IOWalkingAxisHH.cs 21 KB

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  1. using Aitex.Core.Common.DeviceData;
  2. using Aitex.Core.RT.DataCenter;
  3. using Aitex.Core.RT.Device;
  4. using Aitex.Core.RT.Device.Unit;
  5. using Aitex.Core.RT.Fsm;
  6. using Aitex.Core.RT.Log;
  7. using Aitex.Core.RT.OperationCenter;
  8. using Aitex.Core.RT.SCCore;
  9. using Aitex.Core.Util;
  10. using System;
  11. using System.Collections.Generic;
  12. using System.Linq;
  13. using System.Text;
  14. using System.Threading;
  15. using System.Threading.Tasks;
  16. namespace MECF.Framework.RT.EquipmentLibrary.HardwareUnits.WalkingAixs
  17. {
  18. public class IOWalkingAxisHH :WalkingAxisBaseDevice
  19. {
  20. private R_TRIG _trigMonitorError = new R_TRIG();
  21. public IOWalkingAxisHH(string module,string name,IoSensor[] dis,IoTrigger[] dos):base(module,name)
  22. {
  23. _diPosFeedback0 = dis[0];
  24. _diPosFeedback1 = dis[1];
  25. _diPosFeedback2 = dis[2];
  26. _diReady = dis[3];
  27. _diOnTarget = dis[4];
  28. _diOnError = dis[5];
  29. _diOnLeftLimit = dis[6];
  30. _diOnRightLimit = dis[7];
  31. _diHomeSensor = dis[8];
  32. _doStartMoving = dos[0];
  33. _doPosSet0 = dos[1];
  34. _doPosSet1 = dos[2];
  35. _doPosSet2 = dos[3];
  36. _doHome = dos[4];
  37. _doSetFree = dos[5];
  38. _doStop = dos[6];
  39. _doResetAlarm = dos[7];
  40. _doJogFwd = dos[8];
  41. _doJogRev = dos[9];
  42. DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
  43. DATA.Subscribe($"{Name}.PosFeedBack0", () => _diPosFeedback0.Value);
  44. DATA.Subscribe($"{Name}.PosFeedBack1", () => _diPosFeedback1.Value);
  45. DATA.Subscribe($"{Name}.PosFeedBack2", () => _diPosFeedback2.Value);
  46. DATA.Subscribe($"{Name}.Ready", () => _diReady.Value);
  47. DATA.Subscribe($"{Name}.OnTarget", () => _diOnTarget.Value);
  48. DATA.Subscribe($"{Name}.OnError", () => _diOnError.Value);
  49. DATA.Subscribe($"{Name}.OnLeftLimit", () => _diOnLeftLimit.Value);
  50. DATA.Subscribe($"{Name}.OnRightLimit", () => _diOnRightLimit.Value);
  51. DATA.Subscribe($"{Name}.HomeSensor", () => _diHomeSensor.Value);
  52. DATA.Subscribe($"{Name}.DoStartMoving", () => _doStartMoving.Value);
  53. DATA.Subscribe($"{Name}.DoPosSet0", () => _doPosSet0.Value);
  54. DATA.Subscribe($"{Name}.DoPosSet1", () => _doPosSet1.Value);
  55. DATA.Subscribe($"{Name}.DoPosSet2", () => _doPosSet2.Value);
  56. DATA.Subscribe($"{Name}.DoHome", () => _doHome.Value);
  57. DATA.Subscribe($"{Name}.DoSetFree", () => _doSetFree.Value);
  58. DATA.Subscribe($"{Name}.DoStop", () => _doStop.Value);
  59. DATA.Subscribe($"{Name}.DoResetAlarm", () => _doResetAlarm.Value);
  60. DATA.Subscribe($"{Name}.DoJogFwd", () => _doJogFwd.Value);
  61. DATA.Subscribe($"{Name}.DoJogRev", () => _doJogRev.Value);
  62. DATA.Subscribe($"{Name}.Status", () => DeviceState.ToString());
  63. OP.Subscribe($"{Name}.SetDo", (method, args) =>
  64. {
  65. SetDo(method, args);
  66. return true;
  67. });
  68. }
  69. private void SetDo(string method, object[] args)
  70. {
