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							- using System;
 
- using System.Collections.Generic;
 
- using System.IO;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using System.Xml;
 
- using System.Xml.Serialization;
 
- using Aitex.Core.Common.DeviceData;
 
- using Aitex.Core.RT.DataCenter;
 
- using Aitex.Core.RT.Device;
 
- using Aitex.Core.RT.Device.Unit;
 
- using Aitex.Core.RT.Event;
 
- using Aitex.Core.RT.IOCore;
 
- using Aitex.Core.RT.Log;
 
- using Aitex.Core.RT.OperationCenter;
 
- using Aitex.Core.Util;
 
- using MECF.Framework.Common.Device.Bases;
 
- namespace Aitex.Core.RT.Device.Unit
 
- {
 
-     public class IoSignalTower : BaseDevice, IDevice
 
-     {
 
-         //device  
 
-         private IoSignalLight _red = null;
 
-         private IoSignalLight _yellow = null;
 
-         private IoSignalLight _green = null;
 
-         private IoSignalLight _blue = null;
 
-         private IoSignalLight _white = null;
 
-         private IoSignalLight _buzzer = null;
 
-         private IoSignalLight _buzzer1 = null;
 
-         private IoSignalLight _buzzer2 = null;
 
-         private IoSignalLight _buzzer3 = null;
 
-         private IoSignalLight _buzzer4 = null;
 
-         private IoSignalLight _buzzer5 = null;
 
-         public bool HostControl { get; set; }
 
-         private bool _buzzerSwitchOff = false;
 
-         private bool _buzzer1SwitchOff = false;
 
-         private bool _buzzer2SwitchOff = false;
 
-         private bool _buzzer3SwitchOff = false;
 
-         private bool _buzzer4SwitchOff = false;
 
-         private bool _buzzer5SwitchOff = false;
 
-         public virtual AITSignalTowerData DeviceData
 
-         {
 
-             get
 
-             {
 
-                 AITSignalTowerData data = new AITSignalTowerData()
 
-                 {
 
-                     DeviceName = Name,
 
-                     DeviceSchematicId = DeviceID,
 
-                     DisplayName = Display,
 
-                     IsGreenLightOn = _green != null && _green.Value,
 
-                     IsRedLightOn = _red != null && _red.Value,
 
-                     IsYellowLightOn = _yellow != null && _yellow.Value,
 
-                     IsWhiteLightOn = _white != null && _white.Value,
 
-                     IsBlueLightOn = _blue != null && _blue.Value,
 
-                     IsBuzzerOn = _buzzer != null && _buzzer.Value,
 
-                     IsBuzzer1On = _buzzer1 != null && _buzzer1.Value,
 
-                     IsBuzzer2On = _buzzer2 != null && _buzzer2.Value,
 
-                     IsBuzzer3On = _buzzer3 != null && _buzzer3.Value,
 
-                     IsBuzzer4On = _buzzer4 != null && _buzzer4.Value,
 
-                     IsBuzzer5On = _buzzer5 != null && _buzzer5.Value,
 
-                  };
 
-                 return data;
 
-             }
 
-         }
 
-         public Dictionary<IoSignalLight, TowerLightStatus> SignalTowerState
 
-         {
 
-             get { return dicState; }
 
-         }
 
-         public IoSignalLight Red
 
-         {
 
-             get { return _red; }
 
-         }
 
-         public IoSignalLight Yellow
 
-         {
 
-             get { return _yellow; }
 
-         }
 
-         public IoSignalLight Green
 
-         {
 
-             get { return _green; }
 
-         }
 
-         public IoSignalLight Blue
 
-         {
 
-             get { return _blue; }
 
-         }
 
-         public IoSignalLight White
 
-         {
 
-             get { return _white; }
 
-         }
 
-         public IoSignalLight Buzzer1
 
-         {
 
-             get { return _buzzer1; }
 
-         }
 
-         public IoSignalLight Buzzer2
 
-         {
 
-             get { return _buzzer2; }
 
-         }
 
-         public IoSignalLight Buzzer3
 
-         {
 
-             get { return _buzzer3; }
 
-         }
 
-         public IoSignalLight Buzzer4
 
-         {
 
-             get { return _buzzer4; }
 
-         }
 
-         public IoSignalLight Buzzer5
 
-         {
 
-             get { return _buzzer5; }
 
-         }
 
-         private object _locker = new object();
 
