             fsm = new StateMachine<RouteManager>(ModuleName.System.ToString(), (int)RtState.Init, 50); 
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																             fsm = new StateMachine<RouteManager>(ModuleName.System.ToString(), (int)RtState.Init, 50); 
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																             //Init sequence 
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																             //Init sequence 
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																-            Transition(RtState.Init, MSG.HOME, FsmStartHome, RtState.Initializing); 
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																-            Transition(RtState.Idle, MSG.HOME, FsmStartHome, RtState.Initializing); 
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																-            Transition(RtState.Error, MSG.HOME, FsmStartHome, RtState.Initializing); 
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																+            Transition(RtState.Init,            MSG.HOME,               FsmStartHome,               RtState.Initializing); 
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																+            Transition(RtState.Idle,            MSG.HOME,               FsmStartHome,               RtState.Initializing); 
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																+            Transition(RtState.Error,           MSG.HOME,               FsmStartHome,               RtState.Initializing); 
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																             ////  EnterExitTransition<RtState, FSM_MSG>(RtState.Initializing, fStartInit, FSM_MSG.NONE, null); 
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																             ////  EnterExitTransition<RtState, FSM_MSG>(RtState.Initializing, fStartInit, FSM_MSG.NONE, null); 
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																             /// 
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																             /// 
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																-            Transition(RtState.Idle, FSM_MSG.TIMER, FsmMonitor, RtState.Idle); 
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																-            Transition(RtState.Init, FSM_MSG.TIMER, FsmMonitor, RtState.Init); 
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																+            Transition(RtState.Idle,            FSM_MSG.TIMER,          FsmMonitor,                 RtState.Idle); 
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																+            Transition(RtState.Init,            FSM_MSG.TIMER,          FsmMonitor,                 RtState.Init); 
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																-            Transition(RtState.Initializing, FSM_MSG.TIMER, FsmMonitorHome, RtState.Idle); 
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																-            Transition(RtState.Initializing, MSG.ERROR, FsmError, RtState.Error); 
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																-            Transition(RtState.Initializing, MSG.ABORT, FsmAbort, RtState.Init); 
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																+            Transition(RtState.Initializing,    FSM_MSG.TIMER,          FsmMonitorHome,             RtState.Idle); 
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																+            Transition(RtState.Initializing,    MSG.ERROR,              FsmError,                   RtState.Error); 
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																+            Transition(RtState.Initializing,    MSG.ABORT,              FsmAbort,                   RtState.Init); 
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																             // TM  Cycle 
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																             // TM  Cycle 
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																-            Transition(RtState.Idle,        MSG.TMCycle,        FsmStartTMCycle,        RtState.TMCycle); 
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																-            Transition(RtState.TMCycle,     FSM_MSG.TIMER,      FsmMonitorTMCycle,      RtState.Idle); 
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																-            Transition(RtState.TMCycle,     MSG.StopCycle,      FsmStopTMCycle,               RtState.Idle); 
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																+            Transition(RtState.Idle,            MSG.TMCycle,            FsmStartTMCycle,            RtState.TMCycle); 
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																+            Transition(RtState.TMCycle,         FSM_MSG.TIMER,          FsmMonitorTMCycle,          RtState.Idle); 
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																+            Transition(RtState.TMCycle,         MSG.StopCycle,          FsmStopTMCycle,             RtState.Idle); 
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																+            //Auto/manual  
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																+            Transition(RtState.Idle,            MSG.SetAutoMode,        FsmStartAutoTransfer,       RtState.AutoIdle); 
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																+            Transition(RtState.AutoRunning,     FSM_MSG.TIMER,          FsmAutoTransfer,            RtState.Idle); 
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																+            Transition(RtState.AutoRunning,     MSG.ABORT,              FsmAbortAutoTransfer,       RtState.Idle); 
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																+            //Transition(RtState.AutoRunning,   MSG.SetManualMode,      FsmStartSetManualMode,      RtState.Idle); 
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																+            Transition(RtState.AutoRunning,     MSG.JobDone,            FsmJobDone,                 RtState.AutoIdle); 
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																+            //Transition(RtState.AutoRunning,   MSG.CassetteLeave,      fCassetteLeave,             RtState.AutoRunning);   //For unload light control off afer job done 
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																+            Transition(RtState.AutoRunning,     MSG.CreateJob,          FsmCreateJob,               RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.StartJob,           FsmStartJob,                RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.PauseJob,           FsmPauseJob,                RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.ResumeJob,          FsmResumeJob,               RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.StopJob,            FsmStopJob,                 RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.AbortJob,           FsmAbortJob,                RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.Map,                FsmMap,                     RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.ResetIdleCleanTime, FsmResetIdleCleanTime,      RtState.AutoRunning); 
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																+            Transition(RtState.AutoRunning,     MSG.ResetIdlePurgeTime, FsmResetIdlePurgeTime,      RtState.AutoRunning); 
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																+            Transition(RtState.AutoIdle,        FSM_MSG.TIMER,          FsmMonitorAutoIdle,         RtState.AutoIdle); 
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																+            Transition(RtState.AutoIdle,        MSG.SetManualMode,      FsmStartSetManualMode,      RtState.Idle); 
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																+            Transition(RtState.AutoIdle,        MSG.CreateJob,          FsmCreateJob,               RtState.AutoIdle); 
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																+            Transition(RtState.AutoIdle,        MSG.StartJob,           FsmStartJob,                RtState.AutoRunning); 
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																+            Transition(RtState.AutoIdle,        MSG.PauseJob,           FsmPauseJob,                RtState.AutoIdle); 
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																+            Transition(RtState.AutoIdle,        MSG.ResumeJob,          FsmResumeJob,               RtState.AutoIdle); 
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																+            Transition(RtState.AutoIdle,        MSG.StopJob,            FsmStopJob,                 RtState.AutoIdle); 
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																+            Transition(RtState.AutoIdle,        MSG.AbortJob,           FsmAbortJob,                RtState.AutoIdle); 
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																+            Transition(RtState.AutoIdle,        MSG.Map,                FsmMap,                     RtState.AutoIdle); 
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																         } 
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																         } 
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																@@ -452,6 +484,96 @@ namespace Venus_RT.Modules 
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																             _TMCycle.Abort(); 
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																             _TMCycle.Abort(); 
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																             return true;           
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																             return true;           
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																         } 
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																         } 
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																+        private bool FsmStartAutoTransfer(object[] objs) 
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																+        { 
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																+            return _AutoCycle.Start(objs) == RState.Running; 
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																+        } 
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																+        private bool FsmAutoTransfer(object[] objs) 
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																+        { 
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																+            RState ret = _AutoCycle.Monitor(); 
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															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            if (_AutoCycle.CheckJobJustDone(out string jobInfo)) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+                EV.PostPopDialogMessage(EventLevel.InformationNoDelay, "Job complete", jobInfo); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            if (_AutoCycle.CheckAllJobDone()) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+                if (!CheckToPostMessage((int)MSG.JobDone)) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+                    return false; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            _isWaitUnload = (bool)DATA.Poll("LP1.NotifyJobDone") || (bool)DATA.Poll("LP2.NotifyJobDone"); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return ret ==  RState.End; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmAbortAutoTransfer(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmJobDone(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmCreateJob(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmStartJob(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmPauseJob(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmResumeJob(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmStopJob(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmAbortJob(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmMap(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmResetIdleCleanTime(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmResetIdlePurgeTime(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmMonitorAutoIdle(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+ 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        private bool FsmStartSetManualMode(object[] objs) 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            return true; 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+        } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																         private void _debugRoutine() 
															 | 
															
															 | 
															
																         private void _debugRoutine() 
															 | 
														
													
												
													
														
															| 
															 | 
															
																         { 
															 | 
															
															 | 
															
																         { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																             int flag = 0; 
															 | 
															
															 | 
															
																             int flag = 0; 
															 | 
														
													
												
											
												
													
														
															 | 
															
																@@ -464,8 +586,6 @@ namespace Venus_RT.Modules 
															 | 
														
													
												
													
														
															| 
															 | 
															
																             { 
															 | 
															
															 | 
															
																             { 
															 | 
														
													
												
													
														
															| 
															 | 
															
																                 PostMsg(MSG.TMCycle); 
															 | 
															
															 | 
															
																                 PostMsg(MSG.TMCycle); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																             } 
															 | 
															
															 | 
															
																             } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																- 
															 | 
															
															 | 
															
																 
															 | 
														
													
												
													
														
															| 
															 | 
															
																         } 
															 | 
															
															 | 
															
																         } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																- 
															 | 
															
															 | 
															
																 
															 | 
														
													
												
													
														
															| 
															 | 
															
																     } 
															 | 
															
															 | 
															
																     } 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 } 
															 | 
															
															 | 
															
																 } 
															 |