  71. bool value = args[1].ToString() == "ON";
  72. switch(args[0])
  73. {
  74. case "_doStartMoving":
  75. _doStartMoving.SetTrigger(value, out _);
  76. break;
  77. case "_doPosSet0":
  78. _doPosSet0.SetTrigger(value, out _);
  79. break;
  80. case "_doPosSet1":
  81. _doPosSet1.SetTrigger(value, out _);
  82. break;
  83. case "_doPosSet2":
  84. _doPosSet2.SetTrigger(value, out _);
  85. break;
  86. case "_doHome":
  87. _doHome.SetTrigger(value, out _);
  88. break;
  89. case "_doSetFree":
  90. _doSetFree.SetTrigger(value, out _);
  91. break;
  92. case "_doStop":
  93. _doStop.SetTrigger(value, out _);
  94. break;
  95. case "_doResetAlarm":
  96. _doResetAlarm.SetTrigger(value, out _);
  97. break;
  98. case "_doJogFwd":
  99. _doJogFwd.SetTrigger(value, out _);
  100. break;
  101. case "_doJogRev":
  102. _doJogRev.SetTrigger(value, out _);
  103. break;
  104. }
  105. }
  106. private readonly IoSensor _diPosFeedback0;
  107. private readonly IoSensor _diPosFeedback1;
  108. private readonly IoSensor _diPosFeedback2;
  109. private readonly IoSensor _diReady;
  110. private readonly IoSensor _diOnTarget;
  111. private readonly IoSensor _diOnError;
  112. private readonly IoSensor _diOnLeftLimit;
  113. private readonly IoSensor _diOnRightLimit;
  114. private readonly IoSensor _diHomeSensor;
  115. private readonly IoTrigger _doStartMoving;
  116. private readonly IoTrigger _doPosSet0;
  117. private readonly IoTrigger _doPosSet1;
  118. private readonly IoTrigger _doPosSet2;
  119. private readonly IoTrigger _doHome;
  120. private readonly IoTrigger _doSetFree;
  121. private readonly IoTrigger _doStop;
  122. private readonly IoTrigger _doResetAlarm;
  123. private readonly IoTrigger _doJogFwd;
  124. private readonly IoTrigger _doJogRev;
  125. public override void Monitor()
  126. {
  127. _trigMonitorError.CLK = _diOnError.Value;
  128. if (_trigMonitorError.Q)
  129. OnError("ErrorSignal");
  130. }
  131. protected override bool fStop(object[] param)
  132. {
  133. _doStartMoving.SetTrigger(false, out _);
  134. _doPosSet0.SetTrigger(false, out _);
  135. _doPosSet1.SetTrigger(false, out _);
  136. _doPosSet2.SetTrigger(false, out _);
  137. _doHome.SetTrigger(false, out _);
  138. _doSetFree.SetTrigger(false, out _);
  139. _doStop.SetTrigger(true, out _);
  140. _doResetAlarm.SetTrigger(false, out _);
  141. _doJogFwd.SetTrigger(false, out _);
  142. _doJogRev.SetTrigger(false, out _);
  143. return base.fStop(param);
  144. }
  145. protected override bool fMonitorInit(object[] param)
  146. {
  147. IsBusy = false;
  148. if (_diHomeSensor.Value && _diOnTarget.Value && _diHomeSensor.Value && _diReady.Value)
  149. {
  150. _doHome.SetTrigger(false, out _);
  151. return true;
  152. }
  153. return false;
  154. }
  155. protected override bool fMonitorMove(object[] param)
  156. {
  157. IsBusy = false;
  158. if(_diOnTarget.Value && _diReady.Value && GetCurrentStation() == TargetStation)
  159. {
  160. _doStartMoving.SetTrigger(false, out _);
  161. //_doPosSet0.SetTrigger(false, out _);
