123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466 |
- using Aitex.Core.RT.DataCenter;
- using Aitex.Core.RT.Device;
- using Aitex.Core.RT.Event;
- using Aitex.Core.RT.IOCore;
- using Aitex.Core.RT.Log;
- using Aitex.Core.RT.OperationCenter;
- using Aitex.Core.RT.SCCore;
- using Aitex.Core.Util;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Xml;
- namespace FurnaceRT.Devices
- {
- public class IoBufferMotor : BaseDevice, IDevice
- {
- #region fields
- protected enum State
- {
- Idle,
- Moving,
- ServoReset,
- Stopping,
- }
- protected State _state = State.Idle;
- protected DIAccessor _diServoOn;
- protected DIAccessor _diMoving;
- protected DIAccessor _diSensor1;
- protected DIAccessor _diSensor2;
- protected DIAccessor _diSensor3;
- protected DIAccessor _diSensor4;
- protected DIAccessor _diSensor5;
- protected DIAccessor _diSensor6;
- protected DIAccessor _diSensor7;
- protected DIAccessor _diSensor8;
- protected DIAccessor _diWarning;
- protected DIAccessor _diAlarm;
- protected DIAccessor _diNegativeLimit;
- protected DIAccessor _diPositiveLimit;
- protected DIAccessor _diPositionA1;
- protected DIAccessor _diPositionB1;
- protected DIAccessor _diPositionC1;
- protected DIAccessor _diPositionD1;
- protected DIAccessor _diPositionA2;
- protected DIAccessor _diPositionB2;
- protected DIAccessor _diPositionC2;
- protected DIAccessor _diPositionD2;
- protected DIAccessor _diPositionA3;
- protected DIAccessor _diPositionB3;
- protected DIAccessor _diPositionC3;
- protected DIAccessor _diPositionD3;
- protected DIAccessor _diPositionA4;
- protected DIAccessor _diPositionB4;
- protected DIAccessor _diPositionC4;
- protected DIAccessor _diPositionD4;
- protected DOAccessor _doServoOn;
- protected DOAccessor _doStop;
- protected DOAccessor _doMove;
- protected DOAccessor _doReset;
- protected AIAccessor _aiRealPosition;
- protected AIAccessor _aiRealSpeed;
- protected AIAccessor _aiRealTorque;
- protected AIAccessor _aiDriverErrorCode;
- protected AIAccessor _aiMotionErrorCode;
- protected AIAccessor _aiTargetPosFb;
- protected AOAccessor _aoTargetPosition;
- protected AOAccessor _aoSpeed;
- protected AOAccessor _aoAcc;
- protected AOAccessor _aoDec;
- protected SCConfigItem _scMoveTimeout;
- protected DeviceTimer _timer = new DeviceTimer();
- private const float PositionTolerance = 0.1f;
- private int setTime = 1500; //200ms set DO
- private int resetTime = 1200; //1200ms reset DO
- private int moveTimeout => (int)(_scMoveTimeout.IntValue * 1000);
- private PeriodicJob _thread;
- private R_TRIG _warningTrig = new R_TRIG();
- private R_TRIG _alarmTrig = new R_TRIG();
- public bool ServoOnOffSet
- {
- set
- {
- if (_doServoOn == null)
- return;
- _doServoOn.Value = value;
- }
- }
- public float ServoMovePositionSet
- {
- set
- {
- if (_aoTargetPosition == null)
- return;
- _aoTargetPosition.FloatValue = value;
- }
- get
- {
- return _aoTargetPosition.FloatValue;
- }
- }
- private bool _isFloatAioType = false;
- #endregion
- #region properties
- public float CurrentPosition => _aiRealPosition.FloatValue;
- public float CurrentSpeed => _aiRealSpeed.FloatValue;
- public bool IsError { get; private set; }
- public bool IsRunning => _diMoving == null ? false : _diMoving.Value;
- public bool IsReady
- {
- get
- {
- if (_diMoving != null && _diMoving.Value)
- return false;
- return _state == State.Idle;
- }
- }
- public bool IsInPosition
- {
- get
- {
- if (_aoTargetPosition != null)
- {
- switch (_aoTargetPosition.FloatValue)
- {
- case 1:
- return (_diSensor1 != null ? _diSensor1.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA1 != null ? _diPositionA1.Value : true);
- case 9:
- return (_diSensor1 != null ? _diSensor1.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA3 != null ? _diPositionA3.Value : true);
- case 2:
- return (_diSensor2 != null ? _diSensor2.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB1 != null ? _diPositionB1.Value : true);
- case 10:
- return (_diSensor2 != null ? _diSensor2.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB3 != null ? _diPositionB3.Value : true);
- case 3:
