ModuleName.cs 7.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Runtime.Serialization;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using Aitex.Core.RT.SCCore;
  8. using Aitex.Core.RT.Log;
  9. using MECF.Framework.Common.ToolLayout;
  10. namespace MECF.Framework.Common.Equipment
  11. {
  12. /// <summary>
  13. /// 在框架中,Module指具备放置Wafer的单元
  14. /// </summary>
  15. [DataContract]
  16. [Serializable]
  17. public enum ModuleName
  18. {
  19. [EnumMember]
  20. Unknown=9999,
  21. [EnumMember]
  22. System = 0,
  23. [EnumMember]
  24. LP1,
  25. [EnumMember]
  26. LP2,
  27. [EnumMember]
  28. LP3,
  29. [EnumMember]
  30. LP4,
  31. [EnumMember]
  32. LP5,
  33. [EnumMember]
  34. LP6,
  35. [EnumMember]
  36. LP7,
  37. [EnumMember]
  38. LP8,
  39. [EnumMember]
  40. LP9,
  41. [EnumMember]
  42. LP10,
  43. //robot modules
  44. //[EnumMember]
  45. //Robot,
  46. [EnumMember]
  47. VaccumRobot,
  48. [EnumMember]
  49. LoadRobot,
  50. [EnumMember]
  51. EfemRobot,
  52. //[EnumMember]
  53. //TMRobot,
  54. //upenders
  55. [EnumMember]
  56. Upender,
  57. //efem
  58. [EnumMember]
  59. EFEM,
  60. //aligners
  61. [EnumMember]
  62. Aligner,
  63. [EnumMember]
  64. Aligner1,
  65. [EnumMember]
  66. Aligner2,
  67. [EnumMember]
  68. Robot,
  69. [EnumMember]
  70. VPA,
  71. [EnumMember]
  72. SRD1,
  73. [EnumMember]
  74. SRD2,
  75. [EnumMember]
  76. Dummy1,
  77. [EnumMember]
  78. Dummy2,
  79. [EnumMember]
  80. Loader1,
  81. [EnumMember]
  82. Reservoir1,
  83. [EnumMember]
  84. Reservoir2,
  85. [EnumMember]
  86. Reservoir3,
  87. [EnumMember]
  88. Reservoir4,
  89. [EnumMember]
  90. Reservoir5,
  91. [EnumMember]
  92. VPWMain1,
  93. [EnumMember]
  94. VPW1,
  95. [EnumMember]
  96. VPW2,
  97. [EnumMember]
  98. VPW3,
  99. [EnumMember]
  100. VPW4,
  101. [EnumMember]
  102. VPW5,
  103. [EnumMember]
  104. VPW6,
  105. [EnumMember]
  106. VPW7,
  107. [EnumMember]
  108. VPW8,
  109. [EnumMember]
  110. VPW9,
  111. [EnumMember]
  112. VPW10,
  113. [EnumMember]
  114. PlatingCell1,
  115. [EnumMember]
  116. PlatingCell2,
  117. [EnumMember]
  118. PlatingCell3,
  119. [EnumMember]
  120. PlatingCell4,
  121. }
  122. /// <summary>
  123. /// 模块类型
  124. /// </summary>
  125. public enum ModuleType
  126. {
  127. None,
  128. LoadPort,
  129. EfemRobot,
  130. Aligner,
  131. SRD,
  132. PUF,
  133. Loader,
  134. Buffer,
  135. Dryer,
  136. Rinse,
  137. Prewet,
  138. Metal,
  139. Dummy,
  140. Transporter,
  141. Reservoir,
  142. VpwMain,
  143. VPW,
  144. PlatingCell
  145. }
  146. public static class ModuleHelper
  147. {
  148. public static bool IsSRD(ModuleName unit)
  149. {
  150. return unit == ModuleName.SRD1 || unit == ModuleName.SRD2;
  151. }
  152. public static bool IsReservoir(ModuleName unit)
  153. {
  154. return (int)unit >= (int)ModuleName.Reservoir1 && (int)unit <= (int)ModuleName.Reservoir5;
  155. }
  156. public static bool IsVPWCell(ModuleName unit)
  157. {
  158. return (int)unit >= (int)ModuleName.VPW1 && (int)(unit) <= (int)ModuleName.VPW10;
  159. }
  160. public static bool IsPlatingCell(ModuleName unit)
  161. {
  162. return (int)unit >= (int)ModuleName.PlatingCell1 && (int)(unit) <= (int)ModuleName.PlatingCell4;
  163. }
  164. public static bool IsLoadPort(ModuleName unit)