-  
 
-         private Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>> _config =
 
-             new Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>>();
 
-         private Dictionary<IoSignalLight, TowerLightStatus> _cmdSetPoint = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-         private Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-         public IoSignalTower(string module, XmlElement node, string ioModule = "")
 
-         {
 
-             if (node == null)
 
-                 return;
 
-             base.Module = node.GetAttribute("module");
 
-             base.Name = node.GetAttribute("id");
 
-             base.Display = node.GetAttribute("display");
 
-             base.DeviceID = node.GetAttribute("schematicId");
 
-             DOAccessor doRed = ParseDoNode("doRed", node, ioModule);
 
-             if (doRed != null)
 
-             {
 
-                 _red = new IoSignalLight(module, "SignalLightRed", "Red Light", "SignalLightRed", doRed);
 
-             }
 
-             DOAccessor doYellow = ParseDoNode("doYellow", node, ioModule);
 
-             if (doYellow != null)
 
-             {
 
-                 _yellow = new IoSignalLight(module, "SignalLightYellow", "Yellow Light", "SignalLightYellow", doYellow);
 
-             }
 
-             DOAccessor doGreen = ParseDoNode("doGreen", node, ioModule);
 
-             if (doGreen != null)
 
-             {
 
-                 _green = new IoSignalLight(module, "SignalLightGreen", "Green Light", "SignalLightGreen", doGreen);
 
-             }
 
-             DOAccessor doBlue = ParseDoNode("doBlue", node, ioModule);
 
-             if (doBlue != null)
 
-             {
 
-                 _blue = new IoSignalLight(module, "SignalLightBlue", "Blue Light", "SignalLightBlue", doBlue);
 
-             }
 
-             DOAccessor doWhite = ParseDoNode("doWhite", node, ioModule);
 
-             if (doWhite != null)
 
-             {
 
-                 _white = new IoSignalLight(module, "SignalLightWhite", "White Light", "SignalLightWhite", doWhite);
 
-             }
 
-             DOAccessor doBuzzer1 = ParseDoNode("doBuzzer1", node, ioModule);
 
-             if (doBuzzer1 != null)
 
-             {
 
-                 _buzzer1 = new IoSignalLight(module, "SignalLightBuzzer1", "Buzzer1 Light", "SignalLightBuzzer1", doBuzzer1);
 
-             }
 
-             DOAccessor doBuzzer2 = ParseDoNode("doBuzzer2", node, ioModule);
 
-             if (doBuzzer2 != null)
 
-             {
 
-                 _buzzer2 = new IoSignalLight(module, "SignalLightBuzzer2", "Buzzer2 Light", "SignalLightBuzzer2", doBuzzer2);
 
-             }
 
-             DOAccessor doBuzzer3 = ParseDoNode("doBuzzer3", node, ioModule);
 
-             if (doBuzzer3 != null)
 
-             {
 
-                 _buzzer3 = new IoSignalLight(module, "SignalLightBuzzer3", "Buzzer3 Light", "SignalLightBuzzer3", doBuzzer3);
 
-             }
 
-             DOAccessor doBuzzer4 = ParseDoNode("doBuzzer4", node, ioModule);
 
-             if (doBuzzer4 != null)
 
-             {
 
-                 _buzzer4 = new IoSignalLight(module, "SignalLightBuzzer4", "Buzzer4 Light", "SignalLightBuzzer4", doBuzzer4);
 
-             }
 
-             DOAccessor doBuzzer5 = ParseDoNode("doBuzzer5", node, ioModule);
 
-             if (doBuzzer5 != null)
 
-             {
 
-                 _buzzer5 = new IoSignalLight(module, "SignalLightBuzzer5", "Buzzer5 Light", "SignalLightBuzzer5", doBuzzer5);
 
