| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393 | using System;using System.Collections.Generic;using System.Linq;using System.Net.Configuration;using System.Text;using System.Threading.Tasks;using System.Xml;using Aitex.Core.Common.DeviceData;using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Device;using Aitex.Core.RT.Event;using Aitex.Core.RT.IOCore;using Aitex.Core.RT.OperationCenter;using Aitex.Core.RT.SCCore;using Aitex.Core.RT.Tolerance;using Aitex.Core.Util;namespace MECF.Framework.Common.Device.Bases{    public abstract class ThrottleValveBase : BaseDevice, IDevice    {        public virtual PressureCtrlMode Mode { get; set; }               public virtual float PositionFeedback { get; set; }                public virtual float PressureFeedback { get; set; }         public virtual float PressureSetPoint { get; set; }         public virtual float PositionSetPoint { get; set; }        public virtual AITThrottleValveData DeviceData { get; set; }        public uint MaxValuePressure = 100;        public float PressureParam = 0.1f;        public uint MaxValuePosi = 5000;        public float PosiParam = 0.1f;        protected double _currentPressureFineTuningValue;        protected double _currentPositionFineTuningValue;        protected SCConfigItem _scFineTuningEnable;        protected SCConfigItem _scPressureFineTuningValue;        protected SCConfigItem _scPositionFineTuningValue;        private float _currentPressureWarningRange;        private float _currentPressureAlarmRange;        private float _currentPositionWarningRange;        private float _currentPositionAlarmRange;        protected SCConfigItem _scEnableAlarm;        protected SCConfigItem _scPressureAlarmTime;        protected SCConfigItem _scPressureAlarmRange;        protected SCConfigItem _scPressureWarningTime;        protected SCConfigItem _scPressureWarningRange;        protected SCConfigItem _scPositionAlarmTime;        protected SCConfigItem _scPositionAlarmRange;        protected SCConfigItem _scPositionWarningTime;        protected SCConfigItem _scPositionWarningRange;        protected ToleranceChecker _tolerancePressureAlarmChecker = new ToleranceChecker();        protected ToleranceChecker _tolerancePressureWarningChecker = new ToleranceChecker();        protected ToleranceChecker _tolerancePositionAlarmChecker = new ToleranceChecker();        protected ToleranceChecker _tolerancePositionWarningChecker = new ToleranceChecker();        public virtual double PressureFineTuningValue        {            get            {                if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)                    return 1;                if (_currentPressureFineTuningValue != 0)                    return 1 + _currentPressureFineTuningValue / 100;                return _scPressureFineTuningValue != null ? 1 + _scPressureFineTuningValue.DoubleValue / 100 : 1;            }        }        public virtual double PositionFineTuningValue        {            get            {                if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)                    return 1;                if (_currentPositionFineTuningValue != 0)                    return 1 + _currentPositionFineTuningValue / 100;                return _scPositionFineTuningValue != null ? 1 + _scPositionFineTuningValue.DoubleValue / 100 : 1;            }        }        public virtual bool EnableAlarm        {            get            {                if (_scEnableAlarm != null)                    return _scEnableAlarm.BoolValue;                return false;            }        }        public virtual double PressureAlarmTime        {            get            {                if (_scPressureAlarmTime != null)                    return _scPressureAlarmTime.DoubleValue;                return 0;            }        }        public virtual double PressureAlarmRange        {            get            {                if (_currentPressureAlarmRange > 0)                    return _currentPressureAlarmRange;                if (_scPressureAlarmRange != null)                    return _scPressureAlarmRange.DoubleValue;                return 0;            }        }        public virtual double PressureWarningTime        {            get            {                if (_scPressureWarningTime != null)                    return _scPressureWarningTime.DoubleValue;                return 0;            }        }        public virtual double PressureWarningRange        {            get            {                if (_currentPressureWarningRange > 0)                    return _currentPressureWarningRange;                