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| using Aitex.Core.RT.Device;using Aitex.Core.RT.Log;using Aitex.Core.RT.Routine;using Aitex.Core.RT.SCCore;using Aitex.Core.Util;using CyberX8_Core;using CyberX8_RT.Devices.AXIS;using CyberX8_RT.Devices.Facilities;using CyberX8_RT.Devices.SRD;using MECF.Framework.Common.Beckhoff.AxisProvider;using MECF.Framework.Common.RecipeCenter;using MECF.Framework.Common.Routine;using MECF.Framework.Common.Utilities;using System;using System.Collections.Generic;using System.Linq;using System.Runtime.InteropServices;using System.Text;using System.Threading.Tasks;using System.Windows.Documents;using static CyberX8_RT.Modules.SRD.RunWaferRecipeStateMachine;namespace CyberX8_RT.Modules.SRD{    public class SRDRunWaferRecipeRoutine : RoutineBase, IRoutine    {        private enum RunStep        {            RunWafer_Start,            RunWafer_CheckFacilities,            RunWafer_PreparingExhaustOff,            RunWafer_WaitExhaustOff,            RunWafer_EngageChuckVacuum,            RunWafer_CheckVacuum,            RunWafer_CloseTheDoor,            RunWafer_CheckDoorClosed,            RunWafer_ArmToHome,            RunWafer_Diverting_CheckArmHome,            RunWafer_Diverting_CheckOtherSRD,            RunWafer_Diverting_WaterOn,            RunWafer_Diverting_WithFlowCheck,            RunWafer_Diverting_WaterAboveOff,            RunWafer_Washing_ArmToCenter,            RunWafer_Washing_CheckArmCenter,            RunWafer_Washing_PoolingFrontSide,            RunWafer_Washing_PoolingWithFlowCheck,            RunWafer_Washing_StartRotation,            RunWafer_Washing_PreFlowCheck,            RunWafer_Washing_Finished,            RunWafer_Drying_PreN2Time,            RunWafer_Drying_ExhaustFanDelay,            RunWafer_Drying_ExhaustFanOn,            RunWafer_Drying_N2On,             RunWafer_Drying_StopRotation,            RunWafer_Drying_PreWaferPresenceCheck,            RunWafer_Drying_RotationStartMotion,            RunWafer_Drying_WaferPresenceCheck,            RunWafer_Drying_PostN2Time,            RunWafer_Drying_CheckRotationFinished,            RunWafer_CheckArmHome,            End        }        #region 常量         private const int MAX_ARM_HOME_RETRIES = 3;        /// <summary>        /// 旋转增加时长        /// </summary>        private const int ROTATION_PLUS_TIME = 10;        /// <summary>        /// ROTATION电机转速比例        /// </summary>        private const int SPEED_RATIO = 10;        #endregion        #region 内部变量        /// <summary>        /// Arm Axis        /// </summary>        private JetAxisBase _armAxis;        /// <summary>        /// Rotation Axis        /// </summary>        private JetAxisBase _rotationAxis;        /// <summary>        /// SRD Common        /// </summary>        private SrdCommonDevice _srdCommon;        /// <summary>        /// Total SRD        /// </summary>        private TotalSRDDevice _totalSRDDevice;        /// <summary>        /// 另外SRD实例         /// </summary>        private SRDEntity _otherSrdEntity;        /// <summary>        /// Loader Common        /// </summary>        private SystemFacilities _systemFacilities;        /// <summary>        /// Arm重试次数        /// </summary>        private int _armRetryTimes = 0;        /// <summary>        /// Recipe        /// </summary>        private SrdRecipe _srdRecipe;        /// <summary>        /// 记时        /// </summary>        private int _enterTime;        /// <summary>        /// Diverting Flow时长        /// </summary>        private int _divertingFlowCheckTimeSpan;        /// <summary>        /// Pooling Flow时长        /// </summary>        private int _poolingFlowCheckTimeSpan;        /// <summary>        /// Washing Flow时长        /// </summary>        private int _washingFlowCheckTimeSpan;        /// <summary>        /// SRD rotation Provider对象        /// </summary>        private BeckhoffProviderAxis _rotationProviderAxis;        /// <summary>        /// SRD arm Provider对象        /// </summary>        private BeckhoffProviderAxis _armProviderAxis;        /// <summary>        /// 转换增加的时间        /// </summary>        private int _rotationPlusSecond = ROTATION_PLUS_TIME;        /// <summary>        /// N2 Enabled        /// </summary>        private bool _n2Enabled = false;        /// <summary>        /// Dry速度        /// </summary>        private int _drySpeed;        /// <summary>        /// Wafer Presence Accel/Decel比例         /// </summary>        private int _waferPresenceCheckAccelDecelPercentage;        /// <summary>        /// Wafer Presence Speed        /// </summary>        private int _waferPresenceSpeedInRPMs;        /// <summary>        /// Wafer Presence distance        /// </summary>        private int _waferPresenceDistance;        /// <summary>        /// 状态机进入时间        /// </summary>        private int _startTime;        /// <summary>        /// Wafer Presence Test功能是否启用        /// </summary>        private bool _presenceTestEnabled;        /// <summary>        /// Rinse时间=Max(FrontRinseTime, BackRinseTime) 单位s        /// </summary>        private double _rinseTime;        /// <summary>        /// Rinse中另一个水阀开关状态        /// </summary>        private bool _isAnotherWaterOn;        /// <summary>        /// exhaust进入时间        /// </summary>        private int _exhaustFanTime;        /// <summary>        /// 是否正在用水        /// </summary>        private bool _isUsingWater;        /// <summary>        /// Presence Test Flag        /// </summary>        private bool _presenceTestFlag = false;        #endregion        #region 属性        /// <summary>        /// 是否正在用水        /// </summary>        public bool IsUsingWater { get { return _isUsingWater; } }        #endregion        /// <summary>        /// 构造函数        /// </summary>        /// <param name="module"></param>        public SRDRunWaferRecipeRoutine(string module) : base(module)        {        }        /// <summary>        /// 中止        /// </summary>        public void Abort()        {            Runner.Stop("SRD RunWaferRecipe Abort");        }        /// <summary>        /// 监控        /// </summary>        /// <returns></returns>        public RState Monitor()        {            Runner.RunIf(RunStep.RunWafer_Start, !_presenceTestFlag, RunWaferStartCheckStatus, _delay_1ms)                .RunIf(RunStep.RunWafer_CheckFacilities, !_presenceTestFlag, CheckFacilities, _delay_1ms)                .RunIf(RunStep.RunWafer_PreparingExhaustOff, !_presenceTestFlag, PreparingExhaustOff, _delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_WaitExhaustOff, !_presenceTestFlag, PreparingExhaustOffEndStatus, PreparingExhaustOffStopStatus, _delay_5s)                .RunIf(RunStep.RunWafer_EngageChuckVacuum, !_presenceTestFlag, EngageChuckVacuum, _delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_CheckVacuum, !_presenceTestFlag, CheckChuckVacuumEndStatus, CheckChuckVacuumStopStatus, _delay_5s)                .RunIf(RunStep.RunWafer_CloseTheDoor, !_presenceTestFlag, CloseDoor, _delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_CheckDoorClosed, !_presenceTestFlag, CheckDoorClosedEndStatus, CheckDoorClosedStopStatus, _delay_5s)                .RunIf(RunStep.RunWafer_ArmToHome, !_presenceTestFlag, ArmToHome, _delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_CheckArmHome, !_presenceTestFlag, CheckArmEndStatus,CheckArmStopStatus)                .WaitIf(RunStep.RunWafer_Diverting_CheckOtherSRD, !_presenceTestFlag, CheckOtherSRD,_delay_60s)                .RunIf(RunStep.RunWafer_Diverting_WaterOn, !_presenceTestFlag, WaterOn,_delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_Diverting_WithFlowCheck, !_presenceTestFlag, CheckFlowEndStatus,CheckFlowStopStatus)                .RunIf(RunStep.RunWafer_Diverting_WaterAboveOff, !_presenceTestFlag, WaterAboveOff,_delay_1ms)                .RunIf(RunStep.RunWafer_Washing_ArmToCenter, !_presenceTestFlag, ArmToCenter, _delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_Washing_CheckArmCenter, !_presenceTestFlag, CheckArmToCenterEndStatus,CheckArmToCenterStopStatus,_delay_60s)                .RunIf(RunStep.RunWafer_Washing_PoolingFrontSide, !_presenceTestFlag, PoolingFrontSideWaterOn,_delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_Washing_PoolingWithFlowCheck, !_presenceTestFlag, PoolingCheckFlowEndStatus,PoolingCheckFlowStopStatus)                .RunIf(RunStep.RunWafer_Washing_StartRotation, !_presenceTestFlag, StartRotation,_delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_Washing_PreFlowCheck, !_presenceTestFlag, WashingPreFlowCheckEndStatus,WashingPreFlowCheckStopStatus)                .RunIf(RunStep.RunWafer_Washing_Finished, !_presenceTestFlag, WashingFinished,_delay_1ms)                .WaitWithStopConditionIf(RunStep.RunWafer_Drying_PreN2Time, !_presenceTestFlag, CheckArmMotionEndStatus,CheckArmMotionStopStatus)                .DelayIf(RunStep.RunWafer_Drying_ExhaustFanDelay, !_presenceTestFlag, _srdRecipe.ExhaustFanDelay*1000)                .RunIf(RunStep.RunWafer_Drying_ExhaustFanOn, !_presenceTestFlag, ExhaustFanOn,_delay_1ms)                .DelayIf(RunStep.RunWafer_Drying_N2On, !_presenceTestFlag, _srdRecipe.BackN2DryTime*1000)                .RunIf(RunStep.RunWafer_Drying_StopRotation, !_presenceTestFlag, StopRotation,_delay_1ms)                //5s检验Rotation是否停止                .Wait(RunStep.RunWafer_Drying_PreWaferPresenceCheck, CheckRotationStopEndStatus,_delay_5s)                //Rotation开始运动至指定角度                .Run(RunStep.RunWafer_Drying_RotationStartMotion,RotationMotion,_delay_1ms)                //Rotation过程中Wafer Presence check                .WaitWithStopCondition(RunStep.RunWafer_Drying_WaferPresenceCheck,RotationMotionEndStatus,RotationMotionStopStatus)                //Rotation重新Home                .Run(RunStep.RunWafer_Drying_PostN2Time,PostN2Time,_delay_1ms)                //检验Rotation Home状态                .WaitWithStopCondition(RunStep.RunWafer_Drying_CheckRotationFinished,CheckRotationHomedThenExhaust,CheckRotationHomedStopStatus)                .Run(RunStep.RunWafer_CheckArmHome, LastCheckArmHomed,_delay_1ms)                .End(RunStep.End, NullFun, _delay_1ms);            return Runner.Status;        }        /// <summary>        /// 启动        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool RunWaferStartCheckStatus()        {            _startTime = Environment.TickCount;            return true;        }        /// <summary>        /// 检查Facilities        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CheckFacilities()        {            if (_srdCommon.CommonData.FluidContainment)            {                NotifyError(eEvent.ERR_SRD, "Fluid Containment sensor is On", 0);                return false;            }            if (!