SchedulerModule.cs 6.9 KB

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  1. using Aitex.Core.Common.DeviceData;
  2. using Aitex.Core.Util;
  3. using MECF.Framework.Common.Equipment;
  4. using MECF.Framework.Common.SubstrateTrackings;
  5. using System;
  6. using System.Collections.Generic;
  7. using System.Linq;
  8. using System.Text;
  9. using System.Threading.Tasks;
  10. using Aitex.Core.RT.Device;
  11. using Aitex.Core.RT.Event;
  12. using Aitex.Core.RT.Log;
  13. using Aitex.Sorter.Common;
  14. using VirgoRT.Modules;
  15. using MECF.Framework.Common.Schedulers;
  16. using VirgoRT.Devices;
  17. using Aitex.Core.Common;
  18. namespace VirgoRT.Scheduler
  19. {
  20. public class WaferMoveArgs : EventArgs
  21. {
  22. public ModuleName SrcModule
  23. {
  24. get; set;
  25. }
  26. public int SrcSlot
  27. {
  28. get; set;
  29. }
  30. public ModuleName DstModule
  31. {
  32. get; set;
  33. }
  34. public int DstSlot
  35. {
  36. get; set;
  37. }
  38. public WaferMoveArgs(ModuleName sourceModule, int sourceSlot, ModuleName dstModule, int dstSlot)
  39. {
  40. SrcModule = sourceModule;
  41. SrcSlot = sourceSlot;
  42. DstModule = dstModule;
  43. DstSlot = dstSlot;
  44. }
  45. }
  46. public class SchedulerModule
  47. {
  48. public enum TaskType
  49. {
  50. None,
  51. PrepareTransfer,
  52. Pick,
  53. Place,
  54. PickAndPlace,
  55. PostTransfer,
  56. Preprocess,
  57. Process,
  58. PostProcess,
  59. IdlePurgeProcess,
  60. IdleCleanProcess,
  61. PreJobProcess,
  62. CompleteJobProcess,
  63. OpenCover,
  64. CloseCover,
  65. Load,
  66. Unload,
  67. Align,
  68. TransferTarget,
  69. Cooling,
  70. Cooling1,
  71. Cooling2,
  72. Heating,
  73. Map,
  74. Goto,
  75. Flip,
  76. }
  77. public ModuleName Module
  78. {
  79. get { return ModuleHelper.Converter(_module); }
  80. }
  81. public virtual bool IsAvailable { get; }
  82. public virtual bool IsOnline { get; }
  83. public virtual bool IsError { get; }
  84. public int InTransferSlot
  85. {
  86. get
  87. {
  88. return _inTransferSlot;
  89. }
  90. }
  91. protected string _module;
  92. protected TaskType _task = TaskType.None;
  93. protected EnumTransferType _inTransferType;
  94. protected int _inTransferSlot;
  95. protected ModuleName _inProcessRobot;
  96. public Dictionary<int, long> WaferArriveTicks { get; set; }
  97. public EventHandler<WaferMoveArgs> EventWaferArrived;
  98. public EventHandler<WaferMoveArgs> EventWaferLeaved;
  99. public SchedulerModule(string module)
  100. {
  101. _module = module;
  102. WaferArriveTicks = new Dictionary<int, long>();
  103. WaferArriveTicks[0] = DateTime.Now.Ticks;
  104. WaferArriveTicks[1] = WaferArriveTicks[0];
  105. }
  106. protected void LogTaskStart(TaskType cmd, string message)
  107. {
  108. EV.PostInfoLog("Scheduler", $"Task start:{_module}, {cmd}, {message}");
  109. }
  110. protected void LogTaskDone(TaskType cmd, string message)
  111. {
  112. EV.PostInfoLog("Scheduler", $"Task done:{_module}, {cmd}, {message}");
  113. }
  114. public void ResetTask()
  115. {
  116. _task = TaskType.None;
  117. }
  118. public bool WaitTransfer(ModuleName robot, EnumTransferType transferType, int slot)