if (_scPressureWarningRange != null)                    return _scPressureWarningRange.DoubleValue;                return 0;            }        }        public virtual double PositionAlarmTime        {            get            {                if (_scPositionAlarmTime != null)                    return _scPositionAlarmTime.DoubleValue;                return 0;            }        }        public virtual double PositionAlarmRange        {            get            {                if (_currentPositionAlarmRange > 0)                    return _currentPositionAlarmRange;                if (_scPositionAlarmRange != null)                    return _scPositionAlarmRange.DoubleValue;                return 0;            }        }        public virtual double PositionWarningTime        {            get            {                if (_scPositionWarningTime != null)                    return _scPositionWarningTime.DoubleValue;                return 0;            }        }        public virtual double PositionWarningRange        {            get            {                if (_currentPositionWarningRange > 0)                    return _currentPositionWarningRange;                if (_scPositionWarningRange != null)                    return _scPositionWarningRange.DoubleValue;                return 0;            }        }        protected ThrottleValveBase() : base()        {        }        protected ThrottleValveBase(string module, string name, XmlElement node = null, string ioModule = "") : base(module, name, name, name)        {            if (node != null)            {                _scEnableAlarm = ParseScNode("scEnableAlarm", node, ioModule, $"{Module}.{Name}.EnableAlarm");                _scPressureAlarmTime = ParseScNode("scPressureAlarmTime", node, ioModule, $"{Module}.{Name}.PressureAlarmTime");                _scPressureAlarmRange = ParseScNode("scPressureAlarmRange", node, ioModule, $"{Module}.{Name}.PressureAlarmRange");                _scPressureWarningTime = ParseScNode("scPressureWarningTime", node, ioModule, $"{Module}.{Name}.PressureWarningTime");                _scPressureWarningRange = ParseScNode("scPressureWarningRange", node, ioModule, $"{Module}.{Name}.PressureWarningRange");                _scPositionAlarmTime = ParseScNode("scPositionAlarmTime", node, ioModule, $"{Module}.{Name}.PositionAlarmTime");                _scPositionAlarmRange = ParseScNode("scPositionAlarmRange", node, ioModule, $"{Module}.{Name}.PositionAlarmRange");                _scPositionWarningTime = ParseScNode("scPositionWarningTime", node, ioModule, $"{Module}.{Name}.PositionWarningTime");                _scPositionWarningRange = ParseScNode("scPositionWarningRange", node, ioModule, $"{Module}.{Name}.PositionWarningRange");                _scPressureFineTuningValue = ParseScNode("scPressureFineTuningValue", node, ioModule, $"{Module}.FineTuning.{Name}Pressure");                _scPositionFineTuningValue = ParseScNode("scPositionFineTuningValue", node, ioModule, $"{Module}.FineTuning.{Name}Position");                _scFineTuningEnable = ParseScNode("scFineTuningEnable", node, ioModule, $"{Module}.FineTuning.IsEnable");            }        }        public virtual bool Initialize()        {            DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);            DATA.Subscribe($"{Module}.{Name}.ControlMode", () => (int)Mode);            DATA.Subscribe($"{Module}.{Name}.PositionFeedback", () => PositionFeedback);            DATA.Subscribe($"{Module}.{Name}.PressureFeedback", () => PressureFeedback);            DATA.Subscribe($"{Module}.{Name}.PositionSetPoint", () => PositionSetPoint);            DATA.Subscribe($"{Module}.{Name}.PressureSetPoint", () => PressureSetPoint);            OP.Subscribe($"{Module}.{Name}.SetPressure", (function, args) =>            {                SetPressure(Convert.ToSingle(args[0]));                return true;            });            OP.Subscribe($"{Module}.{Name}.SetPosition", (function, args) =>            {                SetPosition(Convert.ToSingle(args[0]));                return true;            });            OP.Subscribe($"{Module}.{Name}.SetOpen", (function, args) =>            {                SetOpen( );                return true;            });            OP.Subscribe($"{Module}.{Name}.SetClose", (function, args) =>            {                SetClose( );                return true;            });            OP.Subscribe($"{Module}.