using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Threading; using MECF.Framework.Common.CommonData.PUF; using MECF.Framework.Common.DataCenter; using MECF.Framework.Common.Equipment; using MECF.Framework.Common.Utilities; using Prism.Mvvm; namespace CyberX8_MainPages.ViewModels { public class SRDMotionViewModel:BindableBase { #region 常量 private const string MOTION_DATA = "MotionData"; private const int ACCEL_FACTOR = 10; #endregion #region 内部变量 #region SRD1Arm /// /// SRD1Arm模块名称 /// private string _sRD1ArmModuleName; /// /// 数据 /// private CommandMotionData _sRD1ArmMotionData; #endregion #region SRD1Rotation /// /// SRD1Rotation模块名称 /// private string _sRD1RotationModuleName; /// /// 数据 /// private CommandMotionData _sRD1RotationMotionData; #endregion #region SRD2Arm /// /// SRD2Arm模块名称 /// private string _sRD2ArmModuleName; /// /// 数据 /// private CommandMotionData _sRD2ArmMotionData; #endregion #region SRD2Rotation /// /// SRD2Rotation模块名称 /// private string _sRD2RotationModuleName; /// /// 数据 /// private CommandMotionData _sRD2RotationMotionData; #endregion /// /// 增加 /// private double _incrementValue = 0.01; /// /// 定时器 /// DispatcherTimer _timer; /// /// RT查询key集合 /// private List _rtDataKeys = new List(); /// /// rt查询key数值字典 /// private Dictionary _rtDataValueDic = new Dictionary(); #endregion #region 属性 #region SRD1Arm /// /// SRD1Arm名称 /// public string SRD1ArmModuleName { get { return _sRD1ArmModuleName; } set { SetProperty(ref _sRD1ArmModuleName, value); } } /// /// /// public CommandMotionData SRD1ArmMotionData { get { return _sRD1ArmMotionData; } set { SetProperty(ref _sRD1ArmMotionData, value); } } #endregion #region SRD1Rotation /// /// SRD1Rotation名称 /// public string SRD1RotaionModuleName { get { return _sRD1RotationModuleName; } set { SetProperty(ref _sRD1RotationModuleName, value); } } /// /// /// public CommandMotionData SRD1RotationMotionData { get { return _sRD1RotationMotionData; } set { SetProperty(ref _sRD1RotationMotionData, value); } } #endregion #region SRD2Arm /// /// SRD2Arm名称 /// public string SRD2ArmModuleName { get { return _sRD2ArmModuleName; } set { SetProperty(ref _sRD2ArmModuleName, value); } } /// /// /// public CommandMotionData SRD2ArmMotionData { get { return _sRD2ArmMotionData; } set { SetProperty(ref _sRD2ArmMotionData, value); } } #endregion #region SRD2Rotation /// /// SRD2Rotation名称 /// public string SRD2RotaionModuleName { get { return _sRD2RotationModuleName; } set { SetProperty(ref _sRD2RotationModuleName, value); } } /// /// /// public CommandMotionData SRD2RotationMotionData { get { return _sRD2RotationMotionData; } set { SetProperty(ref _sRD2RotationMotionData, value); } } #endregion /// /// 步进 /// public double IncrementValue { get { return _incrementValue; } set { SetProperty(ref _incrementValue, value); } } #endregion /// /// 加载数据 /// public void LoadData(string systemName) { SRD1ArmModuleName = $"{ModuleName.SRD1}.Arm"; SRD1RotaionModuleName = $"{ModuleName.SRD1}.Rotation"; SRD2ArmModuleName = $"{ModuleName.SRD2}.Arm"; SRD2RotaionModuleName = $"{ModuleName.SRD2}.Rotation"; _rtDataKeys.Clear(); _rtDataKeys.Add($"{SRD1ArmModuleName}.IsHomed"); _rtDataKeys.Add($"{SRD1ArmModuleName}.IsSwitchOn"); _rtDataKeys.Add($"{SRD1ArmModuleName}.{MOTION_DATA}"); _rtDataKeys.Add($"{SRD1RotaionModuleName}.IsHomed"); _rtDataKeys.Add($"{SRD1RotaionModuleName}.IsSwitchOn"); _rtDataKeys.Add($"{SRD1RotaionModuleName}.{MOTION_DATA}"); _rtDataKeys.Add($"{SRD2ArmModuleName}.IsHomed"); _rtDataKeys.Add($"{SRD2ArmModuleName}.IsSwitchOn"); _rtDataKeys.Add($"{SRD2ArmModuleName}.{MOTION_DATA}"); _rtDataKeys.Add($"{SRD2RotaionModuleName}.IsHomed"); _rtDataKeys.Add($"{SRD2RotaionModuleName}.IsSwitchOn"); _rtDataKeys.Add($"{SRD2RotaionModuleName}.{MOTION_DATA}"); if (_timer == null) { _timer = new DispatcherTimer(); _timer.Interval = TimeSpan.FromMilliseconds(500); _timer.Tick += Timer_Tick; } _timer.Start(); } /// /// 定时器执行 /// /// /// private void Timer_Tick(object sender, EventArgs e) { if (_rtDataKeys.Count != 0) { _rtDataValueDic = QueryDataClient.Instance.Service.PollData(_rtDataKeys); if (_rtDataValueDic != null) { SRD1ArmMotionData = CommonFunction.GetValue(_rtDataValueDic, $"{SRD1ArmModuleName}.{MOTION_DATA}"); CommandMotionData tmp1 = CommonFunction.GetValue(_rtDataValueDic, $"{SRD1RotaionModuleName}.{MOTION_DATA}"); if(tmp1 != null) { tmp1.ActualVelocity = Math.Round(tmp1.ActualVelocity / 6, 2); tmp1.ProfileVelocity = Math.Round(tmp1.ProfileVelocity / 6, 2); tmp1.HomingVelocity = Math.Round(tmp1.HomingVelocity / 6, 2); tmp1.HomingVelocitySlow = Math.Round(tmp1.HomingVelocitySlow / 6, 2); tmp1.ProfileDecel = tmp1.ProfileDecel * ACCEL_FACTOR; tmp1.ProfileAccel = tmp1.ProfileAccel * ACCEL_FACTOR; } SRD1RotationMotionData = tmp1; SRD2ArmMotionData = CommonFunction.GetValue(_rtDataValueDic, $"{SRD2ArmModuleName}.{MOTION_DATA}"); CommandMotionData tmp2 = CommonFunction.GetValue(_rtDataValueDic, $"{SRD2RotaionModuleName}.{MOTION_DATA}"); if (tmp2 != null) { tmp2.ActualVelocity = Math.Round(tmp2.ActualVelocity / 6, 2); tmp2.ProfileVelocity = Math.Round(tmp2.ProfileVelocity / 6, 2); tmp2.HomingVelocity = Math.Round(tmp2.HomingVelocity / 6, 2); tmp2.HomingVelocitySlow = Math.Round(tmp2.HomingVelocitySlow / 6, 2); tmp2.ProfileDecel = tmp2.ProfileDecel * ACCEL_FACTOR; tmp2.ProfileAccel = tmp2.ProfileAccel * ACCEL_FACTOR; } SRD2RotationMotionData = tmp2; } } } /// /// 隐藏 /// public void Hide() { _timer.Stop(); } } }