using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Collections.Concurrent; using System.Threading; using System.Threading.Tasks; using System.ComponentModel; using System.Data; using Aitex.Core.RT.Log; using Aitex.Common.Util; using Aitex.Core.RT.Event; using Aitex.Core.RT.DataCenter; using Aitex.Core.Util; using Aitex.Sorter.Common; using Aitex.Core.Equipment.SusceptorDefine; using TSC = Aitex.Sorter.Common; using Aitex.Core.RT.Device; using System.Configuration; using Aitex.Core.RT.SCCore; using MECF.Framework.Common.Equipment; using MECF.Framework.Common.SubstrateTrackings; namespace MECF.Framework.RT.EquipmentLibrary.HardwareUnits.Robot { public class Aligner : BaseDevice, IDevice { public const string delimiter = "\r"; public int LastErrorCode { get; set; } public int Status { get; set; } public int ErrorCode { get; set; } public int ElapseTime { get; set; } public int Notch { get; set; } public bool Initalized { get; set; } public bool Communication { get { return !_commErr; } } public bool Busy { get { return _backgroundHandler != null || _foregroundHandler != null; } } public bool Moving { get { return _backgroundHandler != null; } } public bool Error { get { return ErrorCode > 0 || _commErr; } } //public string ErrorMessage //{ // get // { // return _factory.GetError(LastErrorCode); // } //} public DeviceState State { get { if (!Initalized) { return DeviceState.Unknown; } if (Error) { return DeviceState.Error; } if (Busy) return DeviceState.Busy; return DeviceState.Idle; } } public bool WaferOnAligner { get { return (Status & ((int)StateBit.WaferOnGrip | (int)StateBit.WaferOnCCD)) > 0; } } private static Object _locker = new Object(); private AsyncSocket _socket; private IHandler _eventHandler = null; private IHandler _backgroundHandler = null; //moving private IHandler _foregroundHandler = null; //current handler private IAlignerHandlerFactory _factory = null; private bool _commErr = false; //private bool _exceuteErr = false; private string _addr; private DeviceTimer _timerQuery = new DeviceTimer(); //private int _queryPeriod = 5000; //ms //private bool _queryState = true; private RobotType _type = RobotType.SR100; public Aligner(string module, string name, string display, string deviceId, string address, RobotType type = RobotType.SR100) : base(module, name, display, deviceId) { _addr = address; _socket = new AsyncSocket(address); _type = type; _socket.OnDataChanged += new AsyncSocket.MessageHandler(OnDataChanged); _socket.OnErrorHappened += new AsyncSocket.ErrorHandler(OnErrorHandler); _eventHandler = _factory.Event(); Initalized = false; _commErr = false; WaferManager.Instance.SubscribeLocation(name, 1); } public bool Initialize() { switch (_type) { case RobotType.NX100: _factory = new NX100.AL.HandlerFactory(this); break; default: _factory = new SR100.AL.HandlerFactory(this); break; } _socket.Connect(this._addr); DEVICE.Register(String.Format("{0}.{1}", Name, "Init"), (out string reason, int time, object[] param) => { bool ret = Init(out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Init"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "Home"), (out string reason, int time, object[] param) => { bool ret = Home(out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Home"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "Reset"), (out string reason, int time, object[] param) => { bool ret = Clear(out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Reset Error"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "Grip"), (out string reason, int time, object[] param) => { bool ret = Grip(0,out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Hold Wafer"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "Release"), (out string reason, int time, object[] param) => { bool ret = Release(0, out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Release Wafer"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "LiftUp"), (out string reason, int time, object[] param) => { bool ret = LiftUp(out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Lifter Up"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "LiftDown"), (out string reason, int time, object[] param) => { bool ret = LiftDown(out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Lifter Down"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "Stop"), (out string reason, int time, object[] param) => { bool ret = Stop(out reason); if (ret) { reason = string.Format("{0} {1}", Name, "Stop Align"); return true; } return false; }); DEVICE.Register(String.Format("{0}.