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							- using Aitex.Core.UI.MVVM;
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- namespace MECF.Framework.Simulator.Core.FFUs
 
- {
 
-     /// <summary>
 
-     /// FfuView.xaml 的交互逻辑
 
-     /// </summary>
 
-     public partial class FfuView : UserControl
 
-     {
 
-         public static int CurrentTick = 0;
 
-         public FfuView()
 
-         {
 
-             InitializeComponent();
 
-             DataContext = new FfuViewModel((CurrentTick++==0) ? "COM32":"COM34");
 
-             (DataContext as TimerViewModelBase).Start();
 
-             this.Loaded += OnViewLoaded;
 
-         }
 
-         private void OnViewLoaded(object sender, RoutedEventArgs e)
 
-         {
 
-             if (DataContext == null)
 
-             {
 
-             }
 
-         }
 
-         private void UserControl_Initialized(object sender, EventArgs e)
 
-         {
 
-             InitSerialPort();
 
-         }
 
-         //GetPortNames()方法:获取当前计算机的串行端口名的数组
 
-         private void InitSerialPort()
 
-         {
 
-             PortName.Items.Clear();
 
-             foreach (string com in System.IO.Ports.SerialPort.GetPortNames())
 
-             {
 
-                 PortName.Items.Add(com);
 
-             }
 
-             PortName.SelectedIndex = 0;
 
-         }
 
-     }
 
- }
 
 
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