| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446 | using System;using System.Diagnostics;using System.Xml;using Aitex.Core.Common.DeviceData;using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Event;using Aitex.Core.RT.IOCore;using Aitex.Core.RT.Log;using Aitex.Core.RT.OperationCenter;using Aitex.Core.RT.SCCore;using Aitex.Core.Util;using MECF.Framework.Common.Event;namespace Aitex.Core.RT.Device.Unit{    public interface IValve    {        bool TurnValve(bool isOn, out string reason);    }    public class IoValve : BaseDevice, IDevice, IValve    {        public string GVName { get { return Name; } }        public string GVDeviceID { get { return DeviceID; } }        public bool GVIsDefaultOpen { get { return _isDefaultOpen; } }        public AlarmEventItem InterlockAlarm;        public AlarmEventItem InterlockWarning;        public DOAccessor DOOpen => _doOpen;        public DOAccessor DOClose => _doClose;        private bool _setPoint;        [Subscription(AITValveDataPropertyName.SetPoint)]        public bool SetPoint    //True:open| False:close        {            get            {                return _setPoint;                //if (_doOpen == null)                //    return false;                //return _isNc ? _doOpen.Value : !_doOpen.Value;            }            set            {                if (_doOpen != null)                {                    if (_doOpen.SetValue(_isNc ? value : !value, out _, false))                    {                        _setPoint = value;                    }                }                if (_doClose != null)                {                    if (_doClose.SetValue(_isNc ? !value : value, out _, false))                    {                        _setPoint = value;                    }                }            }        }        [Subscription(AITValveDataPropertyName.Status)]        public bool Status    //True:open | False:close        {            get            {                if (_diOpenSensor != null && _diCloseSensor != null)                    return _diOpenSensor.Value && !_diCloseSensor.Value;                if (_diCloseSensor != null)                    return !_diCloseSensor.Value;                if (_diOpen != null)                    return _isNc ? _diOpen.Value : !_diOpen.Value;                if (_doOpen != null)                    return _isNc ? _doOpen.Value : !_doOpen.Value;                if (_doClose != null)                    return _isNc ? !_doClose.Value : _doClose.Value;                return false;            }        }        private AITValveData DeviceData        {            get            {                AITValveData data = new AITValveData()                {                    UniqueName = _uniqueName,                    DeviceName = GVName,                    DefaultValue = GVIsDefaultOpen,                    DeviceSchematicId = DeviceID,                    DisplayName = Display,                    Feedback = Status,                    SetPoint = SetPoint,                    ILKDiValue = ILKDiSensor == null ? true : ILKDiSensor.Value,                    VirtualFeedback = VirtualStatus,                };                return data;            }        }        /// <summary>        /// normal closed, 0 关闭,1打开        /// </summary>        public bool _isNc;        /// <summary>        /// default open        /// </summary>        public bool _isDefaultOpen;        private DIAccessor _diOpenSensor;        private DIAccessor _diCloseSensor;        private DIAccessor _diOpen;        private DOAccessor _doOpen;        private DOAccessor _doClose;        private DIAccessor ILKDiSensor;        private bool _operation;        R_TRIG eventTrigger = new R_TRIG();        R_TRIG _mutexSignalTrigger = new R_TRIG();        DeviceTimer _timer = new DeviceTimer();        DeviceTimer _mutexSignalTimer = new DeviceTimer();        private string _uniqueName;        public bool VirtualStatus;        private string _writeLog = "";        private SCConfigItem _interlockNoneOrExist;        private SCConfigItem _interlockNormaly0nOrOff;        private SCConfigItem _interlockDelayTime;        private float _interlockDelayTimeInMS;        private Stopwatch _interlockDelayTimer = new Stopwatch();        public IoValve(string module, XmlElement node, string ioModule = "")        {            var attrModule = node.GetAttribute("module");            base.Module = string.IsNullOrEmpty(attrModule) ? module : attrModule;            base.Name = node.GetAttribute("id");            base.Display = node.GetAttribute("display");            base.DeviceID = node.GetAttribute("schematicId");            _isNc = Convert.ToBoolean(node.GetAttribute("isNc"));            _isDefaultOpen = Convert.ToBoolean(node.GetAttribute("isDefaultOpen"));            _diOpenSensor = ParseDiNode("diOpenSensor", node, ioModule);            _diCloseSensor = ParseDiNode("diCloseSensor", node, ioModule);            _doOpen = ParseDoNode("doOpen", node, ioModule);            _diOpen = ParseDiNode("diOpen", node, ioModule);            _doClose = ParseDoNode("doClose", node, ioModule);            ILKDiSensor = ParseDiNode("ILKDi", node, ioModule);            _uniqueName = $"{Module}.