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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using Aitex.Sorter.Common;
- using MECF.Framework.Common.Equipment;
- using Aitex.Core.RT.SCCore;
- using Aitex.Core.RT.Log;
- namespace Aitex.Sorter.RT.Device.Robot.SR100
- {
- public class RobotConvertor
- {
- public static Dictionary<ModuleName, string> TeachStation = new Dictionary<ModuleName, string>()
- {
- {ModuleName.LP1, "C01"},
- {ModuleName.LP2, "C02"},
- {ModuleName.LP3, "C03"},
- {ModuleName.LP4, "C04"},
- {ModuleName.LP5, "C05"},
- {ModuleName.LP6, "C06"},
- {ModuleName.LP7, "C07"},
- {ModuleName.LP8, "C08"},
- {ModuleName.Aligner, "P01"},
- {ModuleName.Buffer, "C05"},
- {ModuleName.TurnOverStation, "S01"},
- {ModuleName.PM1, "S01"},
- {ModuleName.PM2, "S02"},
- {ModuleName.PM3, "S03"},
- {ModuleName.PM4, "S04"},
- {ModuleName.PM5, "S05"},
- {ModuleName.PM6, "S06"},
- {ModuleName.PM7, "S07"},
- {ModuleName.PM8, "S08"},
- {ModuleName.Spin1L, "S01"},
- {ModuleName.Spin1H, "S02"},
- {ModuleName.Spin2L, "S03"},
- {ModuleName.Spin2H, "S04"},
- {ModuleName.Spin3L, "S05"},
- {ModuleName.Spin3H, "S06"},
- {ModuleName.Spin4L, "S07"},
- {ModuleName.Spin4H, "S08"},
- {ModuleName.LL1, "S01"},
- {ModuleName.LL2, "S02"},
- {ModuleName.LL3, "S03"},
- {ModuleName.LL4, "S04"},
- };
- public static string chamber2staion(ModuleName chamber)
- {
- if (!TeachStation.ContainsKey(chamber))
- {
- LOG.Error($"not define teach position {chamber}");
- return "";
- }
- string ret = TeachStation[chamber];
- if (chamber == ModuleName.Aligner && SC.ContainsItem("Aligner.AlignerStation"))
- return SC.GetStringValue("Aligner.AlignerStation");
- if (SC.ContainsItem($"CarrierInfo.{chamber}CarrierIndex"))
- {
- int idex = SC.GetValue<int>($"CarrierInfo.{chamber}CarrierIndex");
- if (SC.ContainsItem($"CarrierInfo.{chamber}Station{idex}"))
- {
- ret = SC.GetStringValue($"CarrierInfo.{chamber}Station{idex}");
- }
- }
- return ret;
- }
- public static string chamberSlot2Slot(ModuleName chamber, int slot)
- {
- string sslot = "";
- switch (chamber)
- {
- case ModuleName.LP1:
- case ModuleName.LP2:
- case ModuleName.LP3:
- case ModuleName.LP4:
- case ModuleName.LP5:
- case ModuleName.LP6:
- case ModuleName.LP7:
- case ModuleName.LP8:
- case ModuleName.LP10:
- case ModuleName.Buffer:
- sslot = string.Format("{0:D2}", slot + 1);
- break;
- case ModuleName.Aligner:
- case ModuleName.Robot:
- case ModuleName.LL1:
- case ModuleName.LL2:
- case ModuleName.LL3:
- case ModuleName.LL4:
- case ModuleName.LLA:
- case ModuleName.LLB:
- case ModuleName.LLC:
- case ModuleName.LLD:
- case ModuleName.TurnOverStation:
- sslot = "00";
- break;
- }
- return sslot;
- }
- public static string hand2string(Hand hand)
- {
- string st = "";
- switch (hand)
- {
- case Hand.Blade1:
- st = "1";
- break;
- case Hand.Blade2:
- st = "2";
- break;
- case Hand.Both:
- st = "F";
- break;
- }
- return st;
- }
- public static string IsPick2Position(bool isPick)
- {
- var pos = isPick ? "P1" : "G1";
- return pos;
- }
-
- public static string Offset2String(int offset)
- {
- string st = "";
- if (offset >= 0)
- {
- st = string.Format("{0:D8}", offset);
- }
- else
- {
- st = string.Format("{0:D7}", offset);
- }
- return st;
- }
- }
- }
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