| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466 | using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Device;using Aitex.Core.RT.Event;using Aitex.Core.RT.IOCore;using Aitex.Core.RT.Log;using Aitex.Core.RT.OperationCenter;using Aitex.Core.RT.SCCore;using Aitex.Core.Util;using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Xml;namespace FurnaceRT.Devices{    public class IoBufferMotor : BaseDevice, IDevice    {        #region fields        protected enum State        {            Idle,            Moving,            ServoReset,            Stopping,        }        protected State _state = State.Idle;        protected DIAccessor _diServoOn;        protected DIAccessor _diMoving;        protected DIAccessor _diSensor1;        protected DIAccessor _diSensor2;        protected DIAccessor _diSensor3;        protected DIAccessor _diSensor4;        protected DIAccessor _diSensor5;        protected DIAccessor _diSensor6;        protected DIAccessor _diSensor7;        protected DIAccessor _diSensor8;        protected DIAccessor _diWarning;        protected DIAccessor _diAlarm;        protected DIAccessor _diNegativeLimit;        protected DIAccessor _diPositiveLimit;        protected DIAccessor _diPositionA1;        protected DIAccessor _diPositionB1;        protected DIAccessor _diPositionC1;        protected DIAccessor _diPositionD1;        protected DIAccessor _diPositionA2;        protected DIAccessor _diPositionB2;        protected DIAccessor _diPositionC2;        protected DIAccessor _diPositionD2;        protected DIAccessor _diPositionA3;        protected DIAccessor _diPositionB3;        protected DIAccessor _diPositionC3;        protected DIAccessor _diPositionD3;        protected DIAccessor _diPositionA4;        protected DIAccessor _diPositionB4;        protected DIAccessor _diPositionC4;        protected DIAccessor _diPositionD4;        protected DOAccessor _doServoOn;        protected DOAccessor _doStop;        protected DOAccessor _doMove;        protected DOAccessor _doReset;        protected AIAccessor _aiRealPosition;        protected AIAccessor _aiRealSpeed;        protected AIAccessor _aiRealTorque;        protected AIAccessor _aiDriverErrorCode;        protected AIAccessor _aiMotionErrorCode;        protected AIAccessor _aiTargetPosFb;        protected AOAccessor _aoTargetPosition;        protected AOAccessor _aoSpeed;        protected AOAccessor _aoAcc;        protected AOAccessor _aoDec;        protected SCConfigItem _scMoveTimeout;        protected DeviceTimer _timer = new DeviceTimer();        private const float PositionTolerance = 0.1f;        private int setTime = 1500; //200ms set DO        private int resetTime = 1200; //1200ms reset DO        private int moveTimeout => (int)(_scMoveTimeout.IntValue * 1000);        private PeriodicJob _thread;        private R_TRIG _warningTrig = new R_TRIG();        private R_TRIG _alarmTrig = new R_TRIG();        public bool ServoOnOffSet        {            set            {                if (_doServoOn == null)                    return;                _doServoOn.Value = value;            }        }        public float ServoMovePositionSet        {            set            {                if (_aoTargetPosition == null)                    return;                _aoTargetPosition.FloatValue = value;            }            get            {                return _aoTargetPosition.FloatValue;            }        }        private bool _isFloatAioType = false;        #endregion        #region properties        public float CurrentPosition => _aiRealPosition.FloatValue;        public float CurrentSpeed => _aiRealSpeed.FloatValue;        public bool IsError { get; private set; }        public bool IsRunning => _diMoving == null ? false : _diMoving.Value;        public bool IsReady        {            get            {                if (_diMoving != null && _diMoving.Value)                    return false;                return _state == State.Idle;            }        }        public bool IsInPosition        {            get            {                if (_aoTargetPosition != null)                {                    switch (_aoTargetPosition.FloatValue)                    {                        case 1:                            return (_diSensor1 != null ? _diSensor1.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA1 != null ? _diPositionA1.Value : true);                        case 9:                            return (_diSensor1 != null ? _diSensor1.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA3 != null ? _diPositionA3.Value : true);                        case 2:                            return (_diSensor2 != null ? _diSensor2.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB1 != null ? _diPositionB1.Value : true);                        case 10:                            return (_diSensor2 != null ? _diSensor2.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB3 != null ? _diPositionB3.Value : true);                        case 3:                            return (_diSensor3 != null ? _diSensor3.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC1 != null ? _diPositionC1.Value : true);                        case 11:                            return (_diSensor3 != null ? _diSensor3.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC3 != null ? _diPositionC3.Value : true);                        case 4:                            return (_diSensor4 != null ? _diSensor4.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD1 != null ? _diPositionD1.Value : true);                        case 12:                            return (_diSensor4 != null ? _diSensor4.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD3 != null ? _diPositionD3.Value : true);                        case 5:                            return (_diSensor5 != null ? _diSensor5.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA2 != null ? _diPositionA2.Value : true);                        case 13:                            return (_diSensor5 != null ? _diSensor5.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionA4 != null ? _diPositionA4.Value : true);                        case 6:                            return (_diSensor6 != null ? _diSensor6.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB2 != null ? _diPositionB2.Value : true);                        case 14:                            return (_diSensor6 != null ? _diSensor6.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionB4 != null ? _diPositionB4.Value : true);                        case 7:                            return (_diSensor7 != null ? _diSensor7.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC2 != null ? _diPositionC2.Value : true);                        case 15:                            return (_diSensor7 != null ? _diSensor7.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionC4 != null ? _diPositionC4.Value : true);                        case 8:                            return (_diSensor8 != null ? _diSensor8.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD2 != null ? _diPositionD2.Value : true);                        case 16:                            return (_diSensor8 != null ? _diSensor8.Value : true) && (_diMoving != null ? !_diMoving.Value : true) && (_diPositionD4 != null ? _diPositionD4.Value : true);                    }                }                return false;            }        }        public bool IsServoOn        {            get            {                if (_diServoOn == null)                    return true;                return _diServoOn.Value;            }        }        public int TargetPositionFb => (int)(_aiTargetPosFb.FloatValue + 0.00001);        public string ErrorCode => $"{(_aiDriverErrorCode != null ? ((int)(_aiDriverErrorCode.FloatValue + 0.00001)).ToString("X") : "")}/{(_aiMotionErrorCode != null ? ((int)(_aiMotionErrorCode.FloatValue + 0.00001)).ToString("X") : "")}";        private R_TRIG _negativeLimitTrig = new R_TRIG();        private R_TRIG _positiveLimitTrig = new R_TRIG();        #endregion        public IoBufferMotor(string module, XmlElement node, string ioModule = "")        {            base.Module = string.IsNullOrEmpty(node.GetAttribute("module")) ? module : node.GetAttribute("module");            base.Name = node.GetAttribute("id");            base.Display = node.GetAttribute("display");            base.DeviceID = node.GetAttribute("schematicId");            _isFloatAioType = !string.IsNullOrEmpty(node.GetAttribute("aioType")) && (node.GetAttribute("aioType") == "float");            var scRootPath = string.IsNullOrEmpty(node.GetAttribute("scRootPath")) ? Module : node.GetAttribute("scRootPath");            _diNegativeLimit = ParseDiNode("diNegativeLimit", node, ioModule);            _diPositiveLimit = ParseDiNode("diPositiveLimit", node, ioModule);            _diServoOn = ParseDiNode("diServoOn", node, ioModule);            _diMoving = ParseDiNode("diMoving", node, ioModule);            _diSensor1 = ParseDiNode("diSensor1", node, ioModule);            _diSensor2 = ParseDiNode("diSensor2", node, ioModule);            _diSensor3 = ParseDiNode("diSensor3", node, ioModule);            _diSensor4 = ParseDiNode("diSensor4", node, ioModule);            _diSensor5 = ParseDiNode("diSensor5", node, ioModule);            _diSensor6 = ParseDiNode("diSensor6", node, ioModule);            _diSensor7 = ParseDiNode("diSensor7", node, ioModule);            _diSensor8 = ParseDiNode("diSensor8", node, ioModule);            _diWarning = ParseDiNode("diWarning", node, ioModule);            _diAlarm = ParseDiNode("diAlarm", node, ioModule);            _diPositionA1 = ParseDiNode("diPositionA1", node, ioModule);            _diPositionB1 = ParseDiNode("diPositionB1", node, ioModule);            _diPositionC1 = ParseDiNode("diPositionC1", node, ioModule);            _diPositionD1 = ParseDiNode("diPositionD1", node, ioModule);            _diPositionA2 = ParseDiNode("diPositionA2", node, ioModule);            _diPositionB2 = ParseDiNode("diPositionB2", node, ioModule);            _diPositionC2 = ParseDiNode("diPositionC2", node, ioModule);            _diPositionD2 = ParseDiNode("diPositionD2", node, ioModule);            _diPositionA3 = ParseDiNode("diPositionA3", node, ioModule);            _diPositionB3 = ParseDiNode("diPositionB3", node, ioModule);            _diPositionC3 = ParseDiNode("diPositionC3", node, ioModule);            _diPositionD3 = ParseDiNode("diPositionD3", node, ioModule);            _diPositionA4 = ParseDiNode("diPositionA4", node, ioModule);            _diPositionB4 = ParseDiNode("diPositionB4", node, ioModule);            _diPositionC4 = ParseDiNode("diPositionC4", node, ioModule);            _diPositionD4 = ParseDiNode("diPositionD4", node, ioModule);            _doServoOn = ParseDoNode("doServoOn", node, ioModule);            _doStop = ParseDoNode("doStop", node, ioModule);            _doMove = ParseDoNode("doMove", node, ioModule);            _doReset = ParseDoNode("doReset", node, ioModule);            _aiRealPosition = ParseAiNode("aiRealPosition", node, ioModule);            _aiRealSpeed = ParseAiNode("aiRealSpeed", node, ioModule);            _aiDriverErrorCode = ParseAiNode("aiDriverErrorCode", node, ioModule);            _aiMotionErrorCode = ParseAiNode("aiMotionErrorCode", node, ioModule);            _aiTargetPosFb = ParseAiNode("aiTargetPosFb", node, ioModule);            _aiRealTorque = ParseAiNode("aiRealTorque", node, ioModule);            _aoTargetPosition = ParseAoNode("aoTargetPosition", node, ioModule);            _aoSpeed = ParseAoNode("aoSpeed", node, ioModule);            _aoAcc = ParseAoNode("aoAcc", node, ioModule);            _aoDec = ParseAoNode("aoDec", node, ioModule);            _scMoveTimeout = ParseScNode("scMoveTimeout", node, ioModule, $"{scRootPath}.MotionTimeout");            if (_doServoOn != null)                _doServoOn.Value = true;            _thread = new PeriodicJob(50, OnTimer, Name);            _thread.Start();        }        public virtual bool Initialize()        {            DATA.Subscribe($"{Module}.{Name}.CurrentPosition", () => _aiRealPosition != null ? (_isFloatAioType ? _aiRealPosition.FloatValue : _aiRealPosition.Value) : 0);            DATA.Subscribe($"{Module}.{Name}.CurrentSpeed", () => _aiRealSpeed != null ? (_isFloatAioType ? _aiRealSpeed.FloatValue : _aiRealSpeed.Value) : 0);            DATA.Subscribe($"{Module}.{Name}.CurrentTorque", () => _aiRealTorque != null ? (_isFloatAioType ? _aiRealTorque.FloatValue : _aiRealTorque.Value) : 0);            DATA.Subscribe($"{Module}.{Name}.TargetPosition", () => (int)(_aoTargetPosition.Value + 0.00001));            DATA.Subscribe($"{Module}.{Name}.IsInPosition", () => IsInPosition);            DATA.Subscribe($"{Module}.{Name}.IsServoOn", () => IsServoOn);            DATA.Subscribe($"{Module}.{Name}.IsReady", () => IsReady);            DATA.Subscribe($"{Module}.{Name}.IsAlarm", () => _diAlarm != null ? _diAlarm.Value : false);            DATA.Subscribe($"{Module}.{Name}.IsWarning", () => _diWarning != null ? _diWarning.Value : false);            DATA.Subscribe($"{Module}.{Name}.Status", () => _state.ToString());            DATA.Subscribe($"{Module}.{Name}.IsMotorRun", () => _diMoving != null ? _diMoving.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionA1", () => _diPositionA1 != null ? _diPositionA1.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionB1", () => _diPositionB1 != null ? _diPositionB1.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionC1", () => _diPositionC1 != null ? _diPositionC1.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionD1", () => _diPositionD1 != null ? _diPositionD1.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionA2", () => _diPositionA2 != null ? _diPositionA2.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionB2", () => _diPositionB2 != null ? _diPositionB2.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionC2", () => _diPositionC2 != null ? _diPositionC2.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionD2", () => _diPositionD2 != null ? _diPositionD2.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionA3", () => _diPositionA3 != null ? _diPositionA3.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionB3", () => _diPositionB3 != null ? _diPositionB3.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionC3", () => _diPositionC3 != null ? _diPositionC3.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionD3", () => _diPositionD3 != null ? _diPositionD3.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionA4", () => _diPositionA4 != null ? _diPositionA4.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionB4", () => _diPositionB4 != null ? _diPositionB4.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionC4", () => _diPositionC4 != null ? _diPositionC4.Value : false);            DATA.Subscribe($"{Module}.{Name}.AtPositionD4", () => _diPositionD4 != null ? _diPositionD4.Value : false);            OP.Subscribe($"{Module}.{Name}.ServoTargetPosition", (string cmd, object[] param) =>            {                float.TryParse(param[0].ToString(), out float position);                SetServoTargetPosition(position);                return true;            });            OP.Subscribe($"{Module}.{Name}.ServoMoveTo", (string cmd, object[] param) =>            {                if (!IsServoOn)                {                    EV.PostWarningLog($"{Module}", $"{Name} servo not on");                    return false;                }                if (_state != State.Idle)                {                    EV.PostWarningLog($"{Module}", $"{Name} busy, wait");                    return false;                }                SetServoMoveTo();                return true;            });            OP.Subscribe($"{Module}.