| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Threading;using MECF.Framework.Common.CommonData.PUF;using MECF.Framework.Common.DataCenter;using MECF.Framework.Common.Equipment;using MECF.Framework.Common.Utilities;using Prism.Mvvm;namespace PunkHPX8_MainPages.ViewModels{    public class SRDMotionViewModel:BindableBase    {        #region 常量        private const string MOTION_DATA = "MotionData";        private const int ACCEL_FACTOR = 10;        #endregion        #region 内部变量           #region SRD1Rotation        /// <summary>        /// SRD1Rotation模块名称        /// </summary>        private string _sRD1RotationModuleName;        /// <summary>        /// 数据        /// </summary>        private CommandMotionData _sRD1RotationMotionData;        #endregion        #region SRD2Rotation        /// <summary>        /// SRD2Rotation模块名称        /// </summary>        private string _sRD2RotationModuleName;        /// <summary>        /// 数据        /// </summary>        private CommandMotionData _sRD2RotationMotionData;        #endregion        /// <summary>        /// 增加        /// </summary>        private double _incrementValue = 0.01;        /// <summary>        /// 定时器        /// </summary>        DispatcherTimer _timer;        /// <summary>        /// RT查询key集合        /// </summary>        private List<string> _rtDataKeys = new List<string>();        /// <summary>        /// rt查询key数值字典        /// </summary>        private Dictionary<string, object> _rtDataValueDic = new Dictionary<string, object>();        #endregion        #region 属性        #region SRD1Rotation        /// <summary>        /// SRD1Rotation名称        /// </summary>        public string SRD1RotaionModuleName        {            get { return _sRD1RotationModuleName; }            set { SetProperty(ref _sRD1RotationModuleName, value); }        }        /// <summary>        ///         /// </summary>        public CommandMotionData SRD1RotationMotionData        {            get { return _sRD1RotationMotionData; }            set { SetProperty(ref _sRD1RotationMotionData, value); }        }        #endregion        #region SRD2Rotation        /// <summary>        /// SRD2Rotation名称        /// </summary>        public string SRD2RotaionModuleName        {            get { return _sRD2RotationModuleName; }            set { SetProperty(ref _sRD2RotationModuleName, value); }        }        /// <summary>        ///         /// </summary>        public CommandMotionData SRD2RotationMotionData        {            get { return _sRD2RotationMotionData; }            set { SetProperty(ref _sRD2RotationMotionData, value); }        }        #endregion        /// <summary>        /// 步进        /// </summary>        public double IncrementValue        {            get { return _incrementValue; }            set { SetProperty(ref _incrementValue, value); }        }        #endregion        /// <summary>        /// 加载数据        /// </summary>        public void LoadData(string systemName)        {                     SRD1RotaionModuleName = $"{ModuleName.SRD1}.Rotation";            SRD2RotaionModuleName = $"{ModuleName.SRD2}.Rotation";            _rtDataKeys.Clear();            _rtDataKeys.Add($"{SRD1RotaionModuleName}.IsHomed");            _rtDataKeys.Add($"{SRD1RotaionModuleName}.IsSwitchOn");            _rtDataKeys.Add($"{SRD1RotaionModuleName}.{MOTION_DATA}");            _rtDataKeys.Add($"{SRD2RotaionModuleName}.IsHomed");            _rtDataKeys.Add($"{SRD2RotaionModuleName}.IsSwitchOn");            _rtDataKeys.Add($"{SRD2RotaionModuleName}.{MOTION_DATA}");            if (_timer == null)            {                _timer = new DispatcherTimer();                _timer.Interval = TimeSpan.FromMilliseconds(500);                _timer.Tick += Timer_Tick;            }            _timer.Start();        }        /// <summary>        /// 定时器执行        /// </summary>        /// <param name="sender"></param>        /// <param name="e"></param>        private void Timer_Tick(object sender, EventArgs e)        {            if (_rtDataKeys.Count != 0)            {                _rtDataValueDic = QueryDataClient.Instance.Service.PollData(_rtDataKeys);                if (_rtDataValueDic != null)                {                    CommandMotionData tmp1 = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{SRD1RotaionModuleName}.{MOTION_DATA}");                    if(tmp1 != null)                    {                        tmp1.ActualVelocity = Math.Round(tmp1.ActualVelocity , 2);                          tmp1.ProfileVelocity = Math.Round(tmp1.ProfileVelocity , 2);                        tmp1.HomingVelocity = Math.Round(tmp1.HomingVelocity , 2);                        tmp1.HomingVelocitySlow = Math.Round(tmp1.HomingVelocitySlow, 2);                        tmp1.ProfileDecel = tmp1.ProfileDecel;                        tmp1.ProfileAccel = tmp1.ProfileAccel;                    }                                        SRD1RotationMotionData = tmp1;                    CommandMotionData tmp2 = CommonFunction.GetValue<CommandMotionData>(_rtDataValueDic, $"{SRD2RotaionModuleName}.{MOTION_DATA}");                    if (tmp2 != null)                    {                        tmp2.ActualVelocity = Math.Round(tmp2.ActualVelocity, 2);                        tmp2.ProfileVelocity = Math.Round(tmp2.ProfileVelocity, 2);                        tmp2.HomingVelocity = Math.Round(tmp2.HomingVelocity, 2);                        tmp2.HomingVelocitySlow = Math.Round(tmp2.HomingVelocitySlow, 2);                        tmp2.ProfileDecel = tmp2.ProfileDecel;                        tmp2.ProfileAccel = tmp2.ProfileAccel;                    }                    SRD2RotationMotionData = tmp2;                }            }        }        /// <summary>        /// 隐藏        /// </summary>        public void Hide()        {            _timer.Stop();        }    }}
 |