{Name}.SetMode", (function, args) =>            {                if (!Enum.TryParse((string)args[0], out PressureCtrlMode mode))                {                    EV.PostWarningLog(Module, $"Argument {args[0]}not valid");                    return false;                }                SetControlMode(mode);                return true;            });            //for recipe            OP.Subscribe($"{Module}.{Name}.SetFineTuning", (out string reason, int time, object[] param) =>            {                reason = string.Empty;                SetFineTuning(Convert.ToSingle(param[0]), Convert.ToSingle(param[1]));                return true;            });            //for recipe            OP.Subscribe($"{Module}.{Name}.SetTolerance", (out string reason, int time, object[] param) =>            {                reason = string.Empty;                var pressureWarning = Convert.ToSingle(param[0]);                var pressureAlarm = Convert.ToSingle(param[1]);                var positionWarning = Convert.ToSingle(param[2]);                var positionAlarm = Convert.ToSingle(param[3]);                SetTolerance((float)pressureWarning, (float)pressureAlarm, (float)positionWarning, (float)positionAlarm);                return true;            });            return true;        }        public virtual void SetFineTuning(float pressureFineTuning, float positionFineTuning)        {            _currentPressureFineTuningValue = pressureFineTuning;            _currentPositionFineTuningValue = positionFineTuning;        }        public virtual void SetTolerance(float pressureWarning, float pressureAlarm, float positionWarning, float positionAlarm)        {            _currentPressureWarningRange = pressureWarning;            _currentPressureAlarmRange = pressureAlarm;            _tolerancePressureAlarmChecker.Reset(PressureAlarmTime);            _tolerancePressureWarningChecker.Reset(PressureWarningTime);            _currentPositionWarningRange = positionWarning;            _currentPositionAlarmRange = positionAlarm;            _tolerancePositionAlarmChecker.Reset(PositionAlarmTime);            _tolerancePositionWarningChecker.Reset(PositionWarningTime);        }        public virtual void CheckTolerance()        {            if (!EnableAlarm)                return;            if(Mode == PressureCtrlMode.TVPressureCtrl && PressureSetPoint > 0)            {                _tolerancePressureAlarmChecker.Monitor(PressureFeedback, (PressureSetPoint * (1 - PressureAlarmRange / 100)), (PressureSetPoint * (1 + PressureAlarmRange / 100)), PressureAlarmTime);                _tolerancePressureWarningChecker.Monitor(PressureFeedback, (PressureSetPoint * (1 - PressureWarningRange / 100)), (PressureSetPoint * (1 + PressureWarningRange / 100)), PressureWarningTime);            }            if (Mode == PressureCtrlMode.TVPositionCtrl && PositionSetPoint > 0)            {                _tolerancePressureAlarmChecker.Monitor(PositionFeedback, (PositionSetPoint * (1 - PositionAlarmRange / 100)), (PositionSetPoint * (1 + PositionAlarmRange / 100)), PositionAlarmTime);                _tolerancePressureWarningChecker.Monitor(PositionFeedback, (PositionSetPoint * (1 - PositionWarningRange / 100)), (PositionSetPoint * (1 + PositionWarningRange / 100)), PositionWarningTime);            }        }        public virtual bool CheckPressureToleranceAlarm()        {            if (!EnableAlarm)                return false;            return _tolerancePressureAlarmChecker.Result;        }        public virtual bool CheckPressureToleranceWarning()        {            if (!EnableAlarm)                return false;            return _tolerancePressureWarningChecker.Result;        }        public virtual bool CheckPositionToleranceAlarm()        {            if (!EnableAlarm)                return false;            return _tolerancePositionAlarmChecker.Result;        }        public virtual bool CheckPositionToleranceWarning()        {            if (!EnableAlarm)                return false;            return _tolerancePositionWarningChecker.Result;        }        public virtual void SetClose()        {            throw new NotImplementedException();        }        public virtual void SetOpen()        {            throw new NotImplementedException();        }        public virtual void SetControlMode(PressureCtrlMode mode)        {                     }        public virtual void SetPressure(float isOn)        {                     }        public virtual void SetPosition(float position)        {        }        public virtual void Terminate()        {        }        public virtual void Monitor()        {            CheckTolerance();        }        public virtual void Reset()        {        }    }}
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