-             }
 
-             IoSignalLight[] buzzers = new[] {_buzzer1, _buzzer2, _buzzer3, _buzzer4, _buzzer5};
 
-             _buzzer = Array.Find(buzzers, x => x != null);
 
-         }
 
-         public virtual bool Initialize()
 
-         {
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer}", SwitchOffBuzzer);
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer1}", SwitchOffBuzzer);
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer2}", SwitchOffBuzzer);
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer3}", SwitchOffBuzzer);
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer4}", SwitchOffBuzzer);
 
- 			DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
 
-             return true;
 
-         }
 
-         public void SetLight(LightType lightType, LightState state, int blinkInterval = 500)
 
-         {
 
-             IoSignalLight light = null;
 
-             switch (lightType)
 
-             {
 
-                 case LightType.Red:
 
-                     light = _red;
 
-                     break;
 
-                 case LightType.Green:
 
-                     light = _green;
 
-                     break;
 
-                 case LightType.Yellow:
 
-                     light = _yellow;
 
-                     break;
 
-                 case LightType.White:
 
-                     light = _white;
 
-                     break;
 
-                 case LightType.Blue:
 
-                     light = _blue;
 
-                     break;
 
-                 case LightType.Buzzer:
 
-                     light = _buzzer;
 
-                     break;
 
-                 case LightType.Buzzer1:
 
-                     light = _buzzer1;
 
-                     break;
 
-                 case LightType.Buzzer2:
 
-                     light = _buzzer2;
 
-                     break;
 
-                 case LightType.Buzzer3:
 
-                     light = _buzzer3;
 
-                     break;
 
-                 case LightType.Buzzer4:
 
-                     light = _buzzer4;
 
-                     break;
 
-                 case LightType.Buzzer5:
 
-                     light = _buzzer5;
 
-                     break;
 
-             }
 
-             if (light == null)
 
-             {
 
-                 LOG.Write($"Undefined light {lightType}");
 
-                 return;
 
-             }
 
-             switch (state)
 
-             {
 
-                 case LightState.On:
 
-                     _cmdSetPoint[light] = TowerLightStatus.On;
 
-                     light.StateSetPoint = TowerLightStatus.On;
 
-                     break;
 
-                 case LightState.Off:
 
-                     _cmdSetPoint[light] = TowerLightStatus.Off;
 
-                     light.StateSetPoint = TowerLightStatus.Off;
 
-                     break;
 
-                 case LightState.Blink:
 
-                     _cmdSetPoint[light] = TowerLightStatus.Blinking;
 
-                     light.Interval = blinkInterval;
 
-                     light.StateSetPoint = TowerLightStatus.Blinking;
 
-                     break;
 
-             }
 
-         }
 
-         public virtual bool CustomSignalTower(string configPathFile)
 
-         {
 
-             try
 
-             {
 
-                 STEvents config = CustomXmlSerializer.Deserialize<STEvents>(new FileInfo(configPathFile));
 
-                 lock (_locker)
 
-                 {
 
-                     foreach (STEvent e in config.Events)
 
-                     {
 
-                         if (!_config.ContainsKey(e.Name))
 
-                         {
 
-                             _config[e.Name] = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-                         }
 
-                         if (_red != null)
 
-                             _config[e.Name][_red] = ParseLight(e.Red);
 
-                         if (_yellow != null)
 
-                             _config[e.Name][_yellow] = ParseLight(e.Yellow);
 
-                         if (_green != null)
 
-                             _config[e.Name][_green] = ParseLight(e.Green);
 
-                         if (_blue != null)
 
-                             _config[e.Name][_blue] = ParseLight(e.Blue);
 
-                         if (_white != null)
 
-                             _config[e.Name][_white] = ParseLight(e.White);
 
-                         if (_buzzer != null)
 
-                             _config[e.Name][_buzzer] = ParseLight(e.Buzzer);
 
-                         if (_buzzer1 != null)
 
