| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294 | using System;using System.Xml;using Aitex.Core.Common.DeviceData;using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Device;using Aitex.Core.RT.Event;using Aitex.Core.RT.IOCore;using Aitex.Core.RT.Log;using Aitex.Core.RT.OperationCenter;using Aitex.Core.Util;namespace VirgoRT.Devices{    public class IoCylinder : BaseDevice, IDevice    {        private readonly DIAccessor _diON;        private readonly DIAccessor _diOFF;        private readonly DOAccessor _doON;        private readonly DOAccessor _doOFF;        private CylinderState _operation;        private readonly DeviceTimer _timer = new DeviceTimer();        private readonly R_TRIG _trigReset = new R_TRIG();        private readonly R_TRIG _trigError = new R_TRIG();        public bool EnableOpen { get; set; }        public bool EnableClose { get; set; }        private string _error = null;        public int SetPoint        {            get            {                if (_doON.Value && _doOFF.Value) return (int)CylinderState.Error;                if (_doON.Value && !_doOFF.Value) return (int)CylinderState.Open;                if (!_doON.Value && _doOFF.Value) return (int)CylinderState.Close;                if (!_doON.Value && !_doOFF.Value) return (int)CylinderState.Unknown;                return (int)CylinderState.Unknown;            }        }        public CylinderState State        {            get            {                if (_diON != null && _diOFF != null)                {                    if (ONFeedback && _diOFF.Value)                        return CylinderState.Error;                    if (ONFeedback && !_diOFF.Value)                        return CylinderState.Open;                    if (!ONFeedback && _diOFF.Value)                        return CylinderState.Close;                    if (!ONFeedback && !_diOFF.Value)                        return CylinderState.Unknown;                }                return CylinderState.Unknown;            }        }        public bool ONFeedback        {            get { return _diON != null && _diON.Value; }        }        public bool OFFFeedback        {            get { return _diOFF != null && _diOFF.Value; }        }        public bool ONSetPoint        {            get            {                return _doON != null && _doON.Value;            }            private set            {                if (_doON != null )                {                    if (!_doON.Check(value, out _error))                    {                        LOG.Write(_error);                    }                    else                    {                        _doON.Value = value;                    }                                                       }            }        }        public bool OFFSetPoint        {            get            {                return _doOFF != null && _doOFF.Value;            }            private set            {                if (_doOFF != null )                {                    if (!_doOFF.Check(value, out _error))                    {                        LOG.Write(_error);                    }                    else                    {                        _doOFF.Value = value;                    }                                    }            }        }        private AITCylinderData DeviceData        {            get            {                return new AITCylinderData                {                    Module            = Module,                    DeviceName        = Name,                    DeviceSchematicId = DeviceID,                    DisplayName       = Display,                    OpenFeedback      = ONFeedback,                    CloseFeedback     = OFFFeedback,                    OpenSetPoint      = ONSetPoint,                    CloseSetPoint     = OFFSetPoint                };            }        }        private object _locker = new object();        public IoCylinder(string module, XmlElement node, string ioModule = "")        {            base.Module = module;            base.Name = node.GetAttribute("id");            base.Display = node.GetAttribute("display");            base.DeviceID = node.GetAttribute("schematicId");            _operation = CylinderState.Unknown;            _diON = ParseDiNode("diON", node, ioModule);            _diOFF = ParseDiNode("diOFF", node, ioModule);            _doON = ParseDoNode("doON", node, ioModule);            _doOFF = ParseDoNode("doOFF", node, ioModule);        }        public bool Initialize()        {            DATA.Subscribe($"{Module}.{Name}.DeviceData", () => DeviceData);            OP.Subscribe($"{Module}.{Name}.{AITCylinderOperation.Open}", (s, objects) => SetCylinder(true, out _));            OP.Subscribe($"{Module}.{Name}.{AITCylinderOperation.Close}", (s, objects) => SetCylinder(false, out _));            OP.Subscribe($"{Module}.{Name}.{AITCylinderOperation.SetState}", (out string reason, int time, object[] param) =>            {                bool isUp = (string)param[0] == "Up" ? true : false;                SetCylinder(isUp, out reason);                return true;            });            DEVICE.Register($"{Module}.{Name}.{AITCylinderOperation.Open}",                (out string reason, int time, object[] param) => SetCylinder(true, out reason));            DEVICE.Register($"{Module}.{Name}.{AITCylinderOperation.Close}",                (out string reason, int time, object[] param) => SetCylinder(false, out reason));            return true;        }        public void Terminate()        {            OFFSetPoint = false;            ONSetPoint = false;        }        public bool SetCylinder(bool isOpen, out string reason)        {            reason = "";            //if (isOpen && State == CylinderState.Open)            //{            //    EV.PostInfoLog(Module, $"检查到气缸 {Name} 已经开");            //    return true;            //}            //if (!isOpen && State == CylinderState.Close)            //{            //    EV.PostInfoLog(Module, $"检查到气缸 {Name} 已经关");            //    return true;            //}            lock (_locker)            {                _timer.Start(5 * 1000);                ONSetPoint = isOpen;                reason += _error;                reason += " ";                OFFSetPoint = !isOpen;                reason += _error;                _operation = isOpen ? CylinderState.Open : CylinderState.Close;            }            EV.PostInfoLog(Module, $"{(isOpen ? "open" : "close")} cylinder {Name}");                        return true;        }        public void Monitor()        {            try            {                lock (_locker)                {                    if (_timer.IsTimeout())                    {                        _timer.Stop();                        if (State != _operation)                        {                            if (_operation == CylinderState.Open)                            {                                if (!_doON.Check(true, out var reason))                                    EV.PostAlarmLog(Module, $"{Name} cylinder sensor open failed, interlock, " + reason);                                else                                    EV.PostAlarmLog(Module, $"{Name} cylinder sensor still closed");                            }                            else                            {                                if (!_doON.Check(false, out var reason))                                    EV.PostAlarmLog(Module, $"{Name} cylinder sensor close failed, interlock, " + reason);                                else                                    EV.PostAlarmLog(Module, $"{Name} cylinder sensor still opened");                            }                        }                        _operation = (CylinderState)SetPoint;                    }                    else if (_timer.IsIdle())                    {                        _trigReset.CLK = SetPoint != (int)_operation;   // fire event only check at first, SetPoint set by interlock                        if (_trigReset.Q)                        {                            if (_operation == CylinderState.Open)                            {                                EV.PostAlarmLog(Module, !_doON.Check(true, out var reason)                                        ? $"气缸信号 {Display} was Close,Reason:{reason}"                                        : $"气缸信号 {Display} was Close,Reason PLC kept");                            }                            else                            {                                EV.PostAlarmLog(Module, !_doON.Check(false, out var reason)                                        ? $"气缸信号 {Display} was Open,Reason:{reason}"                                        : $"气缸信号 {Display} was Open,Reason PLC Kept");                            }                            _operation = (CylinderState)SetPoint;                        }                    }                }                _trigError.CLK = State == CylinderState.Error;                if (_trigError.Q)                {                    EV.PostAlarmLog(Module, $"{Name} cylinder status error");                }                //if ((SetPoint == (int)State) && (SetPoint == (int)CylinderState.Open || SetPoint == (int)CylinderState.Close))                //{                //    OFFSetPoint = false;                //    ONSetPoint = false;                //}            }            catch (Exception ex)            {                LOG.Write(ex);            }        }        public void Reset()        {            _trigReset.RST = true;            _trigError.RST = true;        }    }}
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