  165. {
  166. return unit == ModuleName.LP1
  167. || unit == ModuleName.LP2
  168. || unit == ModuleName.LP3
  169. || unit == ModuleName.LP4
  170. || unit == ModuleName.LP5
  171. || unit == ModuleName.LP6
  172. || unit == ModuleName.LP7
  173. || unit == ModuleName.LP8
  174. || unit == ModuleName.LP9
  175. || unit == ModuleName.LP10;
  176. }
  177. public static bool IsDummy(ModuleName unit)
  178. {
  179. return unit == ModuleName.Dummy1 || unit == ModuleName.Dummy2;
  180. }
  181. public static bool IsAligner(ModuleName unit)
  182. {
  183. return unit == ModuleName.Aligner || unit == ModuleName.Aligner1 || unit == ModuleName.Aligner2 ;
  184. }
  185. public static bool IsEFEMRobot(ModuleName unit)
  186. {
  187. return unit == ModuleName.EfemRobot;
  188. }
  189. public static bool IsVPA(ModuleName unit)
  190. {
  191. return unit == ModuleName.VPA;
  192. }
  193. public static string GetAbbr(ModuleName module)
  194. {
  195. switch (module)
  196. {
  197. case ModuleName.Aligner: return "PA";
  198. case ModuleName.Robot: return "RB";
  199. default: return module.ToString();
  200. }
  201. }
  202. public static ModuleName Converter(string module)
  203. {
  204. return (ModuleName) Enum.Parse(typeof(ModuleName), module);
  205. }
  206. /// <summary>
  207. ///
  208. /// </summary>
  209. /// <param name="index">0 based</param>
  210. /// <returns></returns>
  211. public static ModuleName GetLoadPort(int index)
  212. {
  213. ModuleName[] lps = new ModuleName[]
  214. {
  215. ModuleName.LP1, ModuleName.LP2, ModuleName.LP3, ModuleName.LP4, ModuleName.LP5,
  216. ModuleName.LP6, ModuleName.LP7, ModuleName.LP8, ModuleName.LP9, ModuleName.LP10,
  217. };
  218. return lps[index];
  219. }
  220. private static List<ModuleName> _lstModules = new List<ModuleName>();
  221. private static readonly object _lock = new object();
  222. public static bool IsInstalled(ModuleName module)
  223. {
  224. //if (_lstModules.Count == 0)
  225. //{
  226. // LoadModules();
  227. //}
  228. //return _lstModules.Contains(module);
  229. return ToolLayoutConfigManager.Instance.IsInstalled(module);
  230. }
  231. public static void LoadModules()
  232. {
  233. lock (_lock)
  234. {
  235. try
  236. {
  237. string moduleString = SC.GetStringValue("System.InstalledModules");
  238. var modules = moduleString.Split(',');
  239. foreach (var mod in modules)
  240. {
  241. var module = Converter(mod.Trim());
  242. _lstModules.Add(module);
  243. }
  244. }
  245. catch (Exception e)
  246. {
  247. LOG.WriteExeption("Loading intalled module error, please check the config item: System.InstalledModules", e);
  248. }
  249. }
  250. }
  251. }
  252. public class ModuleNameString
  253. {
  254. public const string System = "System";
  255. public const string LDULD = "LDULD";
  256. public const string BufferOut = "BufferOut";
  257. public const string BufferIn = "BufferIn";
  258. public const string Dryer = "Dryer";
  259. public const string QDR = "QDR";
  260. public const string Robot = "Robot";
  261. public const string Handler = "Handler";
  262. public static ModuleName ToEnum(string value)
  263. {
  264. return (ModuleName)Enum.Parse(typeof(ModuleName), value, true);
  265. }
  266. }
  267. }