using System; using System.Collections.Generic; using System.Linq; using System.Reflection.Metadata; using System.Text; using System.Threading.Tasks; namespace Test; public class ProximaSystem { public Boat Boat { get; set; } } public class Boat { public float BoatTestCycledCount { get; set; } public bool IsError { get; set; } public bool IsOnline { get; set; } public float ShutterCycledCount { get; set; } } public class CarrierRobot { public float CurrentExtensionPosition { get; set; } public float CurrentThetaPosition { get; set; } public float CycleSwapCycledCount { get; set; } public bool IsCommandExecutionReady { get; set; } public bool IsControllerBatteryLow { get; set; } public bool IsError { get; set; } public bool IsErrorOccurred { get; set; } public bool IsManipulatorBatteryLow { get; set; } public bool IsOnline { get; set; } public bool IsPause { get; set; } public bool IsServoON { get; set; } public bool IsWaferPresenceOnBlade1 { get; set; } public float SwapCycledCount { get; set; } public bool TPStatus { get; set; } } public class WaferRobot { public bool CurrentArm1Position { get; set; } public bool CurrentArm2Position { get; set; } public bool CurrentExtensionPosition { get; set; } public bool CurrentThetaPosition { get; set; } public bool CurrentZPosition { get; set; } public bool IsCommandExecutionReady { get; set; } public bool IsControllerBatteryLow { get; set; } public bool IsErrorOccurred { get; set; } public bool IsManipulatorBatteryLow { get; set; } public bool IsOnline { get; set; } public bool IsPause { get; set; } public bool IsServoON { get; set; } public bool IsWaferPresenceOnBlade1 { get; set; } public bool IsWaferPresenceOnBlade2 { get; set; } public bool IsWaferPresenceOnBlade3 { get; set; } public bool IsWaferPresenceOnBlade4 { get; set; } public bool IsWaferPresenceOnBlade5 { get; set; } public bool SwapCycledCount { get; set; } public bool TPStatus { get; set; } } public class FIMS { public float FIMSCycledCount { get; set; } public bool IsError { get; set; } public bool IsOnline { get; set; } } public class LoadPort { public float CasstleType { get; set; } public float InfoPadCarrierIndex { get; set; } public float intAccessMode { get; set; } public float intAccessStatus { get; set; } public float intAssociationState { get; set; } public float intCarrierIDStatus { get; set; } public float intReserveState { get; set; } public float intSlotMapStatus { get; set; } public float intTransferState { get; set; } public bool IsAccessSwPressed { get; set; } public bool IsAutoDetectCarrierType { get; set; } public bool IsClamped { get; set; } public bool IsDocked { get; set; } public bool IsDoorOpen { get; set; } public bool IsError { get; set; } public bool IsFoupPresent { get; set; } public bool IsMapped { get; set; } public bool IsOnline { get; set; } public bool IsPlaced { get; set; } public bool IsPresent { get; set; } public bool IsVerifyPreDefineWaferCount { get; set; } public float PreDefineWaferCount { get; set; } } public class Schedule { public bool CoolingRemainTime { get; set; } public bool CoolingTime { get; set; } public bool CycledCount { get; set; } public bool CycledTotalWafer { get; set; } public bool CycledWafer { get; set; } public bool CycleSetPoint { get; set; } } public class Stocker { public bool CassetteHasWafer { get; set; } public bool FoupPresent { get; set; } public bool IsError { get; set; } public bool IsOnline { get; set; } public bool StatusAbnormal { get; set; } } public class Heater_ { public float CascadeControlModeSV { get; set; } public float CascadePID_D { get; set; } public float CascadePID_I { get; set; } public float CascadePID_P { get; set; } public float CascadePV { get; set; } public float ControlMode { get; set; } public float DownRate { get; set; } public float HeaterControlModeSV { get; set; } public float HeaterPID_D { get; set; } public float HeaterPID_I { get; set; } public float HeaterPID_P { get; set; } public float HeaterPV { get; set; } public bool IsAutoManual { get; set; } public bool IsCascadeMode { get; set; } public bool IsCascadePVBreak { get; set; } public bool IsEnableIn { get; set; } public bool IsEnableOutput { get; set; } public bool IsHeaterPVBreak { get; set; } public bool IsSelect { get; set; } public float OverTemp { get; set; } public float TCOpenOffsetOffset { get; set; } public float TempFeedback { get; set; } public float TempOffset { get; set; } public float TempSetPoint { get; set; } public float UpRate { get; set; } public float WorkingOutput { get; set; } } public class System { public bool HasActiveAlarm { get; set; } public bool IsAlarm { get; set; } public bool IsAlarmConditionBuzzerOn { get; set; } public bool IsAutoRunning { get; set; } public bool IsBusy { get; set; } public bool IsIdle { get; set; } public bool IsInitialized { get; set; } public bool IsRecipeEditView { get; set; } public bool IsSpoolingEnable { get; set; } public bool SpoolingState { get; set; } }