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							- using FurnaceUI.Models;
 
- using MECF.Framework.UI.Client.ClientBase;
 
- using OpenSEMI.Ctrlib.Controls;
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Collections.ObjectModel;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using System.Windows;
 
- using System.Windows.Input;
 
- namespace FurnaceUI.Views.Jobs
 
- {
 
-     public class SpecifiedMapViewModel : FurnaceModuleUIViewModelBase
 
-     {
 
-         public int point1Count { get; set; }
 
-         public int point2Count { get; set; }
 
-         public int point3Count { get; set; }
 
-         public int point4Count { get; set; }
 
-         public int point5Count { get; set; }
 
-         public int point6Count { get; set; }
 
-         public int point7Count { get; set; }
 
-         public int point8Count { get; set; }
 
-         public int point9Count { get; set; }
 
-         public int point10Count { get; set; }
 
-         public int point11Count { get; set; }
 
-         public int point12Count { get; set; }
 
-         public int point13Count { get; set; }
 
-         public int point14Count { get; set; }
 
-         public int point15Count { get; set; }
 
-         public int point16Count { get; set; }
 
-         public int point17Count { get; set; }
 
-         public int point18Count { get; set; }
 
-         public int point19Count { get; set; }
 
-         public int point20Count { get; set; }
 
-         public int point21Count { get; set; }
 
-         public int point22Count { get; set; }
 
-         public int point23Count { get; set; }
 
-         public int point24Count { get; set; }
 
-         public int point25Count { get; set; }
 
-         public ModuleInfo WaferItem { get; set; }
 
-         private int _SlotCount;
 
-         public int SlotCount
 
-         {
 
-             get => _SlotCount;
 
-             set
 
-             {
 
-                 _SlotCount = value;
 
-                 NotifyOfPropertyChange("SlotCount");
 
-             }
 
-         }
 
-         private string _waferType;
 
-         public string WaferType
 
-         {
 
-             get => _waferType;
 
-             set
 
-             {
 
-                 _waferType = value;
 
-                 NotifyOfPropertyChange(nameof(WaferType));
 
-             }
 
-         }
 
-         public ObservableCollection<SlotItem> SlotNoList { get; set; } = new ObservableCollection<SlotItem>();
 
-         public string SlotMap { get; set; }
 
-         protected override void OnInitialize()
 
-         {
 
-             base.OnInitialize();
 
-             for (int i = 0; i < 25; i++)
 
-             {
 
-                 SlotNoList.Add(new SlotItem() { SlotNoEnable = false, SlotNoExist = "None" });
 
-             }
 
-             WaferItem = new ModuleInfo("Specified", "SpecifiedModule", "SpecifiedWafers", true, false);
 
-             for (int i = 0; i < 25; i++)
 
-             {
 
-                 WaferItem.WaferManager.Wafers.Add(new WaferInfo()
 
-                 {
 
-                     SlotID = 25 - i,
 
-                     SlotIndex = 25 - i
 
-                 });
 
-             }
 
-             WaferItem.IsInstalled = true;
 
-         }
 
-         public void ClosedCmd(string cmdPar)
 
-         {
 
-             (GetView() as Window).DialogResult = false; ;
 
-         }
 
-         public void EXECCmd()
 
-         {
 
-             for (int i = WaferItem.WaferManager.Wafers.Count - 1; i >= 0; i--)
 
-             {
 
-                 SlotMap += WaferItem.WaferManager.Wafers[i].WaferStatus;
 
-             }
 
-             (GetView() as Window).DialogResult = true;
 
-         }
 
-         public override void OnMouseUp(object sender, MouseButtonEventArgs e)
 
-         {
 
-             base.OnMouseUp(sender, e);
 
-             if (e.ChangedButton == MouseButton.Left)
 
-             {
 
-                 if (sender is Slot slot)
 
-                 {
 
-                     if (WaferItem.WaferManager.Wafers[25-slot.SlotID].WaferStatus == 0)
 
-                     { WaferItem.WaferManager.Wafers[25 - slot.SlotID ].WaferStatus = 1; }
 
-                     else
 
-                     {
 
-                         WaferItem.WaferManager.Wafers[25 - slot.SlotID].WaferStatus = 0;
 
-                     }
 
-                     if (slot.WaferStatus == 0)
 
-                     {
 
-                         SlotNoList[slot.SlotID - 1].SlotNoEnable = false;
 
-                         SlotNoList[slot.SlotID - 1].SlotNoExist = "None";
 
-                     }
 
-                     else if (slot.WaferStatus == 1)
 
-                     {
 
-                         SlotNoList[slot.SlotID - 1].SlotNoEnable = true;
 
-                         SlotNoList[slot.SlotID - 1].SlotNoExist = "Exist";
 
