ThrottleValveBase.cs 17 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Net.Configuration;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using System.Xml;
  8. using Aitex.Core.Common.DeviceData;
  9. using Aitex.Core.RT.DataCenter;
  10. using Aitex.Core.RT.Device;
  11. using Aitex.Core.RT.Event;
  12. using Aitex.Core.RT.IOCore;
  13. using Aitex.Core.RT.OperationCenter;
  14. using Aitex.Core.RT.SCCore;
  15. using Aitex.Core.RT.Tolerance;
  16. using Aitex.Core.Util;
  17. namespace MECF.Framework.Common.Device.Bases
  18. {
  19. public abstract class ThrottleValveBase : BaseDevice, IDevice
  20. {
  21. public virtual PressureCtrlMode Mode { get; set; }
  22. public virtual float PositionFeedback { get; set; }
  23. public virtual float PressureFeedback { get; set; }
  24. public virtual float PressureSetPoint { get; set; }
  25. public virtual float PositionSetPoint { get; set; }
  26. public virtual bool IsConnected => true;
  27. public virtual AITThrottleValveData DeviceData { get; set; }
  28. public uint MaxValuePressure = 100;
  29. public float PressureParam = 0.1f;
  30. public uint MaxValuePosi = 5000;
  31. public float PosiParam = 0.1f;
  32. protected double _currentPressureFineTuningValue;
  33. protected double _currentPositionFineTuningValue;
  34. protected SCConfigItem _scFineTuningEnable;
  35. protected SCConfigItem _scPressureFineTuningValue;
  36. protected SCConfigItem _scPositionFineTuningValue;
  37. private float _currentPressureWarningRange;
  38. private float _currentPressureAlarmRange;
  39. private float _currentPositionWarningRange;
  40. private float _currentPositionAlarmRange;
  41. protected SCConfigItem _scEnableAlarm;
  42. protected SCConfigItem _scPressureAlarmTime;
  43. protected SCConfigItem _scPressureAlarmRange;
  44. protected SCConfigItem _scPressureWarningTime;
  45. protected SCConfigItem _scPressureWarningRange;
  46. protected SCConfigItem _scStableCriteria;
  47. protected SCConfigItem _scRecipeIgnoreTime;
  48. protected SCConfigItem _scPositionAlarmTime;
  49. protected SCConfigItem _scPositionAlarmRange;
  50. protected SCConfigItem _scPositionWarningTime;
  51. protected SCConfigItem _scPositionWarningRange;
  52. protected ToleranceChecker _tolerancePressureAlarmChecker = new ToleranceChecker();
  53. protected ToleranceChecker _tolerancePressureWarningChecker = new ToleranceChecker();
  54. protected ToleranceChecker _tolerancePositionAlarmChecker = new ToleranceChecker();
  55. protected ToleranceChecker _tolerancePositionWarningChecker = new ToleranceChecker();
  56. protected DeviceTimer _recipeIgnoreTimer = new DeviceTimer();
  57. protected DeviceTimer _stableTimer = new DeviceTimer();
  58. protected float _stableTime = 2;//second
  59. public virtual double PressureFineTuningValue
  60. {
  61. get
  62. {
  63. if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)
  64. return 1;
  65. if (_currentPressureFineTuningValue != 0)
  66. return 1 + _currentPressureFineTuningValue / 100;
  67. return _scPressureFineTuningValue != null ? 1 + _scPressureFineTuningValue.DoubleValue / 100 : 1;
  68. }
  69. }
  70. public virtual double PositionFineTuningValue
  71. {
  72. get
  73. {
  74. if (_scFineTuningEnable == null || !_scFineTuningEnable.BoolValue)
  75. return 1;
  76. if (_currentPositionFineTuningValue != 0)
  77. return 1 + _currentPositionFineTuningValue / 100;
  78. return _scPositionFineTuningValue != null ? 1 + _scPositionFineTuningValue.DoubleValue / 100 : 1;
  79. }
  80. }
  81. public virtual bool EnableAlarm
  82. {
  83. get
  84. {
  85. if (_scEnableAlarm != null)
  86. return _scEnableAlarm.BoolValue;
  87. return false;
  88. }
  89. }
  90. public virtual double PressureAlarmTime
  91. {
  92. get
  93. {
  94. if (_scPressureAlarmTime != null)
  95. return _scPressureAlarmTime.DoubleValue;
  96. return 0;
  97. }
  98. }
  99. public virtual double PressureAlarmRange
  100. {
  101. get
  102. {
  103. if (_currentPressureAlarmRange > 0)
  104. return _currentPressureAlarmRange;
  105. if (_scPressureAlarmRange != null)
  106. return _scPressureAlarmRange.DoubleValue;
  107. return 0;
  108. }
  109. }
  110. public virtual double PressureWarningTime
  111. {
  112. get
  113. {
  114. if (_scPressureWarningTime != null)
  115. return _scPressureWarningTime.DoubleValue;
  116. return 0;
  117. }
  118. }
  119. public virtual double PressureWarningRange
  120. {
  121. get
  122. {
  123. if (_currentPressureWarningRange > 0)
  124. return _currentPressureWarningRange;
  125. if (_scPressureWarningRange != null)
  126. return _scPressureWarningRange.DoubleValue;
  127. return 0;
  128. }
  129. }
  130. public virtual double PositionAlarmTime
  131. {
  132. get
  133. {
  134. if (_scPositionAlarmTime != null)
  135. return _scPositionAlarmTime.DoubleValue;
  136. return 0;
  137. }
  138. }
  139. public virtual double PositionAlarmRange
  140. {
  141. get
  142. {
  143. if (_currentPositionAlarmRange > 0)
  144. return _currentPositionAlarmRange;
  145. if (_scPositionAlarmRange != null)
  146. return _scPositionAlarmRange.DoubleValue;
  147. return 0;
  148. }
  149. }
  150. public virtual double PositionWarningTime
  151. {
  152. get
  153. {
  154. if (_scPositionWarningTime != null)
  155. return _scPositionWarningTime.DoubleValue;
  156. return 0;
  157. }
  158. }
  159. public virtual double PositionWarningRange
  160. {
  161. get
  162. {
  163. if (_currentPositionWarningRange > 0)
  164. return _currentPositionWarningRange;
  165. if (_scPositionWarningRange != null)
  166. return _scPositionWarningRange.DoubleValue;
  167. return 0;
  168. }
  169. }
  170. //unit second
  171. public virtual double RecipeIgnoreTime
  172. {
  173. get
  174. {
  175. if (_scRecipeIgnoreTime != null)
  176. return _scRecipeIgnoreTime.DoubleValue;
  177. return 0;
  178. }
  179. }
  180. public virtual bool IsStable
  181. {
  182. get
  183. {
  184. if (_scStableCriteria == null || _scStableCriteria.DoubleValue == 0)
  185. return false;
  186. if (Mode == PressureCtrlMode.TVPressureCtrl)
  187. {
  188. if (PressureSetPoint == 0)
  189. return true;
  190. if (100 * PressureFeedback / PressureSetPoint < _scStableCriteria.DoubleValue)
  191. _stableTimer.Stop();
  192. if (_stableTimer.IsIdle() && 100 * PressureFeedback / PressureSetPoint >= _scStableCriteria.DoubleValue)
  193. _stableTimer.Start(_stableTime * 1000);
  194. return _stableTimer.IsTimeout();
  195. }
  196. if (Mode == PressureCtrlMode.TVPositionCtrl)
  197. {
  198. if (PositionSetPoint == 0)
  199. return true;
  200. if (100 * PositionFeedback / PositionSetPoint < _scStableCriteria.DoubleValue)
  201. _stableTimer.Stop();
  202. if (_stableTimer.IsIdle() && 100 * PositionFeedback / PositionSetPoint >= _scStableCriteria.DoubleValue)
  203. _stableTimer.Start(_stableTime * 1000);
  204. return _stableTimer.IsTimeout();
  205. }
  206. return true;
  207. }
  208. }
  209. protected ThrottleValveBase() : base()
  210. {
  211. }
  212. protected ThrottleValveBase(string module, string name, XmlElement node = null, string ioModule = "") : base(module, name, name, name)
  213. {
  214. if (node != null)
  215. {
  216. _scEnableAlarm = ParseScNode("scEnableAlarm", node, ioModule, $"{Module}.{Name}.EnableAlarm");
  217. _scPressureAlarmTime = ParseScNode("scPressureAlarmTime", node, ioModule, $"{Module}.{Name}.PressureAlarmTime");
  218. _scPressureAlarmRange = ParseScNode("scPressureAlarmRange", node, ioModule, $"{Module}.{Name}.PressureAlarmRange");
  219. _scPressureWarningTime = ParseScNode("scPressureWarningTime", node, ioModule, $"{Module}.{Name}.PressureWarningTime");
