VpwMainEntity.cs 12 KB

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  1. using Aitex.Core.RT.DataCenter;
  2. using Aitex.Core.RT.Device;
  3. using Aitex.Core.RT.Fsm;
  4. using Aitex.Core.RT.Log;
  5. using Aitex.Core.RT.OperationCenter;
  6. using Aitex.Core.Util;
  7. using Aitex.Core.Utilities;
  8. using MECF.Framework.Common.Equipment;
  9. using MECF.Framework.Common.Persistent.Reservoirs;
  10. using MECF.Framework.Common.Persistent.VpwMain;
  11. using MECF.Framework.Common.ToolLayout;
  12. using PunkHPX8_Core;
  13. using PunkHPX8_RT.Devices.VpwCell;
  14. using PunkHPX8_RT.Modules.VpwCell;
  15. using PunkHPX8_RT.Modules.VpwCelMain;
  16. using System;
  17. using System.Collections.Generic;
  18. using System.Linq;
  19. using System.Text;
  20. using System.Threading;
  21. using System.Threading.Tasks;
  22. namespace PunkHPX8_RT.Modules.VpwMain
  23. {
  24. public class VpwMainEntity : Entity, IEntity, IModuleEntity
  25. {
  26. public enum MSG
  27. {
  28. Home
  29. }
  30. #region 常量
  31. private const string STRATUS = "Stratus";
  32. private const string AUTO = "Auto";
  33. private const string MANUAL = "Manual";
  34. private const string DISABLED = "Disabled";
  35. private const string ENGINEERING = "Engineering";
  36. private const string PRODUCTION = "Production";
  37. #endregion
  38. #region 内部变量
  39. /// <summary>
  40. /// 持久化数值
  41. /// </summary>
  42. private VpwMainPersistentValue _persistentValue;
  43. /// <summary>
  44. /// VPW cell集合
  45. /// </summary>
  46. private List<VpwCellDevice> _vpwCellDevices = new List<VpwCellDevice>();
  47. /// <summary>
  48. /// Home Routine
  49. /// </summary>
  50. private VPWHomeRoutine _homeRoutine;
  51. /// <summary>
  52. /// purge Routine
  53. /// </summary>
  54. private VpwPurgeRoutine _vpwPurgeRoutine;
  55. #endregion
  56. #region 属性
  57. public ModuleName Module { get; private set; }
  58. /// <summary>
  59. /// 是否Init
  60. /// </summary>
  61. public bool IsInit
  62. {
  63. get { return fsm.State == (int)VPWMainState.Init; }
  64. }
  65. /// <summary>
  66. /// 是否Idle
  67. /// </summary>
  68. public bool IsIdle
  69. {
  70. get
  71. {
  72. return fsm.State == (int)VPWMainState.Idle;
  73. }
  74. }
  75. /// <summary>
  76. /// 是否错误
  77. /// </summary>
  78. public bool IsError
  79. {
  80. get { return fsm.State == (int)VPWMainState.Error; }
  81. }
  82. /// <summary>
  83. /// 正在忙碌
  84. /// </summary>
  85. public bool IsBusy
  86. {
  87. get { return fsm.State > (int)VPWMainState.Idle; }
  88. }
  89. /// <summary>
  90. /// 状态
  91. /// </summary>
  92. public VPWMainState State
  93. {
  94. get { return (VPWMainState)fsm.State; }
  95. }
  96. /// <summary>
  97. /// 是否禁用
  98. /// </summary>
  99. public bool IsDisable { get { return _persistentValue == null || _persistentValue.OperatingMode == DISABLED; } }
  100. /// <summary>
  101. /// 自动模式
  102. /// </summary>
  103. public bool IsAuto { get { return _persistentValue != null && _persistentValue.OperatingMode == AUTO; } }
  104. /// <summary>
  105. /// 自动模式
  106. /// </summary>
  107. public bool IsManual { get { return _persistentValue != null && _persistentValue.OperatingMode == MANUAL; } }
  108. /// <summary>
  109. /// 是否为工程模式
  110. /// </summary>
  111. public bool IsEngineering { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == ENGINEERING; } }
  112. /// <summary>
  113. /// 是否为产品模式
  114. /// </summary>
  115. public bool IsProduction { get { return _persistentValue != null && _persistentValue.RecipeOperatingMode == PRODUCTION; } }
  116. #endregion
  117. /// <summary>
  118. /// 构造函数
  119. /// </summary>
  120. /// <param name="module"></param>
