| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601 | using System;using System.Diagnostics;using System.Linq;using Aitex.Core.Common;using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Device;using Aitex.Core.RT.Device.Unit;using Aitex.Core.RT.Event;using Aitex.Core.RT.Fsm;using Aitex.Core.RT.OperationCenter;using Aitex.Core.RT.Routine;using Aitex.Core.RT.SCCore;using Aitex.Core.Utilities;using Aitex.Sorter.Common;using MECF.Framework.Common.Alarms;using MECF.Framework.Common.Equipment;using MECF.Framework.Common.Schedulers;using MECF.Framework.Common.SubstrateTrackings;using MECF.Framework.RT.EquipmentLibrary.HardwareUnits.LoadPorts;using MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robot;using FurnaceRT.Equipments.Systems;using static Aitex.Core.RT.Device.Unit.IoAutoShutter;using Aitex.Core.Util;using MECF.Framework.Common.Device.Bases;using Aitex.Core.RT.Log;using FurnaceRT.Devices;namespace FurnaceRT.Equipments.Boats{    public partial class BoatModule : ModuleFsmDevice, IModuleDevice    {        public enum STATE        {            Init,            Idle,            Error,            Homing,            InTransfer,            ZAxisMoving,            ZAxisManualMoving,            RAxisMoving,            RAxisMovingTest,            ZAxisMovingTest,            ShutterCycleTest,            MovingTest,            BoatMoving,        }        public enum MSG        {            Home,            Reset,            Init,            Error,            Abort,            InTransfer,            TransferComplete,            ZAxisManualMove,            ZAxisMove,            RAxisMove,            RAxisMoveTest,            ZAxisMoveTest,            ShutterCycleTest,            MoveTest,            ZAxisManualMoveRetry,            ZAxisMoveRetry,            RAxisMoveRetry,            BoatMove,            BoatMoveRetry,        }        public bool IsReady        {            get { return FsmState == (int)STATE.Idle; }        }        public bool IsError        {            get            {                return FsmState == (int)STATE.Error;            }        }        public bool IsInit        {            get { return FsmState == (int)STATE.Init; }        }        public event Action<string> OnEnterError;        private bool _jobDone;        private bool _isInit;        private Stopwatch _timerNotifyJobDone = new Stopwatch();        private BoatHome _home;        private BoatZAxisMove _zAxisMove;        private BoatZAxisManualMove _zAxisManualMove;        private BoatRAxisMove _rAxisMove;        private BoatRAxisMoveCycleTest _rAxisMoveCycleTest;        private BoatZAxisMoveCycleTest _zAxisMoveCycleTest;        private BoatMoveCycleTest _moveCycleTest;        private BoatShutterCycleTest _shutterCycleTest;        private BoatMove _boatMove;        public bool IsExcuteRoutineFailed { get; set; }        public bool IsBoatElevatorAtHomePosition => ZAxisDevice == null ? false : ZAxisDevice.CheckServoAtPosition("HomePosition") && ZAxisDevice.IsReady;        public bool IsBoatRotationAtHomePosition => RAxisDevice == null ? false : RAxisDevice.IsHomeDone && RAxisDevice.IsReady;        public BoatModule(ModuleName module) : base()        {            Name = module.ToString();            Module = module.ToString();            IsOnline = true;        }        public override bool Initialize()        {            InitRoutine();            InitDevice();            InitFsm();            InitOp();            InitData();            InitAlarmEvent();            Singleton<EventManager>.Instance.OnAlarmEvent += Instance_OnAlarmEvent;            return base.Initialize();        }        private void Instance_OnAlarmEvent(EventItem item)        {            if (item != null && item.Level == EventLevel.Alarm && (item.Source == Name || item.Source == Module))            {                DEVICE.GetDevice<SignalTowerBase>("System.SignalTower")?.Reset();                LOG.Write($"{item.Source} {item.EventEnum} {item.Description}\n");                PostMsg(MSG.Error);            }        }        private void InitRoutine()        {            _home = new BoatHome(this);            _zAxisMove = new BoatZAxisMove(this);            _zAxisManualMove = new BoatZAxisManualMove(this);            _rAxisMove = new BoatRAxisMove(this);            _rAxisMoveCycleTest = new BoatRAxisMoveCycleTest(this);            _zAxisMoveCycleTest = new BoatZAxisMoveCycleTest(this);            _shutterCycleTest = new BoatShutterCycleTest(this);            _moveCycleTest = new BoatMoveCycleTest(this);            _boatMove = new BoatMove(this);        }        private void InitData()        {            DATA.Subscribe($"{Module}.Status", () => IsExcuteRoutineFailed ? STATE.Error.ToString() : StringFsmStatus);            DATA.Subscribe($"{Module}.IsError", () => IsError);            DATA.Subscribe($"{Module}.IsOnline", () => IsOnline);            DATA.Subscribe($"{Module}.BoatTestCycledCount", () => _moveCycleTest.LoopCounter);            DATA.Subscribe($"{Module}.ShutterCycledCount", () => _shutterCycleTest.LoopCounter);        }        