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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Data;
- using System.Windows.Documents;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Media.Imaging;
- using System.Windows.Navigation;
- using System.Windows.Shapes;
- namespace Aitex.Core.UI.Control
- {
- /// <summary>
- /// PressureRegulation.xaml 的交互逻辑
- /// </summary>
- public partial class PressureRegulation : UserControl
- {
- public PressureRegulation()
- {
- InitializeComponent();
- }
- public Visibility IsViewPoint
- {
- get { return (Visibility)GetValue(IsViewPointProperty); }
- set { SetValue(IsViewPointProperty, value); }
- }
- // Using a DependencyProperty as the backing store for IsViewPoint. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty IsViewPointProperty =
- DependencyProperty.Register("IsViewPoint", typeof(Visibility), typeof(PressureRegulation), new PropertyMetadata(Visibility.Hidden));
- protected override void OnRender(DrawingContext drawingContext)
- {
- base.OnRender(drawingContext);
- if (IsViewPoint==Visibility.Visible)
- {
- Point1.Visibility = Visibility.Visible;
- Point2.Visibility = Visibility.Visible;
- }
- }
- }
- }
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