| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645 | using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace MECF.Framework.Common.Net{    /// <summary>    /// 数据转换类的基础,提供了一些基础的方法实现.    /// </summary>    public class SmallEndianByteTransformBase : IByteTransform    {        #region 常量         private const int BYTE_BIT_LENGTH = 8;        #endregion        #region 属性        public DataFormat DataFormat { get; set; } = DataFormat.Small_Endian;        #endregion        #region Constructor        #endregion        #region Get Value From Bytes        /// <summary>        /// 从缓存中提取出bool结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">位的索引</param>        /// <returns>bool对象</returns>        public bool TransBool( byte[] buffer, int index )        {            return BitConverter.ToBoolean(buffer, index);        }        /// <summary>        /// 从缓存中提取出bool数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">位的索引</param>        /// <param name="length">bool长度</param>        /// <returns>bool数组</returns>        public bool[] TransBool( byte[] buffer, int index, int length )        {            byte[] tmp = new byte[length];            Array.Copy( buffer, index, tmp, 0, length );            bool[] boolByt = new bool[length * BYTE_BIT_LENGTH];            for (int i = 0; i < length; i++)            {                bool[] tmpBoolByt = GetBoolByByte(tmp[i]);                Array.Copy(tmpBoolByt, 0, boolByt, i * BYTE_BIT_LENGTH, tmpBoolByt.Length);            }            return boolByt;        }        /// <summary>        /// 获取bool数组        /// </summary>        /// <param name="byt"></param>        /// <returns></returns>        private bool[] GetBoolByByte(byte byt)        {            bool[] bytes = new bool[BYTE_BIT_LENGTH];            bytes[0] =(bool)((byt & 0x01) == 0x01);            for(int i=1;i<bytes.Length;i++)            {                bytes[i] = (bool)((byt>>i & 0x01) == 0x01);            }            return bytes;        }        /// <summary>        /// 从缓存中提取byte结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <returns>byte对象</returns>        public byte TransByte( byte[] buffer, int index )        {            return buffer[index];        }        /// <summary>        /// 从缓存中提取byte数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>byte数组对象</returns>        public byte[] TransByte( byte[] buffer, int index, int length )        {            byte[] tmp = new byte[length];            Array.Copy( buffer, index, tmp, 0, length );            return tmp;        }        /// <summary>        /// 从缓存中提取short结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <returns>short对象</returns>        public short TransInt16( byte[] buffer, int index )        {            return BitConverter.ToInt16( buffer, index );        }        /// <summary>        /// 从缓存中提取short数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>short数组对象</returns>        public short[] TransInt16( byte[] buffer, int index, int length )        {            short[] tmp = new short[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransInt16( buffer, index + 2 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取ushort结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <returns>ushort对象</returns>        public ushort TransUInt16( byte[] buffer, int index )        {            return BitConverter.ToUInt16( buffer, index );        }        /// <summary>        /// 从缓存中提取ushort数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>ushort数组对象</returns>        public ushort[] TransUInt16( byte[] buffer, int index, int length )        {            ushort[] tmp = new ushort[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransUInt16( buffer, index + 2 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取int结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <returns>int对象</returns>        public int TransInt32( byte[] buffer, int index )        {            return BitConverter.ToInt32( buffer,index );        }        /// <summary>        /// 从缓存中提取int数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>int数组对象</returns>        public int[] TransInt32( byte[] buffer, int index, int length )        {            int[] tmp = new int[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransInt32( buffer, index + 4 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取uint结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <returns>uint对象</returns>        public uint TransUInt32( byte[] buffer, int index )        {            return BitConverter.ToUInt32( buffer,index );        }        /// <summary>        /// 从缓存中提取uint数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>uint数组对象</returns>        public uint[] TransUInt32( byte[] buffer, int index, int length )        {            uint[] tmp = new uint[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransUInt32( buffer, index + 4 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取long结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <returns>long对象</returns>        public long TransInt64( byte[] buffer, int index )        {            return BitConverter.ToInt64( buffer, index );        }        /// <summary>        /// 从缓存中提取long数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>long数组对象</returns>        public long[] TransInt64( byte[] buffer, int index, int length )        {            long[] tmp = new long[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransInt64( buffer, index + 8 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取ulong结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <returns>ulong对象</returns>        public ulong TransUInt64( byte[] buffer, int index )        {            return BitConverter.ToUInt64(buffer,index );        }        /// <summary>        /// 从缓存中提取ulong数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>ulong数组对象</returns>        public ulong[] TransUInt64( byte[] buffer, int index, int length )        {            ulong[] tmp = new ulong[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransUInt64( buffer, index + 8 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取float结果        /// </summary>        /// <param name="buffer">缓存对象</param>        /// <param name="index">索引位置</param>        /// <returns>float对象</returns>        public float TransSingle( byte[] buffer, int index )        {            return BitConverter.ToSingle( buffer,index );        }        /// <summary>        /// 从缓存中提取float数组结果        /// </summary>        /// <param name="buffer">缓存数据</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>float数组对象</returns>        public float[] TransSingle( byte[] buffer, int index, int length )        {            float[] tmp = new float[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransSingle( buffer, index + 4 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取double结果        /// </summary>        /// <param name="buffer">缓存对象</param>        /// <param name="index">索引位置</param>        /// <returns>double对象</returns>        public double TransDouble( byte[] buffer, int index )        {            return BitConverter.ToDouble(buffer,index );        }        /// <summary>        /// 从缓存中提取double数组结果        /// </summary>        /// <param name="buffer">缓存对象</param>        /// <param name="index">索引位置</param>        /// <param name="length">读取的数组长度</param>        /// <returns>double数组对象</returns>        public double[] TransDouble( byte[] buffer, int index, int length )        {            double[] tmp = new double[length];            for (int i = 0; i < length; i++)            {                tmp[i] = TransDouble( buffer, index + 8 * i );            }            return tmp;        }        /// <summary>        /// 从缓存中提取string结果,使用指定的编码        /// </summary>        /// <param name="buffer">缓存对象</param>        /// <param name="index">索引位置</param>        /// <param name="length">byte数组长度</param>        /// <param name="encoding">字符串的编码</param>        /// <returns>string对象</returns>        public virtual string TransString( byte[] buffer, int index, int length, Encoding encoding )        {            byte[] tmp = TransByte( buffer, index, length );            return encoding.GetString( tmp );        }        #endregion        #region Get Bytes From Value        /// <summary>        /// bool变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( bool value )        {            return BitConverter.GetBytes( value );        }        /// <summary>        /// bool数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( bool[] values )        {            int length = values.Length % BYTE_BIT_LENGTH == 0 ? values.Length / BYTE_BIT_LENGTH : values.Length / BYTE_BIT_LENGTH + 1;            byte[] bytes= new byte[length];            for(int i = 0; i < length; i++)            {                bool[] boolByt = null;                if(i==length-1)                {                    boolByt=new bool[values.Length-i*BYTE_BIT_LENGTH];                }                else                {                    boolByt = new bool[BYTE_BIT_LENGTH];                }                Array.Copy(values, i * BYTE_BIT_LENGTH, boolByt, 0, boolByt.Length);                bytes[i/BYTE_BIT_LENGTH]=GetByteByBoolArray( boolByt );            }            return bytes;        }        /// <summary>        /// 根据bit位数组获取Byte数据        /// </summary>        /// <param name="boolAry"></param>        /// <returns></returns>        private byte GetByteByBoolArray(bool[] boolAry)        {            byte byt = 0;            for(int i=0;i<boolAry.Length;i++)            {                byt += (byte)(boolAry[i]?1:0 << i);            }            return byt;        }        /// <summary>        /// byte变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( byte value )        {            return new byte[] { value };        }        /// <summary>        /// short变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes(short value)        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// short数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( short[] values )        {            if (values == null) return null;            byte[] buffer = new byte[values.Length * 2];            for (int i = 0; i < values.Length; i++)            {                GetBytes( values[i] ).CopyTo( buffer, 2 * i );            }            return buffer;        }        /// <summary>        /// ushort变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( ushort value )        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// ushort数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( ushort[] values )        {            if (values == null) return null;            byte[] buffer = new byte[values.Length * 2];            for (int i = 0; i < values.Length; i++)            {                GetBytes( values[i] ).CopyTo( buffer, 2 * i );            }            return buffer;        }        /// <summary>        /// int变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( int value )        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// int数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( int[] values )        {            byte[] buffer = new byte[values.Length * 4];            for (int i = 0; i < values.Length; i++)            {                GetBytes(values[i]).CopyTo( buffer, 4 * i );            }            return buffer;        }        /// <summary>        /// uint变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( uint value )        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// uint数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( uint[] values )        {            byte[] buffer = new byte[values.Length * 4];            for (int i = 0; i < values.Length; i++)            {                GetBytes(values[i]).CopyTo( buffer, 4 * i );            }            return buffer;        }        /// <summary>        /// long变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( long value )        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// long数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( long[] values )        {            byte[] buffer = new byte[values.Length * 8];            for (int i = 0; i < values.Length; i++)            {                GetBytes(values[i]).CopyTo( buffer, 8 * i );            }            return buffer;        }        /// <summary>        /// ulong变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( ulong value )        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// ulong数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( ulong[] values )        {            byte[] buffer = new byte[values.Length * 8];            for (int i = 0; i < values.Length; i++)            {                GetBytes(values[i]).CopyTo( buffer, 8 * i );            }            return buffer;        }        /// <summary>        /// float变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( float value )        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// float数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( float[] values )        {            byte[] buffer = new byte[values.Length * 4];            for (int i = 0; i < values.Length; i++)            {                GetBytes(values[i]).CopyTo( buffer, 4 * i );            }            return buffer;        }        /// <summary>        /// double变量转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( double value )        {            return BitConverter.GetBytes(value);        }        /// <summary>        /// double数组变量转化缓存数据        /// </summary>        /// <param name="values">等待转化的数组</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( double[] values )        {            byte[] buffer = new byte[values.Length * 8];            for (int i = 0; i < values.Length; i++)            {                GetBytes( values[i] ).CopyTo( buffer, 8 * i );            }            return buffer;        }        /// <summary>        /// 使用指定的编码字符串转化缓存数据        /// </summary>        /// <param name="value">等待转化的数据</param>        /// <param name="encoding">字符串的编码方式</param>        /// <returns>buffer数据</returns>        public byte[] GetBytes( string value, Encoding encoding )        {            return encoding.GetBytes( value );        }        #endregion    }}
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