| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 | using System;using System.Globalization;using System.Threading;using System.Windows;using System.Windows.Controls;using System.Windows.Media;using System.Windows.Media.Animation;namespace FurnaceGasPanelUI.Controls.Common{    public class AxisCanvas : Canvas    {        private Storyboard currentStoryboard;        public bool ShowAxisPoint        {            get { return (bool)GetValue(ShowAxisPointProperty); }            set { SetValue(ShowAxisPointProperty, value); }        }        // Using a DependencyProperty as the backing store for ShowAxisPoint.  This enables animation, styling, binding, etc...        public static readonly DependencyProperty ShowAxisPointProperty =            DependencyProperty.Register("ShowAxisPoint", typeof(bool), typeof(AxisCanvas), new FrameworkPropertyMetadata(false, FrameworkPropertyMetadataOptions.AffectsRender));        public static readonly DependencyProperty AxisLeftProperty;        static AxisCanvas()        {            DefaultStyleKeyProperty.OverrideMetadata(typeof(AxisCanvas), new FrameworkPropertyMetadata(typeof(AxisCanvas)));            AxisLeftProperty = DependencyProperty.Register("AxisLeft", typeof(int), typeof(AxisCanvas), new UIPropertyMetadata(8));        }        public int AxisLeft        {            get            {                return (int)GetValue(AxisLeftProperty);            }            set            {                SetValue(AxisLeftProperty, value);            }        }        protected override void OnRender(DrawingContext dc)        {            base.OnRender(dc);            if (ShowAxisPoint)            {                dc.DrawEllipse(Brushes.Black, new Pen(Brushes.White, 2), new Point(AxisLeft, Height / 2), 5, 5);            }            //	var text = new FormattedText(            //CurrentAngle.ToString(),            //CultureInfo.GetCultureInfo("en-us"),            //FlowDirection.LeftToRight,            //new Typeface("Verdana"),            //14,            //Brushes.Black);            //	dc.DrawText(text, new Point(AxisLeft, 60));        }        public double CurrentAngle        {            get            {                if (RenderTransform is RotateTransform)                {                    return (RenderTransform as RotateTransform).Angle;                }                return 0;            }        }        public void Rotate(int angle, bool absolute = true, int ms = 0, double accelerationRatio = 0, double decelerationRatio = 0, Action onComplete = null)        {            var storyboard = new Storyboard();            storyboard.Completed += (s, e) => onComplete?.Invoke();            if (Rotate(storyboard, angle, absolute, ms, accelerationRatio, decelerationRatio, onComplete))            {                storyboard.Begin();            }            else            {                onComplete?.Invoke();            }        }        public bool Rotate(Storyboard storyboard, int angle, bool absolute = true, int ms = 0, double accelerationRatio = 0, double decelerationRatio = 0, Action onComplete = null)        {            var oldAngle = 0d;            if (RenderTransform is RotateTransform)            {                oldAngle = (RenderTransform as RotateTransform).Angle;            }            var newAngle = absolute ? angle : oldAngle + angle;            if (newAngle == oldAngle)            {                return false;            }            var top = Height / 2;            var leftPoint = new Point(AxisLeft, top);            if (ms <= 0)            {                RenderTransform = new RotateTransform(newAngle, leftPoint.X, leftPoint.Y);                return false;                //InvalidateVisual();            }            else            {                var rotateTransform = new RotateTransform();                rotateTransform.CenterX = leftPoint.X;                rotateTransform.CenterY = leftPoint.Y;                RenderTransform = rotateTransform;                var animation = new DoubleAnimation(oldAngle, newAngle, TimeSpan.FromMilliseconds(ms));                animation.AccelerationRatio = accelerationRatio;                animation.DecelerationRatio = decelerationRatio;                storyboard.Children.Add(animation);                Storyboard.SetTarget(animation, this);                Storyboard.SetTargetProperty(animation, new PropertyPath("RenderTransform.Angle"));                return true;            }        }        public void Stop()        {            if (currentStoryboard != null)            {                currentStoryboard.Stop(this);                currentStoryboard = null;            }        }    }}
 |