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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- using System.Windows.Media.Animation;
 
- namespace Aitex.Core.UI.Control
 
- {
 
-     /// <summary>
 
-     /// Interaction logic for PressureSwitch.xaml
 
-     /// </summary>
 
-     public partial class PressureSwitchBig : UserControl
 
-     {
 
-         public PressureSwitchBig()
 
-         {
 
-             InitializeComponent();
 
-         }
 
-       
 
-         public static readonly DependencyProperty IsManualModeProperty = DependencyProperty.Register(
 
-           "IsManualModePS", typeof(bool), typeof(PressureSwitchBig),
 
-           new FrameworkPropertyMetadata(true, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register(
 
-           "OrientationPS", typeof(Orientation), typeof(PressureSwitchBig),
 
-            new FrameworkPropertyMetadata(Orientation.Horizontal, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty CheckOkProperty = DependencyProperty.Register(
 
-           "CheckOk", typeof(bool), typeof(PressureSwitchBig),
 
-            new FrameworkPropertyMetadata(true, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         public static readonly DependencyProperty ReverseValueProperty = DependencyProperty.Register(
 
-           "ReverseValue", typeof(bool), typeof(PressureSwitchBig),
 
-            new FrameworkPropertyMetadata(false, FrameworkPropertyMetadataOptions.AffectsRender));
 
-         /// <summary>
 
-         /// checkok
 
-         /// </summary>
 
-         public bool CheckOk
 
-         {
 
-             get
 
-             {
 
-                 return (bool)GetValue(CheckOkProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(CheckOkProperty, value);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// checkok
 
-         /// </summary>
 
-         public bool ReverseValue
 
-         {
 
-             get
 
-             {
 
-                 return (bool)GetValue(ReverseValueProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(ReverseValueProperty, value);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// filter oritation
 
-         /// </summary>
 
-         public Orientation Orientation
 
-         {
 
-             get
 
-             {
 
-                 return (Orientation)this.GetValue(OrientationProperty);
 
-             }
 
-             set
 
-             {
 
-                 this.SetValue(OrientationProperty, value);
 
-             }
 
-         }
 
-  
 
-         /// <summary>
 
-         /// valve on/off status
 
-         /// </summary>
 
-         public bool IsManualMode
 
-         {
 
-             get
 
-             {
 
-                 return (bool)GetValue(IsManualModeProperty);
 
-             }
 
-             set
 
-             {
 
-                 SetValue(IsManualModeProperty, value);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// context menu property
 
-         /// </summary>
 
-         private ContextMenu MouseClickMenu
 
-         {
 
-             get;
 
-             set;
 
-         }
 
-         public string PressureName { get; set; }
 
-         /// <summary>
 
-         /// over rendering behavior
 
-         /// </summary>
 
-         /// <param name="drawingContext"></param>
 
-         protected override void OnRender(DrawingContext drawingContext)
 
-         {
 
-             base.OnRender(drawingContext);
 
-             switch (Orientation)
 
-             {
 
-                 case Orientation.Horizontal:
 
-                     rotateTransform.Angle = 0;
 
-                     break;
 
-                 case Orientation.Vertical:
 
-                     rotateTransform.Angle = 90;
 
-                     break;
 
-                 default:
 
-                     break;
 
-             }
 
-             if (ReverseValue)
 
-                 FillValue(!CheckOk);
 
-             else
 
-                 FillValue(CheckOk);
 
-             
 
-         }
 
-         private void FillValue(bool checkValue)
 
-         {
 
-             if (checkValue)
 
-             {
 
-                 this.ToolTip = PressureName + "压力正常";
 
-                 psEllipse.Fill = Brushes.Green;
 
-             }
 
-             else
 
-             {
 
-                 this.ToolTip = PressureName + "压力报警";
 
-                 psEllipse.Fill = Brushes.Red;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// open 
 
-         /// </summary>
 
-         /// <param name="sender"></param>
 
-         /// <param name="e"></param>
 
-         private void TurnOnValve(object sender, RoutedEventArgs e)
 
-         {
 
-             CheckOk = true;
 
-         }
 
-         /// <summary>
 
-         /// close
 
-         /// </summary>
 
-         /// <param name="sender"></param>
 
-         /// <param name="e"></param>
 
-         private void TurnOffValve(object sender, RoutedEventArgs e)
 
-         {
 
-             CheckOk = false;
 
-         }
 
-         /// <summary>
 
-         /// mouse click
 
-         /// </summary>
 
-         /// <param name="sender"></param>
 
-         /// <param name="e"></param>
 
-         private void MouseButtonDown(object sender, MouseButtonEventArgs e)
 
-         {
 
-             if (!IsManualMode)
 
-                 return;
 
-         }
 
-     }
 
- }
 
 
  |