-                             _config[e.Name][_buzzer1] = ParseLight(e.Buzzer1);
 
-                         if (_buzzer2 != null)
 
-                             _config[e.Name][_buzzer2] = ParseLight(e.Buzzer2);
 
-                         if (_buzzer3 != null)
 
-                             _config[e.Name][_buzzer3] = ParseLight(e.Buzzer3);
 
-                         if (_buzzer4 != null)
 
-                             _config[e.Name][_buzzer4] = ParseLight(e.Buzzer4);
 
-                         if (_buzzer5 != null)
 
-                             _config[e.Name][_buzzer5] = ParseLight(e.Buzzer5);
 
-                     }
 
-                 }
 
-             }
 
-             catch (Exception e)
 
-             {
 
-                 EV.PostWarningLog(Module, $"Signal tower config file is invalid, {e.Message}");
 
-                 return false;
 
-             }
 
-             return true;
 
-         }
 
-         public virtual void Monitor()
 
-         {
 
-             //Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-             if (_red != null)
 
-                 dicState[_red] = TowerLightStatus.Off;
 
-             if (_yellow != null)
 
-                 dicState[_yellow] = TowerLightStatus.Off;
 
-             if (_green != null)
 
-                 dicState[_green] = TowerLightStatus.Off;
 
-             if (_blue != null)
 
-                 dicState[_blue] = TowerLightStatus.Off;
 
-             if (_white != null)
 
-                 dicState[_white] = TowerLightStatus.Off;
 
-             if (_buzzer != null)
 
-                 dicState[_buzzer] = TowerLightStatus.Off;
 
-             if (_buzzer1 != null)
 
-                 dicState[_buzzer1] = TowerLightStatus.Off;
 
-             if (_buzzer2 != null)
 
- 	            dicState[_buzzer2] = TowerLightStatus.Off;
 
-             if (_buzzer3 != null)
 
- 	            dicState[_buzzer3] = TowerLightStatus.Off;
 
-             if (_buzzer4 != null)
 
- 	            dicState[_buzzer4] = TowerLightStatus.Off;
 
-             if (_buzzer5 != null)
 
-                 dicState[_buzzer5] = TowerLightStatus.Off;
 
-             foreach (var trigCondition in _config)
 
-             {
 
-                 var conditionValue = DATA.Poll(trigCondition.Key);
 
-                 if (conditionValue == null)
 
-                     continue;
 
-                 
 
-                 bool isTrig = (bool)conditionValue;
 
-                 if (isTrig)
 
-                 {
 
-                     if (_red != null)
 
-                     {
 
-                         dicState[_red] = MergeCondition(dicState[_red], trigCondition.Value[_red]);
 
-                     }
 
-                     if (_yellow != null)
 
-                     {
 
-                         dicState[_yellow] = MergeCondition(dicState[_yellow], trigCondition.Value[_yellow]);
 
-                     }
 
-                     if (_green != null)
 
-                     {
 
-                         dicState[_green] = MergeCondition(dicState[_green], trigCondition.Value[_green]);
 
-                     }
 
-                     if (_white != null)
 
-                     {
 
-                         dicState[_white] = MergeCondition(dicState[_white], trigCondition.Value[_white]);
 
-                     }
 
-                     if (_blue != null)
 
-                     {
 
-                         dicState[_blue] = MergeCondition(dicState[_blue], trigCondition.Value[_blue]);
 
-                     }
 
-                     if (_buzzer != null)
 
-                     {
 
-                         dicState[_buzzer] = _buzzerSwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer], trigCondition.Value[_buzzer]);
 
-                     }
 
-                     if (_buzzer1 != null)
 
-                     {
 
-                         dicState[_buzzer1] = _buzzer1SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer1], trigCondition.Value[_buzzer1]);
 
-                     }
 
-                     if (_buzzer2 != null)
 
-                     {
 
- 	                    dicState[_buzzer2] = _buzzer2SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer2], trigCondition.Value[_buzzer2]);
 
- 					}
 
- 					if (_buzzer3 != null)
 