{Name}";        }        public bool Initialize()        {            _operation = _isNc ? false : true;            if (_isNc == false && _isDefaultOpen == false)            {                TurnValve(_isDefaultOpen, out string tempReason);            }            DATA.Subscribe($"Device.{Module}.{GVName}", () => DeviceData);            DATA.Subscribe($"{_uniqueName}.DeviceData", () => DeviceData);            DATA.Subscribe($"{Module}.{Name}.SetPoint", () => SetPoint);            DATA.Subscribe($"{Module}.{Name}.Feedback", () => Status);            OP.Subscribe($"{_uniqueName}.{AITValveOperation.GVTurnValve}", InvokeOpenCloseValve);            OP.Subscribe($"{_uniqueName}.{AITValveOperation.GVVirtualTurnValve}", InvokeOpenCloseVirtualValve);            DEVICE.Register(String.Format("{0}.{1}", Name, AITValveOperation.GVTurnValve), (out string reason, int time, object[] param) =>            {                bool bOn = Convert.ToBoolean((string)param[0]);                bool ret = TurnValve(bOn, out reason);                if (ret)                {                    reason = string.Format("Valve {0}{1}", Name, bOn ? "Open" : "Close");                    return true;                }                return false;            });            //for recipe            DEVICE.Register(String.Format("{0}", Name), (out string reason, int time, object[] param) =>            {                bool bOn = Convert.ToBoolean((string)param[0]);                bool ret = TurnValve(bOn, out reason);                if (ret)                {                    reason = string.Format("Valve {0}{1}", Name, bOn ? "Open" : "Close");                    return true;                }                return false;            });            //for recipe            OP.Subscribe($"{Module}.{Name}", (out string reason, int time, object[] param) =>            {                reason = string.Empty;                if (param[0].ToString() == "Continue")                {                    EV.PostInfoLog(Module, $"Turn {Display} Continue");                    return true;                }                bool bOn = Convert.ToBoolean((string)param[0]);                bool ret = TurnValve(bOn, out reason);                if (!ret)                {                    reason = string.Format("Valve {0}{1} failed", Name, bOn ? "Open" : "Close");                    return false;                }                return true;            });            var valveIndex = Name.Replace("ValveAV", "");            _interlockNoneOrExist = SC.GetConfigItem($"PM1.RecipeEditParameter.InterLock.{valveIndex}.NoneOrExist");            _interlockNormaly0nOrOff = SC.GetConfigItem($"PM1.RecipeEditParameter.InterLock.{valveIndex}.Normaly0nOrOff");            _interlockDelayTime = SC.GetConfigItem($"PM1.RecipeEditParameter.InterLock.{valveIndex}.DelayTime");            return true;        }        public void Terminate()        {            string reason;            TurnValve(_isDefaultOpen, out reason);        }        public bool InvokeOpenCloseValve(string method, object[] args)        {            string reason;            bool op = Convert.ToBoolean(args[0]);            string name = op ? "Open" : "Close";            if (!TurnValve(op, out reason))            {                if (InterlockWarning != null)                {                    InterlockWarning.Description = $"{reason}";                    InterlockWarning.Set();                }                else                {                    EV.PostWarningLog(Module, $"Can not {name} valve {Module}.{Name}, {reason}");                }                return false;            }            EV.PostInfoLog(Module, $"{name} valve {Module}.{Name}");            return true;        }        public bool InvokeOpenCloseVirtualValve(string method, object[] args)        {            bool op = Convert.ToBoolean(args[0]);            VirtualStatus = op;            return true;        }        public void Monitor()        {            if (!string.IsNullOrEmpty(_writeLog))            {                LOG.Write(_writeLog);                _writeLog = "";            }            if (_interlockDelayTimer.IsRunning)            {                if (_interlockDelayTimer.ElapsedMilliseconds >= _interlockDelayTimeInMS)                {                    _interlockDelayTimer.Stop();                    SetPoint = _setPoint;                }                else                {                    return;                }            }            try            {                if (_diOpenSensor != null && _diCloseSensor != null && _doOpen != null)                {                    if (_diOpenSensor.Value != _diCloseSensor.Value)                    {                        _mutexSignalTimer.Start(2000);                    }                    _mutexSignalTrigger.CLK = _mutexSignalTimer.IsTimeout();                    if (_mutexSignalTrigger.Q)                    {                        EV.PostWarningLog(Module, $"Valve {Name} was abnormal,Reason:diOpenSensor's value is {_diOpenSensor.Value} and diCloseSensor's value is {_diCloseSensor.Value} too.");                    }                }                if (_timer.IsTimeout() && _doOpen != null)                {                    _timer.Stop();                    if (Status != _operation)                    {                        if (_operation)                        {                            string reason;                            if (!