ProximaSystem.cs 5.3 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection.Metadata;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. namespace Test;
  8. public class ProximaSystem
  9. {
  10. public Boat Boat { get; set; }
  11. }
  12. public class Boat
  13. {
  14. public float BoatTestCycledCount { get; set; }
  15. public bool IsError { get; set; }
  16. public bool IsOnline { get; set; }
  17. public float ShutterCycledCount { get; set; }
  18. }
  19. public class CarrierRobot
  20. {
  21. public float CurrentExtensionPosition { get; set; }
  22. public float CurrentThetaPosition { get; set; }
  23. public float CycleSwapCycledCount { get; set; }
  24. public bool IsCommandExecutionReady { get; set; }
  25. public bool IsControllerBatteryLow { get; set; }
  26. public bool IsError { get; set; }
  27. public bool IsErrorOccurred { get; set; }
  28. public bool IsManipulatorBatteryLow { get; set; }
  29. public bool IsOnline { get; set; }
  30. public bool IsPause { get; set; }
  31. public bool IsServoON { get; set; }
  32. public bool IsWaferPresenceOnBlade1 { get; set; }
  33. public float SwapCycledCount { get; set; }
  34. public bool TPStatus { get; set; }
  35. }
  36. public class WaferRobot
  37. {
  38. public bool CurrentArm1Position { get; set; }
  39. public bool CurrentArm2Position { get; set; }
  40. public bool CurrentExtensionPosition { get; set; }
  41. public bool CurrentThetaPosition { get; set; }
  42. public bool CurrentZPosition { get; set; }
  43. public bool IsCommandExecutionReady { get; set; }
  44. public bool IsControllerBatteryLow { get; set; }
  45. public bool IsErrorOccurred { get; set; }
  46. public bool IsManipulatorBatteryLow { get; set; }
  47. public bool IsOnline { get; set; }
  48. public bool IsPause { get; set; }
  49. public bool IsServoON { get; set; }
  50. public bool IsWaferPresenceOnBlade1 { get; set; }
  51. public bool IsWaferPresenceOnBlade2 { get; set; }
  52. public bool IsWaferPresenceOnBlade3 { get; set; }
  53. public bool IsWaferPresenceOnBlade4 { get; set; }
  54. public bool IsWaferPresenceOnBlade5 { get; set; }
  55. public bool SwapCycledCount { get; set; }
  56. public bool TPStatus { get; set; }
  57. }
  58. public class FIMS
  59. {
  60. public float FIMSCycledCount { get; set; }
  61. public bool IsError { get; set; }
  62. public bool IsOnline { get; set; }
  63. }
  64. public class LoadPort
  65. {
  66. public float CasstleType { get; set; }
  67. public float InfoPadCarrierIndex { get; set; }
  68. public float intAccessMode { get; set; }
  69. public float intAccessStatus { get; set; }
  70. public float intAssociationState { get; set; }
  71. public float intCarrierIDStatus { get; set; }
  72. public float intReserveState { get; set; }
  73. public float intSlotMapStatus { get; set; }
  74. public float intTransferState { get; set; }
  75. public bool IsAccessSwPressed { get; set; }
  76. public bool IsAutoDetectCarrierType { get; set; }
  77. public bool IsClamped { get; set; }
  78. public bool IsDocked { get; set; }
  79. public bool IsDoorOpen { get; set; }
  80. public bool IsError { get; set; }
  81. public bool IsFoupPresent { get; set; }
  82. public bool IsMapped { get; set; }
  83. public bool IsOnline { get; set; }
  84. public bool IsPlaced { get; set; }
  85. public bool IsPresent { get; set; }
  86. public bool IsVerifyPreDefineWaferCount { get; set; }
  87. public float PreDefineWaferCount { get; set; }
  88. }
  89. public class Schedule
  90. {
  91. public bool CoolingRemainTime { get; set; }
  92. public bool CoolingTime { get; set; }
  93. public bool CycledCount { get; set; }
  94. public bool CycledTotalWafer { get; set; }
  95. public bool CycledWafer { get; set; }
  96. public bool CycleSetPoint { get; set; }
  97. }
  98. public class Stocker
  99. {
  100. public bool CassetteHasWafer { get; set; }
  101. public bool FoupPresent { get; set; }
  102. public bool IsError { get; set; }
  103. public bool IsOnline { get; set; }
  104. public bool StatusAbnormal { get; set; }
  105. }
  106. public class Heater_
  107. {
  108. public float CascadeControlModeSV { get; set; }
  109. public float CascadePID_D { get; set; }
  110. public float CascadePID_I { get; set; }
  111. public float CascadePID_P { get; set; }
  112. public float CascadePV { get; set; }
  113. public float ControlMode { get; set; }
  114. public float DownRate { get; set; }
  115. public float HeaterControlModeSV { get; set; }
  116. public float HeaterPID_D { get; set; }
  117. public float HeaterPID_I { get; set; }
  118. public float HeaterPID_P { get; set; }
  119. public float HeaterPV { get; set; }
  120. public bool IsAutoManual { get; set; }
  121. public bool IsCascadeMode { get; set; }
  122. public bool IsCascadePVBreak { get; set; }
  123. public bool IsEnableIn { get; set; }
  124. public bool IsEnableOutput { get; set; }
  125. public bool IsHeaterPVBreak { get; set; }
  126. public bool IsSelect { get; set; }
  127. public float OverTemp { get; set; }
  128. public float TCOpenOffsetOffset { get; set; }
  129. public float TempFeedback { get; set; }
  130. public float TempOffset { get; set; }
  131. public float TempSetPoint { get; set; }
  132. public float UpRate { get; set; }
  133. public float WorkingOutput { get; set; }
  134. }
  135. public class System
  136. {
  137. public bool HasActiveAlarm { get; set; }
  138. public bool IsAlarm { get; set; }
  139. public bool IsAlarmConditionBuzzerOn { get; set; }
  140. public bool IsAutoRunning { get; set; }
  141. public bool IsBusy { get; set; }
  142. public bool IsIdle { get; set; }
  143. public bool IsInitialized { get; set; }
  144. public bool IsRecipeEditView { get; set; }
  145. public bool IsSpoolingEnable { get; set; }
  146. public bool SpoolingState { get; set; }
  147. }