| 1234567891011121314151617181920212223242526272829303132333435363738 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows;using System.Windows.Controls;using System.Windows.Data;using System.Windows.Documents;using System.Windows.Input;using System.Windows.Media;using System.Windows.Media.Imaging;using System.Windows.Navigation;using System.Windows.Shapes;namespace MECF.Framework.UI.Client.Ctrlib.UnitControls{    /// <summary>    /// Door.xaml 的交互逻辑    /// </summary>    public partial class Door : UserControl    {        public bool IsDoorOpen        {            get { return (bool)GetValue(IsDoorOpenProperty); }            set { SetValue(IsDoorOpenProperty, value); }        }         public static readonly DependencyProperty IsDoorOpenProperty =            DependencyProperty.Register("IsDoorOpen", typeof(bool), typeof(Door), new FrameworkPropertyMetadata(false));        public Door()        {            InitializeComponent();        }    }}
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