_systemFacilities.LoaderDiEnable)            {                NotifyError(eEvent.ERR_SRD, "Load DI Is Disable",0);                return false;            }            return true;        }        /// <summary>        /// 关闭Exhaust风机        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool PreparingExhaustOff()        {            bool result = _srdCommon.N2OffAction("", null);            if (!result)            {                NotifyError(eEvent.ERR_SRD, "Preparing Exhaust Off is failed", 0);                return false;            }            return true;        }        /// <summary>        /// 检验关闭Exhaust风机结束状态        /// </summary>        /// <returns></returns>        private bool PreparingExhaustOffEndStatus()        {            return !_srdCommon.CommonData.ExhaustOn;        }        /// <summary>        /// 检验关闭Exhaust风机停止状态        /// </summary>        /// <returns></returns>        private bool PreparingExhaustOffStopStatus()        {            //if (_srdCommon.Status == RState.Failed || _srdCommon.Status == RState.Timeout)            //{            //    NotifyError(eEvent.ERR_SRD, "Waiting Exhaust Off is failed");            //    return true;            //}            return false;        }        /// <summary>        /// Chuck Vacuum        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool EngageChuckVacuum()        {            if (_srdCommon.IsWaferPresence)            {                bool result = _srdCommon.ChuckVacuumOnAction("", null);                if (!result)                {                    NotifyError(eEvent.ERR_SRD, "Chuck Vacuum On Action is failed",0);                }                return result;            }            else            {                LOG.WriteLog(eEvent.INFO_SRD, Module, "EngageChuckVacuum has been ignored");                return true;            }        }        /// <summary>        /// 检验ChuckVacuum结束状态        /// </summary>        /// <returns></returns>        private bool CheckChuckVacuumEndStatus()        {            if (_srdCommon.IsWaferPresence)            {                return _srdCommon.Status == RState.End && !_srdCommon.CommonData.ChuckVacuum;            }            else            {                LOG.WriteLog(eEvent.INFO_SRD, Module, "CheckVacuum has been ignored");                return true;            }        }        /// <summary>        /// 检验ChuckVacuum停止状态        /// </summary>        /// <returns></returns>        private bool CheckChuckVacuumStopStatus()        {            if (_srdCommon.IsWaferPresence)            {                if (_srdCommon.Status == RState.Failed || _srdCommon.Status == RState.Timeout)                {                    NotifyError(eEvent.ERR_SRD, "Check Vacuum is failed", 0);                    return true;                }                return false;            }            else            {                return false;            }        }        /// <summary>        /// Close Door        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CloseDoor()        {            if (_srdCommon.CommonData.DoorOpened)            {                bool result = _srdCommon.DoorCloseAction("", null);                if (!result)                {                    NotifyError(eEvent.ERR_SRD, "Door Close Action is failed",0);                    return result;                }            }            return true;        }        /// <summary>        /// 检验DoorClosed结束状态        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CheckDoorClosedEndStatus()        {            return _srdCommon.Status == RState.End && _srdCommon.CommonData.DoorClosed;        }        /// <summary>        /// 检验DoorClosed结束状态        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CheckDoorClosedStopStatus()        {            if (_srdCommon.Status == RState.Failed || _srdCommon.Status == RState.Timeout)            {                NotifyError(eEvent.ERR_SRD, "Check Door Closed is failed", 0);                return true;            }            return false;        }        /// <summary>        /// Arm To Home        /// </summary>        /// <returns></returns>        private bool ArmToHome()        {            _armAxis.Home(false);            return true;        }        /// <summary>        /// 检验Arm home结束状态        /// </summary>        /// <returns></returns>        private bool CheckArmEndStatus()        {            if (_armAxis.IsHomed && _armAxis.Status == RState.End)            {                _armRetryTimes = 0;                return true;            }            return false;        }        /// <summary>        /// 检验Arm停止状态        /// </summary>        /// <returns></returns>        private bool CheckArmStopStatus()        {            if (_armAxis.Status == RState.Failed || _armAxis.Status == RState.Timeout)            {                if (_armRetryTimes < MAX_ARM_HOME_RETRIES)                {                    _armAxis.Home(false);                    _armRetryTimes++;                }                else                {                    NotifyError(eEvent.ERR_SRD, $"Arm Home Retry Home {_armRetryTimes + 1} times is over {MAX_ARM_HOME_RETRIES}",0);                    return true;                }            }            return false;        }        /// <summary>        /// 检验另外一个SRD是否在用水        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CheckOtherSRD()        {                        return (_otherSrdEntity == null || !