  121. public VpwMainEntity(ModuleName module)
  122. {
  123. this.Module = module;
  124. }
  125. /// <summary>
  126. /// 初始化
  127. /// </summary>
  128. /// <returns></returns>
  129. protected override bool Init()
  130. {
  131. InitialFsm();
  132. InitializeParameter();
  133. InitializeRoutine();
  134. InitializeDATA();
  135. InitializeOperation();
  136. return true;
  137. }
  138. /// 初始化状态机
  139. /// </summary>
  140. private void InitialFsm()
  141. {
  142. fsm = new StateMachine<VpwMainEntity>(Module.ToString(), (int)VPWMainState.Init, 100);
  143. fsm.EnableRepeatedMsg(true);
  144. AnyStateTransition(VPWMainMsg.Error, NullFunc, VPWMainState.Error);
  145. //Initialized
  146. Transition(VPWMainState.Error, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  147. Transition(VPWMainState.Init, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  148. Transition(VPWMainState.Idle, VPWMainMsg.Initialize, InitializeAll, VPWMainState.Initializing);
  149. Transition(VPWMainState.Initializing, FSM_MSG.TIMER, InitializeAllMonitor, VPWMainState.Idle);
  150. Transition(VPWMainState.Error, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  151. Transition(VPWMainState.Init, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  152. Transition(VPWMainState.Idle, VPWMainMsg.EnterIdle, NullFunc, VPWMainState.Idle);
  153. //Enter Init
  154. Transition(VPWMainState.Idle, VPWMainMsg.Init, NullFunc, VPWMainState.Init);
  155. //Purge
  156. Transition(VPWMainState.Idle, VPWMainMsg.Purge, Purge, VPWMainState.Purgeing);
  157. Transition(VPWMainState.Purgeing, VPWMainMsg.Purge, NullFunc, VPWMainState.Purgeing);
  158. Transition(VPWMainState.Purgeing, FSM_MSG.TIMER, PurgeMonitor, VPWMainState.Idle);
  159. EnumLoop<VPWMainState>.ForEach((item) => { fsm.MapState((int)item, item.ToString()); });
  160. EnumLoop<VPWMainMsg>.ForEach((item) => { fsm.MapMessage((int)item, item.ToString()); });
  161. }
  162. /// <summary>
  163. /// 初始化参数
  164. /// </summary>
  165. private void InitializeParameter()
  166. {
  167. _persistentValue = VpwMainPersistentManager.Instance.GetPersistentValue(Module.ToString());
  168. if (_persistentValue == null)
  169. {
  170. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "Persistent Value Object is not exist");
  171. }
  172. _vpwCellDevices.Clear();
  173. VpwMainItem vpwMainItem = VpwMainItemManager.Instance.GetItem(Module.ToString());
  174. if (vpwMainItem == null || vpwMainItem.VpwCells == null)
  175. {
  176. return;
  177. }
  178. foreach(var item in vpwMainItem.VpwCells)
  179. {
  180. VpwCellDevice cellDevice = DEVICE.GetDevice<VpwCellDevice>(item.ModuleName);
  181. _vpwCellDevices.Add(cellDevice);
  182. }
  183. }
  184. /// <summary>
  185. /// 初始化数据
  186. /// </summary>
  187. private void InitializeDATA()
  188. {
  189. InitializeSVID();
  190. DATA.Subscribe($"{Module}.FsmState", () => ((VPWMainState)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  191. DATA.Subscribe($"{Module}.IsIdle", () => IsIdle, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  192. DATA.Subscribe($"{Module}.IsInit", () => IsInit, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  193. DATA.Subscribe($"{Module}.IsDisable", () => IsDisable, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  194. DATA.Subscribe($"{Module}.IsBusy", () => IsBusy, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  195. DATA.Subscribe($"{Module}.IsError", () => IsError, SubscriptionAttribute.FLAG.IgnoreSaveDB);
  196. }
  197. /// <summary>
  198. /// 初始化SVID
  199. /// </summary>
  200. private void InitializeSVID()
  201. {
  202. DATA.Subscribe($"{Module}.State", () => ((VPWMainState)fsm.State).ToString(), SubscriptionAttribute.FLAG.IgnoreSaveDB);
