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							- using System;
 
- using System.Collections.Generic;
 
- using System.IO;
 
- using System.Linq;
 
- using System.Reflection;
 
- using System.Text;
 
- using System.Threading;
 
- using Aitex.Core.RT.Log;
 
- using Aitex.Core.Util;
 
- namespace Aitex.Core.RT.Simulator
 
- {
 
-     public class SimulatorCaseManager : Singleton<SimulatorCaseManager>
 
-     {
 
-         private const string FileName = "ExceptionCase.Obj";
 
-         private PeriodicJob _thread;
 
-         private Dictionary<string, bool> _dicValue = new Dictionary<string, bool>(); 
 
-         public SimulatorCaseManager()
 
-         {
 
-         }
 
-         public void Initialize()
 
-         {
 
-             if (File.Exists(FileName))
 
-             {
 
-                 SerializeStatic.Load(typeof (ExceptionCase), FileName);
 
-             }
 
-             foreach (var propertyInfo in typeof(ExceptionCase).GetProperties())
 
-             {
 
-                 _dicValue[propertyInfo.Name] = (bool)propertyInfo.GetValue(null, null);
 
-             }
 
-             _thread = new PeriodicJob(1000, OnMonitor, "simualtor case serializer", true);
 
-         }
 
-         bool OnMonitor()
 
-         {
 
-             try
 
-             {
 
-                 foreach (var propertyInfo in typeof(ExceptionCase).GetProperties())
 
-                 {
 
-                     if (_dicValue[propertyInfo.Name] != (bool)propertyInfo.GetValue(null, null))
 
-                     {
 
-                         SerializeStatic.Save(typeof (ExceptionCase), FileName);
 
-                         break;
 
-                     }
 
-                 }
 
-             }
 
-             catch (Exception ex)
 
-             {
 
-                 
 
-                 LOG.WriteExeption(ex);
 
-             }
 
-             return true;
 
-         }
 
-         
 
-     }
 
- }
 
 
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