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- using Aitex.Core.Common;
- using MECF.Framework.Common.Equipment;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows;
- using System.Windows.Controls;
- using System.Windows.Data;
- using System.Windows.Documents;
- using System.Windows.Input;
- using System.Windows.Media;
- using System.Windows.Media.Imaging;
- using System.Windows.Navigation;
- using System.Windows.Shapes;
- namespace EfemUI.Controls
- {
- /// <summary>
- /// Buffer.xaml 的交互逻辑
- /// </summary>
- public partial class Buffer : UserControl
- {
- public Buffer()
- {
- InitializeComponent();
- }
- public WaferInfo[] Wafers
- {
- get { return (WaferInfo[])GetValue(WafersProperty); }
- set { SetValue(WafersProperty, value); }
- }
- // Using a DependencyProperty as the backing store for WaferItem. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty WafersProperty =
- DependencyProperty.Register("Wafers", typeof(WaferInfo[]), typeof(Buffer), new PropertyMetadata(null));
- public ModuleName Station
- {
- get { return (ModuleName)GetValue(StationProperty); }
- set { SetValue(StationProperty, value); }
- }
- // Using a DependencyProperty as the backing store for Station. This enables animation, styling, binding, etc...
- public static readonly DependencyProperty StationProperty =
- DependencyProperty.Register("Station", typeof(ModuleName), typeof(Buffer), new PropertyMetadata(ModuleName.Buffer));
- }
- }
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