using Aitex.Core.RT.DataCenter; using Aitex.Core.RT.Device; using Aitex.Core.RT.Event; using Aitex.Core.RT.IOCore; using Aitex.Core.RT.Log; using Aitex.Core.RT.OperationCenter; using Aitex.Core.RT.SCCore; using Aitex.Core.Util; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; namespace FurnaceRT.Devices { public class IoBufferMotor : BaseDevice, IDevice { #region fields protected enum State { Idle, Moving, ServoReset, Stopping, } protected State _state = State.Idle; protected DIAccessor _diServoOn; protected DIAccessor _diMoving; protected DIAccessor _diSensor1; protected DIAccessor _diSensor2; protected DIAccessor _diSensor3; protected DIAccessor _diSensor4; protected DIAccessor _diSensor5; protected DIAccessor _diSensor6; protected DIAccessor _diSensor7; protected DIAccessor _diSensor8; protected DIAccessor _diWarning; protected DIAccessor _diAlarm; protected DIAccessor _diNegativeLimit; protected DIAccessor _diPositiveLimit; protected DIAccessor _diPositionA1; protected DIAccessor _diPositionB1; protected DIAccessor _diPositionC1; protected DIAccessor _diPositionD1; protected DIAccessor _diPositionA2; protected DIAccessor _diPositionB2; protected DIAccessor _diPositionC2; protected DIAccessor _diPositionD2; protected DIAccessor _diPositionA3; protected DIAccessor _diPositionB3; protected DIAccessor _diPositionC3; protected DIAccessor _diPositionD3; protected DIAccessor _diPositionA4; protected DIAccessor _diPositionB4; protected DIAccessor _diPositionC4; protected DIAccessor _diPositionD4; protected DOAccessor _doServoOn; protected DOAccessor _doStop; protected DOAccessor _doMove; protected DOAccessor _doReset; protected AIAccessor _aiRealPosition; protected AIAccessor _aiRealSpeed; protected AIAccessor _aiRealTorque; protected AIAccessor _aiDriverErrorCode; protected AIAccessor _aiMotionErrorCode; protected AIAccessor _aiTargetPosFb; protected AOAccessor _aoTargetPosition; protected AOAccessor _aoSpeed; protected AOAccessor _aoAcc; protected AOAccessor _aoDec; protected SCConfigItem _scMoveTimeout; protected DeviceTimer _timer = new DeviceTimer(); private const float PositionTolerance = 0.1f; private int setTime = 1500; //200ms set DO private int resetTime = 1200; //1200ms reset DO private int moveTimeout => (int)(_scMoveTimeout.IntValue * 1000); private PeriodicJob _thread; private R_TRIG _warningTrig = new R_TRIG(); private R_TRIG _alarmTrig = new R_TRIG(); public bool ServoOnOffSet { set { if (_doServoOn == null) return; _doServoOn.Value = value; } } public float ServoMovePositionSet { set { if (_aoTargetPosition == null) return; _aoTargetPosition.FloatValue = value; } get { return _aoTargetPosition.FloatValue; } } private bool _isFloatAioType = false; #endregion #region properties public float CurrentPosition => _aiRealPosition.FloatValue; public float CurrentSpeed => _aiRealSpeed.FloatValue; public bool IsError { get; private set; } public bool IsRunning => _diMoving == null ? false : _diMoving.Value; public bool IsReady { get { if (_diMoving != null && _diMoving.Value) return false; return _state == State.Idle; } } public bool IsInPosition { get { if (_aoTargetPosition != null) { switch (_aoTargetPosition.FloatValue) { case 1: return (_diSensor1 != null ? _diSensor1.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA1 != null ? _diPositionA1.Value : true); case 9: return (_diSensor1 != null ? _diSensor1.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA3 != null ? _diPositionA3.Value : true); case 2: return (_diSensor2 != null ? _diSensor2.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB1 != null ? _diPositionB1.Value : true); case 10: return (_diSensor2 != null ? _diSensor2.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB3 != null ? _diPositionB3.Value : true); case 3: return (_diSensor3 != null ? _diSensor3.