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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows.Threading;
- using MECF.Framework.Common.CommonData.PUF;
- using MECF.Framework.Common.DataCenter;
- using MECF.Framework.Common.Equipment;
- using MECF.Framework.Common.Utilities;
- using Prism.Mvvm;
- namespace CyberX8_MainPages.ViewModels
- {
- public class SRDMotionViewModel:BindableBase
- {
- #region 常量
- private const string MOTION_DATA = "MotionData";
- private const int ACCEL_FACTOR = 10;
- #endregion
- #region 内部变量
- #region SRD1Arm
- /// <summary>
- /// SRD1Arm模块名称
- /// </summary>
- private string _sRD1ArmModuleName;
- /// <summary>
- /// 数据
- /// </summary>
- private CommandMotionData _sRD1ArmMotionData;
- #endregion
- #region SRD1Rotation
- /// <summary>
- /// SRD1Rotation模块名称
- /// </summary>
- private string _sRD1RotationModuleName;
- /// <summary>
- /// 数据
- /// </summary>
- private CommandMotionData _sRD1RotationMotionData;
- #endregion
- #region SRD2Arm
- /// <summary>
- /// SRD2Arm模块名称
- /// </summary>
- private string _sRD2ArmModuleName;
- /// <summary>
- /// 数据
- /// </summary>
- private CommandMotionData _sRD2ArmMotionData;
- #endregion
- #region SRD2Rotation
- /// <summary>
- /// SRD2Rotation模块名称
- /// </summary>
- private string _sRD2RotationModuleName;
- /// <summary>
- /// 数据
- /// </summary>
- private CommandMotionData _sRD2RotationMotionData;
- #endregion
- /// <summary>
- /// 增加
- /// </summary>
- private double _incrementValue = 0.01;
- /// <summary>
- /// 定时器
- /// </summary>
- DispatcherTimer _timer;
- /// <summary>
- /// RT查询key集合
- /// </summary>
- private List<string> _rtDataKeys = new List<string>();
- /// <summary>
- /// rt查询key数值字典
- /// </summary>
- private Dictionary<string, object> _rtDataValueDic = new Dictionary<string, object>();
- #endregion
- #region 属性
- #region SRD1Arm
- /// <summary>
- /// SRD1Arm名称
- /// </summary>
- public string SRD1ArmModuleName
- {
- get { return _sRD1ArmModuleName; }
- set { SetProperty(ref _sRD1ArmModuleName, value); }
- }
- /// <summary>
- ///
- /// </summary>
- public CommandMotionData SRD1ArmMotionData
- {
- get { return _sRD1ArmMotionData; }
- set { SetProperty(ref _sRD1ArmMotionData, value); }
- }
- #endregion
- #region SRD1Rotation
- /// <summary>
- /// SRD1Rotation名称
- /// </summary>
- public string SRD1RotaionModuleName
- {
- get { return _sRD1RotationModuleName; }
- set { SetProperty(ref _sRD1RotationModuleName, value); }
- }
- /// <summary>
- ///
- /// </summary>
- public CommandMotionData SRD1RotationMotionData
- {
- get { return _sRD1RotationMotionData; }
- set { SetProperty(ref _sRD1RotationMotionData, value); }
- }
- #endregion
- #region SRD2Arm
- /// <summary>
- /// SRD2Arm名称
- /// </summary>
- public string SRD2ArmModuleName
- {
- get { return _sRD2ArmModuleName; }
- set { SetProperty(ref _sRD2ArmModuleName, value); }
- }
- /// <summary>
- ///
- /// </summary>
- public CommandMotionData SRD2ArmMotionData
- {
- get { return _sRD2ArmMotionData; }
- set { SetProperty(ref _sRD2ArmMotionData, value); }
- }
- #endregion
- #region SRD2Rotation
- /// <summary>
- /// SRD2Rotation名称
- /// </summary>
- public string SRD2RotaionModuleName
- {
- get { return _sRD2RotationModuleName; }
- set { SetProperty(ref _sRD2RotationModuleName, value); }
- }
- /// <summary>
- ///
- /// </summary>