_otherSrdEntity.IsUsingWater);        }        /// <summary>        /// 打开Above water        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool WaterOn()        {            if (_srdRecipe.FrontDivertTime > 0)            {                if (_srdRecipe.FrontDivertTime > _srdRecipe.DivertPlusPoolDelay)                {                    _divertingFlowCheckTimeSpan = _srdRecipe.DivertPlusPoolDelay * 1000;                }                else                {                    _divertingFlowCheckTimeSpan = _srdRecipe.FrontDivertTime * 1000;                }                if (!_srdCommon.CommonData.WaterAbove)                {                                        bool result = _srdCommon.WaterAboveOn();                    if (result)                    {                        LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Above On");                        _isUsingWater = true;                        _enterTime = Environment.TickCount;                    }                    else                    {                        NotifyError(eEvent.ERR_SRD, "Water Above On is failed", 0);                    }                    return result;                }                return true;            }            else            {                if (_srdCommon.CommonData.WaterAbove)                {                    bool result = _srdCommon.WaterAboveOff();                    if (result)                    {                        LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Above Off");                        _isUsingWater = false;                        _enterTime = Environment.TickCount;                    }                    else                    {                        NotifyError(eEvent.ERR_SRD, "Water Above Off is failed", 0);                    }                    return result;                }                return true;            }        }        /// <summary>        /// 检验流量结束状态        /// </summary>        /// <returns></returns>        private bool CheckFlowEndStatus()        {            if (_srdRecipe.FrontDivertTime == 0)            {                return true;            }            int ticks = Environment.TickCount - _enterTime;            if (ticks >= _srdRecipe.FrontDivertTime * 1000)            {                return true;            }            return false;        }        /// <summary>        /// 检验水压        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CheckFlowStopStatus()        {            int ticks = Environment.TickCount - _enterTime;            if (ticks <= _divertingFlowCheckTimeSpan)            {                if (_totalSRDDevice.WaterPressure > _srdRecipe.MaxDivertPlusPoolPressure)                {                    NotifyError(eEvent.ERR_SRD, $"Water Pressure {_totalSRDDevice} is over {_srdRecipe.MaxDivertPlusPoolPressure}",0);                    return true;                }            }            return false;        }        /// <summary>        /// WaterAbove Off        /// </summary>        /// <returns></returns>        private bool WaterAboveOff()        {            if (_srdCommon.CommonData.WaterAbove)            {                bool result = _srdCommon.WaterAboveOff();                _isUsingWater = false;                if (result)                {                    LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Above off");                }                else                {                    NotifyError(eEvent.ERR_SRD, "Water Above On is failed", 0);                }                return result;            }            return true;        }        /// <summary>        /// Arm运动至Center        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ArmToCenter()        {            bool result = _armAxis.PositionStation("Center");            if (!result)            {                NotifyError(eEvent.ERR_SRD, "Arm to Center is failed", 0);            }            return result;        }        /// <summary>        /// check Arm是否运动至Center        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CheckArmToCenterEndStatus()        {            return _armAxis.Status == RState.End;        }        /// <summary>        /// check Arm是否运动至Center停止状态        /// </summary>        /// <returns></returns>        private bool CheckArmToCenterStopStatus()        {            if (_armAxis.Status == RState.Failed||_armAxis.Status==RState.Timeout)            {                NotifyError(eEvent.ERR_SRD, "Check Arm to Center is failed", 0);                return true;            }            return false;        }        /// <summary>        /// 打开Above water        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool PoolingFrontSideWaterOn()        {            if (_srdRecipe.FrontPoolTime > 0)            {                if (_srdRecipe.FrontPoolTime > _srdRecipe.DivertPlusPoolDelay)                {                    _poolingFlowCheckTimeSpan = _srdRecipe.DivertPlusPoolDelay * 1000;                }                else                {                    _poolingFlowCheckTimeSpan = _srdRecipe.FrontDivertTime * 1000;                }                if (!