private void InitOp()        {            OP.Subscribe($"{Module}.Home", (string cmd, object[] args) => CheckToPostMessage((int)MSG.Home));            OP.Subscribe($"{Module}.Abort", (string cmd, object[] args) => CheckToPostMessage((int)MSG.Abort));            OP.Subscribe($"{Module}.Reset", (string cmd, object[] args) => CheckToPostMessage((int)MSG.Reset));            OP.Subscribe($"{Module}.ZAxisMove", (string cmd, object[] args) => CheckToPostMessage((int)MSG.ZAxisMove, args));            OP.Subscribe($"{Module}.ZAxisManualMove", (string cmd, object[] args) => CheckToPostMessage((int)MSG.ZAxisManualMove, args));            OP.Subscribe($"{Module}.RAxisMove", (string cmd, object[] args) => CheckToPostMessage((int)MSG.RAxisMove, args));            OP.Subscribe($"{Module}.RAxisMovingTest", (string cmd, object[] args) => CheckToPostMessage((int)MSG.RAxisMoveTest, args));            OP.Subscribe($"{Module}.ZAxisMovingTest", (string cmd, object[] args) => CheckToPostMessage((int)MSG.ZAxisMoveTest, args));            OP.Subscribe($"{Module}.ShutterCycleTest", (string cmd, object[] args) => CheckToPostMessage((int)MSG.ShutterCycleTest, args));            OP.Subscribe($"{Module}.MovingTest", (string cmd, object[] args) => CheckToPostMessage((int)MSG.MoveTest, args));            OP.Subscribe($"{Name}.SetBoatZAxisSpeed", SetBoatZAxisSpeed);            OP.Subscribe($"{Name}.SetBoatRAxisSpeed", SetBoatRAxisSpeed);            OP.Subscribe($"{Name}.SetBoatRAxisAngle", SetBoatRAxisAngle);            OP.Subscribe($"{Name}.BoatZAxisStop", SetBoatZAxisStop);            OP.Subscribe($"{Name}.BoatRAxisStop", SetBoatRAxisStop);            OP.Subscribe($"{Module}.AlarmAction", (string cmd, object[] args) =>            {                Enum.TryParse(args[0].ToString(), out AlarmAction alarmAction);                string eventName = null;                if (args.Length > 1)                    eventName = args[1].ToString();                if (eventName != null)                {                    EV.ClearAlarmEvent(eventName);                    var item = _triggeredAlarmList.FirstOrDefault(x => x.EventEnum == eventName);                    if (item != null)                    {                        item.Reset();                        _triggeredAlarmList.Remove(item);                    }                    if (item != null)                    {                        switch (alarmAction)                        {                            case AlarmAction.Retry:                                {                                    CheckToPostMessage((int)item.RetryMessage, item.RetryMessageParas);                                }                                break;                            case AlarmAction.Abort:                                {                                    CheckToPostMessage((int)MSG.Abort);                                }                                break;                            case AlarmAction.Clear:                                {                                    int alarmCount = 0;                                    var alarms = EV.GetAlarmEvent();                                    foreach (var alarm in alarms)                                    {                                        if (alarm.Level == EventLevel.Alarm && alarm.Source == Name)                                            alarmCount++;                                    }                                    if (alarmCount == 0)                                        CheckToPostMessage((int)MSG.Reset);                                }                                break;                            case AlarmAction.Continue:                                {                                    int alarmCount = 0;                                    var alarms = EV.GetAlarmEvent();                                    foreach (var alarm in alarms)                                    {                                        if (alarm.Level == EventLevel.Alarm && alarm.Source == Name)                                            alarmCount++;                                    }                                    if (alarmCount == 0)                                        CheckToPostMessage((int)MSG.Reset);                                }                                break;                        }                    }                }                return true;            });        }        private void InitFsm()        {            EnumLoop<STATE>.ForEach((item) =>            {                MapState((int)item, item.ToString());            });            EnumLoop<MSG>.ForEach((item) =>            {                MapMessage((int)item, item.ToString());            });            EnableFsm(100, STATE.Idle);            //Init            Transition(STATE.Init, MSG.Home, FsmStartHome, STATE.Homing);            Transition(STATE.Error, MSG.Home, FsmStartHome, STATE.Homing);            Transition(STATE.Idle, MSG.Home, FsmStartHome, STATE.Homing);            Transition(STATE.Homing, FSM_MSG.TIMER, FsmMonitorHomeTask, STATE.Idle);            