- public CommandMotionData SRD2RotationMotionData
- {
- get { return _sRD2RotationMotionData; }
- set { SetProperty(ref _sRD2RotationMotionData, value); }
- }
- #endregion
- /// <summary>
- /// 步进
- /// </summary>
- public double IncrementValue
- {
- get { return _incrementValue; }
- set { SetProperty(ref _incrementValue, value); }
- }
- #endregion
- /// <summary>
- /// 加载数据
- /// </summary>
- public void LoadData(string systemName)
- {
- SRD1ArmModuleName = $"{ModuleName.SRD1}.Arm";
- SRD1RotaionModuleName = $"{ModuleName.SRD1}.Rotation";
- SRD2ArmModuleName = $"{ModuleName.SRD2}.Arm";
- SRD2RotaionModuleName = $"{ModuleName.SRD2}.Rotation";
- _rtDataKeys.Clear();
- _rtDataKeys.Add($"{SRD1ArmModuleName}.IsHomed");
- _rtDataKeys.Add($"{SRD1ArmModuleName}.IsSwitchOn");
- _rtDataKeys.Add($"{SRD1ArmModuleName}.{MOTION_DATA}");
- _rtDataKeys.Add($"{SRD1RotaionModuleName}.IsHomed");
- _rtDataKeys.Add($"{SRD1RotaionModuleName}.IsSwitchOn");
- _rtDataKeys.Add($"{SRD1RotaionModuleName}.{MOTION_DATA}");
- _rtDataKeys.Add($"{SRD2ArmModuleName}.IsHomed");
- _rtDataKeys.Add($"{SRD2ArmModuleName}.IsSwitchOn");
- _rtDataKeys.Add($"{SRD2ArmModuleName}.{MOTION_DATA}");
- _rtDataKeys.Add($"{SRD2RotaionModuleName}.IsHomed");
- _rtDataKeys.Add($"{SRD2RotaionModuleName}.IsSwitchOn");
- _rtDataKeys.Add($"{SRD2RotaionModuleName}.{MOTION_DATA}");
- if (_timer == null)
- {
- _timer = new DispatcherTimer();
- _timer.Interval = TimeSpan.FromMilliseconds(500);
- _timer.Tick += Timer_Tick;
- }
- _timer.Start();
- }
- /// <summary>
- /// 定时器执行
- /// </summary>
- /// <param name="sender"></param>
- /// <param name="e"></param>
- private void Timer_Tick(object sender, EventArgs e)
- {
- if (_rtDataKeys.Count != 0)
- {
- _rtDataValueDic = QueryDataClient.Instance.Service.PollData(_rtDataKeys);
- if (_rtDataValueDic != null)
- {
- SRD1ArmMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{SRD1ArmModuleName}.{MOTION_DATA}");
- CommandMotionData tmp1 = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{SRD1RotaionModuleName}.{MOTION_DATA}");
- if(tmp1 != null)
- {
- tmp1.ActualVelocity = Math.Round(tmp1.ActualVelocity / 6, 2);
- tmp1.ProfileVelocity = Math.Round(tmp1.ProfileVelocity / 6, 2);
- tmp1.HomingVelocity = Math.Round(tmp1.HomingVelocity / 6, 2);
- tmp1.HomingVelocitySlow = Math.Round(tmp1.HomingVelocitySlow / 6, 2);
- tmp1.ProfileDecel = tmp1.ProfileDecel * ACCEL_FACTOR;
- tmp1.ProfileAccel = tmp1.ProfileAccel * ACCEL_FACTOR;
- }
- SRD1RotationMotionData = tmp1;
- SRD2ArmMotionData = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{SRD2ArmModuleName}.{MOTION_DATA}");
- CommandMotionData tmp2 = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{SRD2RotaionModuleName}.{MOTION_DATA}");
- if (tmp2 != null)
- {
- tmp2.ActualVelocity = Math.Round(tmp2.ActualVelocity / 6, 2);
- tmp2.ProfileVelocity = Math.Round(tmp2.ProfileVelocity / 6, 2);
- tmp2.HomingVelocity = Math.Round(tmp2.HomingVelocity / 6, 2);
- tmp2.HomingVelocitySlow = Math.Round(tmp2.HomingVelocitySlow / 6, 2);
- tmp2.ProfileDecel = tmp2.ProfileDecel * ACCEL_FACTOR;
- tmp2.ProfileAccel = tmp2.ProfileAccel * ACCEL_FACTOR;
- }
- SRD2RotationMotionData = tmp2;
- }
- }
- }
- /// <summary>
- /// 隐藏
- /// </summary>
- public void Hide()
- {
- _timer.Stop();
- }
- }
- }
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