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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Effects;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- using Aitex.Core.Common.DeviceData;
 
- using Aitex.Core.UI.ControlDataContext;
 
- namespace Aitex.Core.UI.DeviceControl
 
- {
 
-     public partial class AITSignalTower : UserControl
 
-     {
 
-         public static readonly DependencyProperty DeviceDataProperty = DependencyProperty.Register(
 
-                                      "DeviceData", typeof(AITSignalTowerData), typeof(AITSignalTower),
 
-                                      new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty BuzzingWarningConfigCommandProperty = DependencyProperty.Register(
 
-             "BuzzingWarningConfigCallback", typeof(Action), typeof(AITSignalTower),
 
-             new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.None));
 
-         public Action BuzzingWarningConfigCallback
 
-         {
 
-             get
 
-             {
 
-                 return (Action)GetValue(BuzzingWarningConfigCommandProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(BuzzingWarningConfigCommandProperty, value);
 
-             }
 
-         }
 
-         public AITSignalTowerData DeviceData
 
-         {
 
-             get
 
-             {
 
-                 return (AITSignalTowerData)GetValue(DeviceDataProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(DeviceDataProperty, value);
 
-             }
 
-         }
 
-         DropShadowEffect redLightEffect = new DropShadowEffect();
 
-         DropShadowEffect yellowLightEffect = new DropShadowEffect();
 
-         DropShadowEffect greenLightEffect = new DropShadowEffect();
 
-         DropShadowEffect blueLightEffect = new DropShadowEffect();
 
-         DropShadowEffect buzzerLightEffect = new DropShadowEffect();
 
-         public double OutLights = 0.2;
 
-         public AITSignalTower()
 
-         {
 
-             InitializeComponent();
 
-             redLightEffect.BlurRadius = 20;
 
-             redLightEffect.Opacity = 1;
 
-             redLightEffect.Color = Colors.Red;
 
-             yellowLightEffect.BlurRadius = 20;
 
-             yellowLightEffect.Opacity = 1;
 
-             yellowLightEffect.Color = Colors.Yellow;
 
-             greenLightEffect.BlurRadius = 20;
 
-             greenLightEffect.Opacity = 1;
 
-             greenLightEffect.Color = Colors.Green;
 
-             blueLightEffect.BlurRadius = 20;
 
-             blueLightEffect.Opacity = 1;
 
-             blueLightEffect.Color = Colors.Blue;
 
-             buzzerLightEffect.BlurRadius = 20;
 
-             buzzerLightEffect.Opacity = 1;
 
-             buzzerLightEffect.Color = Colors.White;
 
-         }
 
-         protected override void OnRender(DrawingContext drawingContext)
 
-         {
 
-             base.OnRender(drawingContext);
 
-             if (DeviceData == null)
 
-                 return;
 
-             if (DeviceData.IsRedLightOn)
 
-             {
 
-                 if (rectangle1.Opacity != 1)
 
-                 {
 
-                     rectangle1.Opacity = 1;
 
-                     rectangle1.Effect = redLightEffect;
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (rectangle1.Opacity != OutLights)
 
-                 {
 
-                     rectangle1.Opacity = OutLights;
 
-                     rectangle1.Effect = null;
 
-                 }
 
-             }
 
-             if (DeviceData.IsYellowLightOn)
 
-             {
 
-                 if (rectangle2.Opacity != 1)
 
-                 {
 
-                     rectangle2.Opacity = 1;
 
-                     rectangle2.Effect = yellowLightEffect;
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (rectangle2.Opacity != OutLights)
 
-                 {
 
-                     rectangle2.Opacity = OutLights;
 
-                     rectangle2.Effect = null;
 
-                 }
 
-             }
 
-             if (DeviceData.IsGreenLightOn)
 
-             {
 
-                 if (rectangle3.Opacity != 1)
 
-                 {
 
-                     rectangle3.Opacity = 1;
 
-                     rectangle3.Effect = greenLightEffect;
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (rectangle3.Opacity != OutLights)
 
-                 {
 
-                     rectangle3.Opacity = OutLights;
 
-                     rectangle3.Effect = null;
 
-                 }
 
-             }
 
-             if (DeviceData.IsBlueLightOn)
 
-             {
 
-                 if (rectangle4.Opacity != 1)
 
-                 {
 
-                     rectangle4.Opacity = 1;
 
-                     rectangle4.Effect = blueLightEffect;
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (rectangle4.Opacity != OutLights)
 
-                 {
 
-                     rectangle4.Opacity = OutLights;
 
-                     rectangle4.Effect = null;
 
-                 }
 
-             }
 
-             if (DeviceData.IsBuzzerOn || DeviceData.IsBuzzer1On|| DeviceData.IsBuzzer2On|| DeviceData.IsBuzzer3On|| DeviceData.IsBuzzer4On)
 
-             {
 
-                 if (rectangle5.Opacity != 1)
 
-                 {
 
-                     rectangle5.Opacity = 1;
 
-                     rectangle5.Effect = buzzerLightEffect;
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (rectangle5.Opacity != OutLights)
 
-                 {
 
-                     rectangle5.Opacity = OutLights;
 
-                     rectangle5.Effect = null;
 
-                 }
 
-             }
 
-         }
 
-         private void rectangle2_PreviewMouseDown(object sender, MouseButtonEventArgs e)
 
-         {
 
-             if (BuzzingWarningConfigCallback != null)
 
-             {
 
-                 BuzzingWarningConfigCallback.Invoke();
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |