| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 | using System;using System.Windows.Controls;using System.Windows.Input;namespace MECF.Framework.UI.Client.CenterViews.Configs.Roles{    /// <summary>    /// Interaction logic for RoleView.xaml    /// </summary>    public partial class RoleView : UserControl    {        public RoleView()        {            InitializeComponent();        }        private void TextBox2_PreviewTextInput(object sender, TextCompositionEventArgs e)        {            string newText = textBox2.Text + e.Text;            if (int.TryParse(newText, out int number) && number < int.MaxValue)            {                e.Handled = false;            }            else            {                textBox2.Text = "0";                e.Handled = true;            }        }        //private void ScrollViewer_PreviewMouseWheel(object sender, MouseWheelEventArgs e)        //{        //    ScrollViewer viewer = scrollviewer_LotList;        //    if (viewer == null)        //        return;        //    double num = Math.Abs((int)(e.Delta / 2));        //    double offset = 0.0;        //    if (e.Delta > 0)        //    {        //        offset = Math.Max((double)0.0, (double)(viewer.VerticalOffset - num));        //    }        //    else        //    {        //        offset = Math.Min(viewer.ScrollableHeight, viewer.VerticalOffset + num);        //    }        //    if (offset != viewer.VerticalOffset)        //    {        //        viewer.ScrollToVerticalOffset(offset);        //        e.Handled = true;        //    }        //}    }}
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