{Name}.ServoOnOff", (string cmd, object[] param) =>            {                bool.TryParse(param[0].ToString(), out bool isOn);                SetServoOnOff(isOn);                return true;            });            OP.Subscribe($"{Module}.{Name}.ServoResetAlarm", (string cmd, object[] param) =>            {                if (_state != State.Idle)                {                    EV.PostWarningLog($"{Module}", $"{Name} busy, wait");                    return false;                }                ServoReset(out _);                return true;            });            OP.Subscribe($"{Module}.{Name}.ServoStop", (string cmd, object[] param) =>            {                ServoStop();                return true;            });            return true;        }        public virtual void Monitor()        {            if (_diNegativeLimit != null)            {                _negativeLimitTrig.CLK = _diNegativeLimit.Value;                if (_negativeLimitTrig.Q)                    EV.PostWarningLog(Module, $"{Module} {Name} at negative limit position");            }            if (_diPositiveLimit != null)            {                _positiveLimitTrig.CLK = _diPositiveLimit.Value;                if (_positiveLimitTrig.Q)                    EV.PostWarningLog(Module, $"{Module} {Name} at positive limit position");            }            if (_diWarning != null)            {                _warningTrig.CLK = _diWarning.Value;                if (_warningTrig.Q)                    EV.PostWarningLog(Module, $"{Module} {Name} warning code={ErrorCode}");            }            if (_diAlarm != null)            {                _alarmTrig.CLK = _diAlarm.Value;                if (_alarmTrig.Q)                    EV.PostWarningLog(Module, $"{Module} {Name} alarm code={ErrorCode}");            }        }        public virtual void Reset()        {            ServoReset(out _);        }        public virtual void Terminate()        {        }        private bool OnTimer()        {            switch (_state)            {                case State.Idle:                    ResetDO();                    _timer.Stop();                    break;                case State.Moving:                    if (_timer.GetElapseTime() >= setTime)                    {                        if (_timer.GetElapseTime() >= moveTimeout)                        {                            _doMove.SetValue(false, out _);                            _state = State.Idle;                            EV.PostAlarmLog($"{Name}", $"{Name} Servo move timeout");                            IsError = true;                        }                        else                        {                            if (IsInPosition)                            {                                _doMove.SetValue(false, out _);                                _state = State.Idle;                                IsError = false;                            }                        }                    }                    break;                case State.Stopping:                    if (_timer.GetElapseTime() >= setTime)                    {                        if (_timer.GetElapseTime() >= moveTimeout)                        {                            _doStop.SetValue(false, out _);                            _state = State.Idle;                            EV.PostAlarmLog($"{Name}", $"{Name} Servo stop timeout");                            IsError = true;                        }                        else                        {                            if (!_diMoving.Value)                            {                                _doStop.SetValue(false, out _);                                _state = State.Idle;                                IsError = false;                            }                        }                    }                    break;            }            return true;        }        public void SetServoOnOff(bool isOn)        {            ServoOnOffSet = isOn;        }        public void SetServoTargetPosition(float position)        {            ServoMovePositionSet = position;        }        public bool SetServoMoveTo()        {            ResetDO();            _state = State.Moving;            _doMove.SetValue(true, out _);            _timer.Start(0);            return true;        }        public bool ServoReset(out string reason)        {            reason = string.Empty;            ResetDO();            _doReset.SetPulseValue(true, 1000);            return true;        }        public void ServoStop()        {            ResetDO();            _doStop.SetPulseValue(true, 1000);            _state = State.Idle;        }        protected void ResetDO()        {            if (_doMove != null && !_doMove.Value)                _doMove.SetValue(false, out _);            if (_doStop != null && !_doStop.Value)                _doStop.SetValue(false, out _);            if (_doReset != null && !_doReset.Value)                _doReset.SetValue(false, out _);        }    }}
 |