_srdCommon.CommonData.WaterAbove)                {                    bool result = _srdCommon.WaterAboveOn();                    if (result)                    {                        LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Above On");                        _enterTime = Environment.TickCount;                                                _isUsingWater = true;                                            }                    else                    {                        NotifyError(eEvent.ERR_SRD, "Water Above On is failed",0);                    }                    return result;                }                return true;            }            else            {                return true;            }        }        /// <summary>        /// 检验Pooling流量结束状态        /// </summary>        /// <returns></returns>        private bool PoolingCheckFlowEndStatus()        {            if (_srdRecipe.FrontPoolTime == 0)            {                return true;            }            int ticks = Environment.TickCount - _enterTime;            if (ticks >= _srdRecipe.FrontPoolTime * 1000)            {                return true;            }            return false;        }        /// <summary>        /// 检验Pooling流量停止状态        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool PoolingCheckFlowStopStatus()        {            int ticks = Environment.TickCount - _enterTime;            if (ticks <= _poolingFlowCheckTimeSpan)            {                if (_totalSRDDevice.WaterPressure > _srdRecipe.MaxWashPressure)                {                    NotifyError(eEvent.ERR_SRD, $"Water Pressure {_totalSRDDevice.WaterPressure} is over {_srdRecipe.MaxWashPressure}", 0);                    return true;                }                if (_totalSRDDevice.WaterPressure < _srdRecipe.MinWaterPressure)                {                    NotifyError(eEvent.ERR_SRD, $"Water Pressure {_totalSRDDevice.WaterPressure} is less {_srdRecipe.MinWaterPressure}",0);                    return true;                }            }            return false;        }        /// <summary>        /// 开始旋转        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool StartRotation()        {            if (_srdCommon.CommonData.DoorOpened)            {                NotifyError(eEvent.ERR_SRD, "Door is not closed. Can't do rotation", 0);                return false;            }            double _scale = _rotationProviderAxis.ScaleFactor;            bool above = _srdRecipe.FrontRinseTime > _srdRecipe.BackRinseTime;            int timespan = above ? _srdRecipe.FrontRinseTime : _srdRecipe.BackRinseTime;            //rinse 目标位置             double rinsePosition = timespan * BeckhoffVelocityUtil.ConvertVelocityToDegPerSecondByRPM(_srdRecipe.RinseSpeed);            //dry目标位置            double dryPosition = BeckhoffVelocityUtil.ConvertVelocityToDegPerSecondByRPM(_srdRecipe.DrySpeed) * _srdRecipe.BackN2DryTime;            //为了让 rotation 不停止,增加了旋转时间(覆盖Arm运动时间)            double plusPosition = BeckhoffVelocityUtil.ConvertVelocityToDegPerSecondByRPM(_srdRecipe.DrySpeed) * _rotationPlusSecond;            int targetPosition = (int)Math.Round((rinsePosition + dryPosition + plusPosition) * _scale, 0);            int rotationSpeed = (int)Math.Round(_scale * BeckhoffVelocityUtil.ConvertVelocityToDegPerSecondByRPM(_srdRecipe.RinseSpeed), 0);            _drySpeed = (int)Math.Round(_scale * BeckhoffVelocityUtil.ConvertVelocityToDegPerSecondByRPM(_srdRecipe.DrySpeed * SPEED_RATIO), 0);            bool result = _rotationAxis.ProfilePosition(targetPosition, rotationSpeed * SPEED_RATIO, 0, 0);            if (!result)            {                NotifyError(eEvent.ERR_SRD, "Start Rotation is failed",0);                return false;            }            LOG.WriteLog(eEvent.INFO_SRD, Module, "Start Rotation");            //如果BackRinseTime大,则先开WaterBelow后开WaterAbove                    if (_srdRecipe.BackRinseTime > _srdRecipe.FrontRinseTime)            {                _rinseTime = _srdRecipe.BackRinseTime;                //关闭WaterAbove                if (_srdCommon.CommonData.WaterAbove)                {                    if (!_srdCommon.WaterAboveOff())                    {                        NotifyError(eEvent.ERR_SRD, "Water Above Off is failed", 0);                        return false;                    }                    LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Above Off");                }                //打开WaterBelow                if (!_srdCommon.CommonData.WaterBelow)                {                    if (!_srdCommon.WaterBelowOn())                    {                        NotifyError(eEvent.ERR_SRD, "Water Below On is failed",0);                        return false;                    }                    LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Below On");                }                //Rinse开始时间                _enterTime = Environment.TickCount;                //另一个水阀状态变为未开(即WaterAbove)                _isAnotherWaterOn = false;                //计算水压检测滞后时间                if (_srdRecipe.BackRinseTime > _srdRecipe.FlowCheckDelay)                {                    _washingFlowCheckTimeSpan = _srdRecipe.FlowCheckDelay * 1000;                }                else                {                    _washingFlowCheckTimeSpan = _srdRecipe.BackRinseTime * 1000;                }                return true;            }            else            {                _rinseTime = _srdRecipe.FrontRinseTime;                //如果FrontRinseTime大,则先开WaterAbove后开WaterBelow                //打开WaterAbove                if (!