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							- using System;
 
- using MECF.Framework.Common.Communications.Tcp.Socket.Framing.Base;
 
- namespace MECF.Framework.Common.Communications.Tcp.Socket.Framing
 
- {
 
-     public sealed class FixedLengthFrameBuilder : FrameBuilder
 
-     {
 
-         public FixedLengthFrameBuilder(int fixedFrameLength)
 
-             : this(new FixedLengthFrameEncoder(fixedFrameLength), new FixedLengthFrameDecoder(fixedFrameLength))
 
-         {
 
-         }
 
-         public FixedLengthFrameBuilder(FixedLengthFrameEncoder encoder, FixedLengthFrameDecoder decoder)
 
-             : base(encoder, decoder)
 
-         {
 
-         }
 
-     }
 
-     public sealed class FixedLengthFrameEncoder : IFrameEncoder
 
-     {
 
-         private readonly int _fixedFrameLength;
 
-         public FixedLengthFrameEncoder(int fixedFrameLength)
 
-         {
 
-             if (fixedFrameLength <= 0)
 
-                 throw new ArgumentOutOfRangeException("fixedFrameLength");
 
-             _fixedFrameLength = fixedFrameLength;
 
-         }
 
-         public int FixedFrameLength { get { return _fixedFrameLength; } }
 
-         public void EncodeFrame(byte[] payload, int offset, int count, out byte[] frameBuffer, out int frameBufferOffset, out int frameBufferLength)
 
-         {
 
-             if (count == FixedFrameLength)
 
-             {
 
-                 frameBuffer = payload;
 
-                 frameBufferOffset = offset;
 
-                 frameBufferLength = count;
 
-             }
 
-             else
 
-             {
 
-                 var buffer = new byte[FixedFrameLength];
 
-                 if (count >= FixedFrameLength)
 
-                 {
 
-                     Array.Copy(payload, offset, buffer, 0, FixedFrameLength);
 
-                 }
 
-                 else
 
-                 {
 
-                     Array.Copy(payload, offset, buffer, 0, count);
 
-                     for (int i = 0; i < FixedFrameLength - count; i++)
 
-                     {
 
-                         buffer[count + i] = (byte)'\n';
 
-                     }
 
-                 }
 
-                 frameBuffer = buffer;
 
-                 frameBufferOffset = 0;
 
-                 frameBufferLength = buffer.Length;
 
-             }
 
-         }
 
-     }
 
-     public sealed class FixedLengthFrameDecoder : IFrameDecoder
 
-     {
 
-         private readonly int _fixedFrameLength;
 
-         public FixedLengthFrameDecoder(int fixedFrameLength)
 
-         {
 
-             if (fixedFrameLength <= 0)
 
-                 throw new ArgumentOutOfRangeException("fixedFrameLength");
 
-             _fixedFrameLength = fixedFrameLength;
 
-         }
 
-         public int FixedFrameLength { get { return _fixedFrameLength; } }
 
-         public bool TryDecodeFrame(byte[] buffer, int offset, int count, out int frameLength, out byte[] payload, out int payloadOffset, out int payloadCount)
 
-         {
 
-             frameLength = 0;
 
-             payload = null;
 
-             payloadOffset = 0;
 
-             payloadCount = 0;
 
-             if (count < FixedFrameLength)
 
-                 return false;
 
-             frameLength = FixedFrameLength;
 
-             payload = buffer;
 
-             payloadOffset = offset;
 
-             payloadCount = FixedFrameLength;
 
-             return true;
 
-         }
 
-     }
 
- }
 
 
  |