  162. //_doPosSet1.SetTrigger(false, out _);
  163. //_doPosSet2.SetTrigger(false, out _);
  164. return true;
  165. }
  166. return false;
  167. }
  168. protected override bool fStartInit(object[] param)
  169. {
  170. _doStop.SetTrigger(false, out _);
  171. _doJogRev.SetTrigger(false, out _);
  172. _doJogFwd.SetTrigger(false, out _);
  173. _doSetFree.SetTrigger(false, out _);
  174. _doResetAlarm.SetTrigger(false, out _);
  175. _doStartMoving.SetTrigger(false, out _);
  176. _doHome.SetTrigger(true,out _);
  177. _doPosSet0.SetTrigger(false, out _);
  178. _doPosSet1.SetTrigger(false, out _);
  179. _doPosSet2.SetTrigger(false, out _);
  180. return true;
  181. }
  182. protected override bool fInitComplete(object[] param)
  183. {
  184. IsBusy = false;
  185. return true;
  186. }
  187. protected override bool fStartMove(object[] param)
  188. {
  189. int stationIndex = (int)param[0];
  190. if (stationIndex > 7 || stationIndex <0) return false;
  191. _doPosSet0.SetTrigger((stationIndex & 0x1) == 0x1, out _);
  192. _doPosSet1.SetTrigger((stationIndex & 0x2) == 0x2, out _);
  193. _doPosSet2.SetTrigger((stationIndex & 0x4) == 0x4, out _);
  194. Thread.Sleep(200);
  195. _doStartMoving.SetTrigger(true, out _);
  196. Thread.Sleep(500);
  197. return true;
  198. }
  199. protected override bool fMoveComplete(object[] param)
  200. {
  201. IsBusy = false;
  202. _doStartMoving.SetTrigger(false, out _);
  203. _doPosSet0.SetTrigger(false, out _);
  204. _doPosSet1.SetTrigger(false, out _);
  205. _doPosSet2.SetTrigger(false, out _);
  206. return true;
  207. }
  208. protected override bool fStartReset(object[] param)
  209. {
  210. IsBusy = false;
  211. _doStartMoving.SetTrigger(false, out _);
  212. _doPosSet0.SetTrigger(false, out _);
  213. _doPosSet1.SetTrigger(false, out _);
  214. _doPosSet2.SetTrigger(false, out _);
  215. _doHome.SetTrigger(false, out _);
  216. _doSetFree.SetTrigger(false, out _);
  217. _doStop.SetTrigger(false, out _);
  218. //_doResetAlarm.SetTrigger(false, out _);
  219. _doJogFwd.SetTrigger(false, out _);
  220. _doJogRev.SetTrigger(false, out _);
  221. _doResetAlarm.SetTrigger(true, out _);
  222. Thread.Sleep(1000);
  223. _doResetAlarm.SetTrigger(false, out _);
  224. return true;
  225. }
  226. public override bool IsReady()
  227. {
  228. if (_diOnError.Value) return false;
  229. if (_diOnLeftLimit.Value) return false;
  230. if (_diOnRightLimit.Value) return false;
  231. return base.IsReady();
  232. }
  233. public override int GetCurrentStation()
  234. {
  235. return (_diPosFeedback0.Value ? 1 : 0) + (_diPosFeedback1.Value ? 2 : 0) +
  236. (_diPosFeedback2.Value ? 4 : 0);
  237. }
  238. private AITServoMotorData DeviceData
  239. {
  240. get
  241. {
  242. return new AITServoMotorData()
  243. {
  244. DiPosFeedBack1 = _diPosFeedback0.Value,
  245. DiPosFeedBack2 = _diPosFeedback1.Value,
  246. DiPosFeedBack3 = _diPosFeedback2.Value,
  247. DiReady = _diReady.Value,
  248. DiOnTarget = _diOnTarget.Value,
