| 1234567891011121314151617181920212223242526272829303132333435 | <?xml version="1.0"?><doc>    <assembly>        <name>Microsoft.Bcl.HashCode</name>    </assembly>    <members>        <member name="M:System.Numerics.BitOperations.RotateLeft(System.UInt32,System.Int32)">            <summary>            Rotates the specified value left by the specified number of bits.            Similar in behavior to the x86 instruction ROL.            </summary>            <param name="value">The value to rotate.</param>            <param name="offset">The number of bits to rotate by.            Any value outside the range [0..31] is treated as congruent mod 32.</param>            <returns>The rotated value.</returns>        </member>        <member name="M:System.Numerics.BitOperations.RotateLeft(System.UInt64,System.Int32)">            <summary>            Rotates the specified value left by the specified number of bits.            Similar in behavior to the x86 instruction ROL.            </summary>            <param name="value">The value to rotate.</param>            <param name="offset">The number of bits to rotate by.            Any value outside the range [0..63] is treated as congruent mod 64.</param>            <returns>The rotated value.</returns>        </member>        <member name="P:System.SR.HashCode_EqualityNotSupported">            <summary>HashCode is a mutable struct and should not be compared with other HashCodes.</summary>        </member>        <member name="P:System.SR.HashCode_HashCodeNotSupported">            <summary>HashCode is a mutable struct and should not be compared with other HashCodes. Use ToHashCode to retrieve the computed hash code.</summary>        </member>    </members></doc>
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