PressureRegulation.xaml.cs 1.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using System.Windows;
  7. using System.Windows.Controls;
  8. using System.Windows.Data;
  9. using System.Windows.Documents;
  10. using System.Windows.Input;
  11. using System.Windows.Media;
  12. using System.Windows.Media.Imaging;
  13. using System.Windows.Navigation;
  14. using System.Windows.Shapes;
  15. namespace Aitex.Core.UI.Control
  16. {
  17. /// <summary>
  18. /// PressureRegulation.xaml 的交互逻辑
  19. /// </summary>
  20. public partial class PressureRegulation : UserControl
  21. {
  22. public PressureRegulation()
  23. {
  24. InitializeComponent();
  25. }
  26. public Visibility IsViewPoint
  27. {
  28. get { return (Visibility)GetValue(IsViewPointProperty); }
  29. set { SetValue(IsViewPointProperty, value); }
  30. }
  31. // Using a DependencyProperty as the backing store for IsViewPoint. This enables animation, styling, binding, etc...
  32. public static readonly DependencyProperty IsViewPointProperty =
  33. DependencyProperty.Register("IsViewPoint", typeof(Visibility), typeof(PressureRegulation), new PropertyMetadata(Visibility.Hidden));
  34. protected override void OnRender(DrawingContext drawingContext)
  35. {
  36. base.OnRender(drawingContext);
  37. if (IsViewPoint==Visibility.Visible)
  38. {
  39. Point1.Visibility = Visibility.Visible;
  40. Point2.Visibility = Visibility.Visible;
  41. }
  42. }
  43. }
  44. }