  249. DiOnError = _diOnError.Value,
  250. DiOnLeftLimit = _diOnLeftLimit.Value,
  251. DiOnRightLimit = _diOnRightLimit.Value,
  252. DiOnHomeSensor = _diHomeSensor.Value,
  253. DoStart = _doStartMoving.Value,
  254. DoPos1 = _doPosSet0.Value,
  255. DoPos2 = _doPosSet1.Value,
  256. DoPos3 = _doPosSet2.Value,
  257. DoHomeOn = _doHome.Value,
  258. DoFreeOn = _doSetFree.Value,
  259. DoStop = _doStop.Value,
  260. DoReset = _doResetAlarm.Value,
  261. DoJogFwd = _doJogFwd.Value,
  262. DoJogRev = _doJogRev.Value,
  263. CurrentStatus = DeviceState.ToString(),
  264. //State = _state,
  265. };
  266. }
  267. }
  268. }
  269. public class IOWalkingAxisHHTd02 : WalkingAxisBaseDevice
  270. {
  271. private R_TRIG _trigMonitorError = new R_TRIG();
  272. public IOWalkingAxisHHTd02(string module, string name, IoSensor[] dis, IoTrigger[] dos) : base(module, name)
  273. {
  274. _diPosFeedback0 = dis[0];
  275. _diPosFeedback1 = dis[1];
  276. _diPosFeedback2 = dis[2];
  277. _diReady = dis[3];
  278. _diOnTarget = dis[4];
  279. _diOnError = dis[5];
  280. _diHomeComplete = dis[6];
  281. _diMoveComplete = dis[7];
  282. _doStartMoving = dos[0];
  283. _doPosSet0 = dos[1];
  284. _doPosSet1 = dos[2];
  285. _doPosSet2 = dos[3];
  286. _doPause = dos[4];
  287. _doModeSelect = dos[5];
  288. _doResetAlarm = dos[6];
  289. _doJogRev = dos[7];
  290. DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);
  291. DATA.Subscribe($"{Name}.PosFeedBack0", () => _diPosFeedback0.Value);
  292. DATA.Subscribe($"{Name}.PosFeedBack1", () => _diPosFeedback1.Value);
  293. DATA.Subscribe($"{Name}.PosFeedBack2", () => _diPosFeedback2.Value);
  294. DATA.Subscribe($"{Name}.Ready", () => _diReady.Value);
  295. DATA.Subscribe($"{Name}.OnTarget", () => _diOnTarget.Value);
  296. DATA.Subscribe($"{Name}.OnError", () => _diOnError.Value);
  297. DATA.Subscribe($"{Name}.HomeSensor", () => _diHomeComplete.Value);
  298. DATA.Subscribe($"{Name}.MoveComplete", () => _diMoveComplete.Value);
  299. DATA.Subscribe($"{Name}.DoStartMoving", () => _doStartMoving.Value);
  300. DATA.Subscribe($"{Name}.DoPosSet0", () => _doPosSet0.Value);
  301. DATA.Subscribe($"{Name}.DoPosSet1", () => _doPosSet1.Value);
  302. DATA.Subscribe($"{Name}.DoPosSet2", () => _doPosSet2.Value);
  303. DATA.Subscribe($"{Name}.DoPause", () => _doPause.Value);
  304. DATA.Subscribe($"{Name}.DoModeSelect", () => _doModeSelect.Value);
  305. DATA.Subscribe($"{Name}.DoResetAlarm", () => _doResetAlarm.Value);
  306. DATA.Subscribe($"{Name}.DoJogRev", () => _doJogRev.Value);
  307. DATA.Subscribe($"{Name}.Status", () => DeviceState.ToString());
  308. OP.Subscribe($"{Name}.SetDo", (method, args) =>
  309. {
  310. SetDo(method, args);
  311. return true;
  312. });
  313. }
  314. private void SetDo(string method, object[] args)
  315. {
  316. bool value = args[1].ToString() == "ON";
  317. switch (args[0])
  318. {
  319. case "_doStartMoving":
  320. _doStartMoving.SetTrigger(value, out _);
  321. break;
  322. case "_doPosSet0":
  323. _doPosSet0.SetTrigger(value, out _);