  203. DATA.Subscribe($"{Module}.OperatingMode", () => _persistentValue != null ? _persistentValue.OperatingMode : "None", SubscriptionAttribute.FLAG.IgnoreSaveDB);
  204. }
  205. /// <summary>
  206. /// 初始化Routine
  207. /// </summary>
  208. private void InitializeRoutine()
  209. {
  210. _homeRoutine = new VPWHomeRoutine(Module.ToString());
  211. _vpwPurgeRoutine = new VpwPurgeRoutine(Module.ToString());
  212. }
  213. /// <summary>
  214. /// 初始化操作
  215. /// </summary>
  216. private void InitializeOperation()
  217. {
  218. OP.Subscribe($"{Module}.InitializeAll", (cmd, args) => { return CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Initialize); });
  219. OP.Subscribe($"{Module}.Purge", (cmd, args) => { return CheckToPostMessage<VPWMainState, VPWMainMsg>(eEvent.ERR_VPWMAIN, Module.ToString(), (int)VPWMainMsg.Purge); });
  220. }
  221. #region Purge
  222. private bool Purge(object[] param)
  223. {
  224. if (_vpwCellDevices == null || _vpwCellDevices.Count == 0)
  225. {
  226. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "cell device is empty");
  227. return false;
  228. }
  229. foreach (var device in _vpwCellDevices)
  230. {
  231. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  232. if (vpwCellEntity.IsBusy)
  233. {
  234. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), $"cell device {device.Module} is busy,cannot purge");
  235. return false;
  236. }
  237. }
  238. return _vpwPurgeRoutine.Start(_vpwCellDevices) == RState.Running;
  239. }
  240. private bool PurgeMonitor(object[] param)
  241. {
  242. RState ret = _vpwPurgeRoutine.Monitor();
  243. if (ret == RState.Failed || ret == RState.Timeout)
  244. {
  245. PostMsg(VPWMainMsg.Error);
  246. return false;
  247. }
  248. return ret == RState.End;
  249. }
  250. #endregion
  251. #region InitializeAll
  252. /// <summary>
  253. /// Initialize
  254. /// </summary>
  255. /// <param name="param"></param>
  256. /// <returns></returns>
  257. private bool InitializeAll(object[] param)
  258. {
  259. if (_vpwCellDevices == null || _vpwCellDevices.Count == 0)
  260. {
  261. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), "cell device is empty");
  262. return false;
  263. }
  264. foreach(var device in _vpwCellDevices)
  265. {
  266. VpwCellEntity vpwCellEntity = Singleton<RouteManager>.Instance.GetModule<VpwCellEntity>(device.Module);
  267. if (vpwCellEntity.IsBusy)
  268. {
  269. LOG.WriteLog(eEvent.ERR_VPWMAIN, Module.ToString(), $"cell device {device.Module} is busy,cannot initialize");
  270. return false;
  271. }
  272. }
  273. return _homeRoutine.Start(_vpwCellDevices) == RState.Running;
  274. }
  275. /// <summary>
  276. /// Initialize 监控
  277. /// </summary>
  278. /// <param name="param"></param>
  279. /// <returns></returns>
  280. private bool InitializeAllMonitor(object[] param)
  281. {
  282. RState ret = _homeRoutine.Monitor();
  283. if (ret == RState.Failed || ret == RState.Timeout)
  284. {
  285. PostMsg(VPWMainMsg.Error);
  286. return false;
  287. }
  288. return ret == RState.End;
  289. }
  290. #endregion
  291. public bool Check(int msg, out string reason, params object[] args)
  292. {
  293. reason = "";
  294. return false;
  295. }
  296. public bool CheckAcked(int msg)
  297. {
  298. return false;
  299. }
  300. /// <summary>
  301. /// EnterInit
  302. /// </summary>
  303. public void EnterInit()
  304. {
  305. }
  306. public int Invoke(string function, params object[] args)
  307. {
  308. switch (function)
  309. {
  310. case "HomeAll":
  311. return (int)MSG.Home;
  312. }
  313. return (int)FSM_MSG.NONE;
  314. }
  315. }
  316. }