Transition(STATE.Homing, MSG.Error, null, STATE.Init);            Transition(STATE.Homing, MSG.Abort, FsmAbortTask, STATE.Init);            EnterExitTransition<STATE, FSM_MSG>(STATE.Idle, FsmEnterIdle, FSM_MSG.NONE, FsmExitIdle);            Transition(STATE.Idle, MSG.Abort, null, STATE.Idle);            Transition(STATE.Idle, MSG.Reset, null, STATE.Idle);            Transition(STATE.Init, MSG.Reset, null, STATE.Init);            Transition(STATE.Error, MSG.Abort, null, STATE.Error);            //Error            AnyStateTransition(MSG.Error, FsmOnError, STATE.Error);            Transition(STATE.Error, MSG.Reset, FsmReset, STATE.Idle);            EnterExitTransition<STATE, FSM_MSG>(STATE.Error, FsmEnterError, FSM_MSG.NONE, FsmExitError);            //ZAxisMove,open shutter            Transition(STATE.Error, MSG.ZAxisMoveRetry, FsmStartZAxisMove, STATE.ZAxisMoving);            Transition(STATE.Idle, MSG.ZAxisMove, FsmStartZAxisMove, STATE.ZAxisMoving);            Transition(STATE.ZAxisMoving, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.ZAxisMoving, MSG.Abort, FsmAbortTask, STATE.Idle);            //ZAxisManualMove,not open shutter            Transition(STATE.Error, MSG.ZAxisManualMoveRetry, FsmStartZAxisManualMove, STATE.ZAxisManualMoving);            Transition(STATE.Idle, MSG.ZAxisManualMove, FsmStartZAxisManualMove, STATE.ZAxisManualMoving);            Transition(STATE.ZAxisManualMoving, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.ZAxisManualMoving, MSG.Abort, FsmAbortTask, STATE.Idle);            //RAxisMove            Transition(STATE.Error, MSG.RAxisMoveRetry, FsmStartRAxisMove, STATE.RAxisMoving);            Transition(STATE.Idle, MSG.RAxisMove, FsmStartRAxisMove, STATE.RAxisMoving);            Transition(STATE.RAxisMoving, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.RAxisMoving, MSG.Abort, FsmAbortTask, STATE.Idle);            //RAxisMoveCycleTest            Transition(STATE.Idle, MSG.RAxisMoveTest, FsmStartRAxisMoveTest, STATE.RAxisMovingTest);            Transition(STATE.RAxisMovingTest, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.RAxisMovingTest, MSG.Abort, FsmAbortTask, STATE.Idle);            //ZAxisMoveCycleTest            Transition(STATE.Idle, MSG.ZAxisMoveTest, FsmStartZAxisMoveTest, STATE.ZAxisMovingTest);            Transition(STATE.ZAxisMovingTest, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.ZAxisMovingTest, MSG.Abort, FsmAbortTask, STATE.Idle);            //ShutterCycleTest            Transition(STATE.Idle, MSG.ShutterCycleTest, FsmStartShutterCycleTest, STATE.ShutterCycleTest);            Transition(STATE.ShutterCycleTest, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.ShutterCycleTest, MSG.Abort, FsmAbortTask, STATE.Idle);            //MoveCycleTest            Transition(STATE.Idle, MSG.MoveTest, FsmStartMoveTest, STATE.MovingTest);            Transition(STATE.MovingTest, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.MovingTest, MSG.Abort, FsmAbortTask, STATE.Idle);            //BoatMove            Transition(STATE.Error, MSG.BoatMoveRetry, FsmStartBoatMove, STATE.BoatMoving);            Transition(STATE.Idle, MSG.BoatMove, FsmStartBoatMove, STATE.BoatMoving);            Transition(STATE.BoatMoving, FSM_MSG.TIMER, FsmMonitorTask, STATE.Idle);            Transition(STATE.BoatMoving, MSG.Abort, FsmAbortTask, STATE.Idle);            Transition(STATE.Idle, MSG.InTransfer, null, STATE.InTransfer);            Transition(STATE.InTransfer, MSG.InTransfer, null, STATE.InTransfer);            Transition(STATE.InTransfer, MSG.TransferComplete, null, STATE.Idle);            Transition(STATE.InTransfer, MSG.Abort, null, STATE.Idle);        }        public bool Home(out string reason)        {            if (!CheckToPostMessage((int)MSG.Home))            {                reason = $"Can not home in {StringFsmStatus} status";                return false;            }            reason = string.Empty;            return true;        }        public void NoteJobStart()        {            _jobDone = false;        }        public void NoteJobComplete()        {            _timerNotifyJobDone.Restart();            _jobDone = true;        }        public override void Monitor()        {            base.Monitor();        }        public override void Reset()        {            if (IsError)            {                CheckToPostMessage((int)MSG.Reset);            }        }        private bool FsmReset(object[] param)        {            return true;        }        private bool FsmOnError(object[] param)        {            if (FsmState == (int)STATE.Error)            {                return false;            }            AbortRoutine();            if (FsmState == (int)STATE.Init)                return false;            return true;        }        private bool FsmExitIdle(object[] param)        {            return true;        }        private bool FsmEnterIdle(object[] param)        {            return true;        }        private bool FsmExitError(object[] param)        {            return true;        }        private bool FsmEnterError(object[] param)        {            if (OnEnterError != null)                OnEnterError(Module);            return true;        }        private bool FsmAbortTask(object[] param)        {            AbortRoutine();            return true;        }        private bool FsmToInit(object[] param)        {            return true;        }        private bool FsmToIdle(object[] param)        {            return true;        }        private bool FsmStartHome(object[] param)        {            Result ret = StartRoutine(_home);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            _isInit = false;            return ret == Result.RUN;        }        private bool FsmStartZAxisMove(object[] param)        {            _zAxisMove.Init(param[0].ToString(), param[1].ToString());            Result ret = StartRoutine(_zAxisMove);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmStartZAxisManualMove(object[] param)        {            _zAxisManualMove.Init(param[0].ToString(), param.Length > 1 ? param[1].ToString() : "0");            Result ret = StartRoutine(_zAxisManualMove);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmStartRAxisMove(object[] param)        {            _rAxisMove.Init(param[0].ToString(), param.Length > 1 ? param[1].ToString() : "0", param.Length > 2 ? param[2].ToString() : "0");            Result ret = StartRoutine(_rAxisMove);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmStartMoveTest(object[] param)        {            _moveCycleTest.Init(param[0].ToString(), param[1].ToString(), param[2].ToString());            Result ret = StartRoutine(_moveCycleTest);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmStartRAxisMoveTest(object[] param)        {            _rAxisMoveCycleTest.Init(param[0].ToString());            Result ret = StartRoutine(_rAxisMoveCycleTest);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmStartZAxisMoveTest(object[] param)        {            _zAxisMoveCycleTest.Init(param[0].ToString(), param[1].ToString());            Result ret = StartRoutine(_zAxisMoveCycleTest);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmStartShutterCycleTest(object[] param)        {            _shutterCycleTest.Init();            Result ret = StartRoutine(_shutterCycleTest);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmStartBoatMove(object[] param)        {            _boatMove.Init(param[0].ToString(), param[1].ToString(), param[2].ToString());            Result ret = StartRoutine(_boatMove);            if (ret == Result.FAIL || ret == Result.DONE)                return false;            return ret == Result.RUN;        }        private bool FsmMonitorHomeTask(object[] param)        {            Result ret = MonitorRoutine();            if (ret == Result.FAIL)            {                PostMsg(MSG.Error);                return false;            }            if (ret == Result.DONE)            {                _isInit = true;                return true;            }            return false;        }        private bool FsmMonitorTask(object[] param)        {            Result ret = MonitorRoutine();            if (ret == Result.FAIL)            {                PostMsg(MSG.Error);                return false;            }            return ret == Result.DONE;        }        public bool CheckPrepareMove(out string reason, bool isNeedCheckShutter = true)        {            reason = string.Empty;            //if (!SensorPS13LStatus.Value)            //{            //    reason = "PS13 not true, tube not ATM";            //    return false;            //}            if (!SensorVAC1.Value)            {                reason = "VAC1 not true";                return false;            }            if (!SensorVAC2.Value)            {                reason = "VAC2 not true";                return false;            }            if (!SensorVAC3.Value)            {                reason = "VAC3 not true";                return false;            }            if (!SensorBoatUnloadInterlock.Value)            {                reason = "boat unload interlock is not OK, please check VAC1,VAV2,VAC3,PS13 status";                return false;            }            if (isNeedCheckShutter && ShutterDevice.OpenCloseStatus != DeviceStatus.Open)            {                reason = "shutter not open";                return false;            }            return true;        }        public void NoteTransferStart()        {            CheckToPostMessage((int)MSG.InTransfer);        }        public void NoteTransferStop()        {            if (FsmState == (int)STATE.InTransfer)                CheckToPostMessage((int)MSG.TransferComplete);        }        public void ZAxisMove(string position, string speed)        {            CheckToPostMessage((int)MSG.ZAxisMove, position, speed);        }        public void BoatMove(string command, string targetPosition, float speed)        {            CheckToPostMessage((int)MSG.BoatMove, command, targetPosition, speed);        }    }}
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