  324. break;
  325. case "_doPosSet1":
  326. _doPosSet1.SetTrigger(value, out _);
  327. break;
  328. case "_doPosSet2":
  329. _doPosSet2.SetTrigger(value, out _);
  330. break;
  331. case "_doPause":
  332. _doPause.SetTrigger(value, out _);
  333. break;
  334. case "_doModeSelect":
  335. _doModeSelect.SetTrigger(value, out _);
  336. break;
  337. case "_doResetAlarm":
  338. _doResetAlarm.SetTrigger(value, out _);
  339. break;
  340. case "_doJogRev":
  341. _doJogRev.SetTrigger(value, out _);
  342. break;
  343. }
  344. }
  345. private readonly IoSensor _diPosFeedback0;
  346. private readonly IoSensor _diPosFeedback1;
  347. private readonly IoSensor _diPosFeedback2;
  348. private readonly IoSensor _diReady;
  349. private readonly IoSensor _diOnTarget;
  350. private readonly IoSensor _diOnError;
  351. private readonly IoSensor _diHomeComplete;
  352. private readonly IoSensor _diMoveComplete;
  353. private readonly IoTrigger _doStartMoving;
  354. private readonly IoTrigger _doPosSet0;
  355. private readonly IoTrigger _doPosSet1;
  356. private readonly IoTrigger _doPosSet2;
  357. private readonly IoTrigger _doPause;
  358. private readonly IoTrigger _doModeSelect;
  359. private readonly IoTrigger _doResetAlarm;
  360. private readonly IoTrigger _doJogRev;
  361. public override void Monitor()
  362. {
  363. _trigMonitorError.CLK = !_diOnError.Value;
  364. if (_trigMonitorError.Q)
  365. OnError("ErrorSignal");
  366. }
  367. protected override bool fStop(object[] param)
  368. {
  369. _doStartMoving.SetTrigger(false, out _);
  370. _doPosSet0.SetTrigger(false, out _);
  371. _doPosSet1.SetTrigger(false, out _);
  372. _doPosSet2.SetTrigger(false, out _);
  373. _doResetAlarm.SetTrigger(false, out _);
  374. _doJogRev.SetTrigger(false, out _);
  375. return base.fStop(param);
  376. }
  377. protected override bool fMonitorInit(object[] param)
  378. {
  379. IsBusy = false;
  380. if(DateTime.Now - _dtActionStart >TimeSpan.FromSeconds(TimeLimitHome))
  381. {
  382. OnError("InitTimeout");
  383. _doStartMoving.SetTrigger(false, out _);
  384. return true;
  385. }
  386. if (_diHomeComplete.Value)
  387. {
  388. _doStartMoving.SetTrigger(false, out _);
  389. return true;
  390. }
  391. return false;
  392. }
  393. protected override bool fMonitorMove(object[] param)
  394. {
  395. IsBusy = false;
  396. if (DateTime.Now - _dtActionStart > TimeSpan.FromSeconds(TimeLimitMove))
  397. {
  398. OnError("MoveTimeout");
  399. _doStartMoving.SetTrigger(false, out _);
  400. return true;
  401. }
  402. if (_diOnTarget.Value && _diReady.Value && GetCurrentStation() == TargetStation)
  403. {
  404. _doStartMoving.SetTrigger(false, out _);
  405. //_doPosSet0.SetTrigger(false, out _);
  406. //_doPosSet1.SetTrigger(false, out _);
  407. //_doPosSet2.SetTrigger(false, out _);
  408. return true;
  409. }
  410. return false;
  411. }
  412. protected override bool fStartInit(object[] param)
  413. {
  414. _doStartMoving.SetTrigger(false, out _);
  415. _doJogRev.SetTrigger(false, out _);
