| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213 | 
							- namespace Caliburn.Micro.Core {
 
-     using System;
 
-     using System.Collections.Generic;
 
-     using System.Collections.Specialized;
 
-     using System.Linq;
 
-     public partial class Conductor<T> {
 
-         /// <summary>
 
-         /// An implementation of <see cref="IConductor"/> that holds on many items.
 
-         /// </summary>
 
-         public partial class Collection {
 
-             /// <summary>
 
-             /// An implementation of <see cref="IConductor"/> that holds on many items but only activates one at a time.
 
-             /// </summary>
 
-             public class OneActive : ConductorBaseWithActiveItem<T> {
 
-                 readonly BindableCollection<T> items = new BindableCollection<T>();
 
-                 /// <summary>
 
-                 /// Initializes a new instance of the <see cref="Conductor<T>.Collection.OneActive"/> class.
 
-                 /// </summary>
 
-                 public OneActive() {
 
-                     items.CollectionChanged += (s, e) => {
 
-                         switch(e.Action) {
 
-                             case NotifyCollectionChangedAction.Add:
 
-                                 e.NewItems.OfType<IChild>().Apply(x => x.Parent = this);
 
-                                 break;
 
-                             case NotifyCollectionChangedAction.Remove:
 
-                                 e.OldItems.OfType<IChild>().Apply(x => x.Parent = null);
 
-                                 break;
 
-                             case NotifyCollectionChangedAction.Replace:
 
-                                 e.NewItems.OfType<IChild>().Apply(x => x.Parent = this);
 
-                                 e.OldItems.OfType<IChild>().Apply(x => x.Parent = null);
 
-                                 break;
 
-                             case NotifyCollectionChangedAction.Reset:
 
-                                 items.OfType<IChild>().Apply(x => x.Parent = this);
 
-                                 break;
 
-                         }
 
-                     };
 
-                 }
 
-                 /// <summary>
 
-                 /// Gets the items that are currently being conducted.
 
-                 /// </summary>
 
-                 public IObservableCollection<T> Items {
 
-                     get { return items; }
 
-                 }
 
-                 /// <summary>
 
-                 /// Gets the children.
 
-                 /// </summary>
 
-                 /// <returns>The collection of children.</returns>
 
-                 public override IEnumerable<T> GetChildren() {
 
-                     return items;
 
-                 }
 
-                 /// <summary>
 
-                 /// Activates the specified item.
 
-                 /// </summary>
 
-                 /// <param name="item">The item to activate.</param>
 
-                 public override void ActivateItem(T item) {
 
-                     if(item != null && item.Equals(ActiveItem)) {
 
-                         if (IsActive) {
 
-                             ScreenExtensions.TryActivate(item);
 
-                             OnActivationProcessed(item, true);
 
-                         }
 
-                         return;
 
-                     }
 
-                     ChangeActiveItem(item, false);
 
-                 }
 
-                 /// <summary>
 
-                 /// Deactivates the specified item.
 
-                 /// </summary>
 
-                 /// <param name="item">The item to close.</param>
 
-                 /// <param name="close">Indicates whether or not to close the item after deactivating it.</param>
 
-                 public override void DeactivateItem(T item, bool close) {
 
-                     if (item == null) {
 
-                         return;
 
-                     }
 
-                     if (!close) {
 
-                         ScreenExtensions.TryDeactivate(item, false);
 
-                     }
 
-                     else {
 
-                         CloseStrategy.Execute(new[] { item }, (canClose, closable) => {
 
-                             if (canClose) {
 
-                                 CloseItemCore(item);
 
-                             }
 
-                         });
 
-                     }
 
-                 }
 
-                 void CloseItemCore(T item) {
 
-                     if(item.Equals(ActiveItem)) {
 
-                         var index = items.IndexOf(item);
 
-                         var next = DetermineNextItemToActivate(items, index);
 
-                         ChangeActiveItem(next, true);
 
-                     }
 
-                     else {
 
-                         ScreenExtensions.TryDeactivate(item, true);
 
-                     }
 
-                     items.Remove(item);
 
-                 }
 
-                 /// <summary>
 
-                 /// Determines the next item to activate based on the last active index.
 