_doOpen.Check(_isNc ? true : false, out reason))                                EV.PostMessage(Module, EventEnum.ValveOperationFail, Module, Display, "Open", ":Failed for interlock " + reason);                            else                                EV.PostMessage(Module, EventEnum.ValveOperationFail, Module, Display, "Open", $":Valve {Name} keep closed ");                        }                        else                        {                            string reason;                            if (!_doOpen.Check(_isNc ? true : false, out reason))                                EV.PostMessage(Module, EventEnum.ValveOperationFail, Module, Display, "Close", ":Failed for interlock " + reason);                            else                                EV.PostMessage(Module, EventEnum.ValveOperationFail, Module, Display, "Close", $":Valve {Name} keep open");                        }                    }                    _operation = SetPoint;                }                else if (_timer.IsIdle() && _doOpen != null)                {                    eventTrigger.CLK = SetPoint != _operation;   // fire event only check at first, SetPoint set by interlock                    if (eventTrigger.Q)                    {                        if (_operation)                        {                            string reason;                            if (!_doOpen.Check(_isNc ? true : false, out reason))                                EV.PostMessage(Module, EventEnum.SwInterlock, Module, string.Format("Valve {0} was {1},Reason:{2}", Display, "Close", reason));                            else                                EV.PostMessage(Module, EventEnum.SwInterlock, Module, string.Format("Valve {0} was {1},Reason {2}", Display, "Close", "PLC kept"));                        }                        else                        {                            string reason;                            if (!_doOpen.Check(_isNc ? true : false, out reason))                                EV.PostMessage(Module, EventEnum.SwInterlock, Module, string.Format("Valve {0} was {1},Reason:{2}", Display, "Open", reason));                            else                                EV.PostMessage(Module, EventEnum.SwInterlock, Module, string.Format("Valve {0} was {1},Reason {2}", Display, "Open", "PLC Kept"));                        }                        _operation = SetPoint;                    }                }            }            catch (Exception ex)            {                LOG.Write(ex);            }        }        public bool TurnValve(bool isOn, out string reason)        {            bool bValue = _isNc ? isOn : !isOn;            if (_doOpen != null)            {                if (!_doOpen.Check(bValue, out reason))                {                    EV.PostMessage(Module, EventEnum.ValveOperationFail, Module, Display, $"{(isOn ? "Open" : "Close")}", ":Failed for interlock " + reason); ;                    return false;                }            }            if (_doClose != null)            {                if (!_doClose.Check(!bValue, out reason))                {                    EV.PostMessage(Module, EventEnum.ValveOperationFail, Module, Display, $"{(isOn ? "Open" : "Close")}", ":Failed for interlock " + reason); ;                    return false;                }            }            var stringOnOff = isOn ? "On" : "Off";            //EV.PostInfoLog(Module, $"Turn {Display} {stringOnOff}");            _writeLog = $"Turn {Display} {stringOnOff}";            reason = "";            if (_interlockNoneOrExist != null && _interlockDelayTime != null && _interlockNoneOrExist.BoolValue)            {                var timeParas = _interlockDelayTime.StringValue.Split(':');//00:00.0                _interlockDelayTimeInMS = 0;                if (timeParas.Length > 1)                {                    float.TryParse(timeParas[0], out float min);                    float.TryParse(timeParas[1], out float sec);                    _interlockDelayTimeInMS = min * 60 * 1000 + sec * 1000;                }                if (_interlockDelayTimeInMS > 0)                {                    _writeLog += $" delay time={_interlockDelayTimeInMS} ms";                    _interlockDelayTimer.Restart();                    _operation = isOn;                    _timer.Start(2000 + _interlockDelayTimeInMS);         //2 seconds to monitor                }                else                {                    SetPoint = isOn;                    _operation = isOn;                    _timer.Start(2000);         //2 seconds to monitor                }            }            else            {                SetPoint = isOn;                _operation = isOn;                _timer.Start(2000);         //2 seconds to monitor            }            return true;        }        public void Reset()        {            eventTrigger.RST = true;        }    }}
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