  416. _doResetAlarm.SetTrigger(false, out _);
  417. _doStartMoving.SetTrigger(false, out _);
  418. _doPosSet0.SetTrigger(false, out _);
  419. _doPosSet1.SetTrigger(false, out _);
  420. _doPosSet2.SetTrigger(false, out _);
  421. _doModeSelect.SetTrigger(true, out _);
  422. Thread.Sleep(200);
  423. _doStartMoving.SetTrigger(true, out _);
  424. _dtActionStart = DateTime.Now;
  425. return true;
  426. }
  427. protected override bool fInitComplete(object[] param)
  428. {
  429. IsBusy = false;
  430. return true;
  431. }
  432. protected override bool fStartMove(object[] param)
  433. {
  434. _dtActionStart = DateTime.Now;
  435. int stationIndex = (int)param[0];
  436. if (stationIndex > 7 || stationIndex < 0) return false;
  437. _doPosSet0.SetTrigger((stationIndex & 0x1) == 0x1, out _);
  438. _doPosSet1.SetTrigger((stationIndex & 0x2) == 0x2, out _);
  439. _doPosSet2.SetTrigger((stationIndex & 0x4) == 0x4, out _);
  440. _doModeSelect.SetTrigger(true, out _);
  441. Thread.Sleep(200);
  442. _doStartMoving.SetTrigger(true, out _);
  443. Thread.Sleep(500);
  444. return true;
  445. }
  446. protected override bool fMoveComplete(object[] param)
  447. {
  448. IsBusy = false;
  449. _doStartMoving.SetTrigger(false, out _);
  450. _doPosSet0.SetTrigger(false, out _);
  451. _doPosSet1.SetTrigger(false, out _);
  452. _doPosSet2.SetTrigger(false, out _);
  453. return true;
  454. }
  455. protected override bool fStartReset(object[] param)
  456. {
  457. IsBusy = false;
  458. _doStartMoving.SetTrigger(false, out _);
  459. _doPosSet0.SetTrigger(false, out _);
  460. _doPosSet1.SetTrigger(false, out _);
  461. _doPosSet2.SetTrigger(false, out _);
  462. //_doResetAlarm.SetTrigger(false, out _);
  463. _doJogRev.SetTrigger(false, out _);
  464. _doResetAlarm.SetTrigger(true, out _);
  465. Thread.Sleep(1000);
  466. _doResetAlarm.SetTrigger(false, out _);
  467. return true;
  468. }
  469. public override bool IsReady()
  470. {
  471. if (!_diOnError.Value) return false;
  472. if (!_diReady.Value) return false;
  473. return base.IsReady();
  474. }
  475. public override int GetCurrentStation()
  476. {
  477. return (_diPosFeedback0.Value ? 1 : 0) + (_diPosFeedback1.Value ? 2 : 0) +
  478. (_diPosFeedback2.Value ? 4 : 0);
  479. }
  480. private AITServoMotorData DeviceData
  481. {
  482. get
  483. {
  484. return new AITServoMotorData()
  485. {
  486. DiPosFeedBack1 = _diPosFeedback0.Value,
  487. DiPosFeedBack2 = _diPosFeedback1.Value,
  488. DiPosFeedBack3 = _diPosFeedback2.Value,
  489. DiReady = _diReady.Value,
  490. DiOnTarget = _diOnTarget.Value,
  491. DiOnError = _diOnError.Value,
  492. DiOnHomeSensor = _diHomeComplete.Value,
  493. DoStart = _doStartMoving.Value,
  494. DoPos1 = _doPosSet0.Value,
  495. DoPos2 = _doPosSet1.Value,
  496. DoPos3 = _doPosSet2.Value,
  497. DoReset = _doResetAlarm.Value,
  498. DoJogRev = _doJogRev.Value,
  499. CurrentStatus = DeviceState.ToString(),
  500. //State = _state,
  501. };
  502. }
  503. }
  504. }
  505. }