- return (_diSensor3 != null ? _diSensor3.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC1 != null ? _diPositionC1.Value : true);
- case 11:
- return (_diSensor3 != null ? _diSensor3.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC3 != null ? _diPositionC3.Value : true);
- case 4:
- return (_diSensor4 != null ? _diSensor4.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD1 != null ? _diPositionD1.Value : true);
- case 12:
- return (_diSensor4 != null ? _diSensor4.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD3 != null ? _diPositionD3.Value : true);
- case 5:
- return (_diSensor5 != null ? _diSensor5.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA2 != null ? _diPositionA2.Value : true);
- case 13:
- return (_diSensor5 != null ? _diSensor5.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA4 != null ? _diPositionA4.Value : true);
- case 6:
- return (_diSensor6 != null ? _diSensor6.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB2 != null ? _diPositionB2.Value : true);
- case 14:
- return (_diSensor6 != null ? _diSensor6.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB4 != null ? _diPositionB4.Value : true);
- case 7:
- return (_diSensor7 != null ? _diSensor7.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC2 != null ? _diPositionC2.Value : true);
- case 15:
- return (_diSensor7 != null ? _diSensor7.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC4 != null ? _diPositionC4.Value : true);
- case 8:
- return (_diSensor8 != null ? _diSensor8.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD2 != null ? _diPositionD2.Value : true);
- case 16:
- return (_diSensor8 != null ? _diSensor8.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD4 != null ? _diPositionD4.Value : true);
- }
- }
- return false;
- }
- }
- public bool IsServoOn
- {
- get
- {
- if (_diServoOn == null)
- return true;
- return _diServoOn.Value;
- }
- }
- public int TargetPositionFb => (int)(_aiTargetPosFb.FloatValue + 0.00001);
- public string ErrorCode => $"{(_aiDriverErrorCode != null ? ((int)(_aiDriverErrorCode.FloatValue + 0.00001)).ToString("X") : "")}/{(_aiMotionErrorCode != null ? ((int)(_aiMotionErrorCode.FloatValue + 0.00001)).ToString("X") : "")}";
- private R_TRIG _negativeLimitTrig = new R_TRIG();
- private R_TRIG _positiveLimitTrig = new R_TRIG();
- #endregion
- public IoBufferMotor(string module, XmlElement node, string ioModule = "")
- {
- base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");
- base.Name = node.GetAttribute("id");
- base.Display = node.GetAttribute("display");
- base.DeviceID = node.GetAttribute("schematicId");
- _isFloatAioType = !string.IsNullOrEmpty(node.GetAttribute("aioType")) && (node.GetAttribute("aioType") == "float");
- var scRootPath = string.IsNullOrEmpty(node.GetAttribute("scRootPath")) ? Module : node.GetAttribute("scRootPath");
- _diNegativeLimit = ParseDiNode("diNegativeLimit", node, ioModule);
- _diPositiveLimit = ParseDiNode("diPositiveLimit", node, ioModule);
- _diServoOn = ParseDiNode("diServoOn", node, ioModule);
- _diMoving = ParseDiNode("diMoving", node, ioModule);
- _diSensor1 = ParseDiNode("diSensor1", node, ioModule);
- _diSensor2 = ParseDiNode("diSensor2", node, ioModule);
- _diSensor3 = ParseDiNode("diSensor3", node, ioModule);
- _diSensor4 = ParseDiNode("diSensor4", node, ioModule);
- _diSensor5 = ParseDiNode("diSensor5", node, ioModule);
- _diSensor6 = ParseDiNode("diSensor6", node, ioModule);
- _diSensor7 = ParseDiNode("diSensor7", node, ioModule);
- _diSensor8 = ParseDiNode("diSensor8", node, ioModule);
- _diWarning = ParseDiNode("diWarning", node, ioModule);
- _diAlarm = ParseDiNode("diAlarm", node, ioModule);
- _diPositionA1 = ParseDiNode("diPositionA1", node, ioModule);
- _diPositionB1 = ParseDiNode("diPositionB1", node, ioModule);
- _diPositionC1 = ParseDiNode("diPositionC1", node, ioModule);
- _diPositionD1 = ParseDiNode("diPositionD1", node, ioModule);
- _diPositionA2 = ParseDiNode("diPositionA2", node, ioModule);
- _diPositionB2 = ParseDiNode("diPositionB2", node, ioModule);
- _diPositionC2 = ParseDiNode("diPositionC2", node, ioModule);