-                 /// </summary>
 
-                 /// <param name="list">The list of possible active items.</param>
 
-                 /// <param name="lastIndex">The index of the last active item.</param>
 
-                 /// <returns>The next item to activate.</returns>
 
-                 /// <remarks>Called after an active item is closed.</remarks>
 
-                 protected virtual T DetermineNextItemToActivate(IList<T> list, int lastIndex) {
 
-                     var toRemoveAt = lastIndex - 1;
 
-                     if (toRemoveAt == -1 && list.Count > 1) {
 
-                         return list[1];
 
-                     }
 
-                     if (toRemoveAt > -1 && toRemoveAt < list.Count - 1) {
 
-                         return list[toRemoveAt];
 
-                     }
 
-                     return default(T);
 
-                 }
 
-                 /// <summary>
 
-                 /// Called to check whether or not this instance can close.
 
-                 /// </summary>
 
-                 /// <param name="callback">The implementor calls this action with the result of the close check.</param>
 
-                 public override void CanClose(Action<bool> callback) {
 
-                     CloseStrategy.Execute(items.ToList(), (canClose, closable) => {
 
-                         if(!canClose && closable.Any()) {
 
-                             if(closable.Contains(ActiveItem)) {
 
-                                 var list = items.ToList();
 
-                                 var next = ActiveItem;
 
-                                 do {
 
-                                     var previous = next;
 
-                                     next = DetermineNextItemToActivate(list, list.IndexOf(previous));
 
-                                     list.Remove(previous);
 
-                                 } while(closable.Contains(next));
 
-                                 var previousActive = ActiveItem;
 
-                                 ChangeActiveItem(next, true);
 
-                                 items.Remove(previousActive);
 
-                                 var stillToClose = closable.ToList();
 
-                                 stillToClose.Remove(previousActive);
 
-                                 closable = stillToClose;
 
-                             }
 
-                             closable.OfType<IDeactivate>().Apply(x => x.Deactivate(true));
 
-                             items.RemoveRange(closable);
 
-                         }
 
-                         callback(canClose);
 
-                     });
 
-                 }
 
-                 /// <summary>
 
-                 /// Called when activating.
 
-                 /// </summary>
 
-                 protected override void OnActivate() {
 
-                     ScreenExtensions.TryActivate(ActiveItem);
 
-                 }
 
-                 /// <summary>
 
-                 /// Called when deactivating.
 
-                 /// </summary>
 
-                 /// <param name="close">Inidicates whether this instance will be closed.</param>
 
-                 protected override void OnDeactivate(bool close) {
 
-                     if (close) {
 
-                         items.OfType<IDeactivate>().Apply(x => x.Deactivate(true));
 
-                         items.Clear();
 
-                     }
 
-                     else {
 
-                         ScreenExtensions.TryDeactivate(ActiveItem, false);
 
-                     }
 
-                 }
 
-                 /// <summary>
 
-                 /// Ensures that an item is ready to be activated.
 
-                 /// </summary>
 
-                 /// <param name="newItem">The item that is about to be activated.</param>
 
-                 /// <returns>The item to be activated.</returns>
 
-                 protected override T EnsureItem(T newItem) {
 
-                     if (newItem == null) {
 
-                         newItem = DetermineNextItemToActivate(items, ActiveItem != null ? items.IndexOf(ActiveItem) : 0);
 
-                     }
 
-                     else {
 
-                         var index = items.IndexOf(newItem);
 
-                         if (index == -1)
 
-                             items.Add(newItem);
 
-                         else newItem = items[index];
 
-                     }
 
-                     return base.EnsureItem(newItem);
 
-                 }
 
-                 public void ClearItems()
 
-                 {
 
-                     items.Clear();
 
-                     ChangeActiveItem(null, true);
 
-                 }
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |