MCProtocolPlc.cs 12 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.ComponentModel;
  4. using System.Linq;
  5. using System.Runtime.InteropServices;
  6. using System.Text;
  7. using System.Threading.Tasks;
  8. using System.Xml;
  9. using Aitex.Core.RT.Log;
  10. using Aitex.Core.Util;
  11. using MECF.Framework.Common.Communications;
  12. namespace MECF.Framework.RT.Core.IoProviders
  13. {
  14. public class MCProtocolPlc : IoProvider,IConnection
  15. {
  16. public string Address
  17. {
  18. get { return $"{_ip}:{_port}"; }
  19. }
  20. public bool IsConnected
  21. {
  22. get { return IsOpened; }
  23. }
  24. public bool Connect()
  25. {
  26. return true;
  27. }
  28. public bool Disconnect()
  29. {
  30. return true;
  31. }
  32. private string _ip = "127.0.0.1";
  33. private string _localIp = "127.0.0.1";
  34. private int _port = 6731;
  35. private int _socketId = 101;
  36. private int _stationId = 102;
  37. private byte[] _bufferIn;
  38. private byte[] _bufferOut;
  39. private MCProtocol.MC_COMMAND_HEADER _header;
  40. //private MCProtocol.MC_RESPONSE_HEADER _response;
  41. private MCProtocol.MC_BATCH_COMMAND _batchCommand;
  42. private MCSocket _socket;
  43. protected override void SetParameter(XmlElement nodeParameter)
  44. {
  45. string strIp = nodeParameter.GetAttribute("ip");
  46. string strPort = nodeParameter.GetAttribute("port");
  47. string networkId = nodeParameter.GetAttribute("network_id");
  48. string stationId = nodeParameter.GetAttribute("station_id");
  49. _port = int.Parse(strPort);
  50. _ip = strIp;
  51. _socketId = int.Parse(networkId);
  52. _stationId = int.Parse(stationId);
  53. ConnectionManager.Instance.Subscribe(Name, this);
  54. }
  55. protected override void Open()
  56. {
  57. _socket = new MCSocket();
  58. _header = new MCProtocol.MC_COMMAND_HEADER()
  59. {
  60. ProtocolID = MCProtocol.MC_SUBHEADER_COMMAND_MESSAGE,
  61. NetworkID = (byte)_socketId,
  62. StationID = (byte)_stationId,
  63. RequestIONumber = MCProtocol.MC_REQUEST_MODULE_IO_NUMBER,
  64. RequestStationNumber = MCProtocol.MC_REQUEST_MODULE_STATION_NUMBER,
  65. RequestDataLen = 0,
  66. CPUMonitorTimer = (ushort)(MCProtocol.MC_CPU_MONITOR_TIMER * 2),
  67. };
  68. _batchCommand = new MCProtocol.MC_BATCH_COMMAND()
  69. {
  70. Command = MCProtocol.MC_COMMAND_BATCH_READ,
  71. DeviceCode = MCProtocol.MC_DEVICE_CODE_DATA_REGISTER_WORD,
  72. DevicePoints = 0,
  73. HeadAddr = 0,
  74. Reserved = 0,
  75. SubCommand = MCProtocol.MC_SUBCOMMAND_WORD_UNITS,
  76. };
  77. _bufferOut = new byte[2048];
  78. _bufferIn = new byte[2048];
  79. _socket.Open(_ip, _port, _localIp);
  80. SetState(IoProviderStateEnum.Opened);
  81. }
  82. protected override void Close()
  83. {
  84. _socket.Close();
  85. SetState(IoProviderStateEnum.Closed);
  86. }
  87. Random _rd = new Random();
  88. protected override bool[] ReadDi(int offset, int size)
  89. {
  90. _batchCommand.Command = MCProtocol.MC_COMMAND_BATCH_READ;
  91. _batchCommand.SubCommand = MCProtocol.MC_SUBCOMMAND_BIT_UNITS;
  92. _batchCommand.HeadAddr = (ushort)(offset & 0xFFFF);
  93. _batchCommand.Reserved = (byte)(offset >> 16);
  94. _batchCommand.DevicePoints = (ushort)size;
  95. _header.RequestDataLen = (ushort)(MCProtocol.MC_BATCH_COMMAND_SIZE + MCProtocol.JUNK_SIZE);
  96. byte[] buffer = MCProtocol.Struct2Bytes(_header);
  97. byte[] command = MCProtocol.Struct2Bytes(_batchCommand);
  98. Array.Copy(buffer, 0, _bufferOut, 0, buffer.Length);
  99. Array.Copy(command, 0, _bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE, command.Length);