_srdCommon.CommonData.WaterAbove)                {                    if (!_srdCommon.WaterAboveOn())                    {                        NotifyError(eEvent.ERR_SRD, "Water Above Off is failed", 0);                        return false;                    }                    LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Above On");                }                //关闭WaterBelow                if (_srdCommon.CommonData.WaterBelow)                {                    //打开WaterBelow                    if (!_srdCommon.WaterBelowOff())                    {                        NotifyError(eEvent.ERR_SRD, "Water Below On is failed",0);                        return false;                    }                    LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Below Off");                }                //另一个水阀状态变为未开(即WaterBelow)                _isAnotherWaterOn = false;                //Rinse开始时间                _enterTime = Environment.TickCount;                //计算水压检测滞后时间                if (_srdRecipe.FrontRinseTime > _srdRecipe.FlowCheckDelay)                {                    _washingFlowCheckTimeSpan = _srdRecipe.FlowCheckDelay * 1000;                }                else                {                    _washingFlowCheckTimeSpan = _srdRecipe.BackRinseTime * 1000;                }                return true;            }        }        /// <summary>        /// Washing PreFlow 流量结束状态        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool WashingPreFlowCheckEndStatus()        {            int ticks = Environment.TickCount - _enterTime;            if (ticks >= _rinseTime * 1000)            {                //达到RinseTime完成Wash                return true;            }            return false;        }        /// <summary>        /// Washing PreFlow 流量停止状态        /// </summary>        /// <returns></returns>        private bool WashingPreFlowCheckStopStatus()        {            int ticks = Environment.TickCount - _enterTime;            //打开另一个未开的水阀            if (!_isAnotherWaterOn)            {                //延迟abs(BackRinseTime - FrontRinseTime)秒打开另一个水阀                if (_srdRecipe.BackRinseTime > _srdRecipe.FrontRinseTime)                {                    //若BackRinseTime > FrontRinseTime,则延迟BackRinseTime - FrontRinseTime秒打开Water Above                    if (ticks >= _rinseTime * 1000 - _srdRecipe.FrontRinseTime * 1000 && !_srdCommon.CommonData.WaterAbove)                    {                        bool result = _srdCommon.WaterAboveOn();                        if (!result)                        {                            NotifyError(eEvent.ERR_SRD, "Water Above Off is failed", 0);                            return true;                        }                        _isAnotherWaterOn = true;                        LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Above On");                    }                }                else                {                    //若FrontRinseTime > BackRinseTime,则延迟FrontRinseTime - BackRinseTime秒打开Water Below                    if (ticks >= _rinseTime * 1000 - _srdRecipe.BackRinseTime * 1000 && !_srdCommon.CommonData.WaterBelow)                    {                        bool result = _srdCommon.WaterBelowOn();                        if (!result)                        {                            NotifyError(eEvent.ERR_SRD, "Water Below On is failed",0);                            return true;                        }                        LOG.WriteLog(eEvent.INFO_SRD, Module, "Water Below On");                    }                }            }            //测水压            if (ticks > _washingFlowCheckTimeSpan)            {                if (_totalSRDDevice.WaterPressure > _srdRecipe.MaxWashPressure)                {                    NotifyError(eEvent.ERR_SRD, $"Water Pressure {_totalSRDDevice.WaterPressure} is over {_srdRecipe.MaxWashPressure}", 0);                    return true;                }                if (_totalSRDDevice.WaterPressure < _srdRecipe.MinWaterPressure)                {                    NotifyError(eEvent.ERR_SRD, $"Water Pressure {_totalSRDDevice.WaterPressure} is less {_srdRecipe.MinWaterPressure}",0);                    return true;                }            }            return false;        }        /// <summary>        /// Washing结束        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool WashingFinished()        {            if (_srdCommon.CommonData.WaterAbove)            {                if (!_srdCommon.WaterAboveOff())                {                    NotifyError(eEvent.ERR_SRD, "Water Above Off is failed",0);                    return false;                }            }            if (_srdCommon.CommonData.WaterBelow)            {                if (!