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC1 != null ? _diPositionC1.Value : true); case 11: return (_diSensor3 != null ? _diSensor3.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC3 != null ? _diPositionC3.Value : true); case 4: return (_diSensor4 != null ? _diSensor4.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD1 != null ? _diPositionD1.Value : true); case 12: return (_diSensor4 != null ? _diSensor4.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD3 != null ? _diPositionD3.Value : true); case 5: return (_diSensor5 != null ? _diSensor5.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA2 != null ? _diPositionA2.Value : true); case 13: return (_diSensor5 != null ? _diSensor5.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA4 != null ? _diPositionA4.Value : true); case 6: return (_diSensor6 != null ? _diSensor6.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB2 != null ? _diPositionB2.Value : true); case 14: return (_diSensor6 != null ? _diSensor6.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB4 != null ? _diPositionB4.Value : true); case 7: return (_diSensor7 != null ? _diSensor7.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC2 != null ? _diPositionC2.Value : true); case 15: return (_diSensor7 != null ? _diSensor7.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC4 != null ? _diPositionC4.Value : true); case 8: return (_diSensor8 != null ? _diSensor8.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD2 != null ? _diPositionD2.Value : true); case 16: return (_diSensor8 != null ? _diSensor8.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD4 != null ? _diPositionD4.Value : true); } } return false; } } public bool IsServoOn { get { if (_diServoOn == null) return true; return _diServoOn.Value; } } public int TargetPositionFb => (int)(_aiTargetPosFb.FloatValue + 0.00001); public string ErrorCode => $"{(_aiDriverErrorCode != null ? ((int)(_aiDriverErrorCode.FloatValue + 0.00001)).ToString("X") : "")}/{(_aiMotionErrorCode != null ? ((int)(_aiMotionErrorCode.FloatValue + 0.00001)).ToString("X") : "")}"; private R_TRIG _negativeLimitTrig = new R_TRIG(); private R_TRIG _positiveLimitTrig = new R_TRIG(); #endregion public IoBufferMotor(string module, XmlElement node, string ioModule = "") { base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module"); base.Name = node.GetAttribute("id"); base.Display = node.GetAttribute("display"); base.DeviceID = node.GetAttribute("schematicId"); _isFloatAioType = !string.IsNullOrEmpty(node.GetAttribute("aioType")) && (node.GetAttribute("aioType") == "float"); var scRootPath = string.IsNullOrEmpty(node.GetAttribute("scRootPath")) ? Module : node.GetAttribute("scRootPath"); _diNegativeLimit = ParseDiNode("diNegativeLimit", node, ioModule); _diPositiveLimit = ParseDiNode("diPositiveLimit", node, ioModule); _diServoOn = ParseDiNode("diServoOn", node, ioModule); _diMoving = ParseDiNode("diMoving", node, ioModule); _diSensor1 = ParseDiNode("diSensor1", node, ioModule); _diSensor2 = ParseDiNode("diSensor2", node, ioModule); _diSensor3 = ParseDiNode("diSensor3", node, ioModule); _diSensor4 = ParseDiNode("diSensor4", node, ioModule); _diSensor5 = ParseDiNode("diSensor5", node, ioModule); _diSensor6 = ParseDiNode("diSensor6", node, ioModule); _diSensor7 = ParseDiNode("diSensor7", node, ioModule); _diSensor8 = ParseDiNode("diSensor8", node, ioModule); _diWarning = ParseDiNode("diWarning", node, ioModule); _diAlarm = ParseDiNode("diAlarm", node, ioModule); _diPositionA1 = ParseDiNode("diPositionA1", node, ioModule); _diPositionB1 = ParseDiNode("diPositionB1", node, ioModule); _diPositionC1 = ParseDiNode("diPositionC1", node, ioModule); _diPositionD1 = ParseDiNode("diPositionD1", node, ioModule); _diPositionA2 = ParseDiNode("diPositionA2", node, ioModule); _diPositionB2 = ParseDiNode("diPositionB2", node, ioModule); _diPositionC2 = ParseDiNode("diPositionC2", node, ioModule); _diPositionD2 = ParseDiNode("diPositionD2", node, ioModule); _diPositionA3 = ParseDiNode("diPositionA3", node, ioModule); _diPositionB3 = ParseDiNode("diPositionB3", node, ioModule); _diPositionC3 = ParseDiNode("diPositionC3", node, ioModule); _diPositionD3 = ParseDiNode("diPositionD3", node, ioModule); _diPositionA4 = ParseDiNode("diPositionA4", node, ioModule); _diPositionB4 = ParseDiNode("diPositionB4", node, ioModule); _diPositionC4 = ParseDiNode("diPositionC4", node, ioModule); _diPositionD4 = ParseDiNode("diPositionD4", node, ioModule); _doServoOn = ParseDoNode("doServoOn", node, ioModule); _doStop = ParseDoNode("doStop", node, ioModule); _doMove = ParseDoNode("doMove", node, ioModule); _doReset = ParseDoNode("doReset", node, ioModule); _aiRealPosition = ParseAiNode("aiRealPosition", node, ioModule); _aiRealSpeed = ParseAiNode("aiRealSpeed", node, ioModule); _aiDriverErrorCode = ParseAiNode("aiDriverErrorCode", node, ioModule); _aiMotionErrorCode = ParseAiNode("aiMotionErrorCode", node, ioModule); _aiTargetPosFb = ParseAiNode("aiTargetPosFb", node, ioModule); _aiRealTorque = ParseAiNode("aiRealTorque", node, ioModule); _aoTargetPosition = ParseAoNode("aoTargetPosition", node, ioModule); _aoSpeed = ParseAoNode("aoSpeed", node, ioModule); _aoAcc = ParseAoNode("aoAcc", node, ioModule); _aoDec = ParseAoNode("aoDec", node, ioModule); _scMoveTimeout = ParseScNode("scMoveTimeout", node, ioModule, $"{scRootPath}.MotionTimeout"); if (_doServoOn != null) _doServoOn.Value = true; _thread = new PeriodicJob(50, OnTimer, Name); _thread.Start(); } public virtual bool Initialize() { DATA.Subscribe($"{Module}.{Name}.CurrentPosition", () => _aiRealPosition != null ? (_isFloatAioType ? _aiRealPosition.FloatValue : _aiRealPosition.Value) : 0); DATA.Subscribe($"{Module}.{Name}.CurrentSpeed", () => _aiRealSpeed != null ? (_isFloatAioType ? _aiRealSpeed.FloatValue : _aiRealSpeed.Value) : 0); DATA.Subscribe($"{Module}.{Name}.CurrentTorque", () => _aiRealTorque != null ? (_isFloatAioType ? _aiRealTorque.FloatValue : _aiRealTorque.Value) : 0); DATA.Subscribe($"{Module}.{Name}.TargetPosition", () => (int)(_aoTargetPosition.Value + 0.00001)); DATA.Subscribe($"{Module}.{Name}.IsInPosition", () => IsInPosition); DATA.Subscribe($"{Module}.{Name}.IsServoOn", () => IsServoOn); DATA.Subscribe($"{Module}.{Name}.IsReady", () => IsReady); DATA.Subscribe($"{Module}.{Name}.IsAlarm", () => _diAlarm != null ? _diAlarm.Value : false); DATA.Subscribe($"{Module}.{Name}.IsWarning", () => _diWarning != null ? _diWarning.Value : false); DATA.Subscribe($"{Module}.{Name}.Status", () => _state.ToString()); DATA.Subscribe($"{Module}.{Name}.IsMotorRun", () => _diMoving != null ? _diMoving.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionA1", () => _diPositionA1 != null ? _diPositionA1.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionB1", () => _diPositionB1 != null ? _diPositionB1.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionC1", () => _diPositionC1 != null ? _diPositionC1.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionD1", () => _diPositionD1 != null ? _diPositionD1.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionA2", () => _diPositionA2 != null ? _diPositionA2.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionB2", () => _diPositionB2 != null ? _diPositionB2.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionC2", () => _diPositionC2 != null ? _diPositionC2.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionD2", () => _diPositionD2 != null ? _diPositionD2.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionA3", () => _diPositionA3 != null ? _diPositionA3.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionB3", () => _diPositionB3 != null ? _diPositionB3.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionC3", () => _diPositionC3 != null ? _diPositionC3.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionD3", () => _diPositionD3 != null ? _diPositionD3.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionA4", () => _diPositionA4 != null ? _diPositionA4.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionB4", () => _diPositionB4 != null ? _diPositionB4.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionC4", () => _diPositionC4 != null ? _diPositionC4.Value : false); DATA.Subscribe($"{Module}.{Name}.AtPositionD4", () => _diPositionD4 != null ? _diPositionD4.Value : false); OP.Subscribe($"{Module}.{Name}.ServoTargetPosition", (string cmd, object[] param) => { float.TryParse(param[0].ToString(), out float position); SetServoTargetPosition(position); return true; }); OP.Subscribe($"{Module}.{Name}.ServoMoveTo", (string cmd, object[] param) => { if (!IsServoOn) { EV.PostWarningLog($"{Module}", $"{Name} servo not on"); return false; } if (_state != State.Idle) { EV.PostWarningLog($"{Module}", $"{Name} busy, wait"); return false; } SetServoMoveTo(); return true; }); OP.Subscribe($"{Module}.{Name}.ServoOnOff", (string cmd, object[] param) => { bool.TryParse(param[0].ToString(), out bool isOn); SetServoOnOff(isOn); return true; }); OP.Subscribe($"{Module}.{Name}.ServoResetAlarm", (string cmd, object[] param) => { if (_state != State.Idle) { EV.PostWarningLog($"{Module}", $"{Name} busy, wait"); return false; } ServoReset(out _); return true; }); OP.Subscribe($"{Module}.{Name}.ServoStop", (string cmd, object[] param) => { ServoStop(); return true; }); return true; } public virtual void Monitor() { if (_diNegativeLimit != null) { _negativeLimitTrig.CLK = _diNegativeLimit.Value; if (_negativeLimitTrig.Q) EV.PostWarningLog(Module, $"{Module} {Name} at negative limit position"); } if (_diPositiveLimit != null) { _positiveLimitTrig.CLK = _diPositiveLimit.Value; if (_positiveLimitTrig.Q) EV.PostWarningLog(Module, $"{Module} {Name} at positive limit position"); } if (_diWarning != null) { _warningTrig.CLK = _diWarning.Value; if (_warningTrig.Q) EV.PostWarningLog(Module, $"{Module} {Name} warning code={ErrorCode}"); } if (_diAlarm != null) { _alarmTrig.CLK = _diAlarm.Value; if (_alarmTrig.Q) EV.PostWarningLog(Module, $"{Module} {Name} alarm code={ErrorCode}"); } } public virtual void Reset() { ServoReset(out _); } public virtual void Terminate() { } private bool OnTimer() { switch (_state) { case State.Idle: ResetDO(); _timer.Stop(); break; case State.Moving: if (_timer.GetElapseTime() >= setTime) { if (_timer.GetElapseTime() >= moveTimeout) { _doMove.SetValue(false, out _); _state = State.Idle; EV.PostAlarmLog($"{Name}", $"{Name} Servo move timeout"); IsError = true; } else { if (IsInPosition) { _doMove.SetValue(false, out _); _state = State.Idle; IsError = false; } } } break; case State.Stopping: if (_timer.GetElapseTime() >= setTime) { if (_timer.GetElapseTime() >= moveTimeout) { _doStop.SetValue(false, out _); _state = State.Idle; EV.PostAlarmLog($"{Name}", $"{Name} Servo stop timeout"); IsError = true; } else { if (!_diMoving.Value) { _doStop.SetValue(false, out _); _state = State.Idle; IsError = false; } } } break; } return true; } public void SetServoOnOff(bool isOn) { ServoOnOffSet = isOn; } public void SetServoTargetPosition(float position) { ServoMovePositionSet = position; } public bool SetServoMoveTo() { ResetDO(); _state = State.Moving; _doMove.SetValue(true, out _); _timer.Start(0); return true; } public bool ServoReset(out string reason) { reason = string.Empty; ResetDO(); _doReset.SetPulseValue(true, 1000); return true; } public void ServoStop() { ResetDO(); _doStop.SetPulseValue(true, 1000); _state = State.Idle; } protected void ResetDO() { if (_doMove != null && !_doMove.Value) _doMove.SetValue(false, out _); if (_doStop != null && !_doStop.Value) _doStop.SetValue(false, out _); if (_doReset != null && !_doReset.Value) _doReset.SetValue(false, out _); } } }