  100. if (!WriteData(_bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE + MCProtocol.MC_BATCH_COMMAND_SIZE))
  101. {
  102. return null;
  103. }
  104. if (!ReceiveData(_bufferIn, MCProtocol.MC_QHEADER_RESPONSE_SIZE))
  105. {
  106. return null;
  107. }
  108. MCProtocol.MC_RESPONSE_HEADER responseHeader =
  109. MCProtocol.ToStruct<MCProtocol.MC_RESPONSE_HEADER>(_bufferIn);
  110. if (responseHeader.CompleteCode != MCProtocol.MC_COMPLETE_CODE_SUCCESS)
  111. {
  112. return null;
  113. }
  114. int dataLength = responseHeader.ResponseDataLen - MCProtocol.JUNK_SIZE;
  115. if (!ReceiveData(_bufferIn, dataLength))
  116. {
  117. return null;
  118. }
  119. byte[] result = new byte[dataLength * 2];
  120. for (int i = 0; i < dataLength; i++)
  121. {
  122. if ((_bufferIn[i] & 0x10) == 0x10)
  123. {
  124. result[i * 2 + 0] = 0x01;
  125. }
  126. if ((_bufferIn[i] & 0x01) == 0x01)
  127. {
  128. result[i * 2 + 1] = 0x01;
  129. }
  130. }
  131. return result.Select(x => x == 0x01).Take(size).ToArray();
  132. }
  133. protected override short[] ReadAi(int offset, int size)
  134. {
  135. _batchCommand.Command = MCProtocol.MC_COMMAND_BATCH_READ;
  136. _batchCommand.SubCommand = MCProtocol.MC_SUBCOMMAND_WORD_UNITS;
  137. _batchCommand.HeadAddr = (ushort)(offset & 0xFFFF);
  138. _batchCommand.Reserved = (byte)(offset >> 16);
  139. _batchCommand.DevicePoints = (ushort)size;
  140. _header.RequestDataLen = (ushort)(MCProtocol.MC_BATCH_COMMAND_SIZE + MCProtocol.JUNK_SIZE);
  141. byte[] buffer = MCProtocol.Struct2Bytes(_header);
  142. byte[] command = MCProtocol.Struct2Bytes(_batchCommand);
  143. Array.Copy(buffer, 0, _bufferOut, 0, buffer.Length);
  144. Array.Copy(command, 0, _bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE, command.Length);
  145. if (!WriteData(_bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE + MCProtocol.MC_BATCH_COMMAND_SIZE))
  146. {
  147. return null;
  148. }
  149. if (!ReceiveData(_bufferIn, MCProtocol.MC_QHEADER_RESPONSE_SIZE))
  150. {
  151. return null;
  152. }
  153. MCProtocol.MC_RESPONSE_HEADER responseHeader =
  154. MCProtocol.ToStruct<MCProtocol.MC_RESPONSE_HEADER>(_bufferIn);
  155. if (responseHeader.CompleteCode != MCProtocol.MC_COMPLETE_CODE_SUCCESS)
  156. {
  157. return null;
  158. }
  159. int dataLength = responseHeader.ResponseDataLen - MCProtocol.JUNK_SIZE;
  160. if (!ReceiveData(_bufferIn, dataLength))
  161. {
  162. return null;
  163. }
  164. int sizeofT1 = Marshal.SizeOf(typeof(byte));
  165. int sizeofT2 = Marshal.SizeOf(typeof(ushort));
  166. short[] result = new short[sizeofT1 * 2 / sizeofT2];
  167. for (int i = 0; i < result.Length; i++)
  168. {
  169. result[i] = (short)BitConverter.ToUInt16(_bufferIn, offset + i * 2);
  170. }
  171. return Array.ConvertAll(MCProtocol.Byte2Ushort(_bufferIn, offset, dataLength), x => (short)x);
  172. }
  173. protected override void WriteDo(int offset, bool[] data)
  174. {
  175. // bool[] boolData = new bool[data.Length];
  176. // boolData = data.Select(x => x==(byte)1).ToArray();
  177. // WriteDo(offset, boolData);
  178. //}
  179. //protected void WriteDo(int offset, bool[] data)
  180. //{
  181. _batchCommand.Command = MCProtocol.MC_COMMAND_BATCH_WRITE;
  182. _batchCommand.SubCommand = MCProtocol.MC_SUBCOMMAND_BIT_UNITS;
  183. byte[] byteData = MCProtocol.TransBoolArrayToByteData(data);
  184. _batchCommand.HeadAddr = (ushort)(offset & 0xFFFF);
  185. _batchCommand.Reserved = (byte)(offset >> 16);
  186. _batchCommand.DevicePoints = (ushort)data.Length;
