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							- using System;
 
- using System.Globalization;
 
- using System.Threading;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Animation;
 
- namespace FurnaceUI.Controls.Common
 
- {
 
-     public class AxisCanvas : Canvas
 
-     {
 
-         private Storyboard currentStoryboard;
 
-         public bool ShowAxisPoint
 
-         {
 
-             get { return (bool)GetValue(ShowAxisPointProperty); }
 
-             set { SetValue(ShowAxisPointProperty, value); }
 
-         }
 
-         // Using a DependencyProperty as the backing store for ShowAxisPoint.  This enables animation, styling, binding, etc...
 
-         public static readonly DependencyProperty ShowAxisPointProperty =
 
-             DependencyProperty.Register("ShowAxisPoint", typeof(bool), typeof(AxisCanvas), new FrameworkPropertyMetadata(false, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty AxisLeftProperty;
 
-         static AxisCanvas()
 
-         {
 
-             DefaultStyleKeyProperty.OverrideMetadata(typeof(AxisCanvas), new FrameworkPropertyMetadata(typeof(AxisCanvas)));
 
-             AxisLeftProperty = DependencyProperty.Register("AxisLeft", typeof(int), typeof(AxisCanvas), new UIPropertyMetadata(8));
 
-         }
 
-         public int AxisLeft
 
-         {
 
-             get
 
-             {
 
-                 return (int)GetValue(AxisLeftProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(AxisLeftProperty, value);
 
-             }
 
-         }
 
-         protected override void OnRender(DrawingContext dc)
 
-         {
 
-             base.OnRender(dc);
 
-             if (ShowAxisPoint)
 
-             {
 
-                 dc.DrawEllipse(Brushes.Black, new Pen(Brushes.White, 2), new Point(AxisLeft, Height / 2), 5, 5);
 
-             }
 
-             //	var text = new FormattedText(
 
-             //CurrentAngle.ToString(),
 
-             //CultureInfo.GetCultureInfo("en-us"),
 
-             //FlowDirection.LeftToRight,
 
-             //new Typeface("Verdana"),
 
-             //14,
 
-             //Brushes.Black);
 
-             //	dc.DrawText(text, new Point(AxisLeft, 60));
 
-         }
 
-         public double CurrentAngle
 
-         {
 
-             get
 
-             {
 
-                 if (RenderTransform is RotateTransform)
 
-                 {
 
-                     return (RenderTransform as RotateTransform).Angle;
 
-                 }
 
-                 return 0;
 
-             }
 
-         }
 
-         public void Rotate(int angle, bool absolute = true, int ms = 0, double accelerationRatio = 0, double decelerationRatio = 0, Action onComplete = null)
 
-         {
 
-             var storyboard = new Storyboard();
 
-             storyboard.Completed += (s, e) => onComplete?.Invoke();
 
-             if (Rotate(storyboard, angle, absolute, ms, accelerationRatio, decelerationRatio, onComplete))
 
-             {
 
-                 storyboard.Begin();
 
-             }
 
-             else
 
-             {
 
-                 onComplete?.Invoke();
 
-             }
 
-         }
 
-         public bool Rotate(Storyboard storyboard, int angle, bool absolute = true, int ms = 0, double accelerationRatio = 0, double decelerationRatio = 0, Action onComplete = null)
 
-         {
 
-             var oldAngle = 0d;
 
-             if (RenderTransform is RotateTransform)
 
-             {
 
-                 oldAngle = (RenderTransform as RotateTransform).Angle;
 
-             }
 
-             var newAngle = absolute ? angle : oldAngle + angle;
 
-             if (newAngle == oldAngle)
 
-             {
 
-                 return false;
 
-             }
 
-             var top = Height / 2;
 
-             var leftPoint = new Point(AxisLeft, top);
 
-             if (ms <= 0)
 
-             {
 
-                 RenderTransform = new RotateTransform(newAngle, leftPoint.X, leftPoint.Y);
 
-                 return false;
 
-                 //InvalidateVisual();
 
-             }
 
-             else
 
-             {
 
-                 var rotateTransform = new RotateTransform();
 
-                 rotateTransform.CenterX = leftPoint.X;
 
-                 rotateTransform.CenterY = leftPoint.Y;
 
-                 RenderTransform = rotateTransform;
 
-                 var animation = new DoubleAnimation(oldAngle, newAngle, TimeSpan.FromMilliseconds(ms));
 
-                 animation.AccelerationRatio = accelerationRatio;
 
-                 animation.DecelerationRatio = decelerationRatio;
 
-                 storyboard.Children.Add(animation);
 
-                 Storyboard.SetTarget(animation, this);
 
-                 Storyboard.SetTargetProperty(animation, new PropertyPath("RenderTransform.Angle"));
 
-                 return true;
 
-             }
 
-         }
 
-         public void Stop()
 
-         {
 
-             if (currentStoryboard != null)
 
-             {
 
-                 currentStoryboard.Stop(this);
 
-                 currentStoryboard = null;
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |