| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994 | using Aitex.Core.RT.DataCenter;using Aitex.Core.RT.Device;using Aitex.Core.RT.Event;using Aitex.Core.RT.Log;using Aitex.Core.RT.OperationCenter;using Aitex.Core.RT.Routine;using Aitex.Core.RT.SCCore;using Aitex.Core.Util;using MECF.Framework.Common.Beckhoff.ModuleIO;using MECF.Framework.Common.CommonData.SRD;using MECF.Framework.Common.Persistent.Prewet;using MECF.Framework.Common.Persistent.SRD;using MECF.Framework.Common.TwinCat;using PunkHPX8_Core;using System.Reflection;using PunkHPX8_RT.Modules;using PunkHPX8_RT.Modules.SRD;using PunkHPX8_RT.Devices.AXIS;using MECF.Framework.Common.Persistent.Rinse;using System.Security.Principal;using MECF.Framework.Common.IOCore;using Aitex.Core.Common;namespace PunkHPX8_RT.Devices.SRD{    public class SrdCommonDevice : BaseDevice, IDevice    {        /// <summary>        /// Srd操作枚举        /// </summary>        private enum SrdCommonOperation        {            None,            DoorClose,            DoorOpen,            ChuckVacuumOn,            ChuckVacuumOff,            LiftUpOn,            LiftUpOff,            FlippersIn,            FlippersOut,            ChuckATMClick        }        #region 常量        private const string FLUID_CONTAINMENT = "FluidContainment";        private const string VACUUM_VALUE = "VacuumValue";        private const string WAFER_PRESENCE = "WaferPresence";        private const string WAFER_PRESENCE_STATUS = "WaferPresenceStatus";        private const string WATER_PRESSURE = "WaterPressure";        private const string DOOR_CLOSE="DoorClose";        private const string DOOR_CLOSED = "DoorClosed";        private const string DOOR_OPENED = "DoorOpened";        private const string WATER_ABOVE="WaterAbove";        private const string WATER_BELOW = "WaterBelow";        private const string CHUCK_VACUUM="ChuckVacuum";        private const string EXHAUST_ON="ExhaustOn";        private const string COMMON_DATA = "CommonData";        private const string PERSISTENT_VALUE= "PersistentValue";        private const string CHUCK_ATM_ON = "ChuckATMOn";        private const string CHUCK_VACUUM_OK = "ChuckVacuumOK";        private const string WAFER_PRESENT = "WaferPresent";        private const string LIFT_UP = "LiftUp";        private const string LIFT_UP_STATUS = "LiftUpStatus";        private const string FLIPPER1_OUT_100_STATUS = "Flipper1Out100Status";        private const string FLIPPER2_OUT_100_STATUS = "Flipper2Out100Status";        private const string FLIPPER3_OUT_100_STATUS = "Flipper3Out100Status";        private const string FLIPPER1_OUT_150_STATUS = "Flipper1Out150Status";        private const string FLIPPER2_OUT_150_STATUS = "Flipper2Out150Status";        private const string FLIPPER3_OUT_150_STATUS = "Flipper3Out150Status";        private const string FLIPPER1_OUT_200_STATUS = "Flipper1Out200Status";        private const string FLIPPER2_OUT_200_STATUS = "Flipper2Out200Status";        private const string FLIPPER3_OUT_200_STATUS = "Flipper3Out200Status";        private const string FLIPPERS_IN_100 = "FlippersIn100";        private const string FLIPPERS_IN_150 = "FlippersIn150";        private const string FLIPPERS_IN_200 = "FlippersIn200";        private const string WATER_FLOW = "WaterFlow";        private const string WATER_ON = "WaterOn";        private const string N2_ON= "N2On";        #endregion        #region 内部变量        /// <summary>        /// Common数据        /// </summary>        private SrdCommonData _commonData = new SrdCommonData();        /// <summary>        /// 状态        /// </summary>        private RState _status;        /// <summary>        /// 当前操作        /// </summary>        private SrdCommonOperation _currentOperation;        /// <summary>        /// Wafer Presence        /// </summary>        private string _waferPresence;        /// <summary>        /// Persistent Value对象        /// </summary>        private SRDPersistentValue _srdPersistentValue;        /// <summary>        /// IsWaferPresence        /// </summary>        private bool _isWaferPresence = true;        /// <summary>        /// Total Device        /// </summary>        private TotalSRDDevice _totalSRDDevice;        #region Routine        /// <summary>        /// Close Routine        /// </summary>        private SrdCommonDoorCloseRoutine _doorCloseRoutine;        /// <summary>        /// Vacuum Routine        /// </summary>        private SrdCommonChuckVacuumRoutine _chuckVacuumRoutine;        /// <summary>        /// Lift Up routine        /// </summary>        private SrdCommonLiftUpRoutine _liftUpRoutine;        /// <summary>        /// Flippers Routine        /// </summary>        private SrdCommonFlipperRoutine _flipperRoutine;        /// <summary>        /// Chuck ATM Click Routine        /// </summary>        private SrdCommonChuckATMRoutine _chuckATMRoutine;        #endregion        #endregion        #region 属性        /// <summary>        /// Common数据        /// </summary>        public SrdCommonData CommonData        {            get { return _commonData; }        }        /// <summary>        /// 状态        /// </summary>        public RState Status { get { return _status; } }        /// <summary>        /// Wafer Presence        /// </summary>        public string WaferPresence         {            get { return _waferPresence; }        }        /// <summary>        /// IsWaferPresence        /// </summary>        public bool IsWaferPresence        {            get { return _isWaferPresence; }        }        #endregion        /// <summary>        /// 构造函数        /// </summary>        /// <param name="moduleName"></param>        /// <param name="name"></param>        public SrdCommonDevice(string moduleName) : base(moduleName, "Common", "Common", "Common")        {        }              /// <summary>        /// 初始化        /// </summary>        /// <returns></returns>        public bool Initialize()        {            InitializeRoutine();            SubscribeData();            SubscribeValueAction();            InitializeOperation();            return true;        }        /// <summary>        /// 初始化Routine        /// </summary>        private void InitializeRoutine()        {            _doorCloseRoutine = new SrdCommonDoorCloseRoutine(Module);            _chuckVacuumRoutine = new SrdCommonChuckVacuumRoutine(Module);            _liftUpRoutine = new SrdCommonLiftUpRoutine(Module);            _flipperRoutine = new SrdCommonFlipperRoutine(Module);            _chuckATMRoutine = new SrdCommonChuckATMRoutine(Module);            }        /// <summary>        /// 订阅数据        /// </summary>        private void SubscribeData()        {            _srdPersistentValue = SRDPersistentManager.Instance.GetModulePersistentValue(Module);            if(_srdPersistentValue==null)            {                LOG.WriteLog(eEvent.ERR_SRD, Module, "Persistent Value Object is not exist");            }            DATA.Subscribe($"{Module}.{PERSISTENT_VALUE}", () => _srdPersistentValue, SubscriptionAttribute.FLAG.IgnoreSaveDB);            DATA.Subscribe($"{Module}.{COMMON_DATA}", () => _commonData, SubscriptionAttribute.FLAG.IgnoreSaveDB);            DATA.Subscribe($"{Module}.{WAFER_PRESENCE_STATUS}", () => _waferPresence, SubscriptionAttribute.FLAG.IgnoreSaveDB);            DATA.Subscribe($"{Module}.IsWaferPresence", () => IsWaferPresence, SubscriptionAttribute.FLAG.IgnoreSaveDB);        }        /// <summary>        /// 订阅变量数值发生变化        /// </summary>        private void SubscribeValueAction()        {            IOModuleManager.Instance.SubscribeModuleVariable(Module, VACUUM_VALUE, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, WAFER_PRESENCE, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, DOOR_CLOSE, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, DOOR_CLOSED, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, DOOR_OPENED, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, WATER_ABOVE, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, WATER_BELOW, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, CHUCK_VACUUM, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, EXHAUST_ON, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, CHUCK_ATM_ON, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, CHUCK_VACUUM_OK, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, WAFER_PRESENT, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, LIFT_UP, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, LIFT_UP_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER1_OUT_100_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER2_OUT_100_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER3_OUT_100_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER1_OUT_150_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER2_OUT_150_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER3_OUT_150_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER1_OUT_200_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER2_OUT_200_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPER3_OUT_200_STATUS, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPERS_IN_100, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPERS_IN_150, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, FLIPPERS_IN_200, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, WATER_FLOW, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, N2_ON, UpdateVariableValue);            IOModuleManager.Instance.SubscribeModuleVariable(Module, WATER_ON, UpdateVariableValue);        }        /// <summary>        /// 初始化操作        /// </summary>        private void InitializeOperation()        {            OP.Subscribe($"{Module}.