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							- using System;
 
- using System.Collections.Generic;
 
- using System.ComponentModel;
 
- using System.Drawing;
 
- using System.Data;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Windows.Forms;
 
- using Aitex.Core.RT.Simulator;
 
- namespace Aitex.Core.Backend
 
- {
 
-     public partial class AICtrl : UserControl
 
-     {
 
-         private string _ioName;
 
-         public AICtrl()
 
-         {
 
-             InitializeComponent();
 
-         }
 
-         public void SetName(string name)
 
-         {
 
-             labelName.Text = name;
 
-         }
 
-         public void SetIoName(string group, string ioName)
 
-         {
 
-             _ioName = ioName;
 
-         }
 
-  
 
-         public void SetValue(float value)
 
-         {
 
-             textBox1.Text = String.Format("{0:f2}", value);
 
-  
 
-         }
 
-  
 
-         private void checkBox1_CheckedChanged(object sender, EventArgs e)
 
-         {
 
-             if (checkBox1.Checked)
 
-             {
 
-                 textBox2.Text = textBox1.Text;
 
-                 float value;
 
-                 float.TryParse(textBox2.Text.Trim(), out value);
 
-                 AiForce.Instance.Set(_ioName, value);
 
-                 button1.Enabled = true;
 
-                 textBox2.Enabled = true;
 
-                 this.BackColor = Color.DodgerBlue;
 
-             }
 
-             else
 
-             {
 
-                 AiForce.Instance.Unset(_ioName);
 
-                 button1.Enabled = false;
 
-                 textBox2.Enabled = false;
 
-                 this.BackColor = Color.White;
 
-              }
 
-         }
 
-         private void button1_Click(object sender, EventArgs e)
 
-         {
 
-             float value;
 
-             if (float.TryParse(textBox2.Text.Trim(), out value))
 
-                 AiForce.Instance.Set(_ioName, value);
 
-         }
 
-     }
 
- }
 
 
  |