  220. _scPressureWarningRange = ParseScNode("scPressureWarningRange", node, ioModule, $"{Module}.{Name}.PressureWarningRange");
  221. _scPositionAlarmTime = ParseScNode("scPositionAlarmTime", node, ioModule, $"{Module}.{Name}.PositionAlarmTime");
  222. _scPositionAlarmRange = ParseScNode("scPositionAlarmRange", node, ioModule, $"{Module}.{Name}.PositionAlarmRange");
  223. _scPositionWarningTime = ParseScNode("scPositionWarningTime", node, ioModule, $"{Module}.{Name}.PositionWarningTime");
  224. _scPositionWarningRange = ParseScNode("scPositionWarningRange", node, ioModule, $"{Module}.{Name}.PositionWarningRange");
  225. _scPressureFineTuningValue = ParseScNode("scPressureFineTuningValue", node, ioModule, $"{Module}.FineTuning.{Name}Pressure");
  226. _scPositionFineTuningValue = ParseScNode("scPositionFineTuningValue", node, ioModule, $"{Module}.FineTuning.{Name}Position");
  227. _scFineTuningEnable = ParseScNode("scFineTuningEnable", node, ioModule, $"{Module}.FineTuning.IsEnable");
  228. _scStableCriteria = ParseScNode("scStableCriteria", node, ioModule, $"{Module}.{Name}.StableCriteria");
  229. _scRecipeIgnoreTime = ParseScNode("scRecipeIgnoreTime", node, ioModule, $"{Module}.{Name}.RecipeIgnoreTime");
  230. }
  231. }
  232. public virtual bool Initialize()
  233. {
  234. DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
  235. DATA.Subscribe($"{Module}.{Name}.ControlMode", () => (int)Mode);
  236. DATA.Subscribe($"{Module}.{Name}.PositionFeedback", () => PositionFeedback);
  237. DATA.Subscribe($"{Module}.{Name}.PressureFeedback", () => PressureFeedback);
  238. DATA.Subscribe($"{Module}.{Name}.PositionSetPoint", () => PositionSetPoint);
  239. DATA.Subscribe($"{Module}.{Name}.PressureSetPoint", () => PressureSetPoint);
  240. OP.Subscribe($"{Module}.{Name}.SetPressure", (function, args) =>
  241. {
  242. SetPressure(Convert.ToSingle(args[0]));
  243. return true;
  244. });
  245. OP.Subscribe($"{Module}.{Name}.SetPosition", (function, args) =>
  246. {
  247. SetPosition(Convert.ToSingle(args[0]));
  248. return true;
  249. });
  250. OP.Subscribe($"{Module}.{Name}.SetOpen", (function, args) =>
  251. {
  252. SetOpen();
  253. return true;
  254. });
  255. OP.Subscribe($"{Module}.{Name}.SetClose", (function, args) =>
  256. {
  257. SetClose();
  258. return true;
  259. });
  260. OP.Subscribe($"{Module}.{Name}.SetMode", (function, args) =>
  261. {
  262. if (!Enum.TryParse((string)args[0], out PressureCtrlMode mode))
  263. {
  264. EV.PostWarningLog(Module, $"Argument {args[0]}not valid");
  265. return false;
  266. }
  267. SetControlMode(mode);
  268. return true;
  269. });
  270. OP.Subscribe($"{Module}.{Name}.Learn", (function, args) =>
  271. {
  272. Learn();
  273. return true;
  274. });
  275. //for recipe
  276. OP.Subscribe($"{Module}.{Name}.SetFineTuning", (out string reason, int time, object[] param) =>
  277. {
  278. reason = string.Empty;
  279. SetFineTuning(Convert.ToSingle(param[0]), Convert.ToSingle(param[1]));
  280. return true;
  281. });
  282. //for recipe
  283. OP.Subscribe($"{Module}.{Name}.SetTolerance", (out string reason, int time, object[] param) =>
  284. {
  285. reason = string.Empty;
  286. var pressureWarning = Convert.ToSingle(param[0]);
  287. var pressureAlarm = Convert.ToSingle(param[1]);
  288. var positionWarning = Convert.ToSingle(param[2]);
  289. var positionAlarm = Convert.ToSingle(param[3]);
  290. SetTolerance((float)pressureWarning, (float)pressureAlarm, (float)positionWarning, (float)positionAlarm);
  291. return true;
  292. });
  293. InitSc();
  294. return true;
  295. }
  296. protected virtual void InitSc()
  297. {
  298. }
  299. public virtual void SetFineTuning(float pressureFineTuning, float positionFineTuning)
  300. {
  301. _currentPressureFineTuningValue = pressureFineTuning;
  302. _currentPositionFineTuningValue = positionFineTuning;
  303. }