  119. {
  120. _task = TaskType.TransferTarget;
  121. _inProcessRobot = robot;
  122. _inTransferType = transferType;
  123. _inTransferSlot = slot;
  124. LogTaskStart(_task, $"Note {robot} in transfer");
  125. return true;
  126. }
  127. public bool IsWaitTransfer(ModuleName robot)
  128. {
  129. return _task == TaskType.TransferTarget && _inProcessRobot == robot;
  130. }
  131. public bool IsWaitTransfer(ModuleName robot, EnumTransferType transferType)
  132. {
  133. return _task == TaskType.TransferTarget && _inProcessRobot == robot && _inTransferType==transferType;
  134. }
  135. public virtual bool StopWaitTransfer(ModuleName robot)
  136. {
  137. LogTaskDone(_task, $"Note {robot} transfer complete");
  138. _inProcessRobot = ModuleName.System;
  139. _task = TaskType.None;
  140. WaferArriveTicks[_inTransferSlot] = DateTime.Now.Ticks;
  141. return true;
  142. }
  143. public bool HasWafer(int slot)
  144. {
  145. return WaferManager.Instance.CheckHasWafer(ModuleHelper.Converter(_module), slot);
  146. }
  147. public bool NoWafer(int slot)
  148. {
  149. return WaferManager.Instance.CheckNoWafer(ModuleHelper.Converter(_module), slot);
  150. }
  151. public virtual bool IsReadyForPick(ModuleName robot, int slot, Hand blade)
  152. {
  153. return true;
  154. }
  155. public virtual bool IsReadyForPlace(ModuleName robot, int slot, Hand blade)
  156. {
  157. return true;
  158. }
  159. public virtual bool PrepareTransfer(ModuleName robot, EnumTransferType type, int slot)
  160. {
  161. return true;
  162. }
  163. public virtual bool PostTransfer(ModuleName robot, EnumTransferType type, int slot)
  164. {
  165. StopWaitTransfer(robot);
  166. return true;
  167. }
  168. public virtual bool PostTransfer(ModuleName robot )
  169. {
  170. StopWaitTransfer(robot);
  171. return true;
  172. }
  173. public virtual bool Process(string recipeName, bool isCleanRecipe, bool withDummyWafer, WaferInfo wafer)
  174. {
  175. return true;
  176. }
  177. public virtual bool Cooling(int coolingTime)
  178. {
  179. return true;
  180. }
  181. public virtual bool Align(float time)
  182. {
  183. return true;
  184. }
  185. public virtual bool Align(ModuleName aligner, float time)
  186. {
  187. return true;
  188. }
  189. public virtual bool Preheating(float temperature)
  190. {
  191. return true;
  192. }
  193. public virtual bool Cooling(int coolingTime, int slot, bool isType = true)
  194. {
  195. return true;
  196. }
  197. public virtual int GetCoolingTime(int slot)
  198. {
  199. return 0;
  200. }
  201. #region Virgo_T
  202. // 传片序列
  203. // 1. 每个槽(Slot)具有三种状态, 根据槽的状态, 决定wafer是否可以 前行
  204. // 2. 每个可以前行的wafer, 再跟聚下一个 槽是否 ReadyIn, 决定是否把命令压栈
  205. // preheat 序列
  206. // prepare transfer 序列
  207. // flipper 序列
  208. public enum SlotStatus
  209. {
  210. ReadyIn,
  211. ReadOut,
  212. Busy,
  213. }
  214. public virtual SlotItem GetReadyOutSlot()
  215. {
  216. return new SlotItem(ModuleName.System, -1);
  217. }
  218. public virtual SlotItem GetReadyInSlot()
  219. {
  220. return new SlotItem(ModuleName.System, -1);
  221. }
  222. public virtual int GetTimeToReady()
  223. {
  224. return 0;
  225. }
  226. #endregion
  227. }
  228. }