LuaEditor.g.cs 4.3 KB

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  1. #pragma checksum "..\..\..\..\Charting\View\LuaEditor.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "88230C62BB13A7294F89F4865A47AA372DE9B3536663C8C6C68E4AE6FD505147"
  2. //------------------------------------------------------------------------------
  3. // <auto-generated>
  4. // This code was generated by a tool.
  5. // Runtime Version:4.0.30319.42000
  6. //
  7. // Changes to this file may cause incorrect behavior and will be lost if
  8. // the code is regenerated.
  9. // </auto-generated>
  10. //------------------------------------------------------------------------------
  11. using System;
  12. using System.Diagnostics;
  13. using System.Windows;
  14. using System.Windows.Automation;
  15. using System.Windows.Controls;
  16. using System.Windows.Controls.Primitives;
  17. using System.Windows.Data;
  18. using System.Windows.Documents;
  19. using System.Windows.Ink;
  20. using System.Windows.Input;
  21. using System.Windows.Markup;
  22. using System.Windows.Media;
  23. using System.Windows.Media.Animation;
  24. using System.Windows.Media.Effects;
  25. using System.Windows.Media.Imaging;
  26. using System.Windows.Media.Media3D;
  27. using System.Windows.Media.TextFormatting;
  28. using System.Windows.Navigation;
  29. using System.Windows.Shapes;
  30. using System.Windows.Shell;
  31. namespace Aitex.UI.Charting {
  32. /// <summary>
  33. /// LuaEditor
  34. /// </summary>
  35. public partial class LuaEditor : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
  36. #line 9 "..\..\..\..\Charting\View\LuaEditor.xaml"
  37. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
  38. internal System.Windows.Controls.TextBox textBox1;
  39. #line default
  40. #line hidden
  41. #line 11 "..\..\..\..\Charting\View\LuaEditor.xaml"
  42. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
  43. internal System.Windows.Controls.ListBox listBox1;
  44. #line default
  45. #line hidden
  46. private bool _contentLoaded;
  47. /// <summary>
  48. /// InitializeComponent
  49. /// </summary>
  50. [System.Diagnostics.DebuggerNonUserCodeAttribute()]
  51. [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
  52. public void InitializeComponent() {
  53. if (_contentLoaded) {
  54. return;
  55. }
  56. _contentLoaded = true;
  57. System.Uri resourceLocater = new System.Uri("/DataAnalysisControl;component/charting/view/luaeditor.xaml", System.UriKind.Relative);
  58. #line 1 "..\..\..\..\Charting\View\LuaEditor.xaml"
  59. System.Windows.Application.LoadComponent(this, resourceLocater);
  60. #line default
  61. #line hidden
  62. }
  63. [System.Diagnostics.DebuggerNonUserCodeAttribute()]
  64. [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
  65. [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
  66. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
  67. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
  68. [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
  69. void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
  70. switch (connectionId)
  71. {
  72. case 1:
  73. this.textBox1 = ((System.Windows.Controls.TextBox)(target));
  74. #line 9 "..\..\..\..\Charting\View\LuaEditor.xaml"
  75. this.textBox1.KeyUp += new System.Windows.Input.KeyEventHandler(this.OnKeyUp);
  76. #line default
  77. #line hidden
  78. return;
  79. case 2:
  80. this.listBox1 = ((System.Windows.Controls.ListBox)(target));
  81. #line 13 "..\..\..\..\Charting\View\LuaEditor.xaml"
  82. this.listBox1.KeyDown += new System.Windows.Input.KeyEventHandler(this.listBox1_KeyDown);
  83. #line default
  84. #line hidden
  85. return;
  86. }
  87. this._contentLoaded = true;
  88. }
  89. }
  90. }