  304. public virtual void SetTolerance(float pressureWarning, float pressureAlarm, float positionWarning, float positionAlarm)
  305. {
  306. _currentPressureWarningRange = pressureWarning;
  307. _currentPressureAlarmRange = pressureAlarm;
  308. _tolerancePressureAlarmChecker.Reset(PressureAlarmTime);
  309. _tolerancePressureWarningChecker.Reset(PressureWarningTime);
  310. _currentPositionWarningRange = positionWarning;
  311. _currentPositionAlarmRange = positionAlarm;
  312. _tolerancePositionAlarmChecker.Reset(PositionAlarmTime);
  313. _tolerancePositionWarningChecker.Reset(PositionWarningTime);
  314. if (RecipeIgnoreTime > 0)
  315. _recipeIgnoreTimer.Start(0);
  316. }
  317. public virtual void CheckTolerance()
  318. {
  319. if (!EnableAlarm || (RecipeIgnoreTime > 0 && _recipeIgnoreTimer.GetElapseTime() < RecipeIgnoreTime * 1000))
  320. return;
  321. if (Mode == PressureCtrlMode.TVPressureCtrl && PressureSetPoint > 0)
  322. {
  323. _tolerancePressureAlarmChecker.Monitor(PressureFeedback, (PressureSetPoint * (1 - PressureAlarmRange / 100)), (PressureSetPoint * (1 + PressureAlarmRange / 100)), PressureAlarmTime);
  324. _tolerancePressureWarningChecker.Monitor(PressureFeedback, (PressureSetPoint * (1 - PressureWarningRange / 100)), (PressureSetPoint * (1 + PressureWarningRange / 100)), PressureWarningTime);
  325. }
  326. if (Mode == PressureCtrlMode.TVPositionCtrl && PositionSetPoint > 0)
  327. {
  328. _tolerancePositionAlarmChecker.Monitor(PositionFeedback, (PositionSetPoint * (1 - PositionAlarmRange / 100)), (PositionSetPoint * (1 + PositionAlarmRange / 100)), PositionAlarmTime);
  329. _tolerancePositionWarningChecker.Monitor(PositionFeedback, (PositionSetPoint * (1 - PositionWarningRange / 100)), (PositionSetPoint * (1 + PositionWarningRange / 100)), PositionWarningTime);
  330. }
  331. }
  332. public virtual bool CheckPressureToleranceAlarm()
  333. {
  334. if (!EnableAlarm)
  335. return false;
  336. return _tolerancePressureAlarmChecker.Result;
  337. }
  338. public virtual bool CheckPressureToleranceWarning()
  339. {
  340. if (!EnableAlarm)
  341. return false;
  342. return _tolerancePressureWarningChecker.Result;
  343. }
  344. public virtual bool CheckPositionToleranceAlarm()
  345. {
  346. if (!EnableAlarm)
  347. return false;
  348. return _tolerancePositionAlarmChecker.Result;
  349. }
  350. public virtual bool CheckPositionToleranceWarning()
  351. {
  352. if (!EnableAlarm)
  353. return false;
  354. return _tolerancePositionWarningChecker.Result;
  355. }
  356. public virtual void ResetPressureToleranceAlarm()
  357. {
  358. _tolerancePressureAlarmChecker.Reset(PressureAlarmTime);
  359. }
  360. public virtual void ResetPressureToleranceWarning()
  361. {
  362. _tolerancePressureWarningChecker.Reset(PressureWarningTime);
  363. }
  364. public virtual void ResetPositionToleranceAlarm()
  365. {
  366. _tolerancePositionAlarmChecker.Reset(PositionAlarmTime);
  367. }
  368. public virtual void ResetPositionToleranceWarning()
  369. {
  370. _tolerancePositionWarningChecker.Reset(PositionWarningTime);
  371. }
  372. public virtual void SetClose()
  373. {
  374. throw new NotImplementedException();
  375. }
  376. public virtual void SetOpen()
  377. {
  378. throw new NotImplementedException();
  379. }
  380. public virtual void SetControlMode(PressureCtrlMode mode)
  381. {
  382. }
  383. public virtual void SetPressure(float pressure)
  384. {
  385. }
  386. public virtual void SetPosition(float position)
  387. {
  388. }
  389. public virtual void Learn()
  390. {
  391. }
  392. public virtual void Terminate()
  393. {
  394. }
  395. public virtual void Monitor()
  396. {
  397. CheckTolerance();
  398. }
  399. public virtual void Reset()
  400. {
  401. }
  402. public void StopStableTimer()
  403. {
  404. _stableTimer.Stop();
  405. }
  406. }
  407. }