using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace Aitex.Core.UI.Control { /// /// PressureRegulation.xaml 的交互逻辑 /// public partial class PressureRegulation : UserControl { public PressureRegulation() { InitializeComponent(); } public Visibility IsViewPoint { get { return (Visibility)GetValue(IsViewPointProperty); } set { SetValue(IsViewPointProperty, value); } } // Using a DependencyProperty as the backing store for IsViewPoint. This enables animation, styling, binding, etc... public static readonly DependencyProperty IsViewPointProperty = DependencyProperty.Register("IsViewPoint", typeof(Visibility), typeof(PressureRegulation), new PropertyMetadata(Visibility.Hidden)); protected override void OnRender(DrawingContext drawingContext) { base.OnRender(drawingContext); if (IsViewPoint==Visibility.Visible) { Point1.Visibility = Visibility.Visible; Point2.Visibility = Visibility.Visible; } } } }