| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228 | using Aitex.Core.RT.Device;using Aitex.Core.RT.Event;using Aitex.Core.RT.Routine;using Aitex.Core.RT.SCCore;using Aitex.Sorter.Common;using DocumentFormat.OpenXml.Wordprocessing;using MECF.Framework.Common.Device.Bases;using MECF.Framework.Common.Equipment;using MECF.Framework.Common.SubstrateTrackings;using MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robot;using System;using System.Collections.Generic;using System.Diagnostics;using System.Linq;using System.Text;using System.Threading.Tasks;using FurnaceRT.Equipments.Systems;namespace FurnaceRT.Equipments.LPs{    public class LoadPortAutoLoad : ModuleRoutine, IRoutine    {        enum RoutineStep        {            Load,            BuzzerOn,            BuzzerOff,            CheckAccessSwitch1,            CheckAccessSwitch2,        }        private LoadPortModule _lpModule;        private int _timeout = 0;        private int _accessSwitchTimeout = 0;        private int _carrierInOrOutDelayTime = 0;        private bool _buzzerOn;        private bool _accessSwitchPressedBeforeCarrierIn;        private bool _accessSwitchPressedAfterCarrierIn;        private bool _isBypassAccessSwitchPressedTimeout;        private RoutineStep _routineStep;        public LoadPortAutoLoad(LoadPortModule lpModule)        {            _lpModule = lpModule;            Module = lpModule.Module;            Name = "Load";        }        public void Init(bool isHasAlarm)        {            _isHasAlarm = isHasAlarm;        }        public Result Start(params object[] objs)        {            if (!_isHasAlarm)            {                Reset();            }            else            {                List<int> stepLst = new List<int>(Steps.ToArray());                stepLst.Remove((int)_routineStep);                Steps = new Stack<int>(stepLst);                _isHasAlarm = false;                ResetState();            }            _timeout = SC.GetValue<int>($"LoadPort.{Module}.MotionTimeout");            if (_lpModule.IsReleased)            {                EV.PostInfoLog(Module, $"{Module} already at release position");                return Result.DONE;            }            if (!_lpModule.IsPodPresent)            {                _lpModule.LoadFailAlarm.Set($"{Module} FOUP sensor not present");                return Result.FAIL;            }            _lpModule.LoadFailAlarm.RetryMessage = (int)LoadPortModule.MSG.AutoLoadRetry;            _lpModule.LoadTimeoutAlarm.RetryMessage = (int)LoadPortModule.MSG.AutoLoadRetry;            var para = new List<object> { true };            _lpModule.LoadFailAlarm.RetryMessageParas = para.ToArray();            _lpModule.LoadTimeoutAlarm.RetryMessageParas = para.ToArray();            _buzzerOn = SC.GetValue<bool>("LoadPort.BuzzerSetting.BuzzerOnWhenUnloading");            _accessSwitchPressedBeforeCarrierIn = SC.GetValue<bool>("LoadPort.LoadPortSwitch.AccessSwitchPressedBeforeCarrierIn");            _accessSwitchPressedAfterCarrierIn = SC.GetValue<bool>("LoadPort.LoadPortSwitch.AccessSwitchPressedAfterCarrierIn");            _isBypassAccessSwitchPressedTimeout = SC.GetStringValue("LoadPort.LoadPortSwitch.OperationSwitchPressedAfterCarrierOut") == "Continue";            _accessSwitchTimeout = SC.GetValue<int>("LoadPort.LoadPortSwitch.AccessSwitchTimeout");            _carrierInOrOutDelayTime = SC.GetValue<int>("LoadPort.LoadPortSwitch.CarrierInOrOutDelayTime");            Notify($"{Module} unload start");            return Result.RUN;        }        public void Abort()        {            _lpModule.Stop();        }        public override Result Monitor()        {            try            {                //_accessSwitchPressedBeforeCarrierIn                //等待Access Switch按键按下                if (_accessSwitchPressedBeforeCarrierIn)                    CheckAccessSwitch((int)RoutineStep.CheckAccessSwitch1, _accessSwitchTimeout);                else                    Delay((int)RoutineStep.CheckAccessSwitch1, _carrierInOrOutDelayTime);                Load((int)RoutineStep.Load, _timeout);                if(_buzzerOn)                                    BuzzerOn((int)RoutineStep.BuzzerOn, true);                //_accessSwitchPressedAfterCarrierIn                //等待Access Switch按键按下                if (_accessSwitchPressedAfterCarrierIn)                    CheckAccessSwitch((int)RoutineStep.CheckAccessSwitch2, _accessSwitchTimeout);                if (_buzzerOn)                    BuzzerOn((int)RoutineStep.BuzzerOff, false);            }            catch (RoutineBreakException)            {                return Result.RUN;            }            catch (RoutineFaildException ex)            {                return Result.FAIL;            }            Notify($"{Name} finished");            return Result.DONE;        }        private void CheckAccessSwitch(int id, int timeout)        {            Tuple<bool, Result> ret = ExecuteAndWait(id, () =>            {                Notify($"{Module} check access switch");                return true;            }, () =>            {                return _lpModule.IsClamp;            }, timeout * 1000);            if (ret.Item1)            {                if (ret.Item2 == Result.FAIL)                {                    throw (new RoutineFaildException());                }                else if (ret.Item2 == Result.TIMEOUT) //timeout                {                    if(_isBypassAccessSwitchPressedTimeout)                    {                        throw (new RoutineBreakException());                    }                    else                    {                        _lpModule.UnloadTimeoutAlarm.Set($"unload timeout, can not complete in {timeout} seconds");                        throw (new RoutineFaildException());                    }                }                else                    throw (new RoutineBreakException());            }        }        private void Load(int id, int timeout)        {            _routineStep = (RoutineStep)Enum.Parse(typeof(RoutineStep), id.ToString());            Tuple<bool, Result> ret = ExecuteAndWait(id, () =>            {                Notify($"{Module} load");                if (!_lpModule.LoadLoadPort(out string reason))                {                    _lpModule.LoadFailAlarm.Set(reason);                    return false;                }                return true;            }, () =>            {                return _lpModule.IsReleased;            }, timeout * 1000);            if (ret.Item1)            {                if (ret.Item2 == Result.FAIL)                {                    throw (new RoutineFaildException());                }                else if (ret.Item2 == Result.TIMEOUT) //timeout                {                    _lpModule.LoadTimeoutAlarm.Set($"load timeout, can not complete in {timeout} seconds");                    throw (new RoutineFaildException());                }                else                    throw (new RoutineBreakException());            }        }        private void BuzzerOn(int id, bool isOn)        {            Tuple<bool, Result> ret = Execute(id, () =>            {                Notify($"Buzzer {(isOn ? "on" : "off")}");                DEVICE.GetDevice<FurnaceSignalTower>($"{ModuleName.System}.{ModuleName.SignalTower}").IsAutoSetLight = !isOn;                DEVICE.GetDevice<FurnaceSignalTower>($"{ModuleName.System}.{ModuleName.SignalTower}").SetLight(LightType.Buzzer1, isOn ? TowerLightStatus.On : TowerLightStatus.Off);                return true;            });            if (ret.Item1)            {                if (ret.Item2 == Result.FAIL)                {                    throw new RoutineFaildException();                }                else                    throw new RoutineBreakException();            }        }    }}
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