{1}", Name, "Align"), (out string reason, int time, object[] param) => { double angle = double.Parse((string)param[0]); bool ret = Align(angle, out reason); if (ret) { reason = string.Format("{0} {1}", Name, "PreAlign"); return true; } return false; }); DATA.Subscribe($"{Name}.State", () => State); DATA.Subscribe($"{Name}.Busy", () => Busy); DATA.Subscribe($"{Name}.ErrorCode", () => ErrorCode); DATA.Subscribe($"{Name}.ElapseTime", () => ElapseTime); DATA.Subscribe($"{Name}.Notch", () => Notch); DATA.Subscribe($"{Name}.WaferOnAligner", () => WaferOnAligner); // string str = string.Empty; // QueryState(out str); // _timerQuery.Start(_queryPeriod); return true; } public void Terminate() { _socket.Dispose(); } public void Monitor() { } public void Reset() { lock (_locker) { _foregroundHandler = null; _backgroundHandler = null; } //_exceuteErr = false; if (_commErr) { _commErr = false; _socket.Connect(this._addr); } } #region Command public bool Init(out string reason) { reason = string.Empty; return execute(_factory.Init(), out reason); } public bool Home(out string reason) { reason = string.Empty; return execute(_factory.Home(), out reason); } public bool Clear(out string reason) { reason = string.Empty; return execute(_factory.Clear(), out reason); } public bool Grip(Hand hand, out string reason) { reason = string.Empty; return execute(_factory.Grip(hand), out reason); } public bool Release(Hand hand, out string reason) { reason = string.Empty; return execute(_factory.Release(hand), out reason); } public bool LiftUp(out string reason) { reason = string.Empty; return execute(_factory.LiftUp(), out reason); } public bool LiftDown(out string reason) { reason = string.Empty; return execute(_factory.LiftDown(), out reason); } public bool Stop(out string reason) { reason = string.Empty; lock (_locker) { _foregroundHandler = null; _backgroundHandler = null; } return execute(_factory.Stop(), out reason); } public bool Align(double angle, out string reason) { reason = string.Empty; return execute(_factory.Align(angle), out reason); } public bool QueryState(out string reason) { reason = string.Empty; return execute(_factory.QueryState(), out reason); } #endregion private bool execute(IHandler handler, out string reason) { reason = string.Empty; lock (_locker) { if (_foregroundHandler != null) { reason = "System busy, please wait or reset system."; EV.PostMessage(Name, EventEnum.DefaultWarning, string.Format("{0} {1} {2}", this.DeviceID, handler.ToString(), reason)); return false; } if (_backgroundHandler != null && handler.IsBackground) { reason = "System busy,one background command is running, please wait or reset system."; EV.PostMessage(Name, EventEnum.DefaultWarning, string.Format("{0} {1} {2}", this.DeviceID, handler.ToString(), reason)); return false; } handler.Unit = (int)Unit.Aligner; if(!handler.Execute(ref _socket)) { reason = "Communication error,please check it."; return false; } if (handler.IsBackground) _backgroundHandler = handler; else _foregroundHandler = handler; } return true; } private void OnDataChanged(string package) { try { package = package.ToUpper(); string[] msgs = Regex.Split(package, delimiter); foreach (string msg in msgs) { if (msg.Length > 0) { bool completed = false; string resp = msg; lock (_locker) { if (_foregroundHandler != null && _foregroundHandler.OnMessage(ref _socket, resp, out completed)) { _foregroundHandler = null; } else if (_backgroundHandler != null && _backgroundHandler.OnMessage(ref _socket, resp, out completed)) { if (completed) { string reason = string.Empty; QueryState(out reason); _backgroundHandler = null; } } else { if (_eventHandler != null) { if (_eventHandler.OnMessage(ref _socket, resp, out completed)) { if (completed) { EV.PostMessage("Aligner", EventEnum.DefaultWarning, string.Format(" has error. {0:X}", ErrorCode)); //_exceuteErr = true; } } } } } } } } catch (ExcuteFailedException e) { EV.PostMessage("Aligner", EventEnum.DefaultWarning, string.Format("executed failed. {0}", e.Message)); //_exceuteErr = true; } catch (InvalidPackageException e) { EV.PostMessage("Aligner", EventEnum.DefaultWarning, string.Format("receive invalid package. {0}", e.Message)); } catch (System.Exception ex) { _commErr = true; LOG.Write("Aligner failed:" + ex.ToString()); } } private void OnErrorHandler(ErrorEventArgs args) { Initalized = false; _commErr = true; EV.PostMessage(Module, EventEnum.CommunicationError, Display, args.Reason); //LOG.Error(string.Format("{0} Communication failed, {1}", Name, args.Reason)); } //private bool checkslot(int min, int max, int slot) //{ // return slot >= min && slot < max; //} } }