| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 | using Aitex.Core.RT.IOCore;using MECF.Framework.Common.Equipment;using MECF.Framework.Common.IOCore;using MECF.Framework.Common.PLC;using MECF.Framework.RT.Core.IoProviders;using MECF.Framework.Simulator.Core.IoProviders;using System;using System.Collections.Generic;using System.Collections.ObjectModel;using System.Linq;using System.Text;using System.Threading.Tasks;namespace FurnaceSimulator.Instances{    public class SimulatorPlc1 : SimulatorPlcService, IWcfPlcService    {        public SimulatorPlc1()        {            Module = ModuleName.System;        }    }    public class SimulatorPlc2 : SimulatorPlcService, IWcfPlcService    {        public SimulatorPlc2()        {            Module = ModuleName.System;            Name = "Heater";        }    }    public class SimulatorPlcService : IWcfPlcService    {        public ModuleName Module { get; set; }        public string Name { get; set; } = "PM1";        //diVariable=""  doVariable=""  aiVariable=""  aoVariable=""        public bool CheckIsConnected()        {            return true;        }        public bool Read(string variable, out object data, string type, int length, out string reason)        {            reason = string.Empty;            data = null;            return true;        }        public bool WriteArrayElement(string variable, int index, object value, out string reason)        {            reason = string.Empty;            return true;        }        public bool[] ReadDi(int offset, int size, out string reason)        {            bool[] result = IoManager.Instance.GetDiBuffer($"{Module}.{Name}")[0];            reason = string.Empty;            return result;        }        public float[] ReadAiFloat(int offset, int size, out string reason)        {            float[] result = IoManager.Instance.GetAiBufferFloat($"{Module}.{Name}")[0];            reason = string.Empty;            return result;        }        public int[] ReadAiInt(int offset, int size, out string reason)        {            reason = string.Empty;            return null;        }        public short[] ReadAiInt16(int offset, int size, out string reason)        {            short[] result = IoManager.Instance.GetAiBuffer($"{Module}.{Name}")[0];            reason = string.Empty;            return result;        }        public bool WriteDo(int offset, bool[] buffer, out string reason)        {            reason = string.Empty;            for (int i = 0; i < buffer.Length && i < IoManager.Instance.GetDoBuffer($"{Module}.{Name}")[0].Length; i++)            {                IoManager.Instance.GetDoBuffer($"{Module}.{Name}")[0][i] = buffer[i];            }            return true;        }        public bool WriteAoFloat(int offset, float[] buffer, out string reason)        {            reason = string.Empty;            for (int i = 0; i < buffer.Length && i < IoManager.Instance.GetAoBufferFloat($"{Module}.{Name}")[0].Length; i++)            {                IoManager.Instance.GetAoBufferFloat($"{Module}.{Name}")[0][i] = buffer[i];            }            return true;        }        public bool WriteAoInt(int offset, int[] buffer, out string reason)        {            reason = string.Empty;            return true;        }        public bool WriteAoInt16(int offset, short[] buffer, out string reason)        {            reason = string.Empty;            for (int i = 0; i < buffer.Length && i < IoManager.Instance.GetAoBuffer($"{Module}.{Name}")[0].Length; i++)            {                IoManager.Instance.GetAoBuffer($"{Module}.{Name}")[0][i] = buffer[i];            }            return true;        }        public int Heartbeat(int counter)        {            return counter;        }    }}
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