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							- using Aitex.Core.RT.Event;
 
- using Aitex.Core.RT.IOCore;
 
- using Aitex.Core.RT.Log;
 
- using Aitex.Core.Util;
 
- using MECF.Framework.Common.Device.Bases;
 
- using MECF.Framework.Common.Equipment;
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using System.Xml;
 
- namespace FurnaceRT.Equipments.Systems
 
- {
 
-     public class FurnaceSingalLight : SignalLightBase
 
-     {
 
-         public LightType Type { get; set; }
 
-         private F_TRIG _trigError = new F_TRIG();
 
-         public DOAccessor LightDO { get; set; }
 
-         public DOAccessor LightDOFlash { get; set; }
 
-         public FurnaceSingalLight(string module, string name) : base(module, name)
 
-         {
 
-         }
 
-         public FurnaceSingalLight(string module, XmlElement node, string ioModule = "") : base(module, module)
 
-         {
 
-             base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");
 
-             base.Name = node.GetAttribute("id");
 
-             base.Display = node.GetAttribute("display");
 
-             base.DeviceID = node.GetAttribute("schematicId");
 
-             LightDO = ParseDoNode("doLight", node, ioModule);
 
-             LightDOFlash = ParseDoNode("doFlashLight", node, ioModule);
 
-         }
 
-         protected override void SetOn()
 
-         {
 
-             SetLight(TowerLightStatus.On);
 
-         }
 
-         protected override void SetOff()
 
-         {
 
-             SetLight(TowerLightStatus.Off);
 
-         }
 
-         protected override void SetBlinking(bool token)
 
-         {
 
-             SetLight(TowerLightStatus.Blinking);
 
-         }
 
-         public override void SetLight(TowerLightStatus setpoint)
 
-         {
 
-             try
 
-             {
 
-                 string reason = string.Empty;
 
-                 _trigError.CLK = (LightDO != null && LightDO.SetValue(setpoint == TowerLightStatus.On ? true : false, out reason)) ||
 
-                         (LightDOFlash != null && LightDOFlash.SetValue(setpoint == TowerLightStatus.Blinking ? true : false, out reason));
 
-                 if (_trigError.Q)
 
-                 {
 
-                     EV.PostWarningLog(Module, $"Set {Type} signal light {setpoint} error, {reason}");
 
-                 }
 
-             }
 
-             catch (Exception ex)
 
-             {
 
-                 LOG.Write(ex);
 
-             }
 
-         }
 
-         public override void Reset()
 
-         {
 
-             _trigError.RST = true;
 
-             base.Reset();
 
-         }
 
-     }
 
-     public class FurnaceSignalTower : SignalTowerBase
 
-     {
 
-         private Dictionary<string, DOAccessor> _lightDoDic;
 
-         public FurnaceSignalTower(string module, XmlElement node, string ioModule = "") : base(module, module)
 
-         {
 
-             base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");
 
-             base.Name = node.GetAttribute("id");
 
-             base.Display = node.GetAttribute("display");
 
-             base.DeviceID = node.GetAttribute("schematicId");
 
-             _lightDoDic = new Dictionary<string, DOAccessor>();
 
-             DOAccessor doRed = ParseDoNode("doRed", node, ioModule);
 
-             if (doRed != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Red.ToString(), doRed);
 
-             }
 
-             DOAccessor doYellow = ParseDoNode("doYellow", node, ioModule);
 
-             if (doYellow != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Yellow.ToString(), doYellow);
 
-             }
 
-             DOAccessor doGreen = ParseDoNode("doGreen", node, ioModule);
 
-             if (doGreen != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Green.ToString(), doGreen);
 
-             }
 
-             DOAccessor doBlue = ParseDoNode("doBlue", node, ioModule);
 
-             if (doBlue != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Blue.ToString(), doBlue);
 
-             }
 
-             DOAccessor doWhite = ParseDoNode("doWhite", node, ioModule);
 
-             if (doWhite != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.White.ToString(), doWhite);
 
-             }
 
-             DOAccessor doBuzzer1 = ParseDoNode("doBuzzer1", node, ioModule);
 
-             if (doBuzzer1 != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Buzzer1.ToString(), doBuzzer1);
 
-             }
 
-             DOAccessor doBuzzer2 = ParseDoNode("doBuzzer2", node, ioModule);
 
-             if (doBuzzer2 != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Buzzer2.ToString(), doBuzzer2);
 
-             }
 
-             DOAccessor doRedFlash = ParseDoNode("doRedFlash", node, ioModule);
 
-             if (doRed != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Red.ToString() + "Flash", doRedFlash);
 
-             }
 
-             DOAccessor doYellowFlash = ParseDoNode("doYellowFlash", node, ioModule);
 
-             if (doYellow != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Yellow.ToString() + "Flash", doYellowFlash);
 
-             }
 
-             DOAccessor doGreenFlash = ParseDoNode("doGreenFlash", node, ioModule);
 
-             if (doGreen != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Green.ToString() + "Flash", doGreenFlash);
 
-             }
 
-             DOAccessor doBlueFlash = ParseDoNode("doBlueFlash", node, ioModule);
 
-             if (doBlue != null)
 
-             {
 
-                 _lightDoDic.Add(LightType.Blue.ToString() + "Flash", doBlueFlash);
 
-             }
 
-         }
 
-         public override bool Initialize()
 
-         {
 
-             CustomSignalTower();
 
-             return base.Initialize();
 
-         }
 
-         public override SignalLightBase CreateLight(LightType type)
 
-         {
 
-             if (!_lightDoDic.ContainsKey(type.ToString()))
 
-             {
 
-                 return null;
 
-             }
 
-             return new FurnaceSingalLight(ModuleName.System.ToString(), $"SignalLight{type}") 
 
-             { 
 
-                 Type = type, 
 
-                 LightDO = _lightDoDic[type.ToString()],
 
-                 LightDOFlash = _lightDoDic.ContainsKey(type.ToString() + "Flash") ? _lightDoDic[type.ToString() + "Flash"] : null,
 
-             };
 
-         }
 
-         public bool SetLight(LightType type, TowerLightStatus setpoint)
 
-         {
 
-             if(_lights == null || !_lights.ContainsKey(type))
 
-             {
 
-                 return false;
 
-             }
 
-             (_lights[type] as FurnaceSingalLight)?.SetLight(setpoint);
 
-                 
 
-             return true;
 
-         }
 
-     }
 
- }
 
 
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