| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;namespace MECF.Framework.Common.CommonData.SRD{    public class SrdCommonData : NotifiableItem    {        public bool FluidContainment { get { return _fluidContainment; } set { _fluidContainment = value; InvokePropertyChanged(nameof(FluidContainment)); } }        public double VacuumValue { get { return _vacuumValue; } set { _vacuumValue = value;InvokePropertyChanged(nameof(VacuumValue)); } }        public double WaterPressure { get { return _waterPressure; } set { _waterPressure = value;InvokePropertyChanged(nameof(WaterPressure)); } }        public double WaferPresence { get { return _waferPresence; } set { _waferPresence = value;InvokePropertyChanged(nameof(WaferPresence)); } }        public bool DoorClose { get { return _doorClose; } set { _doorClose = value;InvokePropertyChanged(nameof(DoorClose)); } }        public bool DoorOpened { get { return _doorOpened; } set { _doorOpened = value;InvokePropertyChanged(nameof(DoorOpened)); } }        public bool DoorClosed { get { return _doorClosed; } set { _doorClosed = value;InvokePropertyChanged(nameof(DoorClosed)); } }        public bool WaterAbove { get { return _waterAbove; } set { _waterAbove = value; InvokePropertyChanged(nameof(WaterAbove)); } }        public bool WaterBelow { get { return _waterBelow; } set { _waterBelow = value;InvokePropertyChanged(nameof(WaterBelow)); } }        public bool ChuckVacuum { get { return _chuckVacuum; } set { _chuckVacuum = value;InvokePropertyChanged(nameof(ChuckVacuum)); } }           public bool ExhaustOn { get { return _exhaustOn; } set { _exhaustOn = value;InvokePropertyChanged(nameof(ExhaustOn)); } }           public bool IsDataInitialized { get { return _isDataInitialized; } set { _isDataInitialized = value;InvokePropertyChanged(nameof(IsDataInitialized)); } }                public bool ChuckATMOn { get { return _chuckATMOn; } set { _chuckATMOn = value; InvokePropertyChanged(nameof(ChuckATMOn)); } }        public bool ChuckVacuumOK { get { return _chuckVacuumOK; } set { _chuckVacuumOK = value; InvokePropertyChanged(nameof(ChuckVacuumOK)); } }        public bool WaferPresent { get { return _waferPresent; } set { _waferPresent = value; InvokePropertyChanged(nameof(WaferPresent)); } }        public bool LiftUp { get { return _liftUp; } set { _liftUp = value; InvokePropertyChanged(nameof(LiftUp)); } }        public bool LiftUpStatus { get { return _liftUpStatus; } set { _liftUpStatus = value; InvokePropertyChanged(nameof(LiftUpStatus)); } }        public bool Flipper1Out100Status { get { return _flipper1Out100Status; } set { _flipper1Out100Status = value; InvokePropertyChanged(nameof(Flipper1Out100Status)); } }        public bool Flipper2Out100Status { get { return _flipper2Out100Status; } set { _flipper2Out100Status = value; InvokePropertyChanged(nameof(Flipper2Out100Status)); } }        public bool Flipper3Out100Status { get { return _flipper3Out100Status; } set { _flipper3Out100Status = value; InvokePropertyChanged(nameof(Flipper3Out100Status)); } }        public bool Flipper1Out150Status { get { return _flipper1Out150Status; } set { _flipper1Out150Status = value; InvokePropertyChanged(nameof(Flipper1Out150Status)); } }        public bool Flipper2Out150Status { get { return _flipper2Out150Status; } set { _flipper2Out150Status = value; InvokePropertyChanged(nameof(Flipper2Out150Status)); } }                public bool Flipper3Out150Status { get { return _flipper3Out150Status; } set { _flipper3Out150Status = value; InvokePropertyChanged(nameof(Flipper3Out150Status)); } }                public bool Flipper1Out200Status { get { return _flipper1Out200Status; } set { _flipper1Out200Status = value; InvokePropertyChanged(nameof(Flipper1Out200Status)); } }        public bool Flipper2Out200Status { get { return _flipper2Out200Status; } set { _flipper2Out200Status = value; InvokePropertyChanged(nameof(Flipper2Out200Status)); } }        public bool Flipper3Out200Status { get { return _flipper3Out200Status; } set { _flipper3Out200Status = value; InvokePropertyChanged(nameof(Flipper3Out200Status)); } }        public bool FlippersIn100 { get { return _flippersIn100; } set { _flippersIn100 = value; InvokePropertyChanged(nameof(FlippersIn100)); } }        public bool FlippersIn150 { get { return _flippersIn150; } set { _flippersIn150 = value; InvokePropertyChanged(nameof(FlippersIn150)); } }        public bool FlippersIn200 { get { return _flippersIn200; } set { _flippersIn200 = value; InvokePropertyChanged(nameof(FlippersIn200)); } }        public bool WaterOn { get { return _waterOn; } set { _waterOn = value; InvokePropertyChanged(nameof(WaterOn)); } }        public double WaterFlow { get { return _waterFlow; } set { _waterFlow = value; InvokePropertyChanged(nameof(WaterFlow)); } }        public bool N2On { get { return _n2On; } set { _n2On = value; InvokePropertyChanged(nameof(N2On)); } }        #region 内部变量        private bool _fluidContainment;        private double _vacuumValue;        private double _waterPressure;        private double _waferPresence;        private bool _doorClose;        private bool _doorOpened;        private bool _doorClosed;        private bool _waterAbove;        private bool _waterBelow;        private bool _chuckVacuum;        private bool _exhaustOn;        private bool _isDataInitialized;        private bool _chuckATMOn;        private bool _chuckVacuumOK;        private bool _waferPresent;        private bool _liftUp;        private bool _liftUpStatus;        private bool _flipper1Out100Status;        private bool _flipper2Out100Status;        private bool _flipper3Out100Status;        private bool _flipper1Out150Status;        private bool _flipper2Out150Status;        private bool _flipper3Out150Status;        private bool _flipper1Out200Status;        private bool _flipper2Out200Status;        private bool _flipper3Out200Status;        private bool _flippersIn100;        private bool _flippersIn150;        private bool _flippersIn200;        private bool _waterOn;        private double _waterFlow;        private bool _n2On;        #endregion    }}
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