{Name}.DoorClose", DoorCloseAction);            OP.Subscribe($"{Module}.{Name}.DoorOpen", DoorOpenAction);            OP.Subscribe($"{Module}.{Name}.WaterOn", WaterOnAction);            OP.Subscribe($"{Module}.{Name}.WaterOff", WaterOffAction);            OP.Subscribe($"{Module}.{Name}.ChuckVacuumOn", ChuckVacuumOnAction);            OP.Subscribe($"{Module}.{Name}.ChuckVacuumOff", ChuckVacuumOffAction);            OP.Subscribe($"{Module}.{Name}.N2On", N2OnAction);            OP.Subscribe($"{Module}.{Name}.N2Off", N2OffAction);            OP.Subscribe($"{Module}.{Name}.LiftUpOn", LiftUpOnAction);            OP.Subscribe($"{Module}.{Name}.LiftUpOff", LiftUpOffAction);            OP.Subscribe($"{Module}.{Name}.ChuckATMOn", ChuckATMOnAction);            OP.Subscribe($"{Module}.{Name}.ChuckATMOff", ChuckATMOffAction);            OP.Subscribe($"{Module}.{Name}.FlipperIn", FlipperInAction);            OP.Subscribe($"{Module}.{Name}.FlipperOut", FlipperOutAction);            OP.Subscribe($"{Module}.KeyDown", KeyDownAction);                        OP.Subscribe($"{Module}.DisabledAction", DisabledOperation);            OP.Subscribe($"{Module}.ManualAction", ManualOperation);            OP.Subscribe($"{Module}.AutoAction", AutoOperation);            OP.Subscribe($"{Module}.EngineeringModeAction", EngineeringModeOperation);            OP.Subscribe($"{Module}.ProductionModeAction", ProductionModeOperation);            OP.Subscribe($"{Module}.UpdateIsWaferPresenceAction", UpdateIsWaferPresenceAction);        }        /// 更新变量数值        /// </summary>        /// <param name="variable"></param>        /// <param name="value"></param>        private void UpdateVariableValue(string variable, object value)        {            if(!CommonData.IsDataInitialized)            {                CommonData.IsDataInitialized = true;            }            PropertyInfo property = CommonData.GetType().GetProperty(variable);            if (property != null)            {                property.SetValue(CommonData, value);            }            UpdateWaferPresence(variable, value);        }        /// <summary>        /// 更新Wafer Presence        /// </summary>        private void UpdateWaferPresence(string variable,object value)        {            if (variable == WAFER_PRESENCE&&value is double)            {                UpdateWaferPresence((double)value);            }        }        /// <summary>        /// 更新Wafer Presence        /// </summary>        /// <param name="waferPresence"></param>        private void UpdateWaferPresence(double waferPresence)        {            if (_srdPersistentValue != null)            {                if (waferPresence > _srdPersistentValue.EmptyThreshold)                {                    _waferPresence = "Empty";                }                else if (waferPresence >= _srdPersistentValue.WellPlacedHighThreshold && waferPresence <= _srdPersistentValue.EmptyThreshold)                {                    _waferPresence = "PoorlyPlaced";                }                else if (waferPresence < _srdPersistentValue.WellPlacedLowThreshold)                {                    _waferPresence = "PoorlyPlaced";                }                else                {                    _waferPresence = "WellPlaced";                }            }        }                #region Operation        #region OperationStatus        /// <summary>        /// DisabledAction        /// </summary>        /// <param name="cmd"></param>        /// <param name="param"></param>        /// <returns></returns>        private bool DisabledOperation(string cmd, object[] args)        {            string currentOperation = "Disabled";            SRDEntity srdEntity = Singleton<RouteManager>.Instance.GetModule<SRDEntity>(Module);            if (srdEntity != null && _srdPersistentValue != null && _srdPersistentValue.OperatingMode != currentOperation)            {                string preOperation = _srdPersistentValue.OperatingMode;                if (srdEntity.IsBusy)                {                    LOG.WriteLog(eEvent.ERR_SRD, Module, $"{Module} is Busy, can't change to Disabled mode");                    return false;                }                srdEntity.EnterInit();                SRDPersistentManager.Instance.UpdateOperationModeValue(Module, currentOperation);                LOG.WriteLog(eEvent.INFO_SRD, Module, $"Operating mode is switched from {preOperation} to {currentOperation}");            }            return true;        }        /// <summary>        /// ManualAction        /// </summary>        /// <param name="cmd"></param>        /// <param name="param"></param>        /// <returns></returns>        private bool ManualOperation(string cmd, object[] args)        {            string currentOperation = "Manual";            SRDEntity srdEntity = Singleton<RouteManager>.Instance.GetModule<SRDEntity>(Module);            if (srdEntity != null && _srdPersistentValue != null && _srdPersistentValue.OperatingMode != currentOperation)            {                string preOperation = _srdPersistentValue.OperatingMode;                if (srdEntity.IsBusy)                {                    LOG.WriteLog(eEvent.ERR_SRD, Module, $"{Module} is Busy, can't change to Manual mode");                    return false;                }                srdEntity.EnterInit();                SRDPersistentManager.Instance.UpdateOperationModeValue(Module, currentOperation);                LOG.WriteLog(eEvent.INFO_SRD, Module, $"Operating mode is switched from {preOperation} to {currentOperation}");            }            return true;        }        /// <summary>        /// AutoAction        /// </summary>        /// <param name="cmd"></param>        /// <param name="param"></param>        /// <returns></returns>        private bool AutoOperation(string cmd, object[] args)        {            string currentOperation = "Auto";            SRDEntity srdEntity = Singleton<RouteManager>.Instance.GetModule<SRDEntity>(Module);            if (srdEntity != null && _srdPersistentValue != null && _srdPersistentValue.OperatingMode != currentOperation)            {                string preOperation = _srdPersistentValue.OperatingMode;                if (srdEntity.IsBusy)                {                    LOG.WriteLog(eEvent.ERR_SRD, Module, $"{Module} is Busy, can't switch to Auto mode");                    return false;                }                srdEntity.EnterInit();                SRDPersistentManager.Instance.UpdateOperationModeValue(Module, currentOperation);                LOG.WriteLog(eEvent.INFO_SRD, Module, $"Operating mode is switched from {preOperation} to {currentOperation}");            }            return true;        }        /// <summary>        /// EngineeringModeAction        /// </summary>        /// <param name="cmd"></param>        /// <param name="param"></param>        /// <returns></returns>        private bool EngineeringModeOperation(string cmd, object[] args)        {            string currentRecipeOperation = "Engineering";            SRDPersistentManager.Instance.UpdateRecipeOperationModeValue(Module, currentRecipeOperation);            return true;        }        /// <summary>        /// ProductionAction        /// </summary>        /// <param name="cmd"></param>        /// <param name="param"></param>        /// <returns></returns>        private bool ProductionModeOperation(string cmd, object[] args)        {            string currentRecipeOperation = "Production";            SRDPersistentManager.Instance.UpdateRecipeOperationModeValue(Module, currentRecipeOperation);            return true;        }        #endregion        #region keydown        private bool KeyDownAction(string cmd, object[] args)        {            string variableName = args[0].ToString();            PropertyInfo property = _srdPersistentValue.GetType().GetProperty(variableName);            if(property!=null)            {                property.SetValue(_srdPersistentValue, args[1]);            }            SRDPersistentManager.Instance.UpdateModulePersistentValue(Module);            UpdateWaferPresence(CommonData.WaferPresence);            return true;        }        #endregion        #region Door         /// <summary>        /// Door Close操作        /// </summary>        public bool DoorCloseAction(string cmd, object[] args)        {            if (!JudgeRunningState(SrdCommonOperation.DoorClose))            {                _currentOperation = SrdCommonOperation.DoorClose;                _status = _doorCloseRoutine.Start(true);                return _status==RState.Running;            }            else            {                return false;            }        }        /// <summary>        /// Door Open操作        /// </summary>        public bool DoorOpenAction(string cmd, object[] args)        {            if (!JudgeRunningState(SrdCommonOperation.DoorOpen))            {                _currentOperation = SrdCommonOperation.DoorOpen;                _status = _doorCloseRoutine.Start(false);                return _status==RState.Running;            }            else            {                return false;            }        }        #endregion        #region N2 On        /// <summary>        /// N2 On        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool N2OnAction(string cmd, object[] args)        {            return N2On();        }        /// <summary>        /// N2 Off        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool N2OffAction(string cmd, object[] args)        {            return N2Off();        }        /// <summary>        /// Exhaust On(不确认信号)        /// </summary>        /// <returns></returns>        public bool N2On()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{N2_ON}");            return IOModuleManager.Instance.WriteIoValue(ioName, true);        }        /// <summary>        /// Exhaust On(不确认信号)        /// </summary>        /// <returns></returns>        public bool N2Off()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{N2_ON}");            return IOModuleManager.Instance.WriteIoValue(ioName, false);        }        #endregion        #region Flipper              /// <summary>        /// FlipperIn        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool FlipperInAction(string cmd, object[] args)        {            int waferSize = (int)args[0];            if (!JudgeRunningState(SrdCommonOperation.FlippersIn))            {                _currentOperation = SrdCommonOperation.FlippersIn;                _status = _flipperRoutine.Start(true, waferSize);                return _status == RState.Running;            }            else            {                return false;            }        }        /// <summary>        /// FlipperOut        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool FlipperOutAction(string cmd, object[] args)        {            int waferSize = (int)args[0];            if (!JudgeRunningState(SrdCommonOperation.FlippersOut))            {                _currentOperation = SrdCommonOperation.FlippersOut;                _status = _flipperRoutine.Start(false, waferSize);                return _status == RState.Running;            }            else            {                return false;            }        }        #endregion        #region Water        /// <summary>        /// Water On操作        /// </summary>        public bool WaterOnAction(string cmd, object[] args)        {            return WaterOn();        }        /// <summary>        /// water Off操作        /// </summary>        public bool WaterOffAction(string cmd, object[] args)        {            return WaterOff();        }        /// <summary>        /// Water On(不确认信号)        /// </summary>        /// <returns></returns>        public bool WaterOn()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{WATER_ON}");            return IOModuleManager.Instance.WriteIoValue(ioName, true);        }        /// <summary>        /// Water Off(不确认信号)        /// </summary>        /// <returns></returns>        public bool WaterOff()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{WATER_ON}");            return IOModuleManager.Instance.WriteIoValue(ioName, false);        }        #endregion        #region Chuck Vacuum         /// <summary>        /// Chuck Vacuum操作        /// </summary>        public bool ChuckVacuumOnAction(string cmd, object[] args)        {            if (!JudgeRunningState(SrdCommonOperation.ChuckVacuumOn))            {                _currentOperation = SrdCommonOperation.ChuckVacuumOn;                _status = _chuckVacuumRoutine.Start(false);                return _status==RState.Running;            }            else            {                return false;            }        }        /// <summary>        /// chuck Vacuum Off操作        /// </summary>        public bool ChuckVacuumOffAction(string cmd, object[] args)        {            if (!JudgeRunningState(SrdCommonOperation.ChuckVacuumOff))            {                _currentOperation = SrdCommonOperation.ChuckVacuumOff;                _status= _chuckVacuumRoutine.Start(true);                return _status==RState.Running;            }            else            {                return false;            }        }        #endregion        #region LiftUp        /// <summary>        /// Lift Up On        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool LiftUpOnAction(string cmd, object[] args)        {            if (!JudgeRunningState(SrdCommonOperation.LiftUpOn))            {                _currentOperation = SrdCommonOperation.LiftUpOn;                _status = _liftUpRoutine.Start(true);                return _status == RState.Running;            }            else            {                return false;            }        }        /// <summary>        /// Lift Up Off        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool LiftUpOffAction(string cmd, object[] args)        {            if (!JudgeRunningState(SrdCommonOperation.LiftUpOff))            {                _currentOperation = SrdCommonOperation.LiftUpOff;                _status = _liftUpRoutine.Start(false);                return _status == RState.Running;            }            else            {                return false;            }        }               #endregion        #region ChuckATM        /// <summary>        /// Chuck ATM On        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool ChuckATMOnAction(string cmd, object[] args)        {            if(CommonData.LiftUp || CommonData.LiftUpStatus)            {                LOG.WriteLog(eEvent.ERR_SRD, Module, "LiftUp is on, can't chuckATM");                return false;            }            return ChuckATM(true);        }        /// <summary>        /// Chuck ATM Off        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool ChuckATMOffAction(string cmd, object[] args)        {            return ChuckATM(false);        }        private bool ChuckATM(bool value)        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{CHUCK_ATM_ON}");            return IOModuleManager.Instance.WriteIoValue(ioName, value);        }        /// <summary>        /// Chuck ATM Routine        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool ChuckATMAction(string cmd, object[] args)        {            if (!JudgeRunningState(SrdCommonOperation.ChuckATMClick))            {                _currentOperation = SrdCommonOperation.ChuckATMClick;                _status = _chuckATMRoutine.Start();                return _status == RState.Running;            }            else            {                return false;            }        }        #endregion        #region Water Above         /// <summary>        /// Water Above On操作        /// </summary>        public bool WaterAboveOnAction(string cmd, object[] args)        {            return WaterAboveOn();        }        /// <summary>        /// water above Off操作        /// </summary>        public bool WaterAboveOffAction(string cmd, object[] args)        {            return WaterAboveOff();        }        /// <summary>        /// Water Above On(不确认信号)        /// </summary>        /// <returns></returns>        public bool WaterAboveOn()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{WATER_ABOVE}");            return IOModuleManager.Instance.WriteIoValue(ioName, true);        }        /// <summary>        /// Water Above Off(不确认信号)        /// </summary>        /// <returns></returns>        public bool WaterAboveOff()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{WATER_ABOVE}");            return IOModuleManager.Instance.WriteIoValue(ioName, false);        }        #endregion        #region Water Below         /// <summary>        /// Water Below On操作        /// </summary>        public bool WaterBelowOnAction(string cmd, object[] args)        {            return WaterBelowOn();        }        /// <summary>        /// water Below Off操作        /// </summary>        public bool WaterBelowOffAction(string cmd, object[] args)        {            return WaterBelowOff();        }        /// <summary>        /// Water Below On(不确认信号)        /// </summary>        /// <returns></returns>        public bool WaterBelowOn()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{WATER_BELOW}");            return IOModuleManager.Instance.WriteIoValue(ioName, true);        }        /// <summary>        /// Water Below Off(不确认信号)        /// </summary>        /// <returns></returns>        public bool WaterBelowOff()        {            string ioName = BeckhoffModuleIOManager.Instance.GetIoNameByInnerModuleName($"{Module}.{WATER_BELOW}");            return IOModuleManager.Instance.WriteIoValue(ioName, false);        }        #endregion        /// <summary>        /// Update IsWaferPresence 标志位        /// </summary>        /// <param name="cmd"></param>        /// <param name="args"></param>        /// <returns></returns>        public bool UpdateIsWaferPresenceAction(string cmd, object[] args)        {            _isWaferPresence = (bool)args[0];            return true;         }        /// <summary>        /// 判定运行状态        /// </summary>        /// <returns></returns>        private bool JudgeRunningState(SrdCommonOperation operation)        {            if (_status == RState.Running)            {                EV.PostAlarmLog($"{Module}", eEvent.ERR_SRD, $"{Module} current execute {_currentOperation},cannot {operation}");                return true;            }            return false;        }        /// <summary>        /// ErrorOperation        /// </summary>        public void EnterErrorOperation()        {            //关闭风扇            if (CommonData.N2On)            {                bool result = N2OffAction("", null);                if (!result)                {                    LOG.WriteLog(eEvent.ERR_SRD, Module, "EnterError: N2 Off is failed");                }            }            //关闭WaterAbove            if (CommonData.WaterOn)            {                bool result = WaterOff();                if (!result)                {                    LOG.WriteLog(eEvent.INFO_SRD, Module, "EnterError: Water Off is failed");                }            }                   }        #endregion        /// <summary>        /// Rotation InterLock        /// </summary>        /// <returns></returns>        public bool RotationInterLock()        {            if (!CommonData.DoorClosed)            {                LOG.WriteLog(eEvent.ERR_SRD, Module, "Door is not closed. Rotation can not position");                return false;            }            //Check Flippers            if (CommonData.FlippersIn150 || CommonData.FlippersIn200) //|| _srdCommon.CommonData.FlippersIn100            {                LOG.WriteLog(eEvent.ERR_SRD, Module, "FlippersIn is on. Rotation can not position");                return false;            }            if (!CommonData.Flipper1Out150Status || !CommonData.Flipper2Out150Status || !CommonData.Flipper3Out150Status                || !CommonData.Flipper1Out200Status || !CommonData.Flipper2Out200Status || !CommonData.Flipper3Out200Status)            //|| !_srdCommon.CommonData.Flipper1Out100Status || !_srdCommon.CommonData.Flipper2Out100Status || !_srdCommon.CommonData.Flipper3Out100Status            {                LOG.WriteLog(eEvent.ERR_SRD, Module, "Flippers are at In position. Rotation can not position");                return false;            }            return true;        }        /// <summary>        /// 定时器        /// </summary>        /// <returns></returns>        public bool OnTimer()        {            if (_status == RState.Running)            {                if (_currentOperation != SrdCommonOperation.None)                {                    IRoutine routine = GetCurrentRoutine(_currentOperation);                    if (routine != null)                    {                        CheckRoutineState(routine, _currentOperation);                    }                    else                    {                        EndOperation();                    }                }            }            //将公有的数据赋值于对象的数值            if (_totalSRDDevice == null)            {                _totalSRDDevice = DEVICE.GetDevice<TotalSRDDevice>("SRD");            }            if (_totalSRDDevice != null)            {                CommonData.FluidContainment = _totalSRDDevice.FluidContainment;                CommonData.WaterPressure = _totalSRDDevice.WaterPressure;            }            return true;        }        /// <summary>        /// 获取当前操作对应的Routine        /// </summary>        /// <param name="currentOperation"></param>        /// <returns></returns>        private IRoutine GetCurrentRoutine(SrdCommonOperation currentOperation)        {            switch (currentOperation)            {                case SrdCommonOperation.DoorClose:                case SrdCommonOperation.DoorOpen:                    return _doorCloseRoutine;                case SrdCommonOperation.ChuckVacuumOn:                case SrdCommonOperation.ChuckVacuumOff:                    return _chuckVacuumRoutine;                case SrdCommonOperation.LiftUpOn:                case SrdCommonOperation.LiftUpOff:                    return _liftUpRoutine;                case SrdCommonOperation.FlippersIn:                case SrdCommonOperation.FlippersOut:                    return _flipperRoutine;                case SrdCommonOperation.ChuckATMClick:                    return _chuckATMRoutine;                default:                    return null;            }        }        /// <summary>        /// 检验Routine状态        /// </summary>        /// <param name="routine"></param>        /// <param name="currentOperation"></param>        private void CheckRoutineState(IRoutine routine, SrdCommonOperation currentOperation)        {            RState state = routine.Monitor();            if (state == RState.End)            {                EndOperation();            }            else if (state == RState.Failed || state == RState.Timeout)            {                LOG.WriteLog(eEvent.ERR_SRD, $"{Module}", $"{currentOperation} error");                _status= RState.Failed;                _currentOperation= SrdCommonOperation.None;            }        }        /// <summary>        /// 结束操作        /// </summary>        private void EndOperation()        {            _status = RState.End;            _currentOperation = SrdCommonOperation.None;        }        #region 设备接口        /// <summary>        /// 监控        /// </summary>        public void Monitor()        {        }        public void Reset()        {        }        public void Terminate()        {        }        #endregion    }}
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