_srdCommon.WaterBelowOff())                {                    NotifyError(eEvent.ERR_SRD, "Water Below Off is failed", 0);                    return false;                }            }            _isUsingWater = false;            if (_n2Enabled)            {                bool result = _armAxis.PositionStation("Center");                if (!result)                {                    NotifyError(eEvent.ERR_SRD, "Arm to Center is failed",0);                }                return result;            }            else            {                bool result = _armAxis.PositionStation("Home");                if (!result)                {                    NotifyError(eEvent.ERR_SRD, "Arm To Home is failed", 0);                }                return result;            }        }        /// <summary>        /// 检验Arm是否运动到位        /// </summary>        /// <returns></returns>        private bool CheckArmMotionEndStatus()        {            //Arm是否运动到位            if (_armAxis.Status == RState.End)            {                //调整速度为 drySpeed                bool result = _rotationAxis.ChangeSpeed(_drySpeed);                if (!result)                {                    NotifyError(eEvent.ERR_SRD, "Change Speed to Dry Speed is failed",0);                    return false;                }                if (_n2Enabled)                {                    //todo 打开N2 Above和N2 Below                }                _exhaustFanTime = Environment.TickCount;                return true;            }            return false;        }        /// <summary>        /// 检验Arm是否运动到位        /// </summary>        /// <returns></returns>        private bool CheckArmMotionStopStatus()        {            if (_armAxis.Status == RState.Failed||_armAxis.Status==RState.Timeout)            {                NotifyError(eEvent.ERR_SRD, "Arm Axis Status is in Failed", 0);                return true;            }            return false;        }        /// <summary>        /// Exhaust delay        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool ExhaustFanOn()        {            bool result = _srdCommon.N2On();            if (!result)            {                NotifyError(eEvent.ERR_SRD, "Exhaust On failed",0);                return false;            }            if (_n2Enabled)            {                //todo 关闭N2Above和N2 Below            }            return true;        }        /// <summary>        /// 停止旋转        /// </summary>        /// <returns></returns>        private bool StopRotation()        {            bool result = _rotationAxis.StopPositionOperation();            LOG.WriteLog(eEvent.INFO_SRD, Module, "Stop Rotation is done");            return result;        }        /// <summary>        /// 检验Rotation是否停止        /// </summary>        /// <returns></returns>        private bool CheckRotationStopEndStatus()        {            if (!_rotationAxis.IsRun && _rotationAxis.Status == RState.End)            {                return true;            }            return false;        }        /// <summary>        /// Rotation运行指定角度        /// </summary>        /// <returns></returns>        private bool RotationMotion()        {            double scale = _rotationProviderAxis.ScaleFactor;            int currentRotation = (int)Math.Round(_rotationAxis.MotionData.MotorPosition * scale, 0);            //Presence Test目标位置(单位为°)            int targetPosition = (int)Math.Round(scale * _waferPresenceDistance, 0) + currentRotation;            //转速单位转换 RPM(r/min) to degree/s            double degree = BeckhoffVelocityUtil.ConvertVelocityToDegPerSecondByRPM(_waferPresenceSpeedInRPMs);            //Presence Test目标转速            int profileVelocity = (int)Math.Round(scale * degree, 0);            //加速度            int acceleration = (int)Math.Round(_rotationAxis.ProfileAcceleration * _waferPresenceCheckAccelDecelPercentage / 100, 0);            //减速度            int deceleration = (int)Math.Round(_rotationAxis.ProfileDeceleration * _waferPresenceCheckAccelDecelPercentage / 100, 0);            if (_srdCommon.CommonData.DoorOpened)            {                NotifyError(eEvent.ERR_SRD, "Door is not closed. Can't do rotation", 0);                return false;            }            bool result = _rotationAxis.ProfilePosition(targetPosition, profileVelocity * SPEED_RATIO, acceleration, deceleration);            if (!result)            {                NotifyError(eEvent.ERR_SRD, "Start Rotation is failed",0);                return false;            }                        return true;        }        /// <summary>        /// Rotation运动结束状态        /// </summary>        /// <returns></returns>        private bool RotationMotionEndStatus()        {            return _rotationAxis.Status == RState.End;        }        /// <summary>        /// Rotation运动        /// </summary>        /// <returns></returns>        private bool RotationMotionStopStatus()        {            bool stopResult = _rotationAxis.Status == RState.Failed || _rotationAxis.Status == RState.Timeout;            if (!stopResult)            {                if (_presenceTestEnabled && _srdCommon.IsWaferPresence)                {                    if (_srdCommon.WaferPresence != "WellPlaced")                    {                        NotifyError(eEvent.ERR_SRD, $"Rotation Motioning wafer presence is {_srdCommon.WaferPresence}",0);                        return true;                    }                }            }            else            {                return true;            }            return false;        }        /// <summary>        /// Post N2 Time(Stop rotation ,home rotation)        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool PostN2Time()        {            bool homeResult = _rotationAxis.Home(false);            if (!homeResult)            {                NotifyError(eEvent.ERR_SRD, $"{Module}.Arm is not homed", 0);                return false;            }            return true;        }        /// <summary>        /// 检验Rotation是否Homed,Home后关闭排风扇        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool CheckRotationHomedThenExhaust()        {            bool result = _rotationAxis.IsHomed && _rotationAxis.Status == RState.End;            if(result)            {                //关闭排风扇                if (_srdCommon.CommonData.ExhaustOn)                {                    _srdCommon.N2OffAction("", null);                }            }            return result;        }        /// <summary>        /// 检验Rotation Home 停止状态        /// </summary>        /// <returns></returns>        private bool CheckRotationHomedStopStatus()        {            return _rotationAxis.Status == RState.Failed || _rotationAxis.Status == RState.Timeout;        }        /// <summary>        /// 检验        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool LastCheckArmHomed()        {            string currentLocation = _armAxis.CurrentStation;            bool armHomed = _armAxis.IsHomed;            if (!armHomed)            {                NotifyError(eEvent.ERR_SRD, $"{Module}.Arm is not homed", 0);                return false;            }            if (!currentLocation.Contains("Home"))            {                NotifyError(eEvent.ERR_SRD, $"{Module}.Arm is not in home station", 0);                return false;            }            return true;        }                /// <summary>        /// 启动        /// </summary>        /// <param name="objs"></param>        /// <returns></returns>        public RState Start(params object[] objs)        {            _isUsingWater = false;            if (objs.Length >= 2 && (bool)objs[1])            {                _presenceTestFlag = true;            }            else            {                _presenceTestFlag = false;            }            _srdRecipe = (SrdRecipe)objs[0];            if (_srdRecipe == null)            {                NotifyError(eEvent.ERR_SRD, "srd recipe is null", 0);                return RState.Failed;            }            _armAxis = DEVICE.GetDevice<JetAxisBase>($"{Module}.Arm");            if (!_armAxis.IsHomed)            {                NotifyError(eEvent.ERR_SRD, "Arm is not homed", 0);                return RState.Failed;            }            _rotationAxis = DEVICE.GetDevice<JetAxisBase>($"{Module}.Rotation");            if (!_rotationAxis.IsHomed)            {                NotifyError(eEvent.ERR_SRD, "Rotation is not homed",0);                return RState.Failed;            }            _srdCommon = DEVICE.GetDevice<SrdCommonDevice>($"{Module}.Common");            _totalSRDDevice = DEVICE.GetDevice<TotalSRDDevice>("SRD");            if (_srdCommon.IsWaferPresence)            {                if (_srdCommon.WaferPresence != "WellPlaced")                {                    NotifyError(eEvent.ERR_SRD, "Wafer Presence is not WellPlaced", 0);                    return RState.Failed;                }            }            else            {                LOG.WriteLog(eEvent.INFO_SRD, Module, "Wafer Presence Test has been ignored");            }            if (SC.ContainsItem("SRD.SRDRotationPlusSecond"))            {                _rotationPlusSecond = SC.GetValue<int>("SRD.SRDRotationPlusSecond");            }            if (SC.ContainsItem("SRD.N2Enabled"))            {                _n2Enabled = SC.GetValue<bool>("SRD.N2Enabled");            }            //Wafer Presence Test            if (SC.ContainsItem($"SRD.{Module}EnablePresenceCheckvalue"))            {                _presenceTestEnabled = SC.GetValue<bool>($"SRD.{Module}EnablePresenceCheckvalue");            }            _systemFacilities = DEVICE.GetDevice<SystemFacilities>("System.Facilities");            string otherSRD = Module == "SRD1" ? "SRD2" : "SRD1";            _otherSrdEntity = Singleton<RouteManager>.Instance.GetModule<SRDEntity>(otherSRD);            _rotationProviderAxis = BeckhoffAxisProviderManager.Instance.GetAxisProvider($"{Module}.Rotation");            if (_rotationProviderAxis == null)            {                NotifyError(eEvent.ERR_SRD, $"{Module}.Rotation Provider is not exist", 0);                return RState.Failed;            }            _armProviderAxis = BeckhoffAxisProviderManager.Instance.GetAxisProvider($"{Module}.Arm");            if (_armProviderAxis == null)            {                NotifyError(eEvent.ERR_SRD, $"{Module}.Arm Provider is not exist",0);                return RState.Failed;            }            _waferPresenceCheckAccelDecelPercentage = SC.GetValue<int>("SRD.WaferPresenceCheckAccelDecelPercentage");            _waferPresenceSpeedInRPMs = SC.GetValue<int>("SRD.WaferPresenceCheckSpeedInRPMs");            _waferPresenceDistance = SC.GetValue<int>("SRD.WaferPresenceCheckDistanceInDegrees");            return Runner.Start(Module, "Start Run Wafer");        }    }}
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