- _diPositionD2 = ParseDiNode("diPositionD2", node, ioModule);
- _diPositionA3 = ParseDiNode("diPositionA3", node, ioModule);
- _diPositionB3 = ParseDiNode("diPositionB3", node, ioModule);
- _diPositionC3 = ParseDiNode("diPositionC3", node, ioModule);
- _diPositionD3 = ParseDiNode("diPositionD3", node, ioModule);
- _diPositionA4 = ParseDiNode("diPositionA4", node, ioModule);
- _diPositionB4 = ParseDiNode("diPositionB4", node, ioModule);
- _diPositionC4 = ParseDiNode("diPositionC4", node, ioModule);
- _diPositionD4 = ParseDiNode("diPositionD4", node, ioModule);
- _doServoOn = ParseDoNode("doServoOn", node, ioModule);
- _doStop = ParseDoNode("doStop", node, ioModule);
- _doMove = ParseDoNode("doMove", node, ioModule);
- _doReset = ParseDoNode("doReset", node, ioModule);
- _aiRealPosition = ParseAiNode("aiRealPosition", node, ioModule);
- _aiRealSpeed = ParseAiNode("aiRealSpeed", node, ioModule);
- _aiDriverErrorCode = ParseAiNode("aiDriverErrorCode", node, ioModule);
- _aiMotionErrorCode = ParseAiNode("aiMotionErrorCode", node, ioModule);
- _aiTargetPosFb = ParseAiNode("aiTargetPosFb", node, ioModule);
- _aiRealTorque = ParseAiNode("aiRealTorque", node, ioModule);
- _aoTargetPosition = ParseAoNode("aoTargetPosition", node, ioModule);
- _aoSpeed = ParseAoNode("aoSpeed", node, ioModule);
- _aoAcc = ParseAoNode("aoAcc", node, ioModule);
- _aoDec = ParseAoNode("aoDec", node, ioModule);
- _scMoveTimeout = ParseScNode("scMoveTimeout", node, ioModule, $"{scRootPath}.MotionTimeout");
- if (_doServoOn != null)
- _doServoOn.Value = true;
- _thread = new PeriodicJob(50, OnTimer, Name);
- _thread.Start();
- }
- public virtual bool Initialize()
- {
- DATA.Subscribe($"{Module}.{Name}.CurrentPosition", () => _aiRealPosition != null ? (_isFloatAioType ? _aiRealPosition.FloatValue : _aiRealPosition.Value) : 0);
- DATA.Subscribe($"{Module}.{Name}.CurrentSpeed", () => _aiRealSpeed != null ? (_isFloatAioType ? _aiRealSpeed.FloatValue : _aiRealSpeed.Value) : 0);
- DATA.Subscribe($"{Module}.{Name}.CurrentTorque", () => _aiRealTorque != null ? (_isFloatAioType ? _aiRealTorque.FloatValue : _aiRealTorque.Value) : 0);
- DATA.Subscribe($"{Module}.{Name}.TargetPosition", () => (int)(_aoTargetPosition.Value + 0.00001));
- DATA.Subscribe($"{Module}.{Name}.IsInPosition", () => IsInPosition);
- DATA.Subscribe($"{Module}.{Name}.IsServoOn", () => IsServoOn);
- DATA.Subscribe($"{Module}.{Name}.IsReady", () => IsReady);
- DATA.Subscribe($"{Module}.{Name}.IsAlarm", () => _diAlarm != null ? _diAlarm.Value : false);
- DATA.Subscribe($"{Module}.{Name}.IsWarning", () => _diWarning != null ? _diWarning.Value : false);
- DATA.Subscribe($"{Module}.{Name}.Status", () => _state.ToString());
- DATA.Subscribe($"{Module}.{Name}.IsMotorRun", () => _diMoving != null ? _diMoving.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionA1", () => _diPositionA1 != null ? _diPositionA1.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionB1", () => _diPositionB1 != null ? _diPositionB1.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionC1", () => _diPositionC1 != null ? _diPositionC1.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionD1", () => _diPositionD1 != null ? _diPositionD1.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionA2", () => _diPositionA2 != null ? _diPositionA2.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionB2", () => _diPositionB2 != null ? _diPositionB2.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionC2", () => _diPositionC2 != null ? _diPositionC2.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionD2", () => _diPositionD2 != null ? _diPositionD2.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionA3", () => _diPositionA3 != null ? _diPositionA3.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionB3", () => _diPositionB3 != null ? _diPositionB3.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionC3", () => _diPositionC3 != null ? _diPositionC3.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionD3", () => _diPositionD3 != null ? _diPositionD3.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionA4", () => _diPositionA4 != null ? _diPositionA4.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionB4", () => _diPositionB4 != null ? _diPositionB4.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionC4", () => _diPositionC4 != null ? _diPositionC4.Value : false);