- 					{
 
- 						dicState[_buzzer3] = _buzzer3SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer3], trigCondition.Value[_buzzer3]);
 
- 					}
 
- 					if (_buzzer4 != null)
 
- 					{
 
- 						dicState[_buzzer4] = _buzzer4SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer4], trigCondition.Value[_buzzer4]);
 
- 					}
 
-                     if (_buzzer5 != null)
 
-                     {
 
-                         dicState[_buzzer5] = _buzzer5SwitchOff ? TowerLightStatus.Off : MergeCondition(dicState[_buzzer5], trigCondition.Value[_buzzer5]);
 
-                     }
 
-                 }
 
-             }
 
-             if (_config.Count > 0 && !HostControl)
 
-             {
 
-                 SetLight(_red, dicState);
 
-                 SetLight(_blue, dicState);
 
-                 SetLight(_yellow, dicState);
 
-                 SetLight(_green, dicState);
 
-                 SetLight(_white, dicState);
 
-                 SetLight(_buzzer, dicState);
 
-                 SetLight(_buzzer1, dicState);
 
-                 SetLight(_buzzer2, dicState);
 
-                 SetLight(_buzzer3, dicState);
 
-                 SetLight(_buzzer4, dicState);
 
-                 SetLight(_buzzer5, dicState);
 
-             }
 
-             MonitorLight(_red);
 
-             MonitorLight(_blue);
 
-             MonitorLight(_yellow);
 
-             MonitorLight(_green);
 
-             MonitorLight(_white);
 
-             MonitorLight(_buzzer);
 
-             MonitorLight(_buzzer1);
 
-             MonitorLight(_buzzer2);
 
-             MonitorLight(_buzzer3);
 
-             MonitorLight(_buzzer4);
 
-             MonitorLight(_buzzer5);
 
-         }
 
-         public virtual void Reset()
 
-         {
 
-             ResetLight(_red );
 
-             ResetLight(_blue );
 
-             ResetLight(_yellow );
 
-             ResetLight(_green );
 
-             ResetLight(_white);
 
-             ResetLight(_buzzer );
 
-             _buzzerSwitchOff = false;
 
-             _buzzer1SwitchOff = false;
 
-             _buzzer2SwitchOff = false;
 
-             _buzzer3SwitchOff = false;
 
-             _buzzer4SwitchOff = false;
 
-             _buzzer5SwitchOff = false;
 
- 		}
 
-         public virtual bool SwitchOffBuzzer(string cmd, object[] objs)
 
-         {
 
-             if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer}" && _buzzer != null && _buzzer.StateSetPoint != TowerLightStatus.Off)
 
-             {
 
-                 _buzzerSwitchOff = true;
 
-                 _buzzer1SwitchOff = true;
 
-             }
 
-             if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer1}"&&_buzzer1 != null && _buzzer1.StateSetPoint != TowerLightStatus.Off)
 
-             {
 
-                 _buzzer1SwitchOff = true;
 
-             }
 
- 	        if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer2}" && _buzzer2 != null && _buzzer2.StateSetPoint != TowerLightStatus.Off)
 
- 	        {
 
- 		        _buzzer2SwitchOff = true;
 
- 			}
 
- 			if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer3}" && _buzzer3 != null && _buzzer3.StateSetPoint != TowerLightStatus.Off)
 
- 			{
 
- 				_buzzer3SwitchOff = true;
 
- 			}
 
- 			if (cmd == $"{ Module}.{ Name}.{ AITSignalTowerOperation.SwitchOffBuzzer4}" && _buzzer4 != null && _buzzer4.StateSetPoint != TowerLightStatus.Off)
 
- 			{
 
- 				_buzzer4SwitchOff = true;
 
- 			}
 
- 			return true;
 
-         }
 
-         private void SetLight(IoSignalLight light, Dictionary<IoSignalLight, TowerLightStatus> state)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.StateSetPoint = state[light];
 
-             }
 
-         }
 
-         private void ResetLight(IoSignalLight light )
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.Reset();
 
-             }
 
-         }
 
-         private void MonitorLight(IoSignalLight light)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.Monitor();
 
