| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251 | using Aitex.Core.RT.Fsm;using Aitex.Core.RT.Log;using Aitex.Core.RT.RecipeCenter;using Aitex.Core.Utilities;using MECF.Framework.Common.Equipment;using MECF.Framework.Common.Persistent.Reservoirs;using MECF.Framework.Common.Persistent.Temperature;using MECF.Framework.Common.ProcessCell;using MECF.Framework.Common.RecipeCenter;using MECF.Framework.Common.ToolLayout;using PunkHPX8_Core;using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;namespace PunkHPX8_RT.Modules.Reservoir{    public class ReservoirEntity : Entity, IEntity, IModuleEntity    {        #region 常量        private const string STRATUS = "Stratus";        private const string AUTO = "Auto";        private const string MANUAL = "Manual";        private const string DISABLED = "Disabled";        private const string ENGINEERING = "Engineering";        private const string PRODUCTION = "Production";        #endregion        #region 内部变量        /// <summary>        /// 持久化数值        /// </summary>        private ReservoirsPersistentValue _persistentValue;        /// <summary>        /// 当前recipe        /// </summary>        private ResRecipe _currentRecipe;        #endregion        #region 属性        /// <summary>        /// 模块名称        /// </summary>        public ModuleName Module { get; private set; }        /// <summary>        /// 是否Init        /// </summary>        public bool IsInit        {            get { return fsm.State == (int)ReservoirState.Init; }        }        /// <summary>        /// 是否Idle        /// </summary>        public bool IsIdle        {            get            {                return fsm.State == (int)ReservoirState.Idle;            }        }        /// <summary>        /// 是否错误        /// </summary>        public bool IsError        {            get { return fsm.State == (int)ReservoirState.Error; }        }        /// <summary>        /// 正在忙碌        /// </summary>        public bool IsBusy        {            get { return fsm.State == (int)ReservoirState.Initializing; }        }        /// <summary>        /// 化学液        /// </summary>        public string Chemistry        {            get { return CurrentRecipe != null ? CurrentRecipe.Metal : ""; }        }        /// <summary>        /// 是否禁用        /// </summary>        public bool IsDisable { get { return _persistentValue == null || _persistentValue.OperatingMode == DISABLED; } }        /// <summary>        /// 自动模式        /// </summary>        public bool IsAuto { get { return _persistentValue != null && _persistentValue.OperatingMode == AUTO; } }        /// <summary>        /// 自动模式        /// </summary>        public bool IsManual { get { return _persistentValue != null && _persistentValue.OperatingMode == MANUAL; } }        /// <summary>        /// 是否为工程模式        /// </summary>        public bool IsEngineering { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == ENGINEERING; } }        /// <summary>        /// 是否为产品模式        /// </summary>        public bool IsProduction { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == PRODUCTION; } }        /// <summary>        /// 状态机状态        /// </summary>        public ReservoirState State { get { return (ReservoirState)fsm.State; } }        /// <summary>        /// 是否初始化完成        /// </summary>        public bool IsInitialized { get { return fsm.State >= (int)ReservoirState.Initialized; } }        /// <summary>        /// 当前Recipe        /// </summary>        public ResRecipe CurrentRecipe { get { return LoadCurrentRecipe(); } }        /// <summary>        /// 用量        /// </summary>        public ReservoirUsage ReservoirUsage { get { return ReservoirUsageManager.Instance.GetReservoirUsage(Module.ToString()); } }        #endregion        /// <summary>        /// 构造函数        /// </summary>        /// <param name="module"></param>        public ReservoirEntity(ModuleName module)        {            this.Module = module;            InitializeParameter();            InitialFsm();        }        /// <summary>        /// 初始化        /// </summary>        /// <returns></returns>        protected override bool Init()        {            InitializeRoutine();            InitializeDATA();            InitializeOperation();            return true;        }        /// <summary>        /// 初始化参数        /// </summary>        private void InitializeParameter()        {            _persistentValue = ReservoirsPersistentManager.Instance.GetReservoirsPersistentValue(Module.ToString());            if (_persistentValue == null)            {                LOG.WriteLog(eEvent.ERR_RESERVOIR, Module.ToString(), "Persistent Value Object is not exist");            }        }        /// <summary>        /// 加载当前recipe        /// </summary>        /// <returns></returns>        private ResRecipe LoadCurrentRecipe()        {            if (_persistentValue != null && !string.IsNullOrEmpty(_persistentValue.Recipe))            {                return RecipeFileManager.Instance.LoadGenericityRecipe<ResRecipe>(_persistentValue.Recipe);            }            return null;        }        /// <summary>        /// 初始化Routine        /// </summary>        private void InitializeRoutine()        {        }        /// <summary>        /// 初始化DATA        /// </summary>        private void InitializeDATA()        {        }        /// <summary>        /// 初始化Operation        /// </summary>        private void InitializeOperation()        {        }        /// 初始化状态机        /// </summary>        private void InitialFsm()        {            fsm = new StateMachine<ReservoirEntity>(Module.ToString(), (int)ReservoirState.Init, 100);            fsm.EnableRepeatedMsg(true);            AnyStateTransition(ReservoirMsg.Error, NullFunc, ReservoirState.Error);            //Initialized            Transition(ReservoirState.Error, ReservoirMsg.Initialize, InitializeAll, ReservoirState.Initializing);            Transition(ReservoirState.Init, ReservoirMsg.Initialize, InitializeAll, ReservoirState.Initializing);            Transition(ReservoirState.Idle, ReservoirMsg.Initialize, InitializeAll, ReservoirState.Initializing);            Transition(ReservoirState.Initializing, FSM_MSG.TIMER, InitializeAllMonitor, ReservoirState.Idle);            //直接进入Idle            Transition(ReservoirState.Initialized, FSM_MSG.TIMER, NullFunc, ReservoirState.Idle);            //Enter Init            Transition(ReservoirState.Idle, ReservoirMsg.Init, NullFunc, ReservoirState.Init);            EnumLoop<ReservoirState>.ForEach((item) => { fsm.MapState((int)item, item.ToString()); });            EnumLoop<ReservoirMsg>.ForEach((item) => { fsm.MapMessage((int)item, item.ToString()); });        }        #region Initialize All        /// <summary>        /// 初始化        /// </summary>        /// <returns></returns>        private bool InitializeAll(object[] param)        {            return true;        }        /// <summary>        /// Initialize 监控        /// </summary>        /// <param name="param"></param>        /// <returns></returns>        private bool InitializeAllMonitor(object[] param)        {            return true;        }        #endregion        public bool Check(int msg, out string reason, params object[] args)        {            reason = "";            return true;        }        public bool CheckAcked(int msg)        {            throw new NotImplementedException();        }        public int Invoke(string function, params object[] args)        {            throw new NotImplementedException();        }    }}
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