  187. _header.RequestDataLen = (ushort)(MCProtocol.MC_BATCH_COMMAND_SIZE + MCProtocol.JUNK_SIZE + byteData.Length);
  188. byte[] header = MCProtocol.Struct2Bytes(_header);
  189. byte[] command = MCProtocol.Struct2Bytes(_batchCommand);
  190. Array.Copy(header, 0, _bufferOut, 0, header.Length);
  191. Array.Copy(command, 0, _bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE, command.Length);
  192. Array.Copy(byteData, 0, _bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE + MCProtocol.MC_BATCH_COMMAND_SIZE, byteData.Length);
  193. if (!WriteData(_bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE + MCProtocol.MC_BATCH_COMMAND_SIZE + byteData.Length))
  194. {
  195. return;
  196. }
  197. if (!ReceiveData(_bufferIn, MCProtocol.MC_QHEADER_RESPONSE_SIZE))
  198. {
  199. return;
  200. }
  201. MCProtocol.MC_RESPONSE_HEADER responseHeader =
  202. MCProtocol.ToStruct<MCProtocol.MC_RESPONSE_HEADER>(_bufferIn);
  203. if (responseHeader.CompleteCode != MCProtocol.MC_COMPLETE_CODE_SUCCESS)
  204. {
  205. LOG.Write("Write PLC failed with code," + responseHeader.CompleteCode);
  206. return;
  207. }
  208. int dataLength = responseHeader.ResponseDataLen - MCProtocol.JUNK_SIZE;
  209. if (dataLength > 0 && !ReceiveData(_bufferIn, dataLength))
  210. {
  211. return;
  212. }
  213. }
  214. protected override void WriteAo(int offset, short[] data)
  215. {
  216. ushort[] uData = new ushort[data.Length];
  217. uData = data.Select(x => (ushort)x).ToArray();
  218. WriteAo(offset, uData);
  219. }
  220. protected void WriteAo(int offset, ushort[] data)
  221. {
  222. _batchCommand.Command = MCProtocol.MC_COMMAND_BATCH_WRITE;
  223. _batchCommand.SubCommand = MCProtocol.MC_SUBCOMMAND_WORD_UNITS;
  224. _batchCommand.HeadAddr = (ushort)(offset & 0xFFFF);
  225. _batchCommand.Reserved = (byte)(offset >> 16);
  226. _batchCommand.DevicePoints = (ushort)data.Length;
  227. _header.RequestDataLen = (ushort)(MCProtocol.MC_BATCH_COMMAND_SIZE + MCProtocol.JUNK_SIZE + MCProtocol.ShortSize * data.Length);
  228. byte[] header = MCProtocol.Struct2Bytes(_header);
  229. byte[] command = MCProtocol.Struct2Bytes(_batchCommand);
  230. byte[] byteData = MCProtocol.Ushort2Byte(data);
  231. Array.Copy(header, 0, _bufferOut, 0, header.Length);
  232. Array.Copy(command, 0, _bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE, command.Length);
  233. Array.Copy(byteData, 0, _bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE + MCProtocol.MC_BATCH_COMMAND_SIZE, byteData.Length);
  234. if (!WriteData(_bufferOut, MCProtocol.MC_QHEADER_COMMAND_SIZE + MCProtocol.MC_BATCH_COMMAND_SIZE + MCProtocol.ShortSize * data.Length))
  235. {
  236. return;
  237. }
  238. if (!ReceiveData(_bufferIn, MCProtocol.MC_QHEADER_RESPONSE_SIZE))
  239. {
  240. return;
  241. }
  242. MCProtocol.MC_RESPONSE_HEADER responseHeader =
  243. MCProtocol.ToStruct<MCProtocol.MC_RESPONSE_HEADER>(_bufferIn);
  244. if (responseHeader.CompleteCode != MCProtocol.MC_COMPLETE_CODE_SUCCESS)
  245. {
  246. LOG.Write("Write PLC failed with code," + responseHeader.CompleteCode);
  247. return;
  248. }
  249. int dataLength = responseHeader.ResponseDataLen - MCProtocol.JUNK_SIZE;
  250. if (dataLength > 0 && !ReceiveData(_bufferIn, dataLength))
  251. {
  252. return;
  253. }
  254. }
  255. private bool WriteData(byte[] data, int length)
  256. {
  257. return _socket.Write(data, length);
  258. }
  259. private bool ReceiveData(byte[] data, int length)
  260. {
  261. return _socket.Read(data, length);
  262. }
  263. }
  264. }