-             }
 
-         }
 
-         public void Terminate()
 
-         {
 
-         }
 
-         protected TowerLightStatus MergeCondition(TowerLightStatus newValue, TowerLightStatus oldValue)
 
-         {
 
-             if (newValue == TowerLightStatus.Blinking || oldValue == TowerLightStatus.Blinking)
 
-                 return TowerLightStatus.Blinking;
 
-             if (newValue == TowerLightStatus.On || oldValue == TowerLightStatus.On)
 
-                 return TowerLightStatus.On;
 
-             return TowerLightStatus.Off;
 
-         }
 
-  
 
-         protected TowerLightStatus ParseLight(string light)
 
-         {
 
-             if (string.IsNullOrEmpty(light))
 
-                 return TowerLightStatus.Off;
 
-             TowerLightStatus result = TowerLightStatus.Unknown;
 
-             light = light.Trim().ToLower();
 
-             switch (light)
 
-             {
 
-                 case "on":
 
-                     result = TowerLightStatus.On;
 
-                     break;
 
-                 case "off":
 
-                     result = TowerLightStatus.Off;
 
-                     break;
 
-                 case "blinking":
 
-                     result = TowerLightStatus.Blinking;
 
-                     break;
 
-                 default:
 
-                     LOG.Write("signal tower config file has invalid set, " + light);
 
-                     break;
 
-             }
 
-             return result;
 
-         }
 
-     }
 
-     public class IoLoadPortSignal : BaseDevice, IDevice
 
-     {
 
-         //device  
 
-         private IoSignalLight _lightCassette1 = null;
 
-         private IoSignalLight _lightCassette2 = null;
 
-         private IoSignalLight _lightCassette3 = null;
 
-         private IoSignalLight _lightCassette4 = null;
 
-         private IoSignalLight _lightCassettePlacement = null;
 
-         private IoSignalLight _lightAlarm = null;
 
-        
 
-         public bool HostControl { get; set; }
 
-         
 
-         public virtual AITSignalTowerData DeviceData
 
-         {
 
-             get
 
-             {
 
-                 AITSignalTowerData data = new AITSignalTowerData()
 
-                 {
 
-                     DeviceName = Name,
 
-                     DeviceSchematicId = DeviceID,
 
-                     DisplayName = Display,
 
-                 };
 
-                 return data;
 
-             }
 
-         }
 
-         public Dictionary<IoSignalLight, TowerLightStatus> SignalTowerState
 
-         {
 
-             get { return dicState; }
 
-         }
 
-         public IoSignalLight LightCassette1
 
-         {
 
-             get { return _lightCassette1; }
 
-         }
 
-         public IoSignalLight LightCassette2
 
-         {
 
-             get { return _lightCassette2; }
 
-         }
 
-         public IoSignalLight LightCassette3
 
-         {
 
-             get { return _lightCassette3; }
 
-         }
 
-         public IoSignalLight LightCassette4
 
-         {
 
-             get { return _lightCassette4; }
 
-         }
 
-         public IoSignalLight LightCassettePlacement
 
-         {
 
-             get { return _lightCassettePlacement; }
 
-         }
 
-         public IoSignalLight LightAlarm
 
-         {
 
-             get { return _lightAlarm; }
 
-         }
 
-         private object _locker = new object();
 
-         private Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>> _config =
 
-             new Dictionary<string, Dictionary<IoSignalLight, TowerLightStatus>>();
 
-         private Dictionary<IoSignalLight, TowerLightStatus> _cmdSetPoint = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-         private Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-         public IoLoadPortSignal(string module, XmlElement node, string ioModule = "")
 
-         {
 
-             if (node == null)
 
-                 return;
 
-             base.Module = node.GetAttribute("module");
 
-             base.Name = node.GetAttribute("id");
 
-             base.Display = node.GetAttribute("display");
 
-             base.DeviceID = node.GetAttribute("schematicId");
 
-             DOAccessor doCS1 = ParseDoNode("DO_LP1_CS1", node, ioModule);
 