- DATA.Subscribe($"{Module}.{Name}.AtPositionD4", () => _diPositionD4 != null ? _diPositionD4.Value : false);
- OP.Subscribe($"{Module}.{Name}.ServoTargetPosition", (string cmd, object[] param) =>
- {
- float.TryParse(param[0].ToString(), out float position);
- SetServoTargetPosition(position);
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.ServoMoveTo", (string cmd, object[] param) =>
- {
- if (!IsServoOn)
- {
- EV.PostWarningLog($"{Module}", $"{Name} servo not on");
- return false;
- }
- if (_state != State.Idle)
- {
- EV.PostWarningLog($"{Module}", $"{Name} busy, wait");
- return false;
- }
- SetServoMoveTo();
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.ServoOnOff", (string cmd, object[] param) =>
- {
- bool.TryParse(param[0].ToString(), out bool isOn);
- SetServoOnOff(isOn);
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.ServoResetAlarm", (string cmd, object[] param) =>
- {
- if (_state != State.Idle)
- {
- EV.PostWarningLog($"{Module}", $"{Name} busy, wait");
- return false;
- }
- ServoReset(out _);
- return true;
- });
- OP.Subscribe($"{Module}.{Name}.ServoStop", (string cmd, object[] param) =>
- {
- ServoStop();
- return true;
- });
- return true;
- }
- public virtual void Monitor()
- {
- if (_diNegativeLimit != null)
- {
- _negativeLimitTrig.CLK = _diNegativeLimit.Value;
- if (_negativeLimitTrig.Q)
- EV.PostWarningLog(Module, $"{Module} {Name} at negative limit position");
- }
- if (_diPositiveLimit != null)
- {
- _positiveLimitTrig.CLK = _diPositiveLimit.Value;
- if (_positiveLimitTrig.Q)
- EV.PostWarningLog(Module, $"{Module} {Name} at positive limit position");
- }
- if (_diWarning != null)
- {
- _warningTrig.CLK = _diWarning.Value;
- if (_warningTrig.Q)
- EV.PostWarningLog(Module, $"{Module} {Name} warning code={ErrorCode}");
- }
- if (_diAlarm != null)
- {
- _alarmTrig.CLK = _diAlarm.Value;
- if (_alarmTrig.Q)
- EV.PostWarningLog(Module, $"{Module} {Name} alarm code={ErrorCode}");
- }
- }
- public virtual void Reset()
- {
- ServoReset(out _);
- }
- public virtual void Terminate()
- {
- }
- private bool OnTimer()
- {
- switch (_state)
- {
- case State.Idle:
- ResetDO();
- _timer.Stop();
- break;
- case State.Moving:
- if (_timer.GetElapseTime() >= setTime)
- {
- if (_timer.GetElapseTime() >= moveTimeout)
- {
- _doMove.SetValue(false, out _);
- _state = State.Idle;
- EV.PostAlarmLog($"{Name}", $"{Name} Servo move timeout");
- IsError = true;
- }
- else
- {
- if (IsInPosition)
- {
- _doMove.SetValue(false, out _);
- _state = State.Idle;
- IsError = false;
- }
- }
- }
- break;
- case State.Stopping:
- if (_timer.GetElapseTime() >= setTime)
- {
- if (_timer.GetElapseTime() >= moveTimeout)
- {
- _doStop.SetValue(false, out _);
- _state = State.Idle;
- EV.PostAlarmLog($"{Name}", $"{Name} Servo stop timeout");
- IsError = true;
- }
- else
- {
- if (!_diMoving.Value)
- {
- _doStop.SetValue(false, out _);
- _state = State.Idle;
- IsError = false;
- }
- }
- }
- break;
- }
- return true;
- }
- public void SetServoOnOff(bool isOn)
- {
- ServoOnOffSet = isOn;
- }
- public void SetServoTargetPosition(float position)
- {
- ServoMovePositionSet = position;
- }
- public bool SetServoMoveTo()
- {
- ResetDO();
- _state = State.Moving;
- _doMove.SetValue(true, out _);
- _timer.Start(0);
- return true;
- }
- public bool ServoReset(out string reason)
- {
- reason = string.Empty;
- ResetDO();
- _doReset.SetPulseValue(true, 1000);
- return true;
- }
- public void ServoStop()
- {
- ResetDO();
- _doStop.SetPulseValue(true, 1000);
- _state = State.Idle;
- }
- protected void ResetDO()
- {
- if (_doMove != null && !_doMove.Value)
- _doMove.SetValue(false, out _);
- if (_doStop != null && !_doStop.Value)
- _doStop.SetValue(false, out _);
- if (_doReset != null && !_doReset.Value)
- _doReset.SetValue(false, out _);
- }
- }
- }
|