-                     }
 
-                     int pointCount = (int)this.GetType().GetProperty($"point{slot.SlotID}Count").GetValue(this);
 
-                     this.GetType().GetProperty($"point{slot.SlotID}Count").SetValue(this, ++pointCount);
 
-                 }
 
-                 SlotCount = SlotNoList.Where(s => s.SlotNoEnable == true).Count();
 
-             }
 
-         }
 
-         public void SlotNoCheck(string SlotNo)
 
-         {
 
-             switch (SlotNo)
 
-             {
 
-                 case "1":
 
-                     point1Count++;
 
-                     if (point1Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[0].SlotNoEnable = false;
 
-                         SlotNoList[0].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[0].SlotNoEnable = true;
 
-                         SlotNoList[0].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "2":
 
-                     point2Count++;
 
-                     if (point2Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[1].SlotNoEnable = false;
 
-                         SlotNoList[1].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[1].SlotNoEnable = true;
 
-                         SlotNoList[1].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "3":
 
-                     point3Count++;
 
-                     if (point3Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[2].SlotNoEnable = false;
 
-                         SlotNoList[2].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[2].SlotNoEnable = true;
 
-                         SlotNoList[2].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "4":
 
-                     point4Count++;
 
-                     if (point4Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[3].SlotNoEnable = false;
 
-                         SlotNoList[3].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[3].SlotNoEnable = true;
 
-                         SlotNoList[3].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "5":
 
-                     point5Count++;
 
-                     if (point5Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[4].SlotNoEnable = false;
 
-                         SlotNoList[4].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[4].SlotNoEnable = true;
 
-                         SlotNoList[4].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "6":
 
-                     point6Count++;
 
-                     if (point6Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[5].SlotNoEnable = false;
 
-                         SlotNoList[5].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[5].SlotNoEnable = true;
 
-                         SlotNoList[5].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "7":
 
-                     point7Count++;
 
-                     if (point7Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[6].SlotNoEnable = false;
 
-                         SlotNoList[6].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[6].SlotNoEnable = true;
 
-                         SlotNoList[6].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "8":
 
-                     point8Count++;
 
-                     if (point8Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[7].SlotNoEnable = false;
 
-                         SlotNoList[7].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[7].SlotNoEnable = true;
 
-                         SlotNoList[7].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "9":
 
-                     point9Count++;
 
-                     if (point9Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[8].SlotNoEnable = false;
 
-                         SlotNoList[8].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[8].SlotNoEnable = true;
 
-                         SlotNoList[8].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "10":
 
-                     point10Count++;
 
-                     if (point10Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[9].SlotNoEnable = false;
 
-                         SlotNoList[9].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[9].SlotNoEnable = true;
 
-                         SlotNoList[9].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "11":
 
-                     point11Count++;
 
-                     if (point11Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[10].SlotNoEnable = false;
 
-                         SlotNoList[10].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[10].SlotNoEnable = true;
 
-                         SlotNoList[10].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "12":
 
-                     point12Count++;
 
-                     if (point12Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[11].SlotNoEnable = false;
 
-                         SlotNoList[11].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[11].SlotNoEnable = true;
 
-                         SlotNoList[11].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "13":
 
-                     point13Count++;
 
-                     if (point13Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[12].SlotNoEnable = false;
 
-                         SlotNoList[12].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[12].SlotNoEnable = true;
 
-                         SlotNoList[12].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "14":
 
-                     point14Count++;
 
-                     if (point14Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[13].SlotNoEnable = false;
 
-                         SlotNoList[13].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[13].SlotNoEnable = true;
 
-                         SlotNoList[13].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "15":
 
-                     point15Count++;
 
-                     if (point15Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[14].SlotNoEnable = false;
 
-                         SlotNoList[14].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[14].SlotNoEnable = true;
 
-                         SlotNoList[14].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "16":
 
-                     point16Count++;
 
-                     if (point16Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[15].SlotNoEnable = false;
 
-                         SlotNoList[15].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[15].SlotNoEnable = true;
 
-                         SlotNoList[15].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "17":
 
-                     point17Count++;
 
-                     if (point17Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[16].SlotNoEnable = false;
 
-                         SlotNoList[16].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[16].SlotNoEnable = true;
 
-                         SlotNoList[16].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "18":
 
-                     point18Count++;
 
-                     if (point18Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[17].SlotNoEnable = false;
 
-                         SlotNoList[17].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[17].SlotNoEnable = true;
 
-                         SlotNoList[17].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "19":
 
-                     point19Count++;
 
-                     if (point19Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[18].SlotNoEnable = false;
 
-                         SlotNoList[18].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[18].SlotNoEnable = true;
 
-                         SlotNoList[18].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "20":
 
-                     point20Count++;
 
-                     if (point20Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[19].SlotNoEnable = false;
 
-                         SlotNoList[19].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[19].SlotNoEnable = true;
 
-                         SlotNoList[19].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "21":
 