-             if (doCS1 != null)
 
-             {
 
-                 _lightCassette1 = new IoSignalLight(module, "SignalLightCS1", "CS1 Light", "SignalLightCS1", doCS1);
 
-             }
 
-             DOAccessor doCS2 = ParseDoNode("DO_LP1_CS2", node, ioModule);
 
-             if (doCS2 != null)
 
-             {
 
-                 _lightCassette2 = new IoSignalLight(module, "SignalLightCS2", "CS2 Light", "SignalLightCS2", doCS2);
 
-             }
 
-             DOAccessor doCS3 = ParseDoNode("DO_LP1_CS3", node, ioModule);
 
-             if (doCS3 != null)
 
-             {
 
-                 _lightCassette3 = new IoSignalLight(module, "SignalLightCS3", "CS1 Light", "SignalLightCS3", doCS3);
 
-             }
 
-             DOAccessor doCS4 = ParseDoNode("DO_LP1_CS4", node, ioModule);
 
-             if (doCS4 != null)
 
-             {
 
-                 _lightCassette4 = new IoSignalLight(module, "SignalLightCS4", "CS4 Light", "SignalLightCS4", doCS4);
 
-             }
 
-         }
 
-         public virtual bool Initialize()
 
-         {
 
-             OP.Subscribe($"{Module}.{Name}.{AITSignalTowerOperation.SwitchOffBuzzer}", SwitchOffBuzzer);
 
-             
 
-             DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
 
-             return true;
 
-         }
 
-         public void SetLight(LoadPortLightType lightType, LightState state, int blinkInterval = 500)
 
-         {
 
-             IoSignalLight light = null;
 
-             switch (lightType)
 
-             {
 
-                 case LoadPortLightType.CassetteNO1:
 
-                     light = _lightCassette1;
 
-                     break;
 
-                 case LoadPortLightType.CassetteNO2:
 
-                     light = _lightCassette2;
 
-                     break;
 
-                 case LoadPortLightType.CassetteNO3:
 
-                     light = _lightCassette3;
 
-                     break;
 
-                 case LoadPortLightType.CassetteNO4:
 
-                     light = _lightCassette4; ;
 
-                     break;
 
-                 case LoadPortLightType.CasseettePlacement:
 
-                     light = _lightCassettePlacement; ;
 
-                     break;
 
-                 case LoadPortLightType.LoadPortAlarm:
 
-                     light = _lightAlarm; ;
 
-                     break;               
 
-             }
 
-             if (light == null)
 
-             {
 
-                 LOG.Write($"Undefined light {lightType}");
 
-                 return;
 
-             }
 
-             switch (state)
 
-             {
 
-                 case LightState.On:
 
-                     _cmdSetPoint[light] = TowerLightStatus.On;
 
-                     light.StateSetPoint = TowerLightStatus.On;
 
-                     break;
 
-                 case LightState.Off:
 
-                     _cmdSetPoint[light] = TowerLightStatus.Off;
 
-                     light.StateSetPoint = TowerLightStatus.Off;
 
-                     break;
 
-                 case LightState.Blink:
 
-                     _cmdSetPoint[light] = TowerLightStatus.Blinking;
 
-                     light.Interval = blinkInterval;
 
-                     light.StateSetPoint = TowerLightStatus.Blinking;
 
-                     break;
 
-             }
 
-         }
 
-         public virtual bool CustomSignalTower(string configPathFile)
 
-         {
 
-             try
 
-             {
 
-                 STEvents config = CustomXmlSerializer.Deserialize<STEvents>(new FileInfo(configPathFile));
 
-                 lock (_locker)
 
-                 {
 
-                     foreach (STEvent e in config.Events)
 
-                     {
 
-                         if (!_config.ContainsKey(e.Name))
 
-                         {
 
-                             _config[e.Name] = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-                         }
 
-                         
 
-                     }
 
-                 }
 
-             }
 
-             catch (Exception e)
 
-             {
 
-                 EV.PostWarningLog(Module, $"Signal tower config file is invalid, {e.Message}");
 