-                     point21Count++;
 
-                     if (point21Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[20].SlotNoEnable = false;
 
-                         SlotNoList[20].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[20].SlotNoEnable = true;
 
-                         SlotNoList[20].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "22":
 
-                     point22Count++;
 
-                     if (point22Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[21].SlotNoEnable = false;
 
-                         SlotNoList[21].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[21].SlotNoEnable = true;
 
-                         SlotNoList[21].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "23":
 
-                     point23Count++;
 
-                     if (point23Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[22].SlotNoEnable = false;
 
-                         SlotNoList[22].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[22].SlotNoEnable = true;
 
-                         SlotNoList[22].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "24":
 
-                     point24Count++;
 
-                     if (point24Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[23].SlotNoEnable = false;
 
-                         SlotNoList[23].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[23].SlotNoEnable = true;
 
-                         SlotNoList[23].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "25":
 
-                     point25Count++;
 
-                     if (point25Count % 2 == 0)
 
-                     {
 
-                         SlotNoList[24].SlotNoEnable = false;
 
-                         SlotNoList[24].SlotNoExist = "None";
 
-                     }
 
-                     else
 
-                     {
 
-                         SlotNoList[24].SlotNoEnable = true;
 
-                         SlotNoList[24].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "All":
 
-                     for (int i = 0; i < SlotNoList.Count; i++)
 
-                     {
 
-                         SlotNoList[i].SlotNoEnable = true;
 
-                         SlotNoList[i].SlotNoExist = "Exist";
 
-                     }
 
-                     break;
 
-                 case "None":
 
-                     for (int i = 0; i < SlotNoList.Count; i++)
 
-                     {
 
-                         SlotNoList[i].SlotNoEnable = false;
 
-                         SlotNoList[i].SlotNoExist = "None";
 
-                     }
 
-                     break;
 
-             }
 
-             if (SlotNo == "All")
 
-             {
 
-                 for (int i = 0; i < WaferItem.WaferManager.Wafers.Count; i++)
 
-                 {
 
-                     WaferItem.WaferManager.Wafers[i].WaferType = Aitex.Core.Common.WaferType.P;
 
-                     WaferItem.WaferManager.Wafers[i].WaferStatus = 1;
 
-                     this.GetType().GetProperty($"point{WaferItem.WaferManager.Wafers[i].SlotID}Count").SetValue(this, 1);
 
-                 }
 
-             }
 
-             else if (SlotNo == "None")
 
-             {
 
-                 for (int i = 0; i < WaferItem.WaferManager.Wafers.Count; i++)
 
-                 {
 
-                     WaferItem.WaferManager.Wafers[i].WaferType = Aitex.Core.Common.WaferType.None;
 
-                     WaferItem.WaferManager.Wafers[i].WaferStatus = 0;
 
-                     this.GetType().GetProperty($"point{WaferItem.WaferManager.Wafers[i].SlotID}Count").SetValue(this, 0);
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 int pointCount = (int)this.GetType().GetProperty($"point{SlotNo}Count").GetValue(this);
 
-                 if (pointCount % 2 == 0)
 
-                 {
 
-                     WaferItem.WaferManager.Wafers.Where(x => x.SlotIndex == int.Parse(SlotNo)).FirstOrDefault().WaferType = Aitex.Core.Common.WaferType.None;
 
-                     WaferItem.WaferManager.Wafers.Where(x => x.SlotIndex == int.Parse(SlotNo)).FirstOrDefault().WaferStatus = 0;
 
-                 }
 
-                 else
 
-                 {
 
-                     WaferItem.WaferManager.Wafers.Where(x => x.SlotIndex == int.Parse(SlotNo)).FirstOrDefault().WaferType = Aitex.Core.Common.WaferType.P;
 
-                     WaferItem.WaferManager.Wafers.Where(x => x.SlotIndex == int.Parse(SlotNo)).FirstOrDefault().WaferStatus = 1;
 
-                 }
 
-             }
 
-             SlotCount = SlotNoList.Where(s => s.SlotNoEnable == true).Count();
 
-         }
 
-     }
 
-     public class SlotItem : FurnaceModuleUIViewModelBase
 
-     {
 
-         private bool _SlotNoEnable;
 
-         public bool SlotNoEnable
 
-         {
 
-             get => _SlotNoEnable;
 
-             set
 
-             {
 
-                 _SlotNoEnable = value;
 
-                 NotifyOfPropertyChange("SlotNoEnable");
 
-             }
 
-         }
 
-         private string _SlotNoExist;
 
-         public string SlotNoExist
 
-         {
 
-             get => _SlotNoExist;
 
-             set
 
-             {
 
-                 _SlotNoExist = value;
 
-                 NotifyOfPropertyChange("SlotNoExist");
 
-             }
 
-         }
 
-     }
 
- }
 
 
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