-                 return false;
 
-             }
 
-             return true;
 
-         }
 
-         public virtual void Monitor()
 
-         {
 
-             //Dictionary<IoSignalLight, TowerLightStatus> dicState = new Dictionary<IoSignalLight, TowerLightStatus>();
 
-             if (_lightCassette1 != null)
 
-                 dicState[_lightCassette1] = TowerLightStatus.Off;
 
-             if (_lightCassette2 != null)
 
-                 dicState[_lightCassette2] = TowerLightStatus.Off;
 
-             if (_lightCassette3 != null)
 
-                 dicState[_lightCassette3] = TowerLightStatus.Off;
 
-             if (_lightCassette4 != null)
 
-                 dicState[_lightCassette4] = TowerLightStatus.Off;
 
-             if (_lightCassettePlacement != null)
 
-                 dicState[_lightCassettePlacement] = TowerLightStatus.Off;
 
-             if (_lightAlarm != null)
 
-                 dicState[_lightAlarm] = TowerLightStatus.Off;
 
-             
 
-             MonitorLight(_lightCassette1);
 
-             MonitorLight(_lightCassette2);
 
-             MonitorLight(_lightCassette3);
 
-             MonitorLight(_lightCassette4);
 
-             MonitorLight(_lightCassettePlacement);
 
-             MonitorLight(_lightAlarm);
 
-         }
 
-         public virtual void Reset()
 
-         {
 
-             ResetLight(_lightCassette1);
 
-             ResetLight(_lightCassette2);
 
-             ResetLight(_lightCassette3);
 
-             ResetLight(_lightCassette4);
 
-             ResetLight(_lightCassettePlacement);
 
-             ResetLight(_lightAlarm);
 
-           
 
-         }
 
-         public virtual bool SwitchOffBuzzer(string cmd, object[] objs)
 
-         {
 
-             return true;
 
-         }
 
-         private void SetLight(IoSignalLight light, Dictionary<IoSignalLight, TowerLightStatus> state)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.StateSetPoint = state[light];
 
-             }
 
-         }
 
-         private void ResetLight(IoSignalLight light)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.Reset();
 
-             }
 
-         }
 
-         private void MonitorLight(IoSignalLight light)
 
-         {
 
-             if (light != null)
 
-             {
 
-                 light.Monitor();
 
-             }
 
-         }
 
-         public void Terminate()
 
-         {
 
-         }
 
-         protected TowerLightStatus MergeCondition(TowerLightStatus newValue, TowerLightStatus oldValue)
 
-         {
 
-             if (newValue == TowerLightStatus.Blinking || oldValue == TowerLightStatus.Blinking)
 
-                 return TowerLightStatus.Blinking;
 
-             if (newValue == TowerLightStatus.On || oldValue == TowerLightStatus.On)
 
-                 return TowerLightStatus.On;
 
-             return TowerLightStatus.Off;
 
-         }
 
-         protected TowerLightStatus ParseLight(string light)
 
-         {
 
-             if (string.IsNullOrEmpty(light))
 
-                 return TowerLightStatus.Off;
 
-             TowerLightStatus result = TowerLightStatus.Unknown;
 
-             light = light.Trim().ToLower();
 
-             switch (light)
 
-             {
 
-                 case "on":
 
-                     result = TowerLightStatus.On;
 
-                     break;
 
-                 case "off":
 
-                     result = TowerLightStatus.Off;
 
-                     break;
 
-                 case "blinking":
 
-                     result = TowerLightStatus.Blinking;
 
-                     break;
 
-                 default:
 
-                     LOG.Write("signal tower config file has invalid set, " + light);
 
-                     break;
 
-             }
 
-             return result;
 
-         }
 
-     }
 
-     public enum LoadPortLightType
 
-     {
 
-         CassetteNO1,
 
-         CassetteNO2,
 
-         CassetteNO3,
 
-         CassetteNO4,
 
-         CasseettePlacement,
 
